mirrored_repositories/Shots/lib/src
import 'package:flutter/material.dart';
import 'package:shots/src/models/card_model.dart';

final List<ShotCard> tutorialCards = [
  ShotCard(
    line1: "Welcome to the Shots tutorial",
    line2: "Swipe this card left or right to continue",
    color: Colors.red,
  ),
  ShotCard(
    line1: "You can chose from different card packs",
    line2: "We recommend trying out the 'Basic' pack first",
    color: Colors.blue,
  ),
  ShotCard(
    line1: "Once you start, you can choose how to play ...",
    color: Colors.green,
  ),
  ShotCard(
    line1:
        "For example, each player can read out 5 cards at a time then pass the device to the next player",
    line2: "... or you can make your own rules!",
    color: Colors.purple,
  ),
  ShotCard(
    line1: "Explore more options by pulling up the bottom sheet!",
    color: Colors.grey,
  ),

  /*
  This last card exists as a cover at the end. The user should not interact
  with this one, rather when the user sees this on top, there's 0.5 seconds
  until the tutorial screen is popped.

  When the last card is swiped away, gameProvider.isTutorial is set to false
  immediately. Because of the animation of the page, the user will see a flash
  of the end of deck menu, and they are not suppoed to (that menu is disabled
  anyways on the tutorial).
  */
  ShotCard(
    line1: "Enjoy the game!",
    color: Colors.orange,
  ),
];
