public static float distanceCCW( float angA, float angB ) {
    """
	Angular distance in radians to go from angA to angB in counter clock-wise direction.
	The resulting angle will be from 0 to 2&pi;.
	
	@param angA First angle. -pi to pi
	@param angB Second angle -pi to pi
	@return An angle from 0 to 2 &pi;
    """
		if( angB >= angA )
			return angB-angA;
		else
			return GrlConstants.F_PI2 - (angA-angB);
	}
public static float distanceCCW( float angA, float angB ) {
		if( angB >= angA )
			return angB-angA;
		else
			return GrlConstants.F_PI2 - (angA-angB);
	}
public static float distanceCCW ( float angA , float angB ) { if ( angB >= angA ) return angB - angA ; else return GrlConstants . F_PI2 - ( angA - angB ) ; }
Angular distance in radians to go from angA to angB in counter clock-wise direction.
The resulting angle will be from 0 to 2&pi;.

@param angA First angle. -pi to pi
@param angB Second angle -pi to pi
@return An angle from 0 to 2 &pi;
Angular distance in radians to go from angA to angB in counter clock - wise direction . The resulting angle will be from 0 to 2&pi ; .