'Sets up various values for enemy'

def setup_enemy(self, x, y, direction, name, setup_frames):

    self.sprite_sheet = setup.GFX['smb_enemies_sheet']
    self.frames = []
    self.frame_index = 0
    self.animate_timer = 0
    self.death_timer = 0
    self.gravity = 1.5
    self.state = c.WALK
    self.name = name
    self.direction = direction
    setup_frames()
    self.image = self.frames[self.frame_index]
    self.rect = self.image.get_rect()
    self.rect.x = x
    self.rect.bottom = y
    self.set_velocity()
