wˈʌn nˈoʊɾəbəl dˈɪfɹəns ɪz ðæt dˈʌndʒən ɹˈʌnɚz wʌz ɹˈɛndɚd jˈuːzɪŋ pˌɑːlˈɪɡənəl mˈɑːdəlz, ɹˈæðɚ ðɐn ðə spɹˈaɪtbˈeɪst ˌaɪsoʊmˈɛtɹɪk ɡɹˈæfɪks ʌvðə diːˈɑːbloʊ sˈɪɹiz.
One notable difference is that Dungeon Runners was rendered using polygonal models, rather than the sprite-based isometric graphics of the Diablo series.