Bingo game Java server architecture
<p>I am planning to develop a multi-player turn based web bingo card game using Flash for client UI and java based application for server. I need to decide whether I can use Sockets from Flash to communicate with Java or web service calls from the Flash Client. The requirement is that we need to send the random generated bingo card data to the browser based players from server and also need to store players data to the database.</p>

<p>Please suggest which architecture will be better like using Sockets or Web services invocation</p>

<p>Thanks</p>
