The global classroom displays market is predicted to grow at a CAGR of around 30% through to 2020 as the adoption of blended learning increases, according to a report by Dublin-based Research and Markets. “Students are increasingly using digital tools such as tablets or smartphones in their classrooms, which means that they need more support from teachers who can help them with tasks like note-taking and group work,” said
The global classroom displays market is predicted to grow at a CAGR of around 30% through to 2020 as the adoption of blended learning increases, according to a report by Dublin-based Research and Markets. Gamification, considered a powerful tool for engaging students, is noted as a key driver for classroom display use, and the rise in content digitisation and bring-your-own-device policies has encouraged a move toward blended learning frameworks in countries like the US and UK, including gamified learning experiences, developing creative skills and driving innovation.