/**
 * Calculate the distance traveled by an object.
 *
 * Given the velocity (in m/s) and time (in seconds), calculate the distance traveled using the formula:
 * distance = velocity * time
 *
 * @param velocity The velocity of the object in m/s.
 * @param time The time elapsed in seconds.
 * @return The distance traveled by the object.
 */
fun calculateDistance(velocity: Float, time: Float): Float {

    val distance = velocity * time
    return distance
}
/**
 * Calculate the distance traveled by an object.
 *
 * Given the velocity (in m/s) and time (in seconds), calculate the distance traveled using the formula:
 * distance = velocity * time
 *
 * @param velocity The velocity of the object in m/s.
 * @param time The time elapsed in seconds.
 * @return The distance traveled by the object.
 */
fun calculateDistance(velocity: Float, time: Float): Float {
/**
 * Calculate the distance traveled by an object.
 *
 * Given the velocity (in m/s) and time (in seconds), calculate the distance traveled using the formula:
 * distance = velocity * time
 *
 * @param velocity The velocity of the object in m/s.
 * @param time The time elapsed in seconds.
 * @return The distance traveled by the object.
 */
fun calculateDistance(velocity: Float, time: Float): Float {

    val distance = velocity * time
    return distance
}