Everyone let’s speculate. What type of game would you like the unannounced game to be.
Ideally I want food to spoil and calories to matter as in no eating the same thing over and over and over and getting the same result. However I don’t want to starve to death that often. Again Valheim handles this part well.
I'd just like to see what they can do without the constraints of a fully voxel world.
 Your goal is to become an adult human with an M60 machine gun. There are no skill points, attributes, abilities, or perks. You must learn by doing, which everybody loves to do. Day 1: go.
<later in the forums> We really need some back story!! How did I become an RNA molecule? And how do the amoebas already have pseudopods when I can't even produce cytoplasm yet? They keep eating me even though I am perfectly silent and motionless!
Unreal can run a voxel game just as easily as Unity. I know they've said they have at least 2 games in the works. I assume one is some type of 7DTD2, that will probably still be voxel to some degree. Or other type of terrain deformation if they find something they like better. Of course, MM has mentioned making static terrain an option, so the next 7D could potentially have both voxel and static. I think they can make voxel better if they start from scratch and have more experienced devs. Let's be real, 7DTD has been rewritten a bunch due to old, bad code from devs that didn't really know what they were doing. But they can't really rewrite the whole game easily, so some of that junk is still here today. Hopefully a fresh start on a sequel will give better results.
I would bet if they start another IP, it will not be voxel related.
jd ogfowa shdhfof aleopcn dirowoo sskskgg hhs hheeeg!
Add some odd humor and it could be like Army of Darkness.
+10 obscure reference points.
3 Balls To Try: The Survival Horror Zombie Crafting Horde Arcade Pinball Game.
Read that, done that and got that t-shirt.
Steampunk setting with Dying Light parkour?
I'm hoping it has feral ziplines.
As an acronym that would be terribly hard to pronounce.
Honey Pop, Zombie Dating Simulator.
Personally I'd want it to be a zombie survival game where you start as a lone wandering zombie and have to acquire juicy brains to acquire more power, use other zombies as live cover and join in on some 7 day hordes, evading all the traps that get in your way.
actually, hell yeah!
hang on, is that a hint?
How about Ark 3? Beat Studio Wildcard to the punch. They have Vin Diesel onboard for Ark 2, so let's get zombie master Bruce Campbell and make some undead dinos!
There's actually Pandemic Express but that's purely a multiplayer game.
soooooo your new games are not exclusively multiplayer ?
which by extension means should be able to played offline?
