c5331670__Paper_SVG_Open_Carto_net_2002__Needs
[OpenGL facilities] Double buffering is used to provide smooth animation of objects. Each successive scene of an object in motion can be constructed in an "hidden" buffer and then displayed. This allows only complete images to ever be displayed on the screen. [Needs] 
Animation
P i c t u r e s
P a t h s
T r a n s f o r m a t i o n
S e l e c t i o n
O p a c i t y
A n t i - a l i a s i n g
A n i m a t i o n
S p e e d
Editing SVG with other XML languages - Paper SVG.Open/Carto.net 2002
Needs