Many adventures are based on the idea of a quest: the hero goes off in pursuit of a reward, whether it be a skill, prize, treasure, or perhaps the safety of a person.
mˈɛni ɐdvˈɛntʃɚz ɑːɹ bˈeɪst ɔnðɪ aɪdˈiə əvə kwˈɛst: ðə hˈiəɹoʊ ɡoʊz ˈɔf ɪn pɚsˈuːt əvɚ ɹᵻwˈɔːɹd, wˈɛðɚɹ ɪt biː ɐ skˈɪl, pɹˈaɪz, tɹˈɛʒɚ, ɔːɹ pɚhˈæps ðə sˈeɪfti əvə pˈɜːsən.