In a 2014 interview, Chris Roberts highlighted the importance of player-driven content: "It's like a sandbox for everybody, and occasionally you'll sprinkle in little bits of scripted content to give a bit of character, but you're letting a lot of the players generate the intrigue and the drama."[REF]
In accordance with the 50 million dollar stretch goal of the game's crowdfunding campaign, developers partnered with linguists to create distinctive fictional languages for the three most prominent alien races, the Banu, the Vanduul and the Xi'An [REF].