Camelot Software Planning spent between twelve and eighteen months developing Golden Sun, which is considered a long time for a handheld video game;[REF] the finished product was described as a testament to the positive results a long development cycle can bring to a game [REF].
Camelot originally planned to create a single title instead of a series, and in the extremely early stages of their project they had created a game design document for the one Golden Sun game to be on the Nintendo 64 console.