mirrored_repositories/AutismX/lib/screens/activities/maze/src
///Cell
///
///Holds a position in the maze.
///Have `walls` and a [col][row] position
class Cell {
  ///Default constructor
  Cell(this.col, this.row);

  ///Bottom wall
  bool bottomWall = true;

  ///Left wall
  bool leftWall = true;

  ///Right wall
  bool rightWall = true;

  ///Top wall
  bool topWall = true;

  ///The player has been passed in this cell?
  bool visited = false;

  ///Column position
  int col;

  ///Row position
  int row;
}
