'Called once, when this object is first created. This is the
normal hook to overload for most object types.'

def at_object_creation(self):

    self.db.max_hp = 100
    self.db.hp = self.db.max_hp
    "\n                                Adds    attributes    for    a    character's    current    and    maximum    HP.\n                                We're    just    going    to    set    this    value    at    '100'    by    default.\n\n                                You    may    want    to    expand    this    to    include    various    'stats'    that\n                                can    be    changed    at    creation    and    factor    into    combat    calculations.\n                                "
