void ff_float_init_arm_vfp(DSPContext* c, AVCodecContext *avctx)

{

    c->vector_fmul = vector_fmul_vfp;

    c->vector_fmul_reverse = vector_fmul_reverse_vfp;

#ifdef HAVE_ARMV6

    c->float_to_int16 = float_to_int16_vfp;

#endif

}
