encoder_hidden_states input. Output of last layer of model.




UNet2DConditionModel
	

class diffusers.UNet2DConditionModel

<
source
>
(
sample_size: typing.Optional[int] = None
in_channels: int = 4
out_channels: int = 4
center_input_sample: bool = False
flip_sin_to_cos: bool = True
freq_shift: int = 0
down_block_types: typing.Tuple[str] = ('CrossAttnDownBlock2D', 'CrossAttnDownBlock2D', 'CrossAttnDownBlock2D', 'DownBlock2D')
mid_block_type: 