hood´s beginning" ending.
 The Doll, last seen holding, as a mother would,  the metamorphosed body of the player character at the end of the game, has now accepted said creature into her body, to better shield it from  danger as they venture forth out of the hunter´s dream, into the labyrinth of nightmares.
Their goal is to find a mythical lake the infant great one will use a portal into the realm of the old gods, where he is awaited.
The unlikely pair forms a deep symbiotic bond. You control them as you would any other character, yet you remain aware, as a player,  that you control a body that plays host to two distinct, if interwoven, wills.
At the start of the game you choose from a list a name  for the "child"; a baptism that determines what sort of abilities you will be able to wield in the game. The fragile Doll is protected by the squid-like creature in her belly, innately adept at powerful magic.
You can develop your magical powers in different fields, depending on which name you chose:
Charles: Time manipulation
Theodore: Water wizardry
Ralph: Blood witchcraft
Duncan: Mist magic
Oliver: Shadow spells
The Doll casts spells by writing runes in the air with "her" "tongue", which is in reality a limb  of her "child" that protrudes from her mouth. She exhales at times different kinds of ectoplasm, coming from the infant inside as well.
The game takes place in a labyrinth of dream worlds similar to the "Nightmare Frontier", the story follows an oniric logic inspired the "Alice In Wonderland" books. The city of Yharnam is not directly seen in the game.
The Doll can also find different types of clothes, she begins the game with a different attire. The illustrations I made feature her almost naked. I chose to portray her this way to better showcase her exotic and alien-looking body, and certainly not to titillate my audience. 

The Doll can get damaged and be repaired by crafting molds for her, and melting different materials to create her limbs., some damage and replacement is part of the story and unavoidable.
Doll and Inner old one are different characters and have a developing relationship
The game itself would have a heavier emphasis on the art/story (similar to the "Silent Hill" games). Combat would still be important, and based around magic, which would also be required to solve puzzles. 
The game would be comparatively short, but many different routes would be available, each leading to a different ending. The choice of name for the infant great one the Doll hosts, the level of damage the Doll sustains during the adventure, and how her body gets repaired/modified, these factors all affect which ending you earn.
Motherhood is one of the core themes the original game revolves around, I wanted to continue to build upon the haunting images that beautiful game hosts. M(other) is the first "other".
Aliens are also "others "in the writings of Lovecraft. They are associated with savages and immigrants, with exotic foreign cultures, with more mundane "aliens" that were nevertheless a threat, because of their ideas and viewpoints, to the European perspective, to Christian values and morality
 Dolls are humanity itself. The human body can feel quite "alien" when you look at it under the microscope, or if, instead of a pristine surface of etiquette and makeup, you perceive savage, foreign, beast-like insanity in a fellow homo sapiens, instead of an affirmation of commonly maintained narratives and customs. Polish artist Hans Bellmer  crafted and photographed dolls which are, for my money, some of the most hauntingly beautiful ever produced, which is another reason why my doll had to be naked, to clearly showcase her body and make the reference to Bellmer´s work clear. 
The juxtaposition then of Mother/Doll/Ghost (as the voice of a doll is a ghostly presence, like the voice coming from a ventriloquist´s puppet) with the tentacle alien creature, that I thought would perhaps warrant recognition from Vaati and the erudite community he has amassed around himself. Alice(Liddell)  as well, my favorite Victorian dream, was added into the mix, to produce a figure I am proud to share with you. Oh and the pair add up to be one wicked vampire sorcerer as well, the works.




Brief Commentary on each panel:
First picture: The Doll stands triumphant above a recently defeated (and consumed) foe; a lycanthropic inhabitant of the nightmare labyrinth.  Jaques Derrida proposed "language" to be the core of our world (replacing old favorites such as "History" "Man" and "God"). Derrida, as I understand, understood language not to be composed of two different pieces (word and meaning) but rather, word referencing word, in time. My pictures are all meant to place pressure on our distinction between form and content, inviting people to reflect on that tired old distinction that, in my opinion, has wrecked enough havoc on our world. 
Second picture: The squid-like child repairs her mother´s body from within, using a mold to produce a replacement for some lost body part. Many elements are placed in relation to each other, as a sort of equation. Compare and contrast; Moon, mirror, water, blood, vase, container, broken container, the idea of Aquarius(which is featured prominently in the original game), gaze, inner gaze, mold, wave, darkness, depths, phallic tower, time, Christianity, England, movement, sperm, menstruation, womb, broken body/head etc
Third picture: The Doll sings (or perhaps screams) a magic attack spell, producing a Moon-like light source. She has lent one of her eyes to her child, who stared out into the world; a mundane crystal orb now host to an otherworldly gaze. Two being find blasphemous harmony with each other, to the point where it´s hard to say where one ends and the other begins. Saint Peter´s cross is a symbol I find very beautiful because of how ambiguous it is, and how it exposes the contradictions within Christian morality. The desire to humble yourself becomes the desire to outdo as well, two martyrs in competition, a shadow of a shadow of a shadow. 
Fourth picture: A wider view of the previous moment, it brings me great joy to integrate the famous ruins so often seen in the works of Caspar David Friedrich´s works. Sound and light; two kinds of waves, bring destruction down upon a group of would-be rapist/predators. The famous idea that 0.999(etc) equals ONE is referenced. In videogames strings of nines necessarily represent the idea of "maximum" I find that to be very beautiful. Here a mix that concept with the "number or the beast" idea. This picture integrates a variety a Christian elements to produce a decidedly un-Christian vision, this work is meant to be "sister" to the one I previously produced for the Sekiro contest, which also showcases a partially destroyed religious icon (a Buddhist statue melting down in a fire).Staff Picks: What Is James Franklin’s Starbucks Order?
On Wednesday, James Franklin canceled practice for the Nittany Lions and ushered the team into the Bryce Jordan Center for a game of laser tag. Franklin’s atypical post-practice press conference was held in the bowels of the stadium in the BJC green room. Let’s just say things got weird…quick.
Franklin talked about Caziah Holmes and Ken Talley’s departures, the middle linebacker competition, buzz among the true freshmen, and his Starbucks order (?).
Why so secretive, James? The man has a bald head and an unranked football team, yet he’s embarrassed about his Starbucks order. It must be really bad.
So, what is Franklin’s go-to Starbies order? Our staffers weighed in on the pressing matter.
This drink is essentially chocolate chips and chocolate sauce blended with milk and ice, which is about as close to an ice cream sundae as you can get. It was my middle school self’s go-to drink when my mom dropped me off at the mall with my friends. I doubt even James Franklin can resist a sweet treat like this.
Rather than taking his cup of joe in a liquid state, I believe James Franklin much rather prefers the gritty crunch of some coffee grounds. As the head coach of an unranked college football team, there are a lot of things James Franklin simply doesn’t have time for. Why wait for your coffee to be made or wait for it cool down to the optimal drinking temperature? Plus, the solid state of the grounds doubles as breakfast, killing numerous birds with one stone for CJF.
 
James Franklin is absolutely a caramel macchiato man. Simple, sweet, and almost a sundae. Maybe he adds some sweet cream cold foam or even a little whipped cream after a win on gameday. However, whipped cream is only for winners. 1-0, baby.
This isn’t a joke. I am confident Franklin’s daughter introduced him to ~The Pink Drink~ in 2017 when it debuted on the Starbucks menu. The time frame adds up, as he started drinking “coffee” a “few” years ago. Secretly he prays that his daughter will ask him to hit up the North Atherton Starbucks every week to get his succ