new

Get trending papers in your email inbox!

Subscribe

byAK and the research community

Mar 14

Learning 3D Human Shape and Pose from Dense Body Parts

Reconstructing 3D human shape and pose from monocular images is challenging despite the promising results achieved by the most recent learning-based methods. The commonly occurred misalignment comes from the facts that the mapping from images to the model space is highly non-linear and the rotation-based pose representation of body models is prone to result in the drift of joint positions. In this work, we investigate learning 3D human shape and pose from dense correspondences of body parts and propose a Decompose-and-aggregate Network (DaNet) to address these issues. DaNet adopts the dense correspondence maps, which densely build a bridge between 2D pixels and 3D vertices, as intermediate representations to facilitate the learning of 2D-to-3D mapping. The prediction modules of DaNet are decomposed into one global stream and multiple local streams to enable global and fine-grained perceptions for the shape and pose predictions, respectively. Messages from local streams are further aggregated to enhance the robust prediction of the rotation-based poses, where a position-aided rotation feature refinement strategy is proposed to exploit spatial relationships between body joints. Moreover, a Part-based Dropout (PartDrop) strategy is introduced to drop out dense information from intermediate representations during training, encouraging the network to focus on more complementary body parts as well as neighboring position features. The efficacy of the proposed method is validated on both indoor and real-world datasets including Human3.6M, UP3D, COCO, and 3DPW, showing that our method could significantly improve the reconstruction performance in comparison with previous state-of-the-art methods. Our code is publicly available at https://hongwenzhang.github.io/dense2mesh .

Multi-Sample Dropout for Accelerated Training and Better Generalization

Dropout is a simple but efficient regularization technique for achieving better generalization of deep neural networks (DNNs); hence it is widely used in tasks based on DNNs. During training, dropout randomly discards a portion of the neurons to avoid overfitting. This paper presents an enhanced dropout technique, which we call multi-sample dropout, for both accelerating training and improving generalization over the original dropout. The original dropout creates a randomly selected subset (called a dropout sample) from the input in each training iteration while the multi-sample dropout creates multiple dropout samples. The loss is calculated for each sample, and then the sample losses are averaged to obtain the final loss. This technique can be easily implemented by duplicating a part of the network after the dropout layer while sharing the weights among the duplicated fully connected layers. Experimental results using image classification tasks including ImageNet, CIFAR-10, and CIFAR-100 showed that multi-sample dropout accelerates training. Moreover, the networks trained using multi-sample dropout achieved lower error rates compared to networks trained with the original dropout. The additional computation cost due to the duplicated operations is not significant for deep convolutional networks because most of the computation time is consumed in the convolution layers before the dropout layer, which are not duplicated.

Crafting Parts for Expressive Object Composition

Text-to-image generation from large generative models like Stable Diffusion, DALLE-2, etc., have become a common base for various tasks due to their superior quality and extensive knowledge bases. As image composition and generation are creative processes the artists need control over various parts of the images being generated. We find that just adding details about parts in the base text prompt either leads to an entirely different image (e.g., missing/incorrect identity) or the extra part details simply being ignored. To mitigate these issues, we introduce PartCraft, which enables image generation based on fine-grained part-level details specified for objects in the base text prompt. This allows more control for artists and enables novel object compositions by combining distinctive object parts. PartCraft first localizes object parts by denoising the object region from a specific diffusion process. This enables each part token to be localized to the right object region. After obtaining part masks, we run a localized diffusion process in each of the part regions based on fine-grained part descriptions and combine them to produce the final image. All the stages of PartCraft are based on repurposing a pre-trained diffusion model, which enables it to generalize across various domains without training. We demonstrate the effectiveness of part-level control provided by PartCraft qualitatively through visual examples and quantitatively in comparison to the contemporary baselines.

