haʊˈɛvɚ, wˈʌn ˈʌp.kˈɑːm ænd ɡˈeɪm spˈɑːt bˈoʊθ kɹˈɪɾɪsˌaɪzd ðə ɡˈeɪmz dˈɪfɪkˌʌlti, mˈeɪnli kˈɔːzd baɪ ðə lɪnˈɪɹᵻɾi ʌvðə tʃˈælɪndʒᵻz ɪf wˈʌn tˈæsk həznɑːt bˌɪn ɐtʃˈiːvd wɛn ðə tˈaɪm ɹˈʌnz ˈaʊt, ðə plˈeɪɚɹ ɪz fˈoːɹst tə ɹᵻstˈɑːɹt ðə lˈɛvəl ænd tɹˈaɪ ðˌɛm ˈɔːl ɐɡˈɛn.
However, 1UP.com and GameSpot both criticized the game's difficulty, mainly caused by the linearity of the challenges - if one task has not been achieved when the time runs out, the player is forced to restart the level and try them all again.