 power of the app store
and the actual usage medium.

iPad app prices are higher is a good example but then again this was written
pre-iPad.

------
PhuFighter
Bah. There are so many apps that I purchased that are complete junk, that,
IMO, paying a $0.99 for an app that I do use seems to even itself out. And
what about completely fraudulent apps (e.g. search for "blacklist" in the App
Store). How are they even getting in?

Given the huge amount of crap in the App store, the only real way of finding
things that are decent is to go to specialized aggregators. I go to
BoardGameGeek in order to find reviews of games. The detailed reviews there
mean more to me than the huge stinking pile of games in the App Store. There
needs to be a better way of sifting through the stuff in the App Store than
using the App Store Application itself.

~~~
drbarnard
Don't you see the problem there. The developers who build crap apps end up
being rewarded the same as those who build great apps. Essentially, you're
saying that you do pay $5 for a great app because you buy 5 and keep 1, but
the developer who built the app you like gets just $1. That sucks.

~~~
erichocean
That's the situation with "entertainment" content generally., e.g. all movies
at the theater cost the same.

And just like with movies, review sites, massive advertising to move units and
create awareness, and a general distrust of new things is where I'd expect the
App Store model to continue to go.

------
crazygringo
Also, I'd love to have a way to pay for apps _after_ I've been using them for
a while. For example, I would never have bought Instapaper in the first place
for $10, but now that I use it every day, I would be very happy to contribute
even $20.

It would be fascinating from a psychology standpoint to see what kinds of
results this might have.

~~~
gharbad
At a large scale, it approaches $0/user.

~~~
crazygringo
Citation?

For example, the business model of Evernote would
power of the app store 
 and the actual usage medium. 

 iPad app price are eminent is a good example but then again this was written 
 pre - iPad. 

 ------ 
 PhuFighter 
 Bah. There be so many apps that I purchased that are arrant debris, that, 
 IMO, paying a $ 0.99 for an app that I do use seems to even itself out. And 
 what about completely fraudulent apps (for example search for " blacklist " in the App 
 Store). How are they even getting in? 

 Given the huge amount of crap in the App storehouse, the only real way of finding 
 things that are becoming is to go to specialized aggregators. I go to 
 BoardGameGeek in club to find reviews of games. The detailed reviews there 
 entail more to me than the huge stinking pile of games in the App Store. There 
 needs to be a better way of sieve through the stuff in the App Store than 
 using the App Store Application itself. 

 ~~~ 
 drbarnard 
 Don't you see the problem there. The developers who build crap apps end up 
 being rewarded the same as those who build great apps. Essentially, you're 
 saying that you do pay $ 5 for a great app because you buy 5 and keep 1, but 
 the developer who build up the app you like gets barely $ 1. That sucks. 

 ~~~ 
 erichocean 
 That's the situation with " entertainment " content generally. , for example all movies 
 at the dramaturgy cost the same. 

 And just like with movie, review sites, massive advertising to move units and 
 create awareness, and a general distrust of new things is where I'd expect the 
 App Store model to stay to go. 

 ------ 
 crazygringo 
 besides, I'd sleep together to accept a way to pay for apps _ after _ I've been using them for 
 a while. For case, I would never have bought Instapaper in the first place 
 for $ 10, but nowadays that I use it every day, I would be very happy to contribute 
 even $ 20. 

 It would be bewitching from a psychology standpoint to examine what kinds of 
 consequence this might have. 

 ~~~ 
 gharbad 
 At a bombastic scale, it approach $ 0 / user. 

 ~~~ 
 crazygringo 
 Citation? 

 For exercise, the business model of Evernote would
 poaer of the app store
and uhe actual usage medium.

i'ad app prices xre higher is a good example byt thtu again this was wrigten
pre-iPwd.

------
PhuFigyter
Uah. There are so many apif thzb I pbrrhased that are complete bunk, that,
IMO, pdykny a $0.99 for an app that I do use seems eo even ihself out. And
wrat sfout bonpletely fraudulent apps (e.g. ssarch fmr "blacklist" on the App
Store). How are thfy egen getting in?

Givej the huge qmougr of crap in the App suoxe, the only real way of finding
things that are becent is ti to hm specializxd agggegators. I go to
BoardCameGeel in order to nind ceviwws of games. The detamled reviews there
mewn more tm je than the huge wtunkinc pine ow gaoes ii tge App Stkre. There
nseds to be q better way of sifuind through the atuff yn the App Store than
using the App Store Dppmication itself.

~~~
drbarnare
Don't you see the prohlem therq. The developers who build crap apps end up
being sewarvea tkc rqmf as those who build great apps. Essentially, yjh'rt
sajing that you do iay $5 for a great alp brsause you buy 5 and keel 1, but
the developeg who boilt tye app yot lile gets just $1. That sucks.

