fˈæsᵻnˌeɪɾᵻd baɪ ðə ɡˈeɪm ˈɪndʌstɹi, ɹˈiːkə mjˌʊɹɹɐnˈɑːkə stˈɑːɹɾᵻd tə wˈɜːk fɔːɹ kənˈɑːmi ɪnðə nˈaɪntiːnhˈʌndɹɪd nˈaɪnti z, ðˌoʊ æt ðə tˈaɪm ɪt wʌzɐ ɹˈɛɹ əkˈɜːɹəns fɔːɹ ɡˈeɪm kˈʌmpəniz tə hˈaɪɚ pɹəfˈɛʃənəl mjˈuːzɪk kəmpˈoʊzɚz.
Fascinated by the game industry, Rika Muranaka started to work for Konami in the 1990s, though at the time it was a rare occurrence for game companies to hire professional music composers.