f6f11e92_fect_3__walkthroughs_and_more___Description
[Command] GiveItem string nmActor int nSophistication string nmItemLabel string nmManufacturer [Example] Armor: GiveItem target 10 QuarianL manf_kassa_armor_colossus Weapon: GiveItem self 1 assault_rifle manf_hk_weap [Description] 
Gives item to player. The manufacturer string is optional. nSophistication determines the 'level' (I, II, ... X)
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Description