'If mario is in a transition state, the level will be in a FREEZE
state'

def check_if_mario_in_transition_state(self):

    if self.mario.in_transition_state:
        self.game_info[c.LEVEL_STATE] = self.state = c.FROZEN
    elif (self.mario.in_transition_state == False):
        if (self.state == c.FROZEN):
            self.game_info[c.LEVEL_STATE] = self.state = c.NOT_FROZEN
