ðə fˈɑːloʊɪŋ ɡˈeɪm, taɪfˈuːn tˈɑːmpsən, tˈʊk ɐbˌaʊt tˈuː jˈɪɹz, bˌʌt ɡˈoːɹlɪn ɐdmˈɪts ðætðə dɪvˈɛləpmənt ʌv ðiːz ɡˈeɪmz ˌoʊvɚlˈæpt sˈʌmwʌt.
The following game, Typhoon Thompson, took about two years, but Gorlin admits that the development of these games overlapped somewhat.