Which Path should i take when making a 2D iPhone game?
<p>I have been looking into Open GL ES, Quartz 2D, a framework called cocos2D and I am not sure what would be the best direction to move forward in when making a 2D game. I am planning on making a pretty simple not to intense game and I am new to game development but not to iphone development. </p>

<p>Which would be the easiest to learn? Which one would give the best performance ?</p>

<p>Thanks</p>
