3d2165a7_Code_Camp_II__The_Return__Title
[Level] 300 [Description] This session is for any programmer who believes there is a better, more elegant solution to their most recent programming challenge! Design patterns are recurring solutions to software design problems you find time and again in real-world application development. While the topic of design patterns can be vast this session will primarily focus on four key patterns that most enterprise application developers can receive benefit immediately after implementation. Factory Method - (Creational Pattern) Creates an instance of several derived classes Singleton - (Creational Pattern) A class of which only n instances can exist, typically 1 Command - (Behavioral Pattern) Encapsulate a command request as an object Memento - (Behavioral Pattern) Capture and restore an object's internal state [Speaker] Michael Williams [Type] Presentation [Title] 
Using Design Patterns in Software Development
Code Camp II: The Return
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