æz tˈaɪm pˈæsᵻz, plˈeɪɚz fˈeɪs pɹˈɑːbləmz sˈʌtʃ ɐz ɛskˈeɪpɪŋ dˈaɪnəsˌɔːɹz, sˈɪk ɛmplˈɔɪiːz, ænd sˈiːzənəl ɐtˈɛndəns dᵻklˈaɪnz.
As time passes, players face problems such as escaping dinosaurs, sick employees, and seasonal attendance declines.