Gene Regulatory Network Inference in the Presence of Dropouts: a Causal View

Gene regulatory network inference (GRNI) is a challenging problem, particularly owing to the presence of zeros in single-cell RNA sequencing data: some are biological zeros representing no gene expression, while some others are technical zeros arising from the sequencing procedure (aka dropouts), which may bias GRNI by distorting the joint distribution of the measured gene expressions. Existing approaches typically handle dropout error via imputation, which may introduce spurious relations as the true joint distribution is generally unidentifiable. To tackle this issue, we introduce a causal graphical model to characterize the dropout mechanism, namely, Causal Dropout Model. We provide a simple yet effective theoretical result: interestingly, the conditional independence (CI) relations in the data with dropouts, after deleting the samples with zero values (regardless if technical or not) for the conditioned variables, are asymptotically identical to the CI relations in the original data without dropouts. This particular test-wise deletion procedure, in which we perform CI tests on the samples without zeros for the conditioned variables, can be seamlessly integrated with existing structure learning approaches including constraint-based and greedy score-based methods, thus giving rise to a principled framework for GRNI in the presence of dropouts. We further show that the causal dropout model can be validated from data, and many existing statistical models to handle dropouts fit into our model as specific parametric instances. Empirical evaluation on synthetic, curated, and real-world experimental transcriptomic data comprehensively demonstrate the efficacy of our method.

Part123: Part-aware 3D Reconstruction from a Single-view Image

Recently, the emergence of diffusion models has opened up new opportunities for single-view reconstruction. However, all the existing methods represent the target object as a closed mesh devoid of any structural information, thus neglecting the part-based structure, which is crucial for many downstream applications, of the reconstructed shape. Moreover, the generated meshes usually suffer from large noises, unsmooth surfaces, and blurry textures, making it challenging to obtain satisfactory part segments using 3D segmentation techniques. In this paper, we present Part123, a novel framework for part-aware 3D reconstruction from a single-view image. We first use diffusion models to generate multiview-consistent images from a given image, and then leverage Segment Anything Model (SAM), which demonstrates powerful generalization ability on arbitrary objects, to generate multiview segmentation masks. To effectively incorporate 2D part-based information into 3D reconstruction and handle inconsistency, we introduce contrastive learning into a neural rendering framework to learn a part-aware feature space based on the multiview segmentation masks. A clustering-based algorithm is also developed to automatically derive 3D part segmentation results from the reconstructed models. Experiments show that our method can generate 3D models with high-quality segmented parts on various objects. Compared to existing unstructured reconstruction methods, the part-aware 3D models from our method benefit some important applications, including feature-preserving reconstruction, primitive fitting, and 3D shape editing.

Dropout's Dream Land: Generalization from Learned Simulators to Reality

A World Model is a generative model used to simulate an environment. World Models have proven capable of learning spatial and temporal representations of Reinforcement Learning environments. In some cases, a World Model offers an agent the opportunity to learn entirely inside of its own dream environment. In this work we explore improving the generalization capabilities from dream environments to real environments (Dream2Real). We present a general approach to improve a controller's ability to transfer from a neural network dream environment to reality at little additional cost. These improvements are gained by drawing on inspiration from Domain Randomization, where the basic idea is to randomize as much of a simulator as possible without fundamentally changing the task at hand. Generally, Domain Randomization assumes access to a pre-built simulator with configurable parameters but oftentimes this is not available. By training the World Model using dropout, the dream environment is capable of creating a nearly infinite number of different dream environments. Previous use cases of dropout either do not use dropout at inference time or averages the predictions generated by multiple sampled masks (Monte-Carlo Dropout). Dropout's Dream Land leverages each unique mask to create a diverse set of dream environments. Our experimental results show that Dropout's Dream Land is an effective technique to bridge the reality gap between dream environments and reality. Furthermore, we additionally perform an extensive set of ablation studies.

Compressing Features for Learning with Noisy Labels

Supervised learning can be viewed as distilling relevant information from input data into feature representations. This process becomes difficult when supervision is noisy as the distilled information might not be relevant. In fact, recent research shows that networks can easily overfit all labels including those that are corrupted, and hence can hardly generalize to clean datasets. In this paper, we focus on the problem of learning with noisy labels and introduce compression inductive bias to network architectures to alleviate this over-fitting problem. More precisely, we revisit one classical regularization named Dropout and its variant Nested Dropout. Dropout can serve as a compression constraint for its feature dropping mechanism, while Nested Dropout further learns ordered feature representations w.r.t. feature importance. Moreover, the trained models with compression regularization are further combined with Co-teaching for performance boost. Theoretically, we conduct bias-variance decomposition of the objective function under compression regularization. We analyze it for both single model and Co-teaching. This decomposition provides three insights: (i) it shows that over-fitting is indeed an issue for learning with noisy labels; (ii) through an information bottleneck formulation, it explains why the proposed feature compression helps in combating label noise; (iii) it gives explanations on the performance boost brought by incorporating compression regularization into Co-teaching. Experiments show that our simple approach can have comparable or even better performance than the state-of-the-art methods on benchmarks with real-world label noise including Clothing1M and ANIMAL-10N. Our implementation is available at https://yingyichen-cyy.github.io/CompressFeatNoisyLabels/.

