sˌʌm ʌv mˈaɪkɹoʊdˌiːlz sˈɔftwɛɹ wʌz pɹədˈuːst ɪnhˈaʊs baɪ ðə kˈʌmpəniz ˈoʊn pɹˈoʊɡɹæmɚz ɪŋklˈuːdɪŋ stˈiːv bˈæk, ɹˈiːɾə dʒˈeɪ ænd ˈɛd sˈaɪoʊ bˌʌt ðeɪ ˈɔːlsoʊ lˈaɪsənst sˈɔftwɛɹ fɹʌm fˈɔːɹən sˈoːɹsᵻz, sˈʌtʃ ɐz ðɪ ɐmˈɛɹɪkən tˈɑːm mˈɪks sˈɔftwɛɹ ænd spˈɛktɹəl ɐsˈoʊsɪˌeɪts, ænd pˈʌblɪʃt ðə wˈɜːks ʌv ˌɪndᵻpˈɛndənt pɹˈoʊɡɹæmɚz nˈoʊɾəbli kˈɛn kˈælɪʃ, hˌuː wʌz ɹᵻspˈɑːnsᵻbəl fɔːɹ sˌʌm ʌv ðɛɹ mˈoʊst səksˈɛsfəl tˈaɪɾəlz.
Some of Microdeal's software was produced in-house by the company's own programmers (including Steve Bak, Rita Jay and Ed Scio) but they also licensed software from foreign sources, such as the American Tom Mix Software and Spectral Associates, and published the works of independent programmers (notably Ken Kalish, who was responsible for some of their most successful titles).