Traceback (most recent call last):


 "<input>", line 1, in <module>


 "C:\Python27\lib\site-packages\lackey\RegionMatching.py", line 955, in mouseDown

return PlatformManager.mouseButtonDown(button)
AttributeError: 'PlatformManagerWindows' object has no attribute 'mouseButtonDown'

Traceback (most recent call last):


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/__init__.py", line 502, in execute

return gltf2_blender_export.save(context, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_export.py", line 42, in save

json, buffer = __export(export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_export.py", line 55, in __export

__gather_gltf(exporter, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_export.py", line 64, in __gather_gltf

active_scene_idx, scenes, animations = gltf2_blender_gather.gather_gltf2(export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather.py", line 37, in gather_gltf2

scenes.append(__gather_scene(blender_scene, export_settings))


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather.py", line 60, in __gather_scene

blender_scene, None, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py", line 47, in gather_node

node = __gather_node(blender_object, library, blender_scene, dupli_object_parent, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py", line 65, in __gather_node

mesh=__gather_mesh(blender_object, library, export_settings),


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py", line 333, in __gather_mesh

export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py", line 44, in gather_mesh

primitives=__gather_primitives(blender_mesh, library, blender_object, vertex_groups, modifiers, material_names, export_settings),


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py", line 136, in __gather_primitives

export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py", line 62, in gather_primitives

export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py", line 56, in gather_material

pbr_metallic_roughness=__gather_pbr_metallic_roughness(blender_material, orm_texture, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py", line 219, in __gather_pbr_metallic_roughness

export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py", line 37, in gather_material_pbr_metallic_roughness

metallic_roughness_texture=__gather_metallic_roughness_texture(blender_material, orm_texture, export_settings),


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py", line 158, in __gather_metallic_roughness_texture

return gltf2_blender_gather_texture_info.gather_texture_info(texture_input, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py", line 37, in gather_texture_info

index=__gather_index(blender_shader_sockets_or_texture_slots, export_settings),


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py", line 97, in __gather_index

return gltf2_blender_gather_texture.gather_texture(blender_shader_sockets_or_texture_slots, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py", line 48, in gather_texture

source=__gather_source(blender_shader_sockets_or_texture_slots, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_texture.py", line 97, in __gather_source

return gltf2_blender_gather_image.gather_image(blender_shader_sockets_or_texture_slots, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py", line 49, in gather_image

buffer_view = __gather_buffer_view(image_data, mime_type, name, export_settings)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_cache.py", line 65, in wrapper_cached

result = func(*args)


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_gather_image.py", line 86, in __gather_buffer_view

return gltf2_io_binary_data.BinaryData(data=image_data.encode(mime_type))


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_image.py", line 118, in encode

return self.__encode_unhappy()


 "/Applications/Blender.app/Contents/Resources/2.82/scripts/addons/io_scene_gltf2/blender/exp/gltf2_blender_image.py", line 147, in __encode_unhappy

image.pixels.foreach_get(tmp_buf)
AttributeError: 'bpy_prop_array' object has no attribute 'foreach_get'
