First submission
Browse files- README.md +35 -0
- SnowballTarget.onnx +3 -0
- SnowballTarget/SnowballTarget-149984.onnx +3 -0
- SnowballTarget/SnowballTarget-149984.pt +3 -0
- SnowballTarget/SnowballTarget-199984.onnx +3 -0
- SnowballTarget/SnowballTarget-199984.pt +3 -0
- SnowballTarget/SnowballTarget-200112.onnx +3 -0
- SnowballTarget/SnowballTarget-200112.pt +3 -0
- SnowballTarget/SnowballTarget-49936.onnx +3 -0
- SnowballTarget/SnowballTarget-49936.pt +3 -0
- SnowballTarget/SnowballTarget-99960.onnx +3 -0
- SnowballTarget/SnowballTarget-99960.pt +3 -0
- SnowballTarget/checkpoint.pt +3 -0
- SnowballTarget/events.out.tfevents.1710345218.DESKTOP-LB3DHJ2.8543.0 +3 -0
- config.json +1 -0
- configuration.yaml +79 -0
- run_logs/Player-0.log +321 -0
- run_logs/timers.json +377 -0
- run_logs/training_status.json +65 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SnowballTarget
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SnowballTarget
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---
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# **ppo** Agent playing **SnowballTarget**
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This is a trained model of a **ppo** agent playing **SnowballTarget**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: shamekhjr/ppo-SnowballTarget
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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SnowballTarget.onnx
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size 650646
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SnowballTarget/SnowballTarget-149984.onnx
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SnowballTarget/SnowballTarget-149984.pt
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SnowballTarget/SnowballTarget-199984.onnx
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SnowballTarget/SnowballTarget-199984.pt
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SnowballTarget/SnowballTarget-200112.onnx
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SnowballTarget/SnowballTarget-49936.onnx
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SnowballTarget/SnowballTarget-49936.pt
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SnowballTarget/SnowballTarget-99960.onnx
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SnowballTarget/SnowballTarget-99960.pt
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SnowballTarget/checkpoint.pt
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size 3849250
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SnowballTarget/events.out.tfevents.1710345218.DESKTOP-LB3DHJ2.8543.0
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size 23249
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config.json
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{"default_settings": null, "behaviors": {"SnowballTarget": {"trainer_type": "ppo", "hyperparameters": {"batch_size": 128, "buffer_size": 2048, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "shared_critic": false, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 50000, "network_settings": {"normalize": false, "hidden_units": 256, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 200000, "time_horizon": 64, "summary_freq": 10000, "threaded": true, "self_play": null, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/linux/SnowballTarget/SnowballTarget", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": false, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SnowballTarget1", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SnowballTarget:
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trainer_type: ppo
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hyperparameters:
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batch_size: 128
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buffer_size: 2048
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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shared_critic: false
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 50000
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network_settings:
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normalize: false
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hidden_units: 256
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 10
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even_checkpoints: false
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max_steps: 200000
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time_horizon: 64
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summary_freq: 10000
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threaded: true
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self_play: null
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behavioral_cloning: null
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env_settings:
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env_path: ./training-envs-executables/linux/SnowballTarget/SnowballTarget
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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timeout_wait: 60
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: false
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no_graphics_monitor: false
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environment_parameters: null
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checkpoint_settings:
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run_id: SnowballTarget1
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initialize_from: null
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load_model: false
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resume: false
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force: false
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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Mono path[0] = '/home/shamekhjr/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/Managed'
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Mono config path = '/home/shamekhjr/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/MonoBleedingEdge/etc'
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Display 0 'XWAYLAND1': 1728x1080 (primary device).
|
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PlayerPrefs - Creating folder: /home/shamekhjr/.config/unity3d/Hugging Face
|
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PlayerPrefs - Creating folder: /home/shamekhjr/.config/unity3d/Hugging Face/SnowballTarget
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Unable to load player prefs
|
9 |
+
Desktop is 1728 x 1080 @ 60 Hz
|
10 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
11 |
+
[Subsystems] Discovering subsystems at path /home/shamekhjr/ml-agents/training-envs-executables/linux/SnowballTarget/SnowballTarget_Data/UnitySubsystems
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12 |
+
GfxDevice: creating device client; threaded=1; jobified=1
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13 |
+
Renderer: D3D12 (Intel(R) UHD Graphics)
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14 |
+
Vendor: Microsoft Corporation
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15 |
+
Version: 4.1 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
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16 |
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GLES: 0
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17 |
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GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_
|
18 |
+
framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object G
|
19 |
+
L_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buff
|
20 |
+
er_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_
|
21 |
+
vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
|
22 |
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OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 30692608
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23 |
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Begin MonoManager ReloadAssembly
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24 |
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- Completed reload, in 0.081 seconds
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25 |
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Default vsync count 1
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26 |
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requesting resize 1728 x 1080
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27 |
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Using native desktop resolution 1728 x 1080
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28 |
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requesting fullscreen 1728 x 1080 at 0 Hz
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29 |
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Desktop is 1728 x 1080 @ 60 Hz
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30 |
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Desktop is 1728 x 1080 @ 60 Hz
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31 |
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UnloadTime: 2.537775 ms
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32 |
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requesting resize 84 x 84
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33 |
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resizing window to 84 x 84
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34 |
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Desktop is 1728 x 1080 @ 60 Hz
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35 |
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Setting up 8 worker threads for Enlighten.
