kˈiː ɹˈɛndɚɹɪŋ fˈiːtʃɚz ɪŋklˈuːd mˌʌltɪpəl lˈaɪt tˈaɪps dˈɪstənt sˈʌn, kˈoʊn, pˈɔɪnt, pɹədʒˈɛktɚ, ˈɛɹiə, kˈʌstəm, lˈaɪn, ɛnvˈaɪɹənmənt, ænd ˌætməsfˈɛɹɪk wˈɛɹæz ðɪ ɛnvˈaɪɹənmənt ænd ˌætməsfˈɛɹɪk lˈaɪts ɑːɹ ˈɑːptɪmˌaɪzd fɔːɹ ɡlˈoʊbəl ɪlˌuːmᵻnˈeɪʃən.
Key rendering features include multiple light types (distant (sun), cone, point, projector, area, custom, line, environment, and atmospheric) whereas the environment and atmospheric lights are optimized for global illumination.