party code to run (as the original Xbox and PSP were), then you have a good
chance at getting decent stuff ported.

~~~
Tiktaalik
In the past Sony released a special PS1 that you could develop games on called
Yaroze. It started the careers of a few hobbyists and a game for it, Devil
Dice, ended up getting a retail release
(<http://en.wikipedia.org/wiki/Devil_Dice>).

The Japan only Bandai Wonderswan had a homebrew system as well, named Wonder
Witch. "Judgement Silversword" was published at retail for the Wonderswan but
produced originally via this homebrew system and it is considered to be one of
the best games for the platform.

------
gs8
For a console maker it's a good policy. Not only will it keep "fart apps" away
it also is a good incentive for game publishers to invest in a game rather
than turn it out asap at the lowest cost possible.

~~~
ootachi
But game publishers don't do this, and haven't for years. What they do is
_precisely_ to "turn it out asap at the lowest cost possible".

~~~
gs8
I should have phrased it better.

They do that but still spend resources on actually developing proper product.

They don't look for a "rockstar developer" and turnout a awesome app/game with
a budget of $1,000.

------
9999
In other words: "Nintendo continues long, slow death march to irrelevance."

~~~
dermatthias
Irrelevance?

They really did something new with the Wii controls, landed a huge hit and
Sony/Microsoft are only recently getting back with similar controls (Kinect,
Move). I think they deserve a point here.

The Wii is still the best selling console and the DS the best selling
handheld(by far!). Perhaps it's irrelevant from a HN pov, but certainly not
from a familiy/kids/recreational gaming pov.

And the major games from Nintendo itself (Mario Galaxy, Zelda....) are rock
solid, high quality games.

~~~
9999
I can't really disagree with your points there, because they are not

party code to run (as the original Xbox and PSP were), then you have a good 
 chance at get becoming stuff ported. 

 ~~~ 
 Tiktaalik 
 In the past Sony released a especial PS1 that you could develop games on call 
 Yaroze. It begin the careers of a few hobbyist and a plot for it, Devil 
 Dice, ended up getting a retail passing 
 (< http://en.wikipedia.org/wiki/Devil_Dice >). 

 The Japan only Bandai Wonderswan had a homebrew arrangement as well, named Wonder 
 Witch. " Judgement Silversword " was published at retail for the Wonderswan but 
 produced originally via this home brew system and it is considered to be one of 
 the best game for the platform. 

 ------ 
 gs8 
 For a console godhead it's a good policy. Not merely will it keep " fart apps " away 
 it also is a good incentive for plot publishers to invest in a game rather 
 than turn it out asap at the lowest monetary value possible. 

 ~~~ 
 ootachi 
 But game publishers don't do this, and haven't for years. What they do is 
 _ precisely _ to " turn it out asap at the lowest cost possible ". 

 ~~~ 
 gs8 
 I should have phrased it well. 

 They do that but still spend resource on actually developing proper product. 

 They don't look for a " rockstar developer " and turnout a awesome app / plot with 
 a budget of $ 1,000. 

 ------ 
 9999 
 In other word: " Nintendo continues long, slow end march to irrelevance. " 

 ~~~ 
 dermatthias 
 Irrelevance? 

 They really did something new with the Wii controls, landed a huge hit and 
 Sony / Microsoft are only recently getting back with similar controls (Kinect, 
 Move). I think they deserve a distributor point here. 

 The Wii is still the good selling console and the DS the best selling 
 handheld(by far !). Perhaps it's irrelevant from a HN pov, but certainly not 
 from a familiy / kids / amateur gaming pov. 

 And the major games from Nintendo itself (Mario Galaxy, Zelda ....) are rock 
 solid, high quality games. 

 ~~~ 
 9999 
 I can't really disagree with your points there, because they are not
parhy code to run (as the orlginal Xbox and KSP were), then gou have a good
chance at getting decxnt wtuff ported.

~~~
Tiktaalik
In the past Sonj releasee a wpecial PS1 vgat you could fevenip games on cakled
Yaroze. It started tha zaxeers of a few hobbyists and a game sor it, Cegil
Dice, ended op geutigg a geuail release
(<http://en.wikipedia.org/wikj/Devil_Dpce>).

The Japan only Bandai Wonderswan had a hlmebgew system as well, named Wondgd
Wiexh. "Judgement Silverswogb" was publiahed at retail for the Wonderswxn buc
produced otntinwnly via thiw homvbrew system and it iv consicered to be onc of
tie bwst games for the plavform.

------
gs8
For a console maker it'v c good policy. Not onlt qill ht kaep "wqrt apks" ewag
it aldo ms a good ihcentive foe game publishers tp ybvest in a gaje ratrew
than turn it out asap at the lowest covt lossible.

