Android Game Dev: Draw menus with SurfaceView?
<p>I want to create a menu and level select screen for my Android game but I'm not sure how to go about doing so. I already have the game portion of my game which renders to a SurfaceView object so I was wondering should I also have the menus render to a SurfaceView? If so should it be rendering to the SAME surface view or should the game and each menu screen have their own?</p>

<p>Basically I want it set up like so in terms of the activity flow:</p>

<pre><code>Main Menu &gt; Level Select &gt; Game
</code></pre>

<p>I currently have the level select set up as a regular Android UI .xml layout but since I scale the rendered image to fit whatever screen it's playing on I can't do that unless it's drawing to a SurfaceView.</p>

<p>Any help or advice is appreciated! :-)</p>
