'Custom parsing'

def parse(self):

    super(MuxPlayerLookCommand, self).parse()
    if (_MULTISESSION_MODE < 2):
        self.playable = None
        return
    playable = self.player.db._playable_characters
    if (playable is not None):
        if (None in playable):
            playable = [character for character in playable if character]
            self.player.db._playable_characters = playable
    if self.args:
        self.playable = dict(((utils.to_str(char.key.lower()), char) for char in playable)).get(self.args.lower(), None)
    else:
        self.playable = playable
