kˈiː ɡˈeɪmpleɪ mᵻkˈænɪks ɹᵻvˈiːld ɪŋklˈuːd ɐn ˈɔːɾoʊˈeɪm sˈɪstəm ðæt ɹᵻwˈɔːɹdz plˈeɪɚz fɔːɹ pˈeɪʃəns, ˈeɪ "ɹˈeɪdʒ mˈiːɾɚ" ðæt wɛn fˈʊl ɐlˈaʊz plˈeɪɚz tə kˈɪl ˈɔːl ˈɛnəmiz nɪɹbˈaɪ, ænd ðɪ ɐbˈɪləɾi tə jˈuːz ˈɛnəmiz æz hjˈuːmən ʃˈiːldz.
Key gameplay mechanics revealed include an auto-aim system that rewards players for patience, a "rage meter" that when full allows players to kill all enemies nearby, and the ability to use enemies as human shields.