67c5ab35_Female_Sexuality___2005_Topics__Post_Text
[Topic ID] 171 [Post ID] 1063 [Date & Time] 2006-01-17 05:16:57 [Post Text] 
The problem with a 3D illustration is that it isnt really 3D. It may be made with a 3D rendering program, but the picture is still 2D. Video clips of pre-rendered material would be slightly better, but there are already live action sex help videos available where someone walks you through some particular sex act and the anatomy involved. And of course, scripting each invidual animation is tedious and requires a lot of render time (on top of the video encoding time) if you want a detailed image. The best (but probably the most expensive) idea would be to build a web application. Something real-time that you could turn and move in three dimensions and zoom in and out on. In addition to that, you could make certain parts become transparent/translucent or highlight certain organs so you can see their location as your rotate the model. If the model was detailed enough, you could even go so far as to portray the effects of different stages of arousal (such as the flushing and swelling, perhaps even the physical signs of orgasm), but actually interacting with and altering the model real-time is a huge step up in difficulty. Just tossing out some ideas.
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