def make_wedged_bezier2(bezier2, width, w1=<NUM_LIT:1.>, wm=<NUM_LIT:0.5>, w2=<NUM_LIT:0.>):
<EOL>c1x, c1y = bezier2[<NUM_LIT:0>]<EOL>cmx, cmy = bezier2[<NUM_LIT:1>]<EOL>c3x, c3y = bezier2[<NUM_LIT:2>]<EOL>cos_t1, sin_t1 = get_cos_sin(c1x, c1y, cmx, cmy)<EOL>cos_t2, sin_t2 = get_cos_sin(cmx, cmy, c3x, c3y)<EOL>c1x_left, c1y_left, c1x_right, c1y_right =get_normal_points(c1x, c1y, cos_t1, sin_t1, width*w1)<EOL>c3x_left, c3y_left, c3x_right, c3y_right =get_normal_points(c3x, c3y, cos_t2, sin_t2, width*w2)<EOL>c12x, c12y = (c1x+cmx)*<NUM_LIT>, (c1y+cmy)*<NUM_LIT><EOL>c23x, c23y = (cmx+c3x)*<NUM_LIT>, (cmy+c3y)*<NUM_LIT> <EOL>c123x, c123y = (c12x+c23x)*<NUM_LIT>, (c12y+c23y)*<NUM_LIT><EOL>cos_t123, sin_t123 = get_cos_sin(c12x, c12y, c23x, c23y)<EOL>c123x_left, c123y_left, c123x_right, c123y_right =get_normal_points(c123x, c123y, cos_t123, sin_t123, width*wm)<EOL>path_left = find_control_points(c1x_left, c1y_left,<EOL>c123x_left, c123y_left,<EOL>c3x_left, c3y_left)<EOL>path_right = find_control_points(c1x_right, c1y_right,<EOL>c123x_right, c123y_right,<EOL>c3x_right, c3y_right)<EOL>return path_left, path_right<EOL>
Being similar to get_parallels, returns
control points of two quadrativ bezier lines having a width roughly parralel to given
one separated by *width*.