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36 |
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Memory Statistics:
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37 |
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[ALLOC_TEMP_TLS] TLS Allocator
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38 |
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StackAllocators :
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39 |
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[ALLOC_TEMP_MAIN]
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40 |
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Peak Allocated Bytes 212 B
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49 |
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[ALLOC_TEMP_Loading.PreloadManager]
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51 |
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55 |
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56 |
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57 |
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[ALLOC_TEMP_EnlightenWorker] x 8
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133 |
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134 |
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[ALLOC_TEMP_Background Job.Worker 2]
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136 |
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Initial Block Size 32.0 KB
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137 |
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138 |
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139 |
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Overflow Count 0
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140 |
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[ALLOC_TEMP_Background Job.Worker 7]
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141 |
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142 |
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Current Block Size 32.0 KB
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143 |
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Overflow Count 0
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146 |
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147 |
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148 |
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149 |
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Overflow Count 0
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150 |
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[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
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151 |
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152 |
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153 |
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154 |
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155 |
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156 |
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157 |
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158 |
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Overflow Count 0
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161 |
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162 |
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163 |
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164 |
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165 |
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166 |
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Initial Block Size 32.0 KB
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167 |
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168 |
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Peak Allocated Bytes 0 B
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169 |
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Overflow Count 0
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170 |
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[ALLOC_TEMP_Job.Worker 8]
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171 |
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Initial Block Size 256.0 KB
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172 |
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Current Block Size 256.0 KB
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173 |
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Peak Allocated Bytes 6.8 KB
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174 |
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Overflow Count 0
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175 |
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[ALLOC_TEMP_Job.Worker 7]
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176 |
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Initial Block Size 256.0 KB
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177 |
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Current Block Size 256.0 KB
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178 |
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Peak Allocated Bytes 6.8 KB
|
179 |
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Overflow Count 0
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180 |
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[ALLOC_TEMP_Job.Worker 1]
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181 |
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Initial Block Size 256.0 KB
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182 |
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Current Block Size 256.0 KB
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183 |
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Peak Allocated Bytes 6.8 KB
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184 |
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Overflow Count 0
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185 |
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[ALLOC_TEMP_Job.Worker 2]
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186 |
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Initial Block Size 256.0 KB
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187 |
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Current Block Size 256.0 KB
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188 |
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Peak Allocated Bytes 6.8 KB
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189 |
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Overflow Count 0
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190 |
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[ALLOC_TEMP_Background Job.Worker 3]
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191 |
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Initial Block Size 32.0 KB
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192 |
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Current Block Size 32.0 KB
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193 |
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Peak Allocated Bytes 0 B
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194 |
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Overflow Count 0
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195 |
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[ALLOC_TEMP_Background Job.Worker 11]
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196 |
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Initial Block Size 32.0 KB
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197 |
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Current Block Size 32.0 KB
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198 |
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Peak Allocated Bytes 0 B
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199 |
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Overflow Count 0
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200 |
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Initial Block Size 256.0 KB
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202 |
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Current Block Size 256.0 KB
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203 |
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Peak Allocated Bytes 6.8 KB
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204 |
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Overflow Count 0
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205 |
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[ALLOC_TEMP_Background Job.Worker 0]
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206 |
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Initial Block Size 32.0 KB
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207 |
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Current Block Size 32.0 KB
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208 |
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Peak Allocated Bytes 0 B
