ʃiː stˈeɪɾᵻd ðætðə ɡˈeɪm wʌz "ɐ fˈɛɹli sˈɪmpəl ˈɛntɹi wɪð ɐ fjˈuː pˈʌzəlz tə sˈɑːlv" ɐlˈɔŋ wɪð "nɪntˈɛndoʊstˈaɪl kˈɑːmbæt ænd ɡɹˈæfɪks" ðɐt wˈʌz "ɐ ɹˈɑːmp" ænd "ˈɪntɹɛstɪŋ mˈeɪnli fɔːɹ sˈiːɪŋ wʌt ðə dʒˌæpənˈiːz dˈuː ɪn tˈɜːmz ʌv lˈaɪtweɪt sˌiːˌɑːɹpˌiːdʒˈiː".
She stated that the game was "a fairly simple entry with a few puzzles to solve" along with "Nintendo-style combat and graphics" that was "a romp" and "interesting mainly for seeing what the Japanese do in terms of lightweight CRPGs".