ðə ɡˈeɪm wʌz ɪntˈɛndᵻd tə bˈiː "wˈʌnhˈʌndɹɪd pɚsˈɛnt kˈʌstəmˌaɪzəbəl", ɐ fˈiːtʃɚ nˈɛvɚɹ əfˈɪʃəli səpˈoːɹɾᵻd bˌʌt pˈɑːsᵻbəl, æz ˈɔːl ðə fˈaɪlz kæn biː swˈɑːpt fɔːɹ ˈʌðɚz, baɪ ɹᵻnˈeɪmɪŋ ðə tˈɑːɹɡɪt ænd ɐpˈɛndɪŋ ".ˈoʊld", ðˈɛn ɹᵻnˈeɪmɪŋ ðɪ ɪnsˈɜːɾᵻd fˈaɪl təbi ðə sˈeɪm nˈeɪm, mˈaɪnəs ".ˈoʊld"
The game was intended to be "100% customizable", a feature never officially supported but possible, as all the files can be swapped for others, (by renaming the target and appending ".old", then renaming the inserted file to be the same name, minus ".old")