Online gaming accounted for more than $ 12bn of PayPal 's total payment volume last year , a YoY increase of 23 % , the company said . Almost half of US millennials still bought their gaming items at physical store GameStop , while 40 % said they would not make an online purchase if their preferred payment method was n't available , according to a PayPal survey conducted by SuperData . Consumers shared their spend almost equally on full games and in - game purchases . For consumers, she said, mobile represents a preferred way not only to consume digital media, but also to purchase that media – and is one of the most convenient ways to do so. Older consumers in the US spent more on in - game purchases and younger consumers spent more on full - game downloads .
Online gaming accounted for more than $ 12bn of PayPal 's total payment volume last year , a YoY increase of 23 % , the company said . Almost half of US millennials still bought their gaming items at physical store GameStop , while 40 % said they would not make an online purchase if their preferred payment method was n't available , according to a PayPal survey conducted by SuperData . Consumers shared their spend almost equally on full games and in - game purchases . Older consumers in the US spent more on in - game purchases and younger consumers spent more on full - game downloads .