Edge also commended Interplay for translating the gameplay to PC, but expressed that it lost the "charm" of the 16-bit console iteration with its "over-detailed" sprites.
ˈɛdʒ ˈɔːlsoʊ kəmˈɛndᵻd ˌɪntɚplˈeɪ fɔːɹ tɹænslˈeɪɾɪŋ ðə ɡˈeɪmpleɪ tə pˌiːsˈiː, bˌʌt ɛkspɹˈɛst ðˌɐɾɪt lˈɔst ðə "tʃˈɑːɹm" ʌvðə sˈɪkstiːnbˈɪt kˈɑːnsoʊl ˌɪɾɚɹˈeɪʃən wɪð ɪts "ˌoʊvɚdiːtˈeɪld" spɹˈaɪts.