#ifndef COSMOPOLITAN_LIBC_NT_CONSOLE_H_
#define COSMOPOLITAN_LIBC_NT_CONSOLE_H_
#include "libc/nt/struct/charinfo.h"
#include "libc/nt/struct/consolecursorinfo.h"
#include "libc/nt/struct/consolescreenbufferinfo.h"
#include "libc/nt/struct/consolescreenbufferinfoex.h"
#include "libc/nt/struct/consoleselectioninfo.h"
#include "libc/nt/struct/coord.h"
#include "libc/nt/struct/inputrecord.h"
#include "libc/nt/struct/smallrect.h"
#include "libc/nt/thunk/msabi.h"
#include "libc/nt/typedef/handlerroutine.h"
/*                            ââââ
                       âââââââââââââââââ
                      ââââââââââââââââââââ
                     ââââââââââââââââââââ  âââ
                     âââââââââââââââââââ   âââââââ        ââââââ
                    ââââââââââââââââââââ  âââââââââââââââââââââ
                   ââââââââââââââââââââ   âââââââââââââââââââââ
                   ââââââââââââââââââââ  âââââââââââââââââââââ
                  ââââââââââââââââââââ  ââââââââââââââââââââââ
                  ââââââ      âââââââ   âââââââââââââââââââââ
                                   ââ  âââââââââââââââââââââ
                  âââââââââââââââ      âââââââââââââââââââââ
                ââââââââââââââââââââ     ââââââââââââââââââ
               ââââââââââââââââââââ   ââ      ââââââ
               ââââââââââââââââââââ  âââââââ         âââââ   ââââââââââââ
              ââââââââââââââââââââ  ââââââââââââââââââââââ           ââââ
              âââââââââââââââââââ   âââââââââââââââââââââ            âââ
             ââââââââââââââââââââ  âââââââââââââââââââââ            âââ
             âââââââââââââââââââ   âââââââââââââââââââââ           âââ
            ââââââââââââââââââââ  âââââââââââââââââââââ           âââ
                            âââ  ââââââââââââââââââââââ          âââ
ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
â cosmopolitan Â§ new technology Â» console                                  ââ¬âââ¼
ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ*/

#define kNtAttachParentProcess -1u

#if !(__ASSEMBLER__ + __LINKER__ + 0)
COSMOPOLITAN_C_START_

bool32 WriteConsoleOutput(int64_t hConsoleOutput,
                          const struct NtCharInfo *lpBuffer,
                          struct NtCoord dwBufferSize,
                          struct NtCoord dwBufferCoord,
                          struct NtSmallRect *lpWriteRegion);
bool32 ReadConsoleInput(int64_t hConsoleInput, struct NtInputRecord *lpBuffer,
                        uint32_t nLength, uint32_t *lpNumberOfEventsRead);
bool32 PeekConsoleInput(int64_t hConsoleInput, struct NtInputRecord *lpBuffer,
                        uint32_t nLength, uint32_t *lpNumberOfEventsRead);
bool32 GetNumberOfConsoleInputEvent(int64_t hConsoleInput,
                                    uint32_t *lpNumberOfEvents);
bool32 ReadConsoleOutput(int64_t hConsoleOutput, struct NtCharInfo *lpBuffer,
                         struct NtCoord dwBufferSize,
                         struct NtCoord dwBufferCoord,
                         struct NtSmallRect *lpReadRegion);
bool32 WriteConsoleInput(int64_t hConsoleInput,
                         const struct NtInputRecord *lpBuffer, uint32_t nLength,
                         uint32_t *lpNumberOfEventsWritten);
bool32 FlushConsoleInputBuffer(int64_t hConsoleInput);

int64_t GetConsoleWindow(void);
bool32 GetConsoleMode(int64_t hConsoleHandle, uint32_t *lpMode);
bool32 SetConsoleMode(int64_t hConsoleHandle, uint32_t dwMode);
int32_t AllocConsole(void);
int32_t FreeConsole(void);
int32_t AttachConsole(uint32_t dwProcessId);
uint32_t GetConsoleTitle(char16_t *lpConsoleTitle, uint32_t nSize);
int32_t SetConsoleTitle(const char16_t *lpConsoleTitle);
bool32 GetConsoleScreenBufferInfo(
    int64_t hConsoleOutput,
    struct NtConsoleScreenBufferInfo *out_lpConsoleScreenBufferInfo);
bool32 GetConsoleScreenBufferInfoEx(
    int64_t hConsoleOutput,
    struct NtConsoleScreenBufferInfoEx *in_out_lpConsoleScreenBufferInfo);
bool32 SetConsoleScreenBufferInfoEx(
    int64_t hConsoleOutput,
    const struct NtConsoleScreenBufferInfoEx *lpConsoleScreenBufferInfo);
bool32 SetConsoleScreenBufferSize(int64_t lpConsoleOutput,
                                  struct NtCoord dwSize);
struct NtCoord GetLargestConsoleWindowSize(int64_t hConsoleHandle);
int32_t ReadConsole(int64_t hConsoleInput, void *lpBuffer,
                    uint32_t nNumberOfCharsToRead,
                    uint32_t *lpNumberOfCharsRead, void *lpReserved);
int32_t WriteConsole(int64_t hConsoleOutput, const void *lpBuffer,
                     uint32_t nNumberOfCharsToWrite,
                     uint32_t *lpNumberOfCharsWritten, void *lpReserved)
    paramsnonnull((2, 4));
bool32 GetNumberOfConsoleMouseButtons(uint32_t *out_lpNumberOfMouseButtons)
    paramsnonnull();
bool32 GetConsoleSelectionInfo(
    struct NtConsoleSelectionInfo *out_lpConsoleSelectionInfo);
uint32_t WaitForInputIdle(int64_t hProcess, uint32_t dwMilliseconds);
uint32_t GetConsoleCP(void);
bool32 SetConsoleCP(uint32_t wCodePageID);
bool32 SetConsoleOutputCP(uint32_t wCodePageID);
uint32_t GetConsoleOutputCP(void);
bool32 SetConsoleCtrlHandler(NtHandlerRoutine opt_HandlerRoutine, bool32 Add);
bool32 GenerateConsoleCtrlEvent(uint32_t dwCtrlEvent,
                                uint32_t dwProcessGroupId);

bool32 GetConsoleCursorInfo(
    int64_t hConsoleOutput,
    struct NtConsoleCursorInfo *out_lpConsoleCursorInfo);
bool32 SetConsoleCursorInfo(
    int64_t hConsoleOutput,
    const struct NtConsoleCursorInfo *lpConsoleCursorInfo);

#if ShouldUseMsabiAttribute()
#include "libc/nt/thunk/console.inc"
#endif /* ShouldUseMsabiAttribute() */
COSMOPOLITAN_C_END_
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
#endif /* COSMOPOLITAN_LIBC_NT_CONSOLE_H_ */
