ðə mˈeɪdʒ wʌzɐ ɹˈeɪndʒd ˈɛɹiə ʌv ɪfˈɛkt ˈaʊ ˈiː kˈɑːmbætənt, dˈiːlɪŋ hˈɛvi dˈæmɪdʒ tə mˈɛni əpˈoʊnənts ɐtwˈʌns bˌʌt ʌnˈeɪbəl tə sɚvˈaɪv lˈɔŋ ɪn klˈoʊs kˈɑːmbæt.
The mage was a ranged area of effect (AoE) combatant, dealing heavy damage to many opponents at once but unable to survive long in close combat.