ðə dɪvˈɛləpmənt tˈiːm hæd æmbˈɪʃənz ʌvðə ɡˈeɪm səpˈoːɹɾɪŋ twˈaɪs æz mˈɛni plˈeɪɚz æz ˌɛni ˈʌðɚ vˈɜːʒən ʌvðə ɡˈeɪm, ʌntˈɪl ðə ɹᵻlˈiːs ʌv sˈæɾɜːn bˈɑːmɚmən wˌɪtʃ səpˈoːɹts ˌʌp tə tˈɛn plˈeɪɚz mˌeɪd ðɪs ɡˈoʊl ʌnɹiːəlˈɪstɪk.
The development team had ambitions of the game supporting twice as many players as any other version of the game, until the release of Saturn Bomberman (which supports up to ten players) made this goal unrealistic.