The player wakes imprisoned in an old slave outpost and discovers that he has been used as a scapegoat, blamed for murdering a faction leader and disrupting the peace settlement.
With both faction lieutenants dead and the diamonds in hand, the player (whose malaria has increased to the point of near-fatal symptoms, and is hinted to be dying from it) meets the Jackal at a hut near the border (named the 'Heart of Darkness').