ɡˈeɪmz lˈaɪk ðə ɹˈuːm mˈeɪ ˈɔːlsoʊ pɹˈɛzənt vˈɜːtʃuːəl pˈʌzəl bˈɑːksᵻz ðæt ɑːɹ sˈɑːlvd ɪn ɐ sˈɪmɪlɚ mˈænɚ tʊ ɛskˈeɪp ɡˈeɪmz, baɪ fˈaɪndɪŋ ˈaʊt hˌaʊ tʊ ˈoʊpən ðə pˈʌzəl bˈɑːks jˈuːzɪŋ vˈɪʒuːəl klˈuːz ɔnðə bˈɑːks ænd ɚɹˈaʊnd ðɪ ɛnvˈaɪɹənmənt.
Games like The Room may also present virtual puzzle boxes that are solved in a similar manner to escape games, by finding out how to open the puzzle box using visual clues on the box and around the environment.