/**
 * Given the required thickness of a material and the cubic volume of a room, calculate and return the quantity of
 * materials required.
 *
 * @param requiredThickness The required thickness of the material.
 * @param cubicVolume The volume of the room.
 * @return The quantity of materials required.
 */
fun calculateRequiredMaterials(requiredThickness: Float, cubicVolume: Float): Float {

    // Calculate the quantity of materials required by dividing the cubic volume by the required thickness
    val quantityRequired = cubicVolume / requiredThickness
    return quantityRequired
}
/**
 * Given the required thickness of a material and the cubic volume of a room, calculate and return the quantity of
 * materials required.
 *
 * @param requiredThickness The required thickness of the material.
 * @param cubicVolume The volume of the room.
 * @return The quantity of materials required.
 */
fun calculateRequiredMaterials(requiredThickness: Float, cubicVolume: Float): Float {
/**
 * Given the required thickness of a material and the cubic volume of a room, calculate and return the quantity of
 * materials required.
 *
 * @param requiredThickness The required thickness of the material.
 * @param cubicVolume The volume of the room.
 * @return The quantity of materials required.
 */
fun calculateRequiredMaterials(requiredThickness: Float, cubicVolume: Float): Float {

    // Calculate the quantity of materials required by dividing the cubic volume by the required thickness
    val quantityRequired = cubicVolume / requiredThickness
    return quantityRequired
}