/**
 * This function calculates the number of vertices in a mesh based on its dimensions.
 *
 * @param width the width of the mesh
 * @param height the height of the mesh
 * @param depth the depth of the mesh
 * @return the total number of vertices in the mesh
 */
fun calculateMeshVertices(width: Int, height: Int, depth: Int): Int {

    val vertices = width * height * depth * 8
    return vertices
}
/**
 * This function calculates the number of vertices in a mesh based on its dimensions.
 *
 * @param width the width of the mesh
 * @param height the height of the mesh
 * @param depth the depth of the mesh
 * @return the total number of vertices in the mesh
 */
fun calculateMeshVertices(width: Int, height: Int, depth: Int): Int {
/**
 * This function calculates the number of vertices in a mesh based on its dimensions.
 *
 * @param width the width of the mesh
 * @param height the height of the mesh
 * @param depth the depth of the mesh
 * @return the total number of vertices in the mesh
 */
fun calculateMeshVertices(width: Int, height: Int, depth: Int): Int {

    val vertices = width * height * depth * 8
    return vertices
}