ˈiːkwəlz ɹˈɛf nˈeɪm ˈiːkwəlz sˌiːdʒˌiːˈɛm sˈaɪt wˈɛb ˈɑːɹkaɪvjˌuːˌɑːɹɹˈɛl ˈiːkwəlz ˌeɪtʃtˌiːtˈiːpˌiːˈɛs:slˈæʃslæʃ wˈɛb.ˈɑːɹkaɪv.ˈɔːɹɡ slˈæʃ wˈɛb slˈæʃ twˈɛnti tɹˈɪliən fˈɪfti bˈɪliən θɹˈiːhˈʌndɹɪd nˈaɪntiːn mˈɪliən ˈeɪɾi fˈaɪv θˈaʊzənd sˈɪkshˈʌndɹɪd θˈɜːɾi ˈeɪt slˈæʃ ˌeɪtʃtˌiːtˌiːpˈiː:slˈæʃslæʃ dˌʌbəljˌuːdˌʌbəljˌuːdˈʌbəljˌuː.sˌiːdˈiːmˈæɡ.kˈɑːm slˈæʃ ˈɑːɹɾɪkəlz slˈæʃ zˈiəɹoʊ fˈɪftiːn slˈæʃ zˈiəɹoʊ θˈɜːɾi nˈaɪn slˈæʃ ˈæksɪs ˈælaɪz ɹᵻvjˈuː.ˌeɪtʃtˌiːˌɛmˈɛl jˌuːˌɑːɹɹˈɛl ˈiːkwəlz ˌeɪtʃtˌiːtˌiːpˈiː:slˈæʃslæʃ dˌʌbəljˌuːdˌʌbəljˌuːdˈʌbəljˌuː.sˌiːdˈiːmˈæɡ.kˈɑːm:ˈeɪɾi slˈæʃ ˈɑːɹɾɪkəlz slˈæʃ zˈiəɹoʊ fˈɪftiːn slˈæʃ zˈiəɹoʊ θˈɜːɾi nˈaɪn slˈæʃ ˈæksɪs ˈælaɪz ɹᵻvjˈuː.ˌeɪtʃtˌiːˌɛmˈɛl tˈaɪɾəl ˈiːkwəlz ˈæksɪs ænd ˈælaɪz dˈeɪt ˈiːkwəlz ɑːktˈoʊbɚ twˈɛnti sˈɪks, nˈaɪntiːnhˈʌndɹɪd nˈaɪnti ˈeɪt ˈɑːɹkaɪvdˈeɪt ˈiːkwəlz tˈuː θˈaʊzənd fˈaɪv dˈæʃ zˈiəɹoʊ θɹˈiː dˈæʃ nˈaɪntiːn wˈɜːk ˈiːkwəlz kəmpjˈuːɾɚ ɡˈeɪmz stɹˈæɾədʒi plˈʌs ˈɔːθɚ ˈiːkwəlz klˈɪməʃˌɪn, tʃˈʌk jˌuːˌɑːɹɹˈɛlstˈæɾəs ˈiːkwəlz dˈɛd ˈæksɛsdˈeɪt ˈiːkwəlz tˈuː θˈaʊzənd ˈeɪtiːn dˈæʃ tˈɛn dˈæʃ θˈɜːɾi slˈæʃ ɹˈɛf
= <ref name=cgm>{{cite web | archive-url=https://web.archive.org/web/20050319085638/http://www.cdmag.com/articles/015/039/axis_allies_review.html | url=http://www.cdmag.com:80/articles/015/039/axis_allies_review.html | title=Axis & Allies | date=October 26, 1998 | archive-date=2005-03-19 | work=Computer Games Strategy Plus | author=Klimushyn, Chuck | url-status=dead | access-date=2018-10-30 }}</ref>