The mage was a ranged area of effect (AoE) combatant, dealing heavy damage to many opponents at once but unable to survive long in close combat.
ðə mˈeɪdʒ wʌzɐ ɹˈeɪndʒd ˈɛɹiə ʌv ɪfˈɛkt ˈaʊ ˈiː kˈɑːmbætənt, dˈiːlɪŋ hˈɛvi dˈæmɪdʒ tə mˈɛni əpˈoʊnənts ɐtwˈʌns bˌʌt ʌnˈeɪbəl tə sɚvˈaɪv lˈɔŋ ɪn klˈoʊs kˈɑːmbæt.