Make SoundManager 2 play next song
<p>I read in the documentation that this is the line of code I would need in order to do this. </p>

<pre><code>soundManager.play('aDrumSound',{
  multiShotEvents: true, // allow onfinish() to fire for each "shot" (default: only fire onfinish() for last shot.)
  onfinish:function() {
    soundManager.play('aCymbalSound');
  }
});
</code></pre>

<p>Problem is my soundmanager is playing search results that are uniquely generated for each search results.  For example I'll have a list of 20 songs.  So what parameters would I have to put instead of 'aDrumSound' and 'aCymbolSound'.  Furthermore do I add that line of code in my script within the header?</p>
