func (r *Render) Validate() {
	// add trailing slash if the user has forgotten..
	if !strings.HasSuffix(r.TemplatesDir, "/") {
		r.TemplatesDir = r.TemplatesDir + "/"
	}

	// check for templates dir
	if ok, _ := exists(r.TemplatesDir); !ok {
		panic(r.TemplatesDir + " directory for rendering templates does not exist.\n Configure this by setting htmlRender.TemplatesDir = \"your-tpl-dir/\"")
	}

	// check for layout file
	layoutFile := r.TemplatesDir + r.Layout + r.Ext
	if ok, _ := exists(layoutFile); !ok {
		panic(layoutFile + " layout file does not exist")
	}
}
func (r *Render) Validate() {
	// add trailing slash if the user has forgotten..
	if !strings.HasSuffix(r.TemplatesDir, "/") {
		r.TemplatesDir = r.TemplatesDir + "/"
	}

	// check for templates dir
	if ok, _ := exists(r.TemplatesDir); !ok {
		panic(r.TemplatesDir + " directory for rendering templates does not exist.\n Configure this by setting htmlRender.TemplatesDir = \"your-tpl-dir/\"")
	}

	// check for layout file
	layoutFile := r.TemplatesDir + r.Layout + r.Ext
	if ok, _ := exists(layoutFile); !ok {
		panic(layoutFile + " layout file does not exist")
	}
}
func ( r * Render ) Validate ( ) { // add trailing slash if the user has forgotten.. if ! strings . HasSuffix ( r . TemplatesDir , " " ) { r . TemplatesDir = r . TemplatesDir + " " } // check for templates dir if ok , _ := exists ( r . TemplatesDir ) ; ! ok { panic ( r . TemplatesDir + " \n \" \" " ) } // check for layout file layoutFile := r . TemplatesDir + r . Layout + r . Ext if ok , _ := exists ( layoutFile ) ; ! ok { panic ( layoutFile + " " ) } }
// Validate checks if the directory and the layout files exist as expected
// and configured
Validate checks if the directory and the layout files exist as expected and configured