How to get View from X/Y coordinates
<p>Is there a method that will take an absolute (X, Y) screen coordinate and return the View it corresponds to?  Basically, "if the user touched here, which View would receive the event?"</p>

<p>I'm writing a game that involves a gesture that allows the player to draw a path through many different widgets, affecting them as they go.  However, the MotionEvents only report the initial View that was touched, along with X/Y coordinates of where the pointer is now.  I'd like an easy way to retrieve the View they're currently hovering over, without having to loop through all Views to manually check their bounding box against the coordinates.</p>
