mirrored_repositories/isometric_map
import 'package:flutter/material.dart';
import 'package:flame/game.dart';

import 'game.dart';

class MainGamePage extends StatefulWidget {
  const MainGamePage({Key? key}) : super(key: key);

  @override
  MainGameState createState() => MainGameState();
}

class MainGameState extends State<MainGamePage> {
  MainGame game = MainGame();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
        body: Stack(
          children: [
            GameWidget(game: game),
          ],
        )
    );
  }
}