plˈænd ˌænɪmˈeɪʃənz fɔːɹ wɛn ɐ plˈeɪɚɹ ɪz tɹˈæpt ɪŋklˈuːdᵻd ðə bˈɑːmɚmən ʃɹˈʌɡɪŋ hɪz ʃˈoʊldɚz, ðˈɛn ʃˈuːɾɪŋ hɪmsˈɛlf, ɔːɹ stˈɛɹɪŋ æt ðə bˈɑːm, skɹˈiːmɪŋ, ænd ɐtˈɛmptɪŋ tə klˈaɪm ˌoʊvɚ ðə wˈɔːl ɔːɹ bˈɑːm blˈɑːkɪŋ ðə wˈeɪ ˈaʊt, wˌɪtʃ wɜː lˈaɪkli ɹᵻmˈuːvd tə kˈiːp ðɪ ˌiːˌɛsˌɑːɹbˈiː ɹˈeɪɾɪŋ æt ðə dɪzˈaɪɚd lˈɛvəl.
Planned animations for when a player is trapped included the Bomberman shrugging his shoulders, then shooting himself, or staring at the bomb, screaming, and attempting to climb over the wall or bomb blocking the way out, which were likely removed to keep the ESRB rating at the desired level.