1. The Ironworks District: This is the heart of Nocturna's industrial might, but it's a place where the air is perpetually thick with the acrid smoke of forges and the grinding of metal against metal. The streets are slick with oil and shadow, and the workers here toil under the oppressive shadow of the city’s larger conflicts. The machines here are not just tools but also vessels for dark magics, often infused with the energies of the Shadowfell to enhance their effectiveness--or their danger. Atmosphere: The constant din of industry fills the air, with the clamor of hammer strikes, the hiss of steam, and the occasional explosive bang from an overburdened forge. The air is heavy with the scent of burning coal and metal. Workers: The laborers are tough, hardened by their daily struggles, but wary of the city's darkening skies and the increasing influence of shadow magic. Rumors swirl among them about strange occurrences and the influence of the Conclave. Key Locations: Forge Master’s Workshop: A prominent forge where magical weapons and armor are crafted, often using forbidden or shadow-infused techniques. Tainted Machineries: Workshops that blend technology and dark magic, producing cursed items and dangerous constructs. Visual and Sensory Details: Gothic Architecture: The cityscape is dominated by towering spires, archways, and stained glass windows that catch the feeble light. Gargoyles and statues, worn by age and weather, seem to leer down at passersby from their perches atop ancient buildings. Gas Lamps: The gas lamps that line the streets emit a faint, sickly green light, barely penetrating the darkness and casting long, eerie shadows that seem to move with a life of their own. The flickering light makes every corner seem like it could conceal a lurking [...]