The 3D character, 'pistol,' is designed in the style of an ice sculpture. The character's surface should appear as if it's carved from clear, pristine ice, with intricate details and sharp edges. The material should be transparent with subtle reflections and refractions, capturing the cold, smooth texture of ice. There should be visible cracks and bubbles within the ice, giving it a realistic, frozen appearance. The overall design should maintain the recognizable shape of a pistol while emphasizing the elegant, crystalline beauty of ice  --s 250