unning the above now prints a value of 1389.8634 - even though we’re using the exact same seed!
This is unfortunate as it means we cannot reproduce the results we achieved on GPU, also on CPU.
Nevertheless, it should be expected since the GPU uses a different random number generator than the CPU.
To circumvent this problem, we created a randn_tensor function, which can create random noise
on the CPU and then move the tensor to GPU if necessary.