@state.setter<EOL><INDENT>def state(self, state):<DEDENT>
assert self.name == state.name,'<STR_LIT>'.format(state.name, self.name)<EOL>self.position = state.position<EOL>self.quaternion = state.quaternion<EOL>self.linear_velocity = state.linear_velocity<EOL>self.angular_velocity = state.angular_velocity<EOL>
Set the state of this body.

        Parameters
        ----------
        state : BodyState tuple
            The desired state of the body.