'Called just after puppeting has been completed and all
Player<->Object links have been established.
Note:
You can use `self.player` and `self.sessions.get()` to get
player and sessions at this point; the last entry in the
list from `self.sessions.get()` is the latest Session
puppeting this Object.'

def at_post_puppet(self):

    self.msg(('\nYou    become    |c%s|n.\n' % self.name))
    self.msg(self.at_look(self.location))
    def message(obj, from_obj):
        obj.msg(('%s    has    entered    the    game.' % self.get_display_name(obj)), from_obj=from_obj)
    self.location.for_contents(message, exclude=[self], from_obj=self)
