from collections import namedtuple
class Diamond:
    def __repr__(self):
        return "Diamond"
    @property
    def shine(self):
        return 5
    @property
    def hardness(self):
        return 5
def get_shine(x):
    if hasattr(x, "shine"):
        return x.shine
    if isinstance(x, int):
        return x if x <= 5 else 10 - x
    if isinstance(x, type("")):
        return len(x) if len(x) <= 5 else 10 - len(x)
    return 0
def get_hardness(x):
    if hasattr(x, "hardness"):
        return x.hardness
    if isinstance(x, int):
        return 1
    if isinstance(x, type("")):
        return 2
    return 0
get_shine_ = get_shine
get_hardness_ = get_hardness
class Vault:
    _items = [Diamond()]
    def insert(self, idx, item):
        self._items.insert(idx, item)
    def append(self, item):
        self._items.append(item)
    def pop(self, idx=-1):
        return self._items.pop(idx)
    def __repr__(self):
        return "Vault contents: " + str(self._items)
    def max_shine(self):
        return max((get_shine(x) for x in self._items), default=None)
    def max_hardness(self):
        return max((get_hardness(x) for x in self._items), default=None)
vault = Vault()
def protector_ai():
    global print, get_shine, get_hardness, str, vault
    # class PureLight:
    #     def __repr__(self):
    #         return "Light"
    #
    #     @property
    #     def shine(self):
    #         return 8
    #
    #     @property
    #     def hardness(self):
    #         return 4
    #
    #
    # for i in range(10):vault.append(PureLight())
    #
    #
    #
   ...
    def nope():
        raise Exception("Nope!")
    nope()
    vault.max_hardness = lambda: (1 + 4) if "Diamond" in repr(vault) else (2 + 1)
    try:
        # I love Diamonds! And 5 shine things, and 5 hardness things!
       ...
    except Exception:
       ...
def robber():
    global print, get_shine, get_hardness, str, vault
    try:
        for i in range(10):
            if vault.max_shine() == 5:
                obj = vault.pop(0)
    except Exception:
       ...
    if vault.pop is not None:
        Plastic = namedtuple("CoatedReinforcedPlastic", ["shine", "hardness"])
        plastic = Plastic(shine=((1 + (2)) + (1 + 1)), hardness=(((2) + (1 + 2))))
        for i in range(10):vault.append(plastic)
    obj = vault.pop()
    if vault.max_hardness() == 5 and not obj == "$5":
        vault.pop()
    orig_get_shine = get_shine
    get_shine = lambda x: 4
    if ('D' + 'iamond') in str(vault.pop()):
        class Glass:
            def __repr__(self):
                return "HardGlass"
            @property
            def shine(self):
                return 4
            @property
            def hardness(self):
                return 1
        vault.append(Glass())
try:
    protector_ai()
except Exception:
   ...
try:
    robber()
except Exception:
   ...
print(vault.max_shine())
print(vault.max_hardness())
print(vault)
# Stdout Output:
# omit
# omit
# Vault contents: [ omit
