Overview
	
A pipeline is an end-to-end class that provides a quick and easy way to use a diffusion system for inference by bundling independently trained models and schedulers together. Certain combinations of models and schedulers define specific pipeline types, like StableDiffusionPipeline or StableDiffusionControlNetPipeline, with specific capabilities. All pipeline types inherit from the base DiffusionPipeline class; pass it any checkpoint,