'Sets up booleans that affect Mario\'s behavior'

def setup_state_booleans(self):

    self.facing_right = True
    self.allow_jump = True
    self.dead = False
    self.invincible = False
    self.big = False
    self.fire = False
    self.allow_fireball = True
    self.in_transition_state = False
    self.hurt_invincible = False
    self.in_castle = False
    self.crouching = False
    self.losing_invincibility = False
