/**
 * Given the area of land and the level of soil contamination, update the contamination level of each soil particle
 * in the land using the multiplication assignment operator.
 *
 * @param landArea The total area of land in square meters.
 * @param contaminationLevel The original level of contamination in each soil particle.
 * @return The new contamination level after updating.
 */
fun updateSoilContamination(landArea: Double, contaminationLevel: Double): Double {

    // Calculate the number of soil particles in the land area
    val numParticles = landArea / 0.25  // Assume each soil particle covers 0.25 square meters of the land area

    // Update the contamination level of each soil particle using the multiplication assignment operator
    var updatedContaminationLevel = contaminationLevel * 2

    // Return the new contamination level
    return updatedContaminationLevel
}
/**
 * Given the area of land and the level of soil contamination, update the contamination level of each soil particle
 * in the land using the multiplication assignment operator.
 *
 * @param landArea The total area of land in square meters.
 * @param contaminationLevel The original level of contamination in each soil particle.
 * @return The new contamination level after updating.
 */
fun updateSoilContamination(landArea: Double, contaminationLevel: Double): Double {
/**
 * Given the area of land and the level of soil contamination, update the contamination level of each soil particle
 * in the land using the multiplication assignment operator.
 *
 * @param landArea The total area of land in square meters.
 * @param contaminationLevel The original level of contamination in each soil particle.
 * @return The new contamination level after updating.
 */
fun updateSoilContamination(landArea: Double, contaminationLevel: Double): Double {

    // Calculate the number of soil particles in the land area
    val numParticles = landArea / 0.25  // Assume each soil particle covers 0.25 square meters of the land area

    // Update the contamination level of each soil particle using the multiplication assignment operator
    var updatedContaminationLevel = contaminationLevel * 2

    // Return the new contamination level
    return updatedContaminationLevel
}