45564ae6_SIGGRAPH_2011__Focus
[Program] Full Conference Talks Pushing Production Data East Building, Exhibit Hall A Details Coherent Out-of-Core Point-Based Global Illumination This talk describes new techniques for coherent out-of-core point-based global illumination and ambient occlusion that are being used at DreamWorks Animation in the making of CG-animated feature films. Destroying Metro City: An Artist-Friendly and Efficient Demolition Pipeline for "Megamind" This complete demolition system combines an efficient pipeline with the artist-friendly simulation tools used to destroy a city in DreamWorks Animation's "Megamind". PhotoSpace: A Vision-Based Approach for Digiziting Props This talk concentrates on how some of the recent advances in computer graphics and vision fit into a visual-effects pipeline and how they are used to digitize props. Artistic Rendering of Feathers for Animated Films This powerful feather-rendering system emphasizes artistic control and flexible workflow. It was critical to realization of feathered characters like Crane, Fifi, and Lord Shen, the anti-hero in "Kung Fu Panda 2". [Date & Time] Sunday, 7 August 2-3:30 pm [Focus] 
Production Communities
E d u c a t i o n
A r t E d u c a t i o n P r o d u c t i o n C o m m u n i t i e s
E d u c a t i o n P r o d u c t i o n C o m m u n i t i e s
S t u d e n t s
E d u c a t i o n R e s e a r c h
P r o d u c t i o n C o m m u n i t i e s
R e s e a r c h
A r t E d u c a t i o n
A r t
SIGGRAPH 2011
Focus