public long poll(ByteSink destination, long destoff, long destlen) {
    """
	read up to destlen bytes (if available).
	Note you can use HeapBytez (implements ByteSink) in order to read to a regular byte array.
	HeapBytez wrapper can be reused to avoid unnecessary allocation.
	Also possible is ByteBufferBasicBytes to read into a ByteBuffer and MallocBytes or MMFBytes to
	read into Unsafe alloc'ed off heap memory or persistent mem mapped memory regions.
	
	@param destination
	@param destoff
	@param destlen
	@return
    """
        long count = 0;
        try {
            while (pollIndex != addIndex && count < destlen) {
                destination.put(destoff + count++, storage.get(pollIndex++));
                if (pollIndex >= storage.length()) {
                    pollIndex = 0;
                }
            }
        } catch (Exception e) {
            logger.log(FSTLogger.Level.ERROR, "Failed to poll", e);
        }
        return count;
    }
public long poll(ByteSink destination, long destoff, long destlen) {
        long count = 0;
        try {
            while (pollIndex != addIndex && count < destlen) {
                destination.put(destoff + count++, storage.get(pollIndex++));
                if (pollIndex >= storage.length()) {
                    pollIndex = 0;
                }
            }
        } catch (Exception e) {
            logger.log(FSTLogger.Level.ERROR, "Failed to poll", e);
        }
        return count;
    }
public long poll ( ByteSink destination , long destoff , long destlen ) { long count = 0 ; try { while ( pollIndex != addIndex && count < destlen ) { destination . put ( destoff + count ++ , storage . get ( pollIndex ++ ) ) ; if ( pollIndex >= storage . length ( ) ) { pollIndex = 0 ; } } } catch ( Exception e ) { logger . log ( FSTLogger . Level . ERROR , "Failed to poll" , e ) ; } return count ; }
read up to destlen bytes (if available).
Note you can use HeapBytez (implements ByteSink) in order to read to a regular byte array.
HeapBytez wrapper can be reused to avoid unnecessary allocation.
Also possible is ByteBufferBasicBytes to read into a ByteBuffer and MallocBytes or MMFBytes to
read into Unsafe alloc'ed off heap memory or persistent mem mapped memory regions.

@param destination
@param destoff
@param destlen
@return
read up to destlen bytes ( if available ) . Note you can use HeapBytez ( implements ByteSink ) in order to read to a regular byte array . HeapBytez wrapper can be reused to avoid unnecessary allocation . Also possible is ByteBufferBasicBytes to read into a ByteBuffer and MallocBytes or MMFBytes to read into Unsafe alloc ed off heap memory or persistent mem mapped memory regions .