public ProjectionPoint latLonToProj(LatLonPoint latLon, ProjectionPointImpl result) {
    """
	Convert a LatLonPoint to projection coordinates
	
	@param latLon convert from these lat, lon coordinates
	@param result the object to write to
	@return the given result
    """
    double toX, toY;
    double fromLat = latLon.getLatitude();
    double fromLon = latLon.getLongitude();


    double lat = Math.toRadians(fromLat);
    double lon = Math.toRadians(fromLon);
    // keep away from the singular point
    if ((Math.abs(lat + latt) <= TOLERANCE)) {
      lat = -latt * (1.0 - TOLERANCE);
    }

    double sdlon = Math.sin(lon - lont);
    double cdlon = Math.cos(lon - lont);
    double sinlat = Math.sin(lat);
    double coslat = Math.cos(lat);

    double k = 2.0 * scale
            / (1.0 + sinlatt * sinlat + coslatt * coslat * cdlon);
    toX = k * coslat * sdlon;
    toY = k * (coslatt * sinlat - sinlatt * coslat * cdlon);

    result.setLocation(toX + falseEasting, toY + falseNorthing);
    return result;
  }
public ProjectionPoint latLonToProj(LatLonPoint latLon, ProjectionPointImpl result) {
    double toX, toY;
    double fromLat = latLon.getLatitude();
    double fromLon = latLon.getLongitude();


    double lat = Math.toRadians(fromLat);
    double lon = Math.toRadians(fromLon);
    // keep away from the singular point
    if ((Math.abs(lat + latt) <= TOLERANCE)) {
      lat = -latt * (1.0 - TOLERANCE);
    }

    double sdlon = Math.sin(lon - lont);
    double cdlon = Math.cos(lon - lont);
    double sinlat = Math.sin(lat);
    double coslat = Math.cos(lat);

    double k = 2.0 * scale
            / (1.0 + sinlatt * sinlat + coslatt * coslat * cdlon);
    toX = k * coslat * sdlon;
    toY = k * (coslatt * sinlat - sinlatt * coslat * cdlon);

    result.setLocation(toX + falseEasting, toY + falseNorthing);
    return result;
  }
public ProjectionPoint latLonToProj ( LatLonPoint latLon , ProjectionPointImpl result ) { double toX , toY ; double fromLat = latLon . getLatitude ( ) ; double fromLon = latLon . getLongitude ( ) ; double lat = Math . toRadians ( fromLat ) ; double lon = Math . toRadians ( fromLon ) ; // keep away from the singular point
 if ( ( Math . abs ( lat + latt ) <= TOLERANCE ) ) { lat = - latt * ( 1.0 - TOLERANCE ) ; } double sdlon = Math . sin ( lon - lont ) ; double cdlon = Math . cos ( lon - lont ) ; double sinlat = Math . sin ( lat ) ; double coslat = Math . cos ( lat ) ; double k = 2.0 * scale / ( 1.0 + sinlatt * sinlat + coslatt * coslat * cdlon ) ; toX = k * coslat * sdlon ; toY = k * ( coslatt * sinlat - sinlatt * coslat * cdlon ) ; result . setLocation ( toX + falseEasting , toY + falseNorthing ) ; return result ; }
Convert a LatLonPoint to projection coordinates

@param latLon convert from these lat, lon coordinates
@param result the object to write to
@return the given result
Convert a LatLonPoint to projection coordinates