The guide to implementing 2D platformers | Higher-Order Fun
The guide to implementing 2D platformers | Higher-Order Fun Home About Articles Contact Portfolio Higher-Order Fun Game Design & Game Programming The guide to implementing 2D platformers Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details. The long-term goal is to make this an exhaustive and comprehensible guide to the implementation of 2D platform games.