def MoveWindow(self, x: int, y: int, width: int, height: int, repaint: bool = True) -> bool:
handle = self.NativeWindowHandle<EOL>if handle:<EOL><INDENT>return MoveWindow(handle, x, y, width, height, int(repaint))<EOL><DEDENT>return False<EOL>
Call native MoveWindow if control has a valid native handle.
x: int.
y: int.
width: int.
height: int.
repaint: bool.
Return bool, True if succeed otherwise False.