```ruby
# frozen_string_literal: true

# Be sure to restart your server when you modify this file.

# Version of your assets, change this if you want to expire all your assets.
Rails.application.config.assets.version = '1.0'

# Add additional assets to the asset load path
# Rails.application.config.assets.paths << Emoji.images_path
# Add Yarn node_modules folder to the asset load path.
Rails.application.config.assets.paths << Rails.root.join('node_modules')
Rails.application.config.assets.paths << Rails.root.join('app/assets/fonts')
Rails.application.config.assets.paths << Rails.root.join('app/assets')

# Precompile additional assets.
# application.js, application.css, and all non-JS/CSS in app/assets folder are already added.
# Rails.application.config.assets.precompile += %w( search.js )

Rails.application.config.assets.precompile += %w[.svg .eot .woff .ttf]
```

Add cookie javascript to asset precompile
user
```ruby
# frozen_string_literal: true

# Be sure to restart your server when you modify this file.

# Version of your assets, change this if you want to expire all your assets.
Rails.application.config.assets.version = '1.0'

# Add additional assets to the asset load path
# Rails.application.config.assets.paths << Emoji.images_path
# Add Yarn node_modules folder to the asset load path.
Rails.application.config.assets.paths << Rails.root.join('node_modules')
Rails.application.config.assets.paths << Rails.root.join('app/assets/fonts')
Rails.application.config.assets.paths << Rails.root.join('app/assets')

# Precompile additional assets.
# application.js, application.css, and all non-JS/CSS in app/assets folder are already added.
# Rails.application.config.assets.precompile += %w( search.js )

Rails.application.config.assets.precompile += %w[.svg .eot .woff .ttf]
Rails.application.config.assets.precompile += %w[cookie.js]
```
assistant