Traceback (most recent call last):


 "E:\Games\Python38\test.py", line 34, in <module>

output = model(img_LR).data.squeeze().float().cpu().clamp_(0, 1).numpy()


 "E:\Games\Python38\lib\site-packages\torch\nn\modules\module.py", line 532, in __call__

result = self.forward(*input, **kwargs)


 "E:\Games\Python38\RRDBNet_arch.py", line 71, in forward

trunk = self.trunk_conv(self.RRDB_trunk(fea))


 "E:\Games\Python38\lib\site-packages\torch\nn\modules\module.py", line 532, in __call__

result = self.forward(*input, **kwargs)


 "E:\Games\Python38\lib\site-packages\torch\nn\modules\container.py", line 100, in forward

input = module(input)


 "E:\Games\Python38\lib\site-packages\torch\nn\modules\module.py", line 532, in __call__

result = self.forward(*input, **kwargs)


 "E:\Games\Python38\RRDBNet_arch.py", line 47, in forward

out = self.RDB1(x)


 "E:\Games\Python38\lib\site-packages\torch\nn\modules\module.py", line 532, in __call__

result = self.forward(*input, **kwargs)


 "E:\Games\Python38\RRDBNet_arch.py", line 30, in forward

x2 = self.lrelu(self.conv2(torch.cat((x, x1), 1)))
RuntimeError: error in LoadLibraryA

Traceback (most recent call last):


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/app/backends/_qt.py", line 825, in paintGL

self._vispy_canvas.events.draw(region=None)


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/util/event.py", line 455, in __call__

self._invoke_callback(cb, event)


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/util/event.py", line 473, in _invoke_callback

_handle_exception(self.ignore_callback_errors,


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/util/event.py", line 471, in _invoke_callback

cb(event)


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/gloo/context.py", line 175, in flush_commands

self.shared.parser.parse([('CURRENT', 0, fbo)])


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/gloo/glir.py", line 819, in parse

self._parse(command)


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/gloo/glir.py", line 743, in _parse

self._gl_initialize()


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/gloo/glir.py", line 836, in _gl_initialize

gl.glEnable(GL_VERTEX_PROGRAM_POINT_SIZE)


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/gloo/gl/_gl2.py", line 444, in glEnable

nativefunc = glEnable._native = _get_gl_func("glEnable", None, (ctypes.c_uint,))


 "/private/tmp/venv/lib/python3.8/site-packages/vispy/gloo/gl/gl2.py", line 69, in _get_gl_func

raise RuntimeError('Could not load OpenGL library, gl cannot be used')
RuntimeError: Could not load OpenGL library, gl cannot be used
