The game engine Decima was used to develop which game where the main character is a hunter and archer?
Decima (game engine) Decima is a proprietary game engine developed by Guerrilla Games, released on November 15, 2013. It houses tools and features for creating artificial intelligence, physics, logics and worlds within development as well as compatibility with 4K and HDR. It is best known for its use in "Killzone Shadow Fall", "Until Dawn", "" and "Horizon Zero Dawn", as well as the upcoming game "Death Stranding".
Euphoria (software) Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". Instead of using predefined animations, the characters' actions and reactions are synthesized in real-time; they are different every time, even when replaying the same scene. While it is common for current video games to use limp "ragdolls" for animations generated on the fly, Euphoria employs a more complex method to animate the entirety of physically bound objects within the game environment. The engine was to be used in an Indiana Jones game that has since been cancelled. According to its web site, Euphoria runs on the Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS and Android platforms and is compatible with all commercial physics engines.