'Initialize object'

def __init__(self, x, y):

    super(Flag, self).__init__()
    self.sprite_sheet = setup.GFX['item_objects']
    self.image = self.get_image(129, 2, 14, 14)
    self.rect = self.image.get_rect()
    self.rect.x = x
    self.rect.y = y
    self.state = 'rising'
    self.y_vel = (-2)
    self.target_height = y
