"Design an image for the cover of the '3DS Hyperbolic Training Program', inspired by the intense training environments in Dragon Ball Z, like the Hyperbolic Time Chamber. The artwork should convey a sense of otherworldly intensity and rapid progression, with a modern, sleek design. Use a monochromatic base with striking accents in colors that pop, like electric blue or neon green, to highlight the 'hyperbolic' aspect. Incorporate abstract representations of space and time bending, with perhaps a subtle nod to Dragon Ball Z's aesthetic, like energy spheres or a silhouette reminiscent of training in an infinite void. Ensure the '3DS' logo is integrated seamlessly, maintaining its bold, geometric style, with the full program name in a complementary font. The background could subtly echo the vastness of the Hyperbolic Time Chamber, with gradients or textures that suggest an expansive, transformative environment."