'Set the mob to "alive" mode. This effectively
resurrects it from the dead state.'

def set_alive(self, *args, **kwargs):

    self.db.health = self.db.full_health
    self.db.is_dead = False
    self.db.desc = self.db.desc_alive
    self.ndb.is_immortal = self.db.immortal
    self.ndb.is_patrolling = self.db.patrolling
    if (not self.location):
        self.move_to(self.home)
    if self.db.patrolling:
        self.start_patrolling()
