Traceback (most recent call last):


 "/opt/code/localstack/localstack/services/generic_proxy.py", line 313, in forward

self.wfile.write(to_bytes(response.content))


 "/usr/lib/python3.6/socketserver.py", line 803, in write

self._sock.sendall(b)
BrokenPipeError: [Errno 32] Broken pipe

Traceback (most recent call last):


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/__init__.py", line 198, in execute

return export_godot.save(self, context, **keywords)


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/export_godot.py", line 318, in save

exp.export()


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/export_godot.py", line 267, in export

self.export_scene()


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/export_godot.py", line 211, in export_scene

self.export_object(obj, root_gd_node)


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/export_godot.py", line 153, in export_object

self.export_object(child, exported_node)


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/export_godot.py", line 123, in export_object

parent_gd_node)


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/converters/mesh.py", line 45, in export_mesh_node

mesh_id = mesh_exporter.export_mesh(escn_file, export_settings)


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/converters/mesh.py", line 250, in export_mesh

mesh = mesh_converter.to_mesh()


 "/home/jed/.config/blender/2.80/scripts/addons/io_scene_godot/converters/mesh.py", line 706, in to_mesh

depsgraph.update()
AttributeError: 'Depsgraph' object has no attribute 'update'
