sˈɪns mˌʌltɪpəl sˈʌbpɪksəlz pɜː pˈɪksəl ɑːɹ sˈæmpəld, pˌɑːlˈɪɡənəl diːtˈeɪlz smˈɔːlɚ ðɐn wˈʌn pˈɪksəl ðæt mˌaɪthɐv bˌɪn mˈɪst wɪðˌaʊt ˌɛmˌɛsˌeɪˈeɪ kæn biː kˈæptʃɚd ænd mˌeɪd ɐ pˈɑːɹt ʌvðə fˈaɪnəl ɹˈɛndɚd ˈɪmɪdʒ ɪf ɪnˈʌf sˈæmpəlz ɑːɹ tˈeɪkən.
Since multiple subpixels per pixel are sampled, polygonal details smaller than one pixel that might have been missed without MSAA can be captured and made a part of the final rendered image if enough samples are taken.