def tile(self, zoom, row, col):
tile = self.tile_pyramid.tile(zoom, row, col)<EOL>return BufferedTile(tile, pixelbuffer=self.pixelbuffer)<EOL>
Return ``BufferedTile`` object of this ``BufferedTilePyramid``.

Parameters
----------
zoom : integer
    zoom level
row : integer
    tile matrix row
col : integer
    tile matrix column

Returns
-------
buffered tile : ``BufferedTile``