Optimal decision making in robotic assembly and other trial-and-error tasks

Uncertainty in perception, actuation, and the environment often require multiple attempts for a robotic task to be successful. We study a class of problems providing (1) low-entropy indicators of terminal success / failure, and (2) unreliable (high-entropy) data to predict the final outcome of an ongoing task. Examples include a robot trying to connect with a charging station, parallel parking, or assembling a tightly-fitting part. The ability to restart after predicting failure early, versus simply running to failure, can significantly decrease the makespan, that is, the total time to completion, with the drawback of potentially short-cutting an otherwise successful operation. Assuming task running times to be Poisson distributed, and using a Markov Jump process to capture the dynamics of the underlying Markov Decision Process, we derive a closed form solution that predicts makespan based on the confusion matrix of the failure predictor. This allows the robot to learn failure prediction in a production environment, and only adopt a preemptive policy when it actually saves time. We demonstrate this approach using a robotic peg-in-hole assembly problem using a real robotic system. Failures are predicted by a dilated convolutional network based on force-torque data, showing an average makespan reduction from 101s to 81s (N=120, p<0.05). We posit that the proposed algorithm generalizes to any robotic behavior with an unambiguous terminal reward, with wide ranging applications on how robots can learn and improve their behaviors in the wild.

Dropout is NOT All You Need to Prevent Gradient Leakage

Gradient inversion attacks on federated learning systems reconstruct client training data from exchanged gradient information. To defend against such attacks, a variety of defense mechanisms were proposed. However, they usually lead to an unacceptable trade-off between privacy and model utility. Recent observations suggest that dropout could mitigate gradient leakage and improve model utility if added to neural networks. Unfortunately, this phenomenon has not been systematically researched yet. In this work, we thoroughly analyze the effect of dropout on iterative gradient inversion attacks. We find that state of the art attacks are not able to reconstruct the client data due to the stochasticity induced by dropout during model training. Nonetheless, we argue that dropout does not offer reliable protection if the dropout induced stochasticity is adequately modeled during attack optimization. Consequently, we propose a novel Dropout Inversion Attack (DIA) that jointly optimizes for client data and dropout masks to approximate the stochastic client model. We conduct an extensive systematic evaluation of our attack on four seminal model architectures and three image classification datasets of increasing complexity. We find that our proposed attack bypasses the protection seemingly induced by dropout and reconstructs client data with high fidelity. Our work demonstrates that privacy inducing changes to model architectures alone cannot be assumed to reliably protect from gradient leakage and therefore should be combined with complementary defense mechanisms.

AdaMoE: Token-Adaptive Routing with Null Experts for Mixture-of-Experts Language Models

Mixture of experts (MoE) has become the standard for constructing production-level large language models (LLMs) due to its promise to boost model capacity without causing significant overheads. Nevertheless, existing MoE methods usually enforce a constant top-k routing for all tokens, which is arguably restrictive because various tokens (e.g., "<EOS>" vs. "apple") may require various numbers of experts for feature abstraction. Lifting such a constraint can help make the most of limited resources and unleash the potential of the model for downstream tasks. In this sense, we introduce AdaMoE to realize token-adaptive routing for MoE, where different tokens are permitted to select a various number of experts. AdaMoE makes minimal modifications to the vanilla MoE with top-k routing -- it simply introduces a fixed number of null experts, which do not consume any FLOPs, to the expert set and increases the value of k. AdaMoE does not force each token to occupy a fixed number of null experts but ensures the average usage of the null experts with a load-balancing loss, leading to an adaptive number of null/true experts used by each token. AdaMoE exhibits a strong resemblance to MoEs with expert choice routing while allowing for trivial auto-regressive modeling. AdaMoE is easy to implement and can be effectively applied to pre-trained (MoE-)LLMs. Extensive studies show that AdaMoE can reduce average expert load (FLOPs) while achieving superior performance. For example, on the ARC-C dataset, applying our method to fine-tuning Mixtral-8x7B can reduce FLOPs by 14.5% while increasing accuracy by 1.69%.

