lˈaɪk bᵻfˈoːɹ, ðə plˈeɪɚ tʃˈoʊz ɐ klˈæs fˈaɪɾɚ, mˈeɪdʒ, ɹˈeɪndʒɚ wɛn dʒˈɛnɚɹˌeɪɾɪŋ ðə kˈæɹɪktɚ, dɪtˈɜːmɪnɪŋ wˌɪtʃ pˈækɪdʒ ʌv bɪɡˈɪnɪŋ skˈɪlz, wˌɪtʃ wˈɛpən ænd wʌt tˈaɪp ʌv klˈoʊðɪŋ ɔːɹ ˈɑːɹmɚ ðə kˈæɹɪktɚ bɪɡˈæn ðə ɡˈeɪm wɪð.
Like before, the player chose a class (fighter, mage, ranger) when generating the character, determining which package of beginning skills, which weapon and what type of clothing or armor the character began the game with.