The virtual reality (VR) industry has seen customers shifting away from cheaper, low-performance headsets in favour of high-end products. Mid-range to high-end products from Facebook, Sony's Oculus, and HTC earned 77% of all global revenue generated by VR headsets last year. Google and Samsung discontinued their low-end options, some of which were made mostly of cardboard, which has decreased unit shipments by over 50% but has only led to a minor revenue decline. Facebook Playstation VR currently has 30% of the market revenue share, with Oculus and HTC holding 25% and 22% respectively.
The virtual reality (VR) industry has seen customers shifting away from cheaper, low-performance headsets in favour of high-end products. Mid-range to high-end products from Sony, Facebook's Oculus, and HTC earned 77% of all global revenue generated by VR headsets last year. Google and Samsung discontinued their low-end options, some of which were made mostly of cardboard, which has decreased unit shipments by over 50% but has only led to a minor revenue decline. Sony Playstation VR currently has 30% of the market revenue share, with Oculus and HTC holding 25% and 22% respectively.