Euclideon have previously described their technique as being a voxel rasterizer,[REF] but decided to use their own terminology such as "3D atoms" and "point cloud", saying that "that word [voxels] doesn't have the prestige in the games industry that it enjoys in medicine and the sciences" [REF].
In September 2012 Bruce Dell filed a patent describing the rendering algorithm said to be used in Euclideon's software.