a dystopian pod based hotel set in Brighton in the 1990s a low class japanese style capsule hotel with small piles of debris and garbage scattered accross the room with the pods, 16:9, cinematic, Hyper-realistic rendering, Ray tracing techniques, Photogrammetry, High dynamic range (HDR) imaging, Ambient occlusion, Subsurface scattering, Specular reflections, Global illumination, Physically-based rendering (PBR), Texture mapping, Image-based lighting (IBL), Shadow mapping, 8K,