ɔːlðˈoʊ ðə ɡɹˈɪd wʌz ɹᵻtˈeɪnd fɚðə nˈaɪntiːnhˈʌndɹɪd ˈeɪɾi ˈeɪt ɹˌiːdɪzˈaɪn, ðə mˌʌltɪpəl kˈaʊntɚz pɜː jˈuːnɪt ænd ˈoʊvɚli kˈɑːmplɛks jˈuːnɪt fɔːɹmˈeɪʃən ɹˈuːlz wɜː dɪskˈɑːɹdᵻd, ænd ðɪs lˈæst ˌɪɾɚɹˈeɪʃən ʌvðə ɡˈeɪm bˈoːɹ ɐ stɹˈɔŋɡɚ ɹᵻzˈɛmbləns tə ðə nˈaɪntiːnhˈʌndɹɪd sˈɪksti wˈʌn vˈɜːʒən, sˈeɪv fɚðə fˈʊl kˈʌlɚɹ ˈɪləstɹˌeɪɾᵻd bˈoːɹd ʌvðə nˈaɪntiːnhˈʌndɹɪd sˈɛvənti sˈɛvən ᵻdˈɪʃən.
Although the grid was retained for the 1988 redesign, the multiple counters per unit and overly complex unit formation rules were discarded, and this last iteration of the game bore a stronger resemblance to the 1961 version, save for the full color illustrated board of the 1977 edition.