as the start of the game). then the player looks at the fish and plant cards in the market and decides whether to pass or try to buy them. if he passes, he takes $2 from the bank and adds the top card to the market; if he wants to buy, all other players get to influence what’s on the market and what the cards cost.
first, each other player chooses one of their five action cards for use in phase 1 of a buy. these cards force the active player to add, remove or swap a card from the market or simply allow the card player to make a fish 