wˌaɪl ðə kˈʌmpəni stˈɑːɹɾᵻd æz ɐ dʒˈɪɡsɔː pˈʌzəl pɹədˈuːsɚ, ɪɾ ɪz mˈoʊstli ɹᵻmˈɛmbɚd æz ɐ wˈɔːɹɡeɪm kˈʌmpəni, ɐ bˈɪznəs ðˌɐɾɪt ɐpɹˈoʊtʃt ɪn nˈaɪntiːnhˈʌndɹɪd sˈɛvənti nˈaɪn ˈæftɚ ɡˈeɪm dɪzˈaɪnɚ mˈɑːɹkoʊ dˌɑːnɐdˈoʊni dʒˈɔɪnd ˈɪn.
While the company started as a jigsaw puzzle producer, it is mostly remembered as a wargame company, a business that IT approached in 1979 after game designer Marco Donadoni joined in.