ɪt kəntˈeɪnz aɪdˈiəz fɔːɹ pˈeɪsɪŋ ænd ˈʌðɚɹ ˈɛlɪmənts ʌv hˈɔɹɚ dɹˈɑːmə ˌɪntʊ ðə ɡˈeɪm, nˈuː ɹˈuːlz fɔːɹ hˈɔɹɚ θˈiːmd ɡˈeɪmz ɪŋklˈuːdɪŋ ðə θˈɜːd ˌɪɾɚɹˈeɪʃən ʌvðə tˈeɪnt mᵻkˈænɪk, æz wˈɛl æz hˈɔɹɚ θˈiːmd bˈeɪs klˈæsᵻz, fˈiːts, pɹɛstˈiːʒ klˈæsᵻz ænd ˌɛnpˌiːsˈiːz nˈɑːnplˈeɪɚ kˈæɹɪktɚz.
It contains ideas for pacing and other elements of horror drama into the game, new rules for horror themed games (including the third iteration of the taint mechanic), as well as horror themed base classes, feats, prestige classes and NPCs (non-player characters).