d19b9501_Googleshng_s_Page_of_Rantings__Silent_Hill
[0] Game Design [Resident Evil] The farther you get, the quicker the pace gets, and the more deadly the monsters get. [Winner] Resident Evil. Difficulty curves are supposed to be uphill. [Silent Hill] 
The deadliest monster in Silent Hill is also the one found in the greatest numbers, AND found exclusively in the first real area of the game, before you find any decent weapons.
Googleshng's Page of Rantings
Silent Hill