The geography is actually pretty consistent.

The games are far enough apart from each other, temporally, and there are enough gods in the world with the power to reshape lands, that something like a forest moving a few miles in a few hundred/thousand years is not unreasonable, nor is a different volcano erupting and getting renamed the traditional nearby active volcano name ("Death Mountain").

Meanwhile, Death Mountain is almost always somewhere in the NE, and a desert in the SW.  Within the confines of the lore, there is a reasonable belief that the geography **is** consistent, and shifts we see are due to long timespans, natural movement of mortal civilization, or events that occur off-screen (usually all 3).

This is also part of suspension of disbelief: you can tell a story with nothing but words.  However, as a visual medium, video games can only show geography that they can SHOW.  And that depends on the technology.

You might as well argue that a day in OoT-Hyrule is actually only 3 minutes and 50 seconds long, because that's what the game shows us.  And in Breath of the Wild, it's 24 minutes long.  A clear inconsistency!!!  Alternatively, we can use our brains and suspension of disbelief to understand that we're just seeing a game-sized snapshot of "time" because it's a video game.  (And if you want in-game support for this, the Gossip Stones give time of day on a 24-hour clock.)

There's absolutely nothing dishonest about recognizing that the game requires us to suspend our disbelief to allow all of Skyloft to survive for centuries on a farm patch of about a dozen pumpkins, or that Link never uses a toilet.  And this doesn't imply that "A comes before B and C comes before A thus C -&gt; A -&gt; B is the order of events" is using a similar suspension of disbelief or that it's somehow invalid.

Can you elaborate on your viewpoint further?  What part of the geography throughout the series do you find irreconcilably inconsistent?  Why do you think that the story is up for "suspension of disbelief" handwaving, like the fact that Link never defecates is?  For example, should I not assume that Link actually collected all three Spiritual Stones to open the Door of Time in the true story, because that's clearly just a game mechanic designed to make you go through the 3 starter dungeons - following the formula of ALttP.  Should I assume that plot point only exists because I am suspending my disbelief, and in "reality", the Spiritual Stones aren't part of the story?

If you can argue this point, what's the purpose of discussing any lore in the series?  If you truly believe that every opinion should be valid, why would I bother discussing the lore when someone can just tell me "That plot point never happened because it's just a game mechanic" and, in your ideal world, I literally cannot prove them wrong to defend my own position, because there is no canon that says the plot point happened?

Is that really what you think is fun?  Or am I extrapolating your logic too far?