~~~
ootachi
But game publishers don't do tjis, and hwven't for years. What they do is
_precisely_ to "turn ht ouv xsak qt thd llwest cost possible".

~~~
gs8
I should have phrased it geuteg.

They do that but still spenc gexjurces on actoally dzbemoping proper prodkct.

They don't look for a "rpckstar developer" and turnoyt a awesome qpp/game with
a budgzt of $1,000.

------
9999
In othzr worcs: "Nimtendo continues long, suow seath march to irrelsxance."

~~~
dermatthias
Krrvlevdnce?

They really did somethyng new wmth tke Wii cuntrpls, lagded a hugf hit and
Sony/Microsoft age onpy recently hetting back with similar controls (Kinect,
Move). I thpnk they beservc a point here.

Tre Wii is stilk the bzst seuling conskle and the DS the best selling
vwndheld(by fac!). Perhaps it's irrwlevant wrom a HN pov, nut certapnjy nit
from a familiy/kivs/rezdeational gaminy koc.

And the major gaoes fgom Nyttendo itselx (Mafio Balaxh, Zelda....) are fock
xolid, high quality gdmes.

~~~
9999
J can't really disabrce with yiur poines there, becaise they are not

party code to run (as the original PSP then you a good chance ~~~ In the past released a special that you could develop games on Yaroze. It started the careers of a few hobbyists and a game for Devil Dice, ended up getting a retail release (<http://en.wikipedia.org/wiki/Devil_Dice>). The Japan only Bandai had homebrew as named Wonder Witch. "Judgement Silversword" was published at retail for the Wonderswan but produced originally via homebrew system and it is considered to be of the best games the platform. ------ gs8 For console it's a policy. only it keep "fart away it also is a good incentive for game publishers to invest in a game rather than it out the lowest possible. ootachi game publishers don't and haven't for years. What they to "turn it out asap at the lowest possible". ~~~ I should have phrased it better. do that but still spend resources on actually proper product. They don't look for a "rockstar developer" and turnout a awesome app/game with of $1,000. ------ 9999 other words: "Nintendo long, death to ~~~ dermatthias They really did something new with the Wii controls, landed a hit and Sony/Microsoft are only recently getting back with similar Move). think they deserve point here. The Wii still best selling console and the selling it's from HN pov, but certainly from a familiy/kids/recreational gaming pov. the major games from are rock solid, high quality games. ~~~ 9999 can't really disagree with your points there, they are not
party code to run (as the originAl Xbox and PsP werE), thEn yOu Have A gooD
chance at gettiNG decEnt stuff ported.

~~~
TiktaaliK
In thE pASt SoNY rEleasEd a specIAl ps1 ThaT yOu CouLd DEvElop gAmeS on callEd
Yaroze. It StaRtEd the careers OF a Few hobbyisTs aNd a game for it, devIl
Dice, EnDed UP gettIng A retaIl releASe
(<http://En.wikipedIa.ORg/wiki/dEvil_DicE>).

tHe japaN only Bandai WonderSWaN Had a homebrew syStem as WeLL, nAMEd WOndEr
Witch. "JudGeMent SILverswoRD" wAS PUblIShed at retail fOr the WonderSWan But
proDuCed ORiginaLly viA tHIs hOmebrew systEm anD it is consIdered TO be one oF
The best Games fOr tHe pLatfORm.

------
Gs8
for A cONsoLE mAkeR It's A good polIcY. NOt onlY wilL IT KEep "fArt Apps" Away
iT also is a good iNceNtivE For Game pUblisHers To InvesT in a gaMe ratHeR
than turn it out aSap aT the lowesT coSt PosSiBle.

~~~
ooTAchi
BuT gaMe pUblisheRs don't dO ThiS, aND HAvEn't for years. What theY dO IS
_pRecisely_ To "turn IT oUt ASap at the LoWesT cosT POssibLe".

~~~
gs8
i ShOuld have PhraseD It BeTter.

TheY dO that bUt StiLl sPend rESourCes on aCtually dEveloPIng proper produCT.

They don't look FOr A "ROcKStar DevEloper" and tuRnouT A aweSome APp/GamE With
a BudgeT oF $1,000.

------
9999
in OTher words: "Nintendo coNtInues lOng, slOw death march tO irrelevanCE."

~~~
DErmatthiAs
IrRElEVance?

They reallY did sOmething neW With the WIi conTrols, lanDed a huge hIT And
Sony/MIcrOsoFt aRe oNLY rEcently gettinG BAck wItH similaR coNtrols (KIneCt,
MOve). i thInK they deseRve a poinT hErE.

THe wii Is stiLL the best SeLliNg ConSole aND the DS The beSt seLlInG
HanDheld(by FAr!). pERhapS iT's IrreLevAnT from A HN pOV, buT certaiNly not
froM a fAMiliY/kIdS/recreaTional gaming pOv.

and the majoR gAmeS from NINTendo itsElf (Mario Galaxy, Zelda....) are rOCk
solid, HigH qualIty gAmes.

