ðə ɡˈeɪm wʊdhɐv hæd ˈeɪ "ɹˈeɪdʒ mˈiːɾɚ" ðæt wʊd ɡɹˈoʊ æz plˈeɪɚz kˈɪl ˈɛnəmiz; wˌɛn ɪɾ ɪz fˈʊl, ɪt wʊd kˈɪl ˈɔːl ˈɛnəmiz ˌɔn skɹˈiːn.
The game would have had a "rage meter" that would grow as players kill enemies; when it is full, it would kill all enemies on screen.