In place of a class, each character had a four word descriptive title that changed depending on how the character's attributes were improved (relative to one another) and which skills the player chose.
ɪn plˈeɪs əvə klˈæs, ˈiːtʃ kˈæɹɪktɚ hæd ɐ fˈoːɹ wˈɜːd dᵻskɹˈɪptɪv tˈaɪɾəl ðæt tʃˈeɪndʒd dᵻpˈɛndɪŋ ˌɔn hˌaʊ ðə kˈæɹɪktɚz ˈætɹɪbjˌuːts wɜːɹ ɪmpɹˈuːvd ɹˈɛlətˌɪv tə wˈʌn ɐnˈʌðɚ ænd wˌɪtʃ skˈɪlz ðə plˈeɪɚ tʃˈoʊz.