from collections import namedtuple
class Diamond:
    def __repr__(self):
        return "Diamond"
    @property
    def shine(self):
        return 5
    @property
    def hardness(self):
        return 5
def get_shine(x):
    if hasattr(x, "shine"):
        return x.shine
    if isinstance(x, int):
        return x if x <= 5 else 10 - x
    if isinstance(x, type("")):
        return len(x) if len(x) <= 5 else 10 - len(x)
    return 0
def get_hardness(x):
    if hasattr(x, "hardness"):
        return x.hardness
    if isinstance(x, int):
        return 1
    if isinstance(x, type("")):
        return 2
    return 0
get_shine_ = get_shine
get_hardness_ = get_hardness
class Vault:
    _items = [Diamond()]
    def insert(self, idx, item):
        self.append(item)
    def append(self, item):
        self._items.append(item)
    def pop(self, idx=-1):
        return self._items.pop()
    def __repr__(self):
        return "Vault contents: " + str(self._items)
    def max_shine(self):
        return max((get_shine(x) for x in self._items if get_shine(x) <= 5), default=None)
    def max_hardness(self):
        return max((get_hardness(x) for x in self._items if get_shine(x) <= 5), default=None)
vault = Vault()
def protector_ai():
    global print, get_shine, get_hardness, str, vault
    vault._items.append(8)
    try:
        if vault.max_hardness()!= 5:
            try:
                class Glass:
                    def __repr__(self):
                        return "Glass"
                    @property
                    def shine(self):
                        return 4
                    @property
                    def hardness(self):
                        return 1
                vault.insert(0, Glass())
            except Exception:
               ...
    except Exception:
       ...
    vault.append = None
def robber():
    global print, get_shine, get_hardness, str, vault
    vault.append = lambda item: vault._items.insert(0, item)
    if 'Diamond' in str(vault.pop()):
        if vault.max_hardness() == 5:
            try:
                try:
                    if 'Diamond' in str(vault.pop()):
                        # # Desc: pop item if Diamond repr and shine
                        # for i, item in enumerate(vault._items):
                        #     if repr(item) == "Diamond" and get_shine(item) == ((3 + 2)):
                        #         vault._items[i] = "Diamond"
                        #
                       ...
                except Exception:
                   ...
            except Exception:
               ...
    if vault.max_shine()!= ((2 + 3)):
        for i in range(10):
            if vault.max_shine() == ((1 + 1) + (1 + (1 + 1))):
                obj = vault.pop()
try:
    protector_ai()
except Exception:
   ...
try:
    robber()
except Exception:
   ...
print(vault.max_shine())
print(vault.max_hardness())
print(vault)
# Stdout Output:
# omit
# omit
# Vault contents: [ omit
