ðə dɪzˈaɪnɚ ɹˈɑːbɪn wˈɔːkɚ dᵻnˈaɪd ðætðə stˈoːɹi hɐdbɪn vˈælvz plˈæn fɔːɹ ˈɛpɪsˌoʊd θɹˈiː, ænd sˈɛd ðˌɐɾɪt wʌz lˈaɪkli dʒˈʌst wˈʌn ʌv mˈɛni aɪdˈiəz baɪ lˈeɪdlɔː.
The designer Robin Walker denied that the story had been Valve's plan for Episode Three, and said that it was likely just one of many ideas by Laidlaw.