'Return a wedge of the unit circle from angle
*theta1* to angle *theta2* (in degrees).
*theta2* is unwrapped to produce the shortest wedge within 360 degrees.
That is, if *theta2* > *theta1* + 360, the wedge will be from *theta1*
to *theta2* - 360 and not a full circle plus some extra overlap.
If *n* is provided, it is the number of spline segments to make.
If *n* is not provided, the number of spline segments is
determined based on the delta between *theta1* and *theta2*.'

@classmethod
def wedge(cls, theta1, theta2, n=None):

    return cls.arc(theta1, theta2, n, True)
