before play or just as the players come face-to-face with it, every monster starts with a clear vision of what it is and what it does. if you’re making a monster between sessions start by imagining it. imagine what it looks like, what it does, why it stands out. imagine the stories told about it and what effects it has had on the world. if you’re making a monster on the fly during a session start by describing it to the players. your description starts before the characters even lay eyes on it: describe where it lives, what marks it has made on the environment around it. your description is 