04239b7c_ment___Grand_Canyon_University__Course_Description
[Course #] CST-410 [Course Title] Game Design and Game Play Lecture & Lab [Credits] 4 [Course Description] 
This course covers conceptual models for game design. Students analyze various computer games and develop and understanding of game concepts like history, genres, storylines, gameplay elements and challenges, and the design process. Students survey several modern tools and technologies used to create games. The laboratory reinforces and expands learning of principles introduced in the lecture. Hands-on activities focus on creating game storyboards, designing game levels with increasing complexity, and representations of real life phenomena and processes. Prerequisites: CST-305, CST-310, CST-320, and MAT-374.
Bachelor of Science in Computer Science with an Emphasis in Game and Simulation Development | Grand Canyon University
Course Description