but what we enjoyed the most was the location. it was a great base for a few days, visiting the palace and exploring the area and easy to get a train into paris for the day. how should the game encourage a natural flow, where players set up use cases for each other? so whats the difference, and why are there 2 types. sometimes you just need a distraction to help pass the time til you feel better and move on, so here are a few tips on how to keep busy during a break up. 