In a typical fighting game screen, akin to Street Fighter, two characters face off on opposite sides, each with a health bar at the screen's top, indicating their remaining vitality. The characters, designed with unique fighting styles and attire, stand ready in a dynamic arena that reflects a specific theme, such as a bustling city street or an ancient martial arts temple. The background is richly detailed but not distracting, enhancing the combat atmosphere without interfering with the gameplay. A timer counts down, adding urgency to the battle. The game's interface also displays special move meters, which fill up to allow players to unleash powerful attacks. The overall design balances clarity and thematic depth, ensuring players are immersed in the action while keeping track of their performance. --niji 6