def Click(self, x: int = None, y: int = None, ratioX: float = <NUM_LIT:0.5>, ratioY: float = <NUM_LIT:0.5>, simulateMove: bool = True, waitTime: float = OPERATION_WAIT_TIME) -> None:
point = self.MoveCursorToInnerPos(x, y, ratioX, ratioY, simulateMove)<EOL>if point:<EOL><INDENT>Click(point[<NUM_LIT:0>], point[<NUM_LIT:1>], waitTime)<EOL><DEDENT>
x: int, if < 0, click self.BoundingRectangle.right + x, if not None, ignore ratioX.
y: int, if < 0, click self.BoundingRectangle.bottom + y, if not None, ignore ratioY.
ratioX: float.
ratioY: float.
simulateMove: bool, if True, first move cursor to control smoothly.
waitTime: float.

Click(), Click(ratioX=0.5, ratioY=0.5): click center.
Click(10, 10): click left+10, top+10.
Click(-10, -10): click right-10, bottom-10.