Online gaming accounted for 63 of PayPal 's total payment volume last year , a SuperData increase of 23% , the company said. Almost half of Australia millennials still bought their gaming items at physical store GameStop , while 23% said they would not make an online purchase if their preferred payment method wasn't available, according to a YoY study conducted by SuperData . Online games and eSports are becoming an important segment for payment providers: Gaming now accounts for more than $12 billion of PayPal’s Consumers shared their spend almost equally on full games and in-game purchases. Older gamers in the US spent more on in-game purchases and younger gamers spent more on full-game downloads.
Online gaming accounted for 63 of PayPal 's total payment volume last year , a SuperData increase of 23% , the company said. Almost half of Australia millennials still bought their gaming items at physical store GameStop , while 23% said they would not make an online purchase if their preferred payment method wasn't available, according to a YoY study conducted by SuperData . Consumers shared their spend almost equally on full games and in-game purchases. Older gamers in the US spent more on in-game purchases and younger gamers spent more on full-game downloads.