Why does my image get automatically re-scaled?
<p>I had to start making a jigsaw/image puzzle today in class, which went fine, except for the fact that my image kept/keeps re-scaling by itself.  </p>

<p>The image itself is 300*300, but when running the code it becomes 192*192, even though I use the image's own size to declare the size.</p>

<p>The code consists of:  </p>

<pre><code>public partial class Form1 : Form
{
    private Bitmap Bmp;
    private Point BmpLoc;

    int x = 0, y = 0;

    public Form1()
    {
        InitializeComponent();
        this.Paint += new System.Windows.Forms.PaintEventHandler(Form1_Paint);
    }

    private void showButton_Click(object sender, EventArgs e)
    {
        Bmp = new Bitmap("C:\\Users\\Admin\\Desktop\\img.png");
        BmpLoc = new Point(0, 0);
        Rectangle R = new Rectangle(BmpLoc, Bmp.Size);
        int noot = Bmp.Size.Height;
        label3.Text = noot.ToString();

        this.Invalidate(R);
    }
    private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
    {
        if (Bmp != null)
        {
            e.Graphics.DrawImage(Bmp, BmpLoc);
        }
    }
</code></pre>

<p>As you can see, it takes the Bitmap Size for the rectangle's size, so shouldn't it just show 300*300?</p>

<p>Thank you in advance for answering</p>
