/**
 * A carpenter wants to calculate the time it takes to cut a piece of wood
 * based on the length of the wood and the speed of the cutting tool. The wood length
 * is given in meters and the speed is given in meters per second.
 *
 * @param length The length of the wood in meters.
 * @param cutterSpeed The speed of the cutting tool in meters per second.
 * @return The time it takes to cut the wood in seconds.
 */
fun calculateTimeToCutWood(length: Float, cutterSpeed: Float): Float? {

    if (length > 0 && cutterSpeed > 0) {
        return length / cutterSpeed
    }
    return null
}
/**
 * A carpenter wants to calculate the time it takes to cut a piece of wood
 * based on the length of the wood and the speed of the cutting tool. The wood length
 * is given in meters and the speed is given in meters per second.
 *
 * @param length The length of the wood in meters.
 * @param cutterSpeed The speed of the cutting tool in meters per second.
 * @return The time it takes to cut the wood in seconds.
 */
fun calculateTimeToCutWood(length: Float, cutterSpeed: Float): Float? {
/**
 * A carpenter wants to calculate the time it takes to cut a piece of wood
 * based on the length of the wood and the speed of the cutting tool. The wood length
 * is given in meters and the speed is given in meters per second.
 *
 * @param length The length of the wood in meters.
 * @param cutterSpeed The speed of the cutting tool in meters per second.
 * @return The time it takes to cut the wood in seconds.
 */
fun calculateTimeToCutWood(length: Float, cutterSpeed: Float): Float? {

    if (length > 0 && cutterSpeed > 0) {
        return length / cutterSpeed
    }
    return null
}