'Called when object is created.'

def at_object_creation(self):

    super(Obelisk, self).at_object_creation()
    self.db.tutorial_info = 'This    object    changes    its    desc    randomly,    and    makes    sure    to    remember    which    one    you    saw.'
    self.db.puzzle_descs = ['You    see    a    normal    stone    slab']
    self.locks.add('get:false()')
