def RightReleaseMouse(waitTime: float = OPERATION_WAIT_TIME) -> None:
x, y = GetCursorPos()<EOL>screenWidth, screenHeight = GetScreenSize()<EOL>mouse_event(MouseEventFlag.RightUp | MouseEventFlag.Absolute, x * <NUM_LIT> // screenWidth, y * <NUM_LIT> // screenHeight, <NUM_LIT:0>, <NUM_LIT:0>)<EOL>time.sleep(waitTime)<EOL>
Release right mouse.
waitTime: float.