Head Coach Chris Collins has recently been accepted as a member of The Chartered Institute for the Management of Sport and Physical Activity (CIMSPA). He has been awarded the level of Advanced Coach Practitioner due to his outstanding work as a Level 3 UEFA B football and futsal coach and owner of Pro Coaching Academy and Bootham Girls’ Futsal Club – York.
My blog is the place where i try to distil my purest,and the deepest thoughts through the empowering medium of words.Today, i have resorted to my blog to gain some serenity from the icicle-like thoughts gnashing deep wounds in me.
Those who are reading this, this article was just a little window to the heavy thoughts which i could not vent out…i shall regain my footing….
People develop at different rates. When you go at a slower pace, you often learn more and benefit from the experience more than those who rush through. You express yourself well and have a nice writing style.
and you still get labeled as an underachiever?
Estonian army was 12k in December 1918. It was 15k at the start of January 1919 and increased to 75000 by May 1919 and increased to 100 000 by the end of summer 1919.  
  
&gt; should I say Estonian army wasn't even properly equipped? Their equipment was non-existent and overall they weren't even that good lmao.   
  
That merely shows how clueless you are.  
Estonia built about 1 armored train every fortnight. Most with multiple artillery.I know little of what was intended based on interviews and the like but I am a fan of the lore and amn't as much a fan of the direction it took in SWTOR when it comes to the Sith.  I think most people here have it right already that the Sith were supposed to be immensely powerful and horrifying compared to anything you're used to.  Interesting, then, that even the likes of Nihilus and Sion far outstrip the Sith we actually see in terms of general competence and intimidation factor.

I think some remnants of what the original vision for the Sith might've been remain in the form of some of the more prominent Sith in SWTOR.  For specific examples, Vitiate, the Dread Masters, and Jadus are all fine examples of the kind of Sith that were "meant to be."  The Empire in SWTOR is made to look more human and to seem more relatable to make them more palatable.  A lot of people out there see the Empire as an irrational and dumb villain, or see the Sith as an inefficient system, and so, as such, the game instead decided for a more familiar Empire that is based more on the Galactic Empire than on the Ancient Sith Empire.  Likewise, you may notice many of the Sith we see in the game now push a "reformist" viewpoint of trying to turn the Empire into a system that coincidentally aligns with many people's out-of-universe perspectives concerning the Empire's flaws, such as their tendencies towards infighting, oppression of aliens, and general mustache-twirling evilness.

The shame, I think, is that most of the occasions where these Sith are presented, the player is not given the choice to side with them.  Jadus is gone and I feel like if he comes back, he'll be made into a generic flashpoint boss and the players will be forced to fight against him.  The Dread Masters were great too, but we had no option to support their agenda in the slightest even if we still killed them.  Vitiate was a whole mess of wasted potential with KOTFE and KOTET where it's hard to even consider him as actually being Sith, which is a shame because that leaves a lot of avenues for storytelling and fleshing out this era in the universe unexplored.  These kinds of Sith might seem stupid and impractical, but personally, I came to play the bad guy only for the other bad guys to tell me they're trying to be less bad so they can beat the good guys.  I can't kill them for it either.  The player just sort of has to sit there and take that.  Maybe the Sith are right to want to reform, but if they are, it'd be nice to have the option to throw your lot in with the other Sith and be wrong.Multiple performance issues have been reported by customers using CC&B on Internet Explorer 11. These issues vary from slow and sluggish response to user actions to complete stall/freeze/unresponsiveness of the browser. In most cases this eventually leads to a browser crash.
Users navigate continuously to various pages performing various CCB tasks while switching through different tabs and populating the entity fields using pop up screens such as Date/time picker, search pop ups, etc. All user operations involve minimal to heavy entity updates.
Users perform repeated navigation while performing various CCB tasks while switching through different tabs and using application History to navigate to various pages.
Users switch through various tabs continuously after loading an entity.
In most of the use cases, Internet Explorer 11 does not respond as expected and throws random Javascript errors which cascade into further errors in the application.I'm not saying that they don't have counters. That's why I bought the Stromberg, and it works great.



They can be taken down but they are still undeniably powerful and obnoxious vehicles. There's a reason you can't go into a full freemode session without seeing at least one of them trolling around the map, but usually multiple.


You can dodge buzzard missiles and outmaneuver it. You can take cover from jets (I will concede that Jets are generally the most overpowered thing, but I don't think that gives Rockstar a pass to muddy the waters more with vehicles like the Oppressor and Deluxo). But when it comes to an Oppressor or Deluxo, their status as small hybrid land/air vehicles means they can reach almost anywhere. You can never really be all that safe from them. If you're in a car being chased by a Buzzard, you can dodge the missiles because the tracking isn't that good. You have a break since the missiles fire in pairs with a cooldown. If you are being chased by a Deluxo, you're already dead. Because the missiles have god-tier tracking and almost never miss, and they can be spammed with no cooldown whatsoever. You don't stand a chance at all in a regular vehicle. At least with a normal attack helicopter, you were at a disadvantage, but still had a chance.


And again, while everything has a counter, Rockstar has screwed things up just by adding counters to vehicles. First there was the Homing Launcher. It came along and made pretty much every helicopter in the game underpowered, because it was so easy to prey on them with a Homing Launcher. Sometimes you'd get shot down just for flying by, because the launcher made it so easy. The Homing Launcher seemed like it was meant to be a jet counter/deterrent but it never really did it's job.  Then they added the Explosive Sniper rounds. A fabulous counter for jets, no doubt. And a much needed one. But the unfortunate side effect is that all air vehicles are less powerful now. An explosive sniper will make short work of anything short of a Starling.



There's also plenty of underpowered vehicles that could use a boost to make them more unique and worthwhile.Most of us have probably had enough of voting for a while, haven't we?!
Fortunately, the consequences of this particular poll won't be felt quite so far and wide as last week's, but that's not to say it's not equally important in its own right.
Yes, it's time once more for you to choose this week's entry into the Virgin Classics vault.
As always, there are four to choose from, selected by our panel of special guests. And here they are...
Now it's over to you. Get voting now...I arrived at my hotel in Lisbon without any problems whatsoever—from plane to hotel could not have been much more than 15 minutes, and a few minutes later I had removed my pants and put on a pair of shorts—much more appropriate for the hottest weather I’ve encountered this year: 26°C, or about 80°F.
The hotel is in a fantastic location, vis-a-vie work, but not so close to the Rio Tejo or the active touristic parts of town. For that I will either have to walk or take the Metro—and the first thing I did yesterday was take the Metro to its last stop, Cais de Sodré, and walk back to the hotel.
The Metro, and indeed the entire city, was packed with what I could only describe as “boy scouts,” or “girl scouts” (since both genders were present—perhaps “Joy Scouts”) of all ages. From what looked like 7 or 8 years old through, presumably the leaders, in their 60s.
The last Metro stop, Cais de Sodré, is also a train station with trains to the west (not too far, mind you) and northern parts of Portugal, right on the Rio Tejo. I took a path to the base area, paying way too much for a Coca-Cola, and not seeing the river at all: it was blocked off due to construction. There was one open space where I could actually get to the water and admire the view. I did so briefly before