ðiːz ˈɜːbən mˈɪθs dɪvˈɛləpt dˈʊɹɹɪŋ ðɪ ˈɪnfənsi ʌv ɹˈoʊl plˈeɪɪŋ ɡˈeɪmz, dʒˈɛnɚɹəli pɚpˈoːɹɾɪŋ ðæt jˌuːnɪvˈɜːsᵻɾi stˈuːdənts plˈeɪɪŋ ɐ lˈaɪv ˈækʃən vˈɜːʒən ʌv dˈʌndʒənz ænd dɹˈæɡənz ɔːɹ sˈɪmɪlɚ ɡˈeɪm dˌɪsɐpˈɪɹd ˌɪntʊ ðə juːtˈɪlᵻɾi tˈʌnəlz ʌvðə skˈuːl ænd bɪkˌeɪm lˈɔst, ænd ɪn sˌʌm kˈeɪsᵻz dˈaɪd ʌv hˌaɪpoʊθˈɜːmiə ɔːɹ ˈʌðɚ kˈɔːzᵻz.
These urban myths developed during the infancy of role playing games, generally purporting that university students playing a live action version of Dungeons & Dragons or similar game disappeared into the utility tunnels of the school and became lost, and in some cases died of hypothermia or other causes.