FedD2S: Personalized Data-Free Federated Knowledge Distillation

This paper addresses the challenge of mitigating data heterogeneity among clients within a Federated Learning (FL) framework. The model-drift issue, arising from the noniid nature of client data, often results in suboptimal personalization of a global model compared to locally trained models for each client. To tackle this challenge, we propose a novel approach named FedD2S for Personalized Federated Learning (pFL), leveraging knowledge distillation. FedD2S incorporates a deep-to-shallow layer-dropping mechanism in the data-free knowledge distillation process to enhance local model personalization. Through extensive simulations on diverse image datasets-FEMNIST, CIFAR10, CINIC0, and CIFAR100-we compare FedD2S with state-of-the-art FL baselines. The proposed approach demonstrates superior performance, characterized by accelerated convergence and improved fairness among clients. The introduced layer-dropping technique effectively captures personalized knowledge, resulting in enhanced performance compared to alternative FL models. Moreover, we investigate the impact of key hyperparameters, such as the participation ratio and layer-dropping rate, providing valuable insights into the optimal configuration for FedD2S. The findings demonstrate the efficacy of adaptive layer-dropping in the knowledge distillation process to achieve enhanced personalization and performance across diverse datasets and tasks.

Dualformer: Controllable Fast and Slow Thinking by Learning with Randomized Reasoning Traces

In human cognition theory, human thinking is governed by two systems: the fast and intuitive System 1 and the slower but more deliberative System 2. Recent studies have shown that incorporating System 2 process into Transformers including large language models (LLMs), significantly enhances their reasoning capabilities. Nevertheless, models that purely resemble System 2 thinking require substantially higher computational costs and are much slower to respond. To address this challenge, we present Dualformer, a single Transformer model that seamlessly integrates both the fast and slow reasoning modes. Dualformer is obtained by training on data with randomized reasoning traces, where different parts of the traces are dropped during training. The dropping strategies are specifically tailored according to the trace structure, analogous to analyzing our thinking process and creating shortcuts with patterns. At inference time, our model can be configured to output only the solutions (fast mode) or both the reasoning chain and the final solution (slow mode), or automatically decide which mode to engage (auto mode). In all cases, Dualformer outperforms the corresponding baseline models in both performance and computational efficiency: (1) in slow mode, Dualformer optimally solves unseen 30 x 30 maze navigation tasks 97.6% of the time, surpassing the Searchformer (trained on data with complete reasoning traces) baseline performance of 93.3%, while only using 45.5% fewer reasoning steps; (2) in fast mode, Dualformer completes those tasks with an 80% optimal rate, significantly outperforming the Solution-Only model (trained on solution-only data), which has an optimal rate of only 30%. For math problems, our techniques have also achieved improved performance with LLM fine-tuning, showing its generalization beyond task-specific models.

Maestro: Uncovering Low-Rank Structures via Trainable Decomposition

Deep Neural Networks (DNNs) have been a large driver and enabler for AI breakthroughs in recent years. These models have been getting larger in their attempt to become more accurate and tackle new upcoming use-cases, including AR/VR and intelligent assistants. However, the training process of such large models is a costly and time-consuming process, which typically yields a single model to fit all targets. To mitigate this, various techniques have been proposed in the literature, including pruning, sparsification or quantization of the model weights and updates. While able to achieve high compression rates, they often incur computational overheads or accuracy penalties. Alternatively, factorization methods have been leveraged to incorporate low-rank compression in the training process. Similarly, such techniques (e.g.,~SVD) frequently rely on the computationally expensive decomposition of layers and are potentially sub-optimal for non-linear models, such as DNNs. In this work, we take a further step in designing efficient low-rank models and propose Maestro, a framework for trainable low-rank layers. Instead of regularly applying a priori decompositions such as SVD, the low-rank structure is built into the training process through a generalized variant of Ordered Dropout. This method imposes an importance ordering via sampling on the decomposed DNN structure. Our theoretical analysis demonstrates that our method recovers the SVD decomposition of linear mapping on uniformly distributed data and PCA for linear autoencoders. We further apply our technique on DNNs and empirically illustrate that Maestro enables the extraction of lower footprint models that preserve model performance while allowing for graceful accuracy-latency tradeoff for the deployment to devices of different capabilities.

