'Initializes the state'

def __init__(self):

    tools._State.__init__(self)
    persist = {c.COIN_TOTAL: 0, c.SCORE: 0, c.LIVES: 3, c.TOP_SCORE: 0, c.CURRENT_TIME: 0.0, c.LEVEL_STATE: None, c.CAMERA_START_X: 0, c.MARIO_DEAD: False}
    self.startup(0.0, persist)
