Multiple stack-based buffer overflows in Open Cubic Player 2.6.0pre6 and earlier for Windows, and 0.1.10_rc5 and earlier on Linux/BSD, allow remote attackers to execute arbitrary code via (1) a large .S3M file handled by the mpLoadS3M function, (2) a crafted .IT file handled by the itplayerclass::module::load function, (3) a crafted .ULT file handled by the mpLoadULT function, or (4) a crafted .AMS file handled by the mpLoadAMS function.