One-dimensional Adapter to Rule Them All: Concepts, Diffusion Models and Erasing Applications

The prevalent use of commercial and open-source diffusion models (DMs) for text-to-image generation prompts risk mitigation to prevent undesired behaviors. Existing concept erasing methods in academia are all based on full parameter or specification-based fine-tuning, from which we observe the following issues: 1) Generation alternation towards erosion: Parameter drift during target elimination causes alternations and potential deformations across all generations, even eroding other concepts at varying degrees, which is more evident with multi-concept erased; 2) Transfer inability & deployment inefficiency: Previous model-specific erasure impedes the flexible combination of concepts and the training-free transfer towards other models, resulting in linear cost growth as the deployment scenarios increase. To achieve non-invasive, precise, customizable, and transferable elimination, we ground our erasing framework on one-dimensional adapters to erase multiple concepts from most DMs at once across versatile erasing applications. The concept-SemiPermeable structure is injected as a Membrane (SPM) into any DM to learn targeted erasing, and meantime the alteration and erosion phenomenon is effectively mitigated via a novel Latent Anchoring fine-tuning strategy. Once obtained, SPMs can be flexibly combined and plug-and-play for other DMs without specific re-tuning, enabling timely and efficient adaptation to diverse scenarios. During generation, our Facilitated Transport mechanism dynamically regulates the permeability of each SPM to respond to different input prompts, further minimizing the impact on other concepts. Quantitative and qualitative results across ~40 concepts, 7 DMs and 4 erasing applications have demonstrated the superior erasing of SPM. Our code and pre-tuned SPMs will be available on the project page https://lyumengyao.github.io/projects/spm.

Generating Dispatching Rules for the Interrupting Swap-Allowed Blocking Job Shop Problem Using Graph Neural Network and Reinforcement Learning

The interrupting swap-allowed blocking job shop problem (ISBJSSP) is a complex scheduling problem that is able to model many manufacturing planning and logistics applications realistically by addressing both the lack of storage capacity and unforeseen production interruptions. Subjected to random disruptions due to machine malfunction or maintenance, industry production settings often choose to adopt dispatching rules to enable adaptive, real-time re-scheduling, rather than traditional methods that require costly re-computation on the new configuration every time the problem condition changes dynamically. To generate dispatching rules for the ISBJSSP problem, a method that uses graph neural networks and reinforcement learning is proposed. ISBJSSP is formulated as a Markov decision process. Using proximal policy optimization, an optimal scheduling policy is learnt from randomly generated instances. Employing a set of reported benchmark instances, we conduct a detailed experimental study on ISBJSSP instances with a range of machine shutdown probabilities to show that the scheduling policies generated can outperform or are at least as competitive as existing dispatching rules with predetermined priority. This study shows that the ISBJSSP, which requires real-time adaptive solutions, can be scheduled efficiently with the proposed machine learning method when production interruptions occur with random machine shutdowns.

PyramidDrop: Accelerating Your Large Vision-Language Models via Pyramid Visual Redundancy Reduction

In large vision-language models (LVLMs), images serve as inputs that carry a wealth of information. As the idiom "A picture is worth a thousand words" implies, representing a single image in current LVLMs can require hundreds or even thousands of tokens. This results in significant computational costs, which grow quadratically as input image resolution increases, thereby severely impacting the efficiency of both training and inference. Previous approaches have attempted to reduce the number of image tokens either before or within the early layers of LVLMs. However, these strategies inevitably result in the loss of crucial image information, ultimately diminishing model performance. To address this challenge, we conduct an empirical study revealing that all visual tokens are necessary for LVLMs in the shallow layers, and token redundancy progressively increases in the deeper layers of the model. To this end, we propose PyramidDrop, a visual redundancy reduction strategy for LVLMs to boost their efficiency in both training and inference with neglectable performance loss. Specifically, we partition the LVLM into several stages and drop part of the image tokens at the end of each stage with a pre-defined ratio, creating pyramid-like visual tokens across model layers. The dropping is based on a lightweight similarity calculation with a negligible time overhead. Extensive experiments demonstrate that PyramidDrop can achieve a 40% training time and 55% inference FLOPs acceleration of LLaVA-NeXT with comparable performance. Besides, the PyramidDrop could also serve as a plug-and-play strategy for inference acceleration without training, with better performance and lower inference cost than counterparts. We hope that the insights and approach introduced by PyramidDrop will inspire future research to further investigate the role of image tokens in LVLMs.