if something is required to create something else then that something is needed to wreck that something else
separated_thing is divided_thing. separating_mixture is physical_destruction_event. loading_weapon is putting_into_else. creating_artifact is creation_event. putting_onto_else is putting. separating_mixture is physical_creation_event. piece is creation. creating_from_raw_materials is creation. putting_into_else is putting. planting is putting_into_else.