( CNN ) -- When `` Sorcery '' was demonstrated during the Sony presentation at the Electronic Entertainment Expo in 2010 , it was touted as the quintessential game for the new Move motion controller , showcasing how action can be directed with the new device . Fast forward two years , and `` Sorcery '' does n't quite live up to expectations of what the Move system could be . Despite some controller issues , it still offers a fun experience though . In it , you step into the role of Finn , a young apprentice in the art of magic who is thrust into battle against the dark forces to save a faerie princess , Erline . The princess , by the way , is a cat with a very long tail . As the game progresses , Finn discovers the ability to cast new spells , which the player casts using the Move controller . A flick of the wrist helps you select your spell and target your enemies . The navigation controller keeps Finn moving while you blast bogeys and assassins with the wand controller . Spell selection is done by holding down the Move button , then making the appropriate gesture to select your spell -- down for an earth spell , counterclockwise for an ice spell and so on . Switching spells is quick and very responsive . Players can also combine spell effects for more powerful attacks . Using an ice spell three times will freeze an enemy and allow them to be shattered with a magic missile . A whirlwind can be created with an air spell , then using a fire spell will spew fire bolts all over the place . However , targeting your opponents gets a little tricky . Players are supposed to aim higher for foes located on a higher level than Finn , but those shots do n't seem as consistent as level ones . Unfortunately , the foes on ledges and stairs seem to have no problem raining down shots on you . Also , when multiple foes start attacking , that flicking action can be a bit hard on the arm and shoulder . Take frequent breaks or else suffer the aches later . The player will collect raw materials to make potions that restore health and enhance spell abilities . There is also treasure to be found , and it can be used to buy more materials for those potions . Interestingly , once you create a potion and drink it , you never have to make that potion again . The only potions to be reused repeatedly are health potions , which can be bought or found but not created . The Move controller creates the potions . You are asked to go through the motions of grinding berries , sprinkling dust or pouring a liquid into a cauldron , and then must stir using the wand controller to mix the ingredients together . Despite being a role-playing game , there is no traditional `` leveling up . '' Any advancement happens through the potions you create and quaff and the spells you find as the game progresses . The game 's dialogue is funny and spirited . There are plenty of quips and one-liners but unfortunately no chances for players to retort . The voice actors for Finn and Erline project real emotions into the characters and help the players feel empathic to their fears , their jokes and their hopes . `` Sorcery '' should be the right game for the Move controller , and in many ways , it is . The action flows well , the story is easy to follow and the characters are noteworthy . It is n't a very deep game , but as an introduction of sorts to Sony 's Move tech , it does n't have to be . `` Sorcery '' is now available for the PlayStation 3 , and only uses the Move motion controller , navigation controller and Eye camera . It is rated E 10+ for Everyone 10 years of age and older due to fantasy violence , mild blood , and mild suggestive themes . This review was done using a provided retail copy for the PS3 .
`` Sorcery '' showcases the Sony Move 's capabilities . The game is fun , but aiming with the controller is sometimes imprecise . The game features Finn , a sorcerer 's apprentice who must save a princess . It has fun dialogue but no chance for players to respond .