<mujocoinclude>
    <compiler angle="radian" inertiafromgeom="auto" inertiagrouprange="4 5"/>
    <asset>
        <texture name="T_boxmetal" type="cube" file="../textures/metal1.png"/>
        <texture name="T_boxwood" type="cube" file="../textures/wood1.png"/>
      <material name="box_col" rgba="0.3 0.3 1.0 0.5" shininess="0" specular="0"/>
      <material name="box_red" rgba=".8 0 0 1" shininess="1" reflectance=".7" specular=".5"/>
      <material name="box_blue" rgba="0 0 .8 1" shininess="1" reflectance=".7" specular=".5"/>
      <material name="box_metal" rgba=".35 .35 .35 1" texture="T_boxmetal" shininess="1" reflectance=".7" specular=".5"/>
      <material name="box_wood" texture="T_boxwood" shininess="1" reflectance=".7" specular=".5"/>
    </asset>
    <default>
      <default class="box_base">
          <joint armature="0.001" damping="2" limited="true"/>
          <geom conaffinity="0" contype="0" group="1" type="mesh"/>
          <default class="box_viz">
              <geom condim="4" type="mesh"/>
          </default>
          <default class="box_col">
              <geom conaffinity="1" condim="3" contype="0" group="4" material="box_col" solimp="0.99 0.99 0.01" solref="0.01 1"/>
          </default>
          <default class="top_col">
              <geom conaffinity="1" condim="4" contype="1" group="4" material="box_col" solimp="0.99 0.99 0.01" solref="0.01 1"/>
          </default>
      </default>
    </default>

    <asset>
        <mesh file="..\objects\meshes\bin\bin.stl" name="bin"/>
        <mesh file="..\objects\meshes\box\boxtop.stl" name="boxtop"/>
        <mesh file="..\objects\meshes\box\boxhandle.stl" name="boxhandle"/>
    </asset>

</mujocoinclude>
