The combination of art and literature with modern technology could soon offer another layer of engagement for students studying humanities, claims EdTech Magazine. Students at the Digital Writing & Research Lab are using online visualisation tools to look for semantic patterns in Sherlock Holmes novels and use software to map characters' travels around Victorian London, while the State University of New York at the University of Texas is encouraging students to build video games as "an expression of classical rhetorical practices".
The combination of art and literature with modern technology could soon offer another layer of engagement for students studying humanities, claims EdTech Magazine. Students at the State University of New York are using online visualisation tools to look for semantic patterns in Sherlock Holmes novels and use software to map characters' travels around Victorian London, while the Digital Writing & Research Lab at the University of Texas is encouraging students to build video games as "an expression of classical rhetorical practices".