ðə ɡˈeɪm wʌz lˈeɪɾɚ pˈoːɹɾᵻd tə ðɪ ɐmˈiːɡə ˌɔn dʒˈuːn wˈʌn, nˈaɪntiːnhˈʌndɹɪd nˈaɪnti fˈaɪv, ɐ kənvˈɜːʒən kəmˈɛndᵻd baɪ ɹᵻvjˈuːɚz bˌʌt ɹᵻsˈiːvd kɹˈɪɾɪsˌɪzəm fɔːɹ sˈɜːʔn̩ ˈæspɛkts kəmpˈɛɹd tə ðə stˈiː ɚɹˈɪdʒɪnəl wˌaɪl ˈʌðɚz dɹˈuː kəmpˈæɹɪsən wɪð bˈoʊθ ðə pˈɪnbɔːl sˈɪɹiz baɪ dˈɪdʒɪɾəl ɪlˈuːʒənz ænd twˈɛnti fˈɜːst sˈɛntʃɚɹi ˌɛntɚtˈeɪnmənt, æz wˈɛl æz dɹˈæɡənz fjˈʊɹɹi.
The game was later ported to the Amiga on June 1, 1995, a conversion commended by reviewers but received criticism for certain aspects compared to the STe original while others drew comparison with both the Pinball series by Digital Illusions and 21st Century Entertainment, as well as Dragon's Fury.