90967264_andit_Kings_of_Halag___bySwarm__Encounter_Plot_Point
[Details Needed] Creature type: Created Monsters [Notes] Need to create a monster that is DGA specific Still need a buddy for the fighting OGL monster - the Gulon might be a fit here, or do we want something that would team well with the Owlbear? Should be a note for a Knowledge: nature check to know that these 'monsters' can be talked to, or at least manipulated. Maybe Sense Motive to know that they are protecting the Crypt [Encounter/Plot Point] 
While searching for the crypt, the PCs encounter a pair of fighting beastfolk. One should be a standard OGL monster like an owlbear, hydra or chimera and the second should be a Dark Golden Age Monster. The beastfolk are trying to drive the PCs away from the Crypt, which they consider sacred, so the combat can be avoided if the PCs make the opportunity to explain themselves. If they do, the beastfolk will guide them the rest of the way (also so they can keep an eye on them).
Adventure Module Outline: Bandit Kings of Halag | bySwarm
Encounter/Plot Point