Water whip lvl 1 – The magician creates a whip of water for 3 actions. Scourge range 3 cells, Damage 20+magic x3 per hit. Whip attacks are made through (Dexterity + Magic)/2. Successful attacks through the whip above 18 apply 1 point of the "ENTRAGED" effect to the enemy. Cannot be used in close combat. With a pure crit, the whip lasts 2 times longer.