b1488b41_1_2013__18_Texturing_component__Description
[Mode] "AVG_PIXEL_NEAREST_MIPMAP" [Description] 
Choose the mipmap that most closely matches the size of the pixel being textured and use the weighted average of the four texture elements that are closest to the center of the pixel to produce a texture value.
Extensible 3D (X3D), ISO/IEC 19775-1:2013, 18 Texturing component
Description