If you haen't already downloaded the Tourist zone of Cancun, here is a great project that really looks and performs great!
(MMLT) Loreto International, Mexico.
Hey dude your airport is amazing, I love it, but could you please update it?
Scenery looks amazing. Only issue i'm having is the aircraft models are sunk into the ground. Any clue why this would happen?
Thank you! Which aircraft models? Your own? Ai? Ivao/vatsim?
It looks amazing, Thanks for this free scenery!
Insane work, man. Thanks for this beautiful airport, as all the others.
maybe MMSP (SLP) is coming soon?
Thank you! Not sure if soon, but it is on the list for sure!
Thank you for the great work and contribution! I have been through this airport many times over the years. Are the jetways working in this update?
I am sorry that the terminal is missing in your simulator. Please feel free to read prior discussions on how this terminal is a default building, and if you load into the airport without the mod, it may still be missing.
Hello, the scenery has the terminal, as it is a default building included in msfs. There seems to be an issue with owning a previous version of mmun made by another developer.
hi, can you expand a bit on what you mean by freezing windows?
Airport is crashing MSFS SU5 with hotfix. As soon as I remove the mod the sim works fine. Once I add the mod the sim crashes every time. Something needs to be looked at.
Interesting, three questions, do you use developer mode? and second, do you use IVAO traffic? And third, Do you use the fbw a32nx?
causing CTD SU5 hotfix2. No add-ons installed.
have you cleared your rolling cache? this scenery uses nothing but default objects, and some custom textures, they have been repackaged with the newest SDK . We have never had a CTD in testing with only this addon. at which point does it CTD?
Some jetways are standing alone detached from the buildings.
I noticed that this bug happens with some other addon airport sceneries as well.
It's due to SU5.
Nice Work, have you plan to add MMOX ?
Very nice work. But, at Gate 38 Medium ALL of the baggage cars are CRASHED into all of the other baggage trailers.
Great scenery, however my install is missing the international terminal. None of your other sceneries showed this problem. I did have the other MMUN that is available on this site, but that was removed and my rolling cache deleted before I loaded. Any ideas would be great.
No idea, the curious thing is that this is one of the only buildings we didn't touch. You are the second person I see this happen to, The only thing that I can think of is an exclusion that is too close to the terminal, I'll double check.
Unfortunately, in my case the international terminal is still missing. I once again tried deleting my scenery cache. I will check back and see if another update is done and try again. I love the scenery, but having the missing terminal is a no go.
Is the terminal missing if you delete our package from the community folder? Just as a default airport?
Good catch. It does not show up. I am wondering what happened there.
Excellent work. Really liked the graphics.
Great Job! What Mexican airport is next?
- Apron materials were changed to represent resurfacing of various ramps/ taxiways and in some cases, the wear and tear of older ramps.
- Added stop markers for gates.
- Added static AI airliners. These are a not a part of this package, but rather this package points to the GUID of the sim object. The AI models and textures belong to AIG, and you must have the correct AI package installed on your computer if you want to see these.
- Removed the default Terminal 3 building completely. This was done to prevent the issues the sim is having with streaming this building. We are using FS base buildings still, but they are now scenery objects, as opposed to default-streamed MS buildings.
-Full Compatibility with SU5 after reports of disappearing buildings.
-This file is a **TEST** Build for some who have had Terminal 3 disappear.
-We updated some of the exclusion polygons that were close to the building.
- The building itself was not modified at all for this project.