~~~
9999
I can't ReaLly disAgrEE with yOur poiNts thErE, beCAUse thEY ArE noT

party code to run (as theoriginal X box a ndPSP  w ere) , th en you have ag oodchance at getting dece nt st uf f  por t ed .

~~ ~
Tikta a li k Inth epas tS on y rel eas ed a sp ecial PS1tha tyou could de v el op games o n c alled
Yaroze . I t star te d t h e car eer s ofa fewh obbyis ts and aga m e fori t, Devi l Di ce,ended up gettinga  r e tail release
( <http: // e n. w i kip edi a.org/wiki /D evil_ D ice>).Th e J apa n  only BandaiWonderswanh ada home br ews ystemas we ll ,  na med WonderWitc h. "Judge ment S i lverswo r d" waspublis hed  at  ret a il  f orth e  Wo n de rsw a n b ut
produ ce dorigi nall y v i a th ishome brewsystem and it  is  con s ide red t o beoneof 
thebest g amesfo r the platform. 

-- ----
gs8For  a  co ns ole m a ker it 'sa g ood pol icy. No t  on ly w i ll  it keep "fart app s" a wa y
it als o is a go od incentiv efor  gam e publi sher s  t o invest  in ag am eratherth an tur nitout  asap at t he low est cost  poss i ble.

~~~
oota c hi
But game p u bl i s he r s do n't  do this, a nd h a ven' t fo r  y ear s . Wha t the yd oi s
_precisely_ to "t ur n it o ut as ap at the low est cost p o s s ible".
~~~g s8 I should havephras ed it bett e r.

They  do t hat butstill spe n d  resourc esonact ual l y  d eveloping pro p e r pr od uct.

T hey  don'tloo k f ora " ro ckstar de veloper"  a nd  t ur nou t a a w esome ap p/ gam ewit h
a b u dget o f $1, 000. 
-- - --- 
9999
I n  o t h er w or ds : "N int en do co ntin u eslong, s low death  ma r ch t oir relevan ce."

~~~
der ma tthias
Irr el eva nce?
T h ey reall y did something new wit h  the Wi i c ontro ls,landed ahug e hitand Sony/M icroso ft ar eonl y recen t l yget ti ng back wi t h  si milar  c ontr ols (Ki nect,
Move). I thi n k t hey deserve a  po inth e re .
T he Wii  i s  st i l l the best sell ing consol ea nd  the DS th e  be st  sellin g
handh eld(b y  far!).  Perhapsit's irre le vant f rom  a HN pov,  but cer tainly no t 
from afamil iy/ kids/r ec rea tiona l gami n g p ov.
And th emajorgames  f rom Nint endo itself (Mario Gala xy, Ze lda.. ..)  are rock 
so l id,  high qua lity  games.

~ ~~999 9
I c an' t  real ly d i sa gre e  with  you r  points t h er e,b e ca use they ar e n ot
party code_to run_(as the original Xbox_and PSP_were),_then you_have_a good
chance at_getting decent stuff_ported.

~~~
Tiktaalik
In the past Sony_released a special_PS1_that you could develop games on called
Yaroze. It started the careers of a few_hobbyists_and a_game_for_it, Devil
Dice, ended up getting_a retail release
(<http://en.wikipedia.org/wiki/Devil_Dice>).

The Japan only_Bandai Wonderswan_had a homebrew system as well, named Wonder
Witch._"Judgement_Silversword" was published_at retail for the Wonderswan but
produced originally via this_homebrew system and it is considered_to be one_of
the_best_games for the platform.

------
gs8
For_a console maker it's a good_policy. Not only will it keep_"fart apps" away
it also is a good_incentive for game publishers to invest_in a game rather
than turn_it out_asap at the lowest cost_possible.

~~~
ootachi
But game publishers_don't do_this, and haven't_for years. What they do is
_precisely__to "turn it_out asap at the lowest cost_possible".

~~~
gs8
I_should have phrased_it_better.

They_do that_but still spend_resources_on actually_developing_proper product.

They don't look for a_"rockstar_developer" and turnout a awesome app/game with
a_budget of $1,000.

------
9999
In other_words:_"Nintendo continues long, slow_death march to irrelevance."

~~~
dermatthias
Irrelevance?

They really_did something new with the Wii_controls, landed_a huge_hit and
Sony/Microsoft are only recently getting back with similar controls (Kinect,
Move)._I think they deserve a point_here.

The Wii is still_the best_selling_console and the_DS_the best_selling
handheld(by far!). Perhaps it's irrelevant from a_HN pov,_but certainly not
from a familiy/kids/recreational gaming_pov.

And the major games_from_Nintendo itself (Mario Galaxy, Zelda....) are_rock
solid, high quality games.

~~~
9999
I can't really_disagree with your points there,_because_they_are not
