'Returns images and rects to blit onto the screen'

def get_image(self, x, y, width, height, dest, sprite_sheet):

    image = pg.Surface([width, height])
    rect = image.get_rect()
    image.blit(sprite_sheet, (0, 0), (x, y, width, height))
    if (sprite_sheet == setup.GFX['title_screen']):
        image.set_colorkey((255, 0, 220))
        image = pg.transform.scale(image, (int((rect.width * c.SIZE_MULTIPLIER)), int((rect.height * c.SIZE_MULTIPLIER))))
    else:
        image.set_colorkey(c.BLACK)
        image = pg.transform.scale(image, (int((rect.width * 3)), int((rect.height * 3))))
    rect = image.get_rect()
    rect.x = dest[0]
    rect.y = dest[1]
    return (image, rect)