~~~
erixhocean
That's rhe situation with "entertainmznt" comtent generally., e.g. all movier
at fhe theater cost the rame.

And just likd wpth kovies, rtxiew sites, massivq advertiwing to movd unots anq
create awwreness, and a general didtrusj of naw things ls where I'd expect the
App Store model to contonge no go.

------
crazvgringp
Also, I'd love to have a way to pay for xpps _after_ I've bexn using thei for
a while. Xlr example, I would nqver havw boughg Instapaper in the firsn klace
for $10, vut now that I use it svery day, I wouod ve very happy tp cuntwihuve
eveg $20.

It would be faszinxying wrom a kfyghouogy standpoint to see wvat iinds of
results thos might hqve.

~~~
gharbwd
At a large xcale, it approached $0/usec.

~~~
crazyjringo
Vitwtion?

For example, the business jodel of Fvevnote would
power of the app store and the medium. app prices higher is a this written pre-iPad. ------ Bah. There are many apps that I purchased that complete junk, that, IMO, paying a $0.99 for an app that I do seems to even itself out. And what about completely fraudulent apps (e.g. search "blacklist" the Store). are they even getting in? Given the huge amount of crap in the App store, the real way of finding things that are decent to go to specialized I go to BoardGameGeek in to reviews of The reviews mean more to than the huge stinking pile of games in the App Store. There needs to be a better of sifting stuff in App than the App Store ~~~ drbarnard Don't you see the developers who build crap apps end up being the same those who build great apps. Essentially, saying that you do pay $5 for a app because you buy 5 and keep 1, but the developer who built the app gets just $1. That ~~~ erichocean That's situation "entertainment" generally., all movies the theater cost the same. And just like with movies, review massive advertising to move units and create awareness, and a of things is where expect the App Store to to go. ------ crazygringo love have pay apps I've been using them a while. For example, I never have bought Instapaper $10, but now that I use it every I would be very happy to contribute $20. It would be fascinating from a psychology standpoint to see what of results have. ~~~ gharbad At a large scale, it $0/user. ~~~ crazygringo Citation? example, the business model of Evernote would
 power of the app store
and the aCtual usage MediuM.

iPAd aPp PricEs arE higher is a good EXampLe but then again this was wRitteN
pRE-iPaD.

------
phUFighTer
Bah. THErE ARe sO mAnY apPs THaT I purChaSed that Are completE juNk, That,
IMO, payinG A $0.99 fOr an app thaT I dO use seems to eVen Itself OuT. AnD
What aBouT compLetely FRaudulEnt apps (e.g. SeARch for "BLacklisT" IN tHe ApP
Store). How are they eVEn GEtting in?

Given tHe huge AmOUnT OF crAp iN the App stoRe, The onLY real waY Of FINDinG
Things that are Decent is to gO To sPecialIzEd aGGregatOrs. I gO tO
boaRdGameGeek iN ordEr to find rEviews OF games. THE detailEd reviEws TheRe
meAN mOrE to Me THan THe HugE StiNking pilE oF gAmes iN the aPP sTore. theRe
neEds to Be a better way oF siFtinG ThrOugh tHe stuFf in ThE App STore thAn
usiNg The App Store ApplIcatIon itself.

~~~
DrbArNarD
DOn't yoU See the ProBleM there. THe develOPerS wHO BUiLd crap apps end up
beiNg REWaRded the sAme as tHOsE wHO build grEaT apPs. EsSENtialLy, yoU'Re
Saying thAt you dO PaY $5 fOr a greaT aPp becaUsE yoU buY 5 and kEEp 1, buT
the deVeloper wHo buiLT the app you like GEts just $1. That suCKs.

~~~
ERIcHOceaN
ThAt's the situaTion WIth "eNterTAiNmeNT" contEnt geNeRAlLY., e.g. all movies
at the thEaTer cosT the sAme.

And just likE with movieS, REView siteS, masSIvE Advertising to mOve unIts and
creaTE awareneSs, and A general Distrust oF NEw things Is wHerE I'd ExpECT tHe
App Store modEL To coNtInue to gO.

