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---
license: openrail
language:
- en
library_name: diffusers
pipeline_tag: text-to-image
tags:
- minecraft
---
## Update
We have released a hosted version of our Minecraft Skin Generator at: [https://www.skingenerator.io](https://www.skingenerator.io)
While closed source, this version improves on the quality of generated skins from the publicly available model, plus it supports transparency in the helmet/hair section of the skins. Please check it out and let us know what you think!
## Overview
This Stable Diffusion model was fine-tuned to generate a pre-version 1.8 Minecraft character skins, based on a text prompt. The process for doing so is detailed in the Monadical blog post, [Even More Skin in the Game: Digging Deeper Into Stable Diffusion-Generated Minecraft Skins](https://monadical.com/posts/minecraft-skins-part2.html)
The model was fine-tuned on the dataset for 13,000 steps using the 'train_text_to_image.py' script provided with the diffusers library. A checkpoint has been included in the 'checkpoint' directory.
Some postprocessing is required to import and use the generated skins in Minecraft.
Example code to generate usable in-game Minecraft skins can be found in the [Monadical-SAS/minecraft_skin_generator](https://github.com/Monadical-SAS/minecraft_skin_generator) GitHub respository.
## Examples
Here are some example text prompts and the images they generate:
* "Albert Einstein"

* "Mahatma Ghandi"

* "A man in a purple suit wearing a top hat."

## Contact Information
You can contact me at: Cory Spencer \<[email protected]\>
[](https://monadical.com/) |