'Called every time the game\'s state becomes this one.  Initializes
certain values'

def startup(self, current_time, persist):

    self.next = c.LOAD_SCREEN
    self.persist = persist
    self.game_info = persist
    self.overhead_info = info.OverheadInfo(self.game_info, c.MAIN_MENU)
    self.sprite_sheet = setup.GFX['title_screen']
    self.setup_background()
    self.setup_mario()
    self.setup_cursor()
