open gl es 2.0/computer graphics relevant literature
<p>I need to manipulate 3d objects on screen - a box with a few fancy additions. The virtual camera must be rotated according to accelerometer's rotation values.</p>

<p>The problem is there're not much of examples on the official site and all they're more es2 api-oriented and most of the courses I found on the web are about openGL itself - not about creating objects, transormations. Could you advice me any resources on up-to-date computer graphics and, probably, stereometry that accompanies such operations.</p>

<p>Thanks.</p>

<p>p.s. Do you think using additional software like 3d max might help to build models ?</p>
