ðiːz ˈeɪm tʊ aɪdˈɛntᵻfˌaɪ ðə mˈoʊst ˈɪnəvˌeɪɾɪv ɡˈeɪmz ʌv tˈuː θˈaʊzənd sˈɪks, wˈɛðɚ ðeɪ kˈʌm fɹʌm mˈeɪdʒɚ pˈʌblɪʃɚz ɔːɹ smˈɔːl dɪvˈɛləpmənt tˈiːmz.
These aim to identify the most innovative games of 2006, whether they come from major publishers or small development teams.