ab900b40_or_Windows_NT_Technology_Brief__Feature
[Description] Supports contexts with front and back color buffers. Smooth animation can be achieved by drawing into the back buffer, which isn't actively displayed. When the application is ready to display the new image, it simply swaps buffers to the back buffer. [Feature] 
Double buffering
T e x t u r e m a p p i n g
D o u b l e b u f f e r i n g
Z - b u f f e r i n g
G o u r a d s h a d i n g
L i g h t i n g , m a t e r i a l s
T r a n s f o r m s
A n t i - a l i a s i n g
A l p h a b l e n d i n g
OpenGL 3-D Graphics for Windows NT Technology Brief
Feature