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209 |
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Overflow Count 0
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210 |
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[ALLOC_TEMP_Job.Worker 11]
|
211 |
+
Initial Block Size 256.0 KB
|
212 |
+
Current Block Size 256.0 KB
|
213 |
+
Peak Allocated Bytes 6.7 KB
|
214 |
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Overflow Count 0
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215 |
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[ALLOC_TEMP_Job.Worker 12]
|
216 |
+
Initial Block Size 256.0 KB
|
217 |
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Current Block Size 256.0 KB
|
218 |
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Peak Allocated Bytes 6.8 KB
|
219 |
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Overflow Count 0
|
220 |
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[ALLOC_TEMP_Background Job.Worker 4]
|
221 |
+
Initial Block Size 32.0 KB
|
222 |
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Current Block Size 32.0 KB
|
223 |
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Peak Allocated Bytes 0 B
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224 |
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Overflow Count 0
|
225 |
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[ALLOC_TEMP_BatchDeleteObjects]
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226 |
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Initial Block Size 64.0 KB
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227 |
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Current Block Size 64.0 KB
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228 |
+
Peak Allocated Bytes 0 B
|
229 |
+
Overflow Count 0
|
230 |
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[ALLOC_DEFAULT] Dual Thread Allocator
|
231 |
+
Peak main deferred allocation count 41
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232 |
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[ALLOC_BUCKET]
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233 |
+
Large Block size 4.0 MB
|
234 |
+
Used Block count 1
|
235 |
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Peak Allocated bytes 2.1 MB
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236 |
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[ALLOC_DEFAULT_MAIN]
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237 |
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Peak usage frame count: [8.0 MB-16.0 MB]: 5461 frames
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238 |
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Requested Block Size 16.0 MB
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239 |
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Peak Block count 2
|
240 |
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Peak Allocated memory 15.7 MB
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241 |
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Peak Large allocation bytes 0 B
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242 |
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[ALLOC_DEFAULT_THREAD]
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243 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 5461 frames
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244 |
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Requested Block Size 16.0 MB
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245 |
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Peak Block count 1
|
246 |
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Peak Allocated memory 21.2 MB
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247 |
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Peak Large allocation bytes 16.0 MB
|
248 |
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[ALLOC_TEMP_JOB_1_FRAME]
|
249 |
+
Initial Block Size 2.0 MB
|
250 |
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Used Block Count 1
|
251 |
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Overflow Count (too large) 0
|
252 |
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Overflow Count (full) 0
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253 |
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[ALLOC_TEMP_JOB_2_FRAMES]
|
254 |
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Initial Block Size 2.0 MB
|
255 |
+
Used Block Count 1
|
256 |
+
Overflow Count (too large) 0
|
257 |
+
Overflow Count (full) 0
|
258 |
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
259 |
+
Initial Block Size 2.0 MB
|
260 |
+
Used Block Count 2
|
261 |
+
Overflow Count (too large) 0
|
262 |
+
Overflow Count (full) 0
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263 |
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[ALLOC_TEMP_JOB_ASYNC (Background)]
|
264 |
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Initial Block Size 1.0 MB
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265 |
+
Used Block Count 3
|
266 |
+
Overflow Count (too large) 0
|
267 |
+
Overflow Count (full) 0
|
268 |
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[ALLOC_GFX] Dual Thread Allocator
|
269 |
+
Peak main deferred allocation count 1
|
270 |
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[ALLOC_BUCKET]
|
271 |
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Large Block size 4.0 MB
|
272 |
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Used Block count 1
|
273 |
+
Peak Allocated bytes 2.1 MB
|
274 |
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[ALLOC_GFX_MAIN]
|
275 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 496 frames, [64.0 KB-128.0 KB]: 4964 frames, [2.0 MB-4.0 MB]: 1 frames
|
276 |
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Requested Block Size 16.0 MB
|
277 |
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Peak Block count 1
|
278 |
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Peak Allocated memory 2.7 MB
|
279 |
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Peak Large allocation bytes 0 B
|
280 |
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[ALLOC_GFX_THREAD]
|
281 |
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Peak usage frame count: [1.0 MB-2.0 MB]: 5461 frames
|
282 |
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Requested Block Size 16.0 MB
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283 |
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Peak Block count 1
|
284 |
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Peak Allocated memory 1.4 MB
|
285 |
+
Peak Large allocation bytes 0 B
|
286 |
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
287 |
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Peak main deferred allocation count 4
|
288 |
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[ALLOC_BUCKET]
|
289 |
+
Large Block size 4.0 MB
|
290 |
+
Used Block count 1
|
291 |
+
Peak Allocated bytes 2.1 MB
|
292 |
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[ALLOC_CACHEOBJECTS_MAIN]
|
293 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 5460 frames
|
294 |
+
Requested Block Size 4.0 MB
|
295 |
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Peak Block count 1
|
296 |
+
Peak Allocated memory 1.2 MB
|
297 |
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Peak Large allocation bytes 0 B
|
298 |
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[ALLOC_CACHEOBJECTS_THREAD]
|
299 |
+
Peak usage frame count: [2.0 MB-4.0 MB]: 5460 frames, [4.0 MB-8.0 MB]: 1 frames
|
300 |
+
Requested Block Size 4.0 MB
|
301 |
+
Peak Block count 2
|
302 |
+
Peak Allocated memory 5.1 MB
|
303 |
+
Peak Large allocation bytes 0 B
|
304 |
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[ALLOC_TYPETREE] Dual Thread Allocator
|
305 |
+
Peak main deferred allocation count 0
|
306 |
+
[ALLOC_BUCKET]
|
307 |
+
Large Block size 4.0 MB
|
308 |
+
Used Block count 1
|
309 |
+
Peak Allocated bytes 2.1 MB
|
310 |
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[ALLOC_TYPETREE_MAIN]
|
311 |
+
Peak usage frame count: [0-1.0 KB]: 5461 frames
|
312 |
+
Requested Block Size 2.0 MB
|
313 |
+
Peak Block count 1
|
314 |
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Peak Allocated memory 1.0 KB
|
315 |
+
Peak Large allocation bytes 0 B
|
316 |
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[ALLOC_TYPETREE_THREAD]
|
317 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 5461 frames
|
318 |
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Requested Block Size 2.0 MB
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319 |
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Peak Block count 1
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320 |
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Peak Allocated memory 1.7 KB
|
321 |
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Peak Large allocation bytes 0 B
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run_logs/timers.json
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@@ -0,0 +1,65 @@
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