
RePaint outperforms state-of-the-art Autoregressive, and GAN approaches for at least five out of six mask distributions. The original codebase can be found at andreas128/RePaint. Make sure to check out the Schedulers guide to learn how to explore the tradeoff between scheduler speed and quality, and see the reuse components across pipelines section to learn how to efficiently load the same components into multiple pipelines.  RePaintPipeline  