rotate square with rotateAnimation
<p>I have a LinearLayout with an ImageView with a square image in the center which I need to apply rotation.  Bordering the ImageView on each of its 4 sides is a frame constructed from 4 other views.  If I rotate the ImageView 45degrees, does the ImageView get clipped by the other views?  How does rotateAnimation respect the boundaries of the ImageView?</p>
