How to offset bitmap, drawn on a canvas?
<p>Here's my code that draws a BitmapMesh, as well as a circle on canvas.</p>

<pre><code>canvas.drawBitmapMesh(GirlBitmap, WIDTH, HEIGHT, matrixVertsMoved, 0,  null, 0, null); // need to offset this by "addOffset"

canvas.drawCircle(pointX+addOffset, pointY, bubbleSize, p3);
</code></pre>

<p>Both of which have to be offset by x by <strong>addOffset</strong>. It wors fine with the circle, but I can't figure out how to make the bitmap offset?</p>

<p>Any ideas? Maybe I should draw it on a separate canvas and then draw it on the old one, with an offset?</p>

<p>Thanks!</p>
