( CNN ) -- The name he chose for the next installment in his `` Metal Gear '' video game series makes Hideo Kojima seem prescient . As the famed shepherd of the spy franchise he created 25 years ago , Kojima remains deeply involved in the game development process . Yet , Kojima had n't foreseen that his project would undergo a death and rebirth , like the phoenix bird from Greek mythology . As it turns out , the irony of the name `` Metal Gear Rising '' is unintentional . `` I canceled it , '' Kojima said of the game , in a recent phone interview with CNN . `` I made the decision . I just thought that nothing good would come out of this . '' Instead , `` Rising '' is back on track . The new chapter is meant to be a sort of departure for the series , emphasizing action and swordplay over the stealth movements that `` Metal Gear '' games are renowned for . In June , a fresh take on the game that was once killed will be ready for gamers to play for the first time at the E3 industry trade show , reports Japan 's Famitsu magazine . Developers at Konami and Kojima Productions had initially spearheaded the project , then called `` Metal Gear Solid : Rising , '' as they 've done for most games in the franchise . A version for Xbox 360 was announced in the summer of 2009 . Kojima had placed `` Rising '' in the hands of some young developers within his company , but they did n't have the expertise to deliver the action game he wanted , he said . `` It was almost lost when they were making it , '' Kojima said . `` It 's not that we do not have any good game designers in our development team . However , the concept for 'Rising ' was completely new . '' With `` Rising '' shelved , Kojima and his teams continued to work on their various other `` Metal Gear '' projects , including a high-definition remaster of older games that hit stores in November and a mysterious open-ended game that Kojima is reluctant to talk much about . Rumors had begun to surface that the game would not get made , and that piqued the interest of a little-known Osaka , Japan , developer named Platinum Games . When Kojima spoke with executives there about reviving the project , they were enthusiastic , he said . Platinum delivered a thorough proposal , which won Kojima over , he said . The game and its story have changed considerably from the original concept , said Kojima , who is an executive producer on the project . Even the name is different . It will be called `` Metal Gear Rising : Revengeance '' when it debuts this year . `` If this game becomes hugely successful and popular , then we might make it into a franchise , '' Kojima said . In a game about sword fighting , support for the latest motion-control gaming systems -- Microsoft 's Kinect and Sony 's PlayStation Move -- would seem to be a natural fit , but Konami has not described how it will be controlled . In a previous interview , Konami President Shinji Hirano declined to comment on the game 's control scheme . After `` Rising , '' Kojima expects more `` Metal Gear Solid '' games to be made , but he has n't decided whether he will design them , he said . Gamers recognize Kojima 's meticulousness , which is why he has such a dedicated following . ( He has about 136,000 people following his Japanese Twitter account , and another 89,000 following an official English-translation page . ) Evidence of his perfectionism can be found in the development of `` Metal Gear Solid : Snake Eater 3D , '' a remake of an 8-year-old game to be released on Nintendo 's 3DS hand-held system . The 3DS has two screens , one of which can display games in three dimensions without requiring the player to wear special glasses . `` We are trying to make it as easy to use as possible , '' Kojima said . `` We 're taking a lot of care in the very small details , like when you lay down , using the screen below to change your weapons . ''
The ` ` Metal Gear Solid : Rising '' project was initially cancelled . The project was revived with the help of a third - party developer . ` ` Rising '' involves action and boss fighting instead of the usual running around .