What time of game is Aberrant which is also a type that Onyx Path Publishing produces?
Aberrant Aberrant is a role-playing game created by White Wolf Game Studio in 1999, set in 2008 in a world where super-powered humans started appearing one day in 1998. It is the middle setting in the greater Trinity Universe timeline, chronologically situated about 90 years after "Adventure!", White Wolf's Pulp era game, and over a century before the psionic escapades of "Trinity/Aeon". The game deals with how the players' meta-human characters (called "novas") fit into a mundane world when they most definitely are "not" mundane, as well as how the mundane populace react to the sudden emergence of novas. The original "Aberrant" product line was discontinued in 2002, though a d20 System version was released in 2004. Onyx Path Publishing has recently acquired the rights to the Trinity Universe and has announced its intention to release a new edition of "Aberrant".
Neverwinter Nights 2 Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari, Inc. It is the sequel to BioWare's "Neverwinter Nights", based on the "Dungeons & Dragons" pencil and paper fantasy role-playing game. "Neverwinter Nights 2" utilizes an adaptation of the "Dungeons & Dragons" 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the "Dungeons & Dragons" game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. "Neverwinter Nights 2" is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to "Neverwinter Nights" and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.