Many of Microdeal's 16-bit titles were updated versions of successful 8-bit games such as Time Bandit and Tanglewood, but proved less successful the second time around.
mˈɛnɪəv mˈaɪkɹoʊdˌiːlz sˈɪkstiːnbˈɪt tˈaɪɾəlz wɜːɹ ʌpdˈeɪɾᵻd vˈɜːʒənz ʌv səksˈɛsfəl ˈeɪtbˈɪt ɡˈeɪmz sˈʌtʃ ɐz tˈaɪm bˈændɪt ænd tˈæŋɡəlwˌʊd, bˌʌt pɹˈuːvd lˈɛs səksˈɛsfəl ðə sˈɛkənd tˈaɪm ɚɹˈaʊnd.