------
crAzygrinGo
ALso, i'd lOve To Have a way tO pay for aPpS _aFtEr_ i've Been uSIng them fOr
A whIlE. FoR examPLe, I wouLd nevEr haVe BoUGht instapaPEr IN The fIrSt PlacE
foR $10, bUt now That i Use It every Day, I would Be vERy haPpY tO contriBute
even $20.

It wouLd Be fascinatInG frOm a psyCHOlogy staNdpoint to see what kinds of
REsults tHis Might Have.

~~~
Gharbad
At A laRge scaLe, iT ApproaChes $0/usEr.

~~~
craZyGriNGO
CitaTIOn?

for ExAmple, the buSINesS modeL oF EveRnote woUld
 power of the app store
an d the actu al us age  me di um.
iPa d app prices a r e hi gher is a good example  butth e n ag a in  this  was wr i tt e n 
pr e- iP ad. 
- -- ---
P huF ighterBah. There  ar eso many apps th at I purch ase d that are c omp lete j un k,t hat,IMO , pay ing a$ 0.99 f or an app  t h at I d o  use se e m sto e ven itself out. A n dw hat about comp letely  f r au d u len t a pps (e.g.se archf or "bla c kl i s t " i n  the App
Stor e). How are the y even  g ett i ng in? 

Giv en the  huge amoun t of  crap inthe Ap p  store, the onl y real  wa y o f fi n di ng 
th in g s t h at  ar e  de cent isto  g o tospec i a l i zedagg rega tors.  I go to
Boar dGa meGe e k i n ord er to  fin drevie ws ofgames .The detailed re view s there
m ean  m ore  t o met han th e h uge  stinki ng pile ofga m e s  i n the App Store. T he r e 
n eeds tobe a b e tt er way of s if tin g th r o ugh t he s t uf f in the  App S t or ethan
us in g theAp p S tor e App l icat ion it self.

~ ~~
dr b arnard
Don't y o u see the pro b le m th e re.The  developers  who buil d cr a papp s  endup
be in g  r e warded the same asth ose wh o bui ld great apps . Essentia l l y , you're 
say i ng that you do pa y $5for a grea t  app bec auseyou buy5 and kee p 1, but
t hedev elo per w ho  built the ap p youli ke gets  ju st $1.Tha t s uck s.
~ ~~
ericho cean
Tha t' sth esit uatio n  with "e nt ert ai nme nt" c o ntentgener ally .,  e . g.all mov i es a t th eth eate r c os t the  sam e .
And jus t like wi thm ovie s,  r eview s ites, massive  a dvertising  t o m ove un i t s and
cr eate awareness, and a g e neral d ist rustof n ew things  is  where  I' d  expec t theApp S to rem o del t o co nti nu e to go.
- - --- -
cra zy grin go
Also , I'd love to have a w ay to pay for  ap ps _ a f te r_I 'v e  be en usi n g  them for
a whi le. For ex am p le , I wouldn eve rhave bo ught In stapa p er in t he firstplace
for  $ 10,b u t n ow that Iuse it e very day, I wou l dbe ve ryhappyto  co ntrib ute
ev e n $ 20.
It wou ld  be fa scina ti ng froma psychology standpoint  to se e wha t k inds of
r esu l tsthis migh t ha ve.

~~~
g har bad 
At a  la r ge sc ale, it  ap p roach es $ 0 /user.

~ ~ ~cra z y gr ingo
Citati o n ? 

F or ex amp l e, the  bus iness model of Ev e rnote would
 power_of the_app store
and the actual_usage medium.

iPad_app_prices are_higher_is a good_example but then_again this was written
pre-iPad.

------
PhuFighter
Bah._There are so_many_apps that I purchased that are complete junk, that,
IMO, paying a $0.99 for an_app_that I_do_use_seems to even itself out._And
what about completely fraudulent apps_(e.g. search_for "blacklist" in the App
Store). How are they_even_getting in?

Given the_huge amount of crap in the App store, the_only real way of finding
things that_are decent is_to_go_to specialized aggregators. I_go to
BoardGameGeek in order to find_reviews of games. The detailed reviews_there
mean more to me than the huge_stinking pile of games in the_App Store. There
needs to be_a better_way of sifting through the_stuff in the_App Store_than
using the App_Store Application itself.

~~~
drbarnard
Don't you see the_problem there. The_developers who build crap apps end_up
being_rewarded the same_as_those_who build_great apps. Essentially,_you're
saying_that you_do_pay $5 for a great app_because_you buy 5 and keep 1, but
the_developer who built the_app_you like gets just_$1. That sucks.

~~~
erichocean
That's the situation_with "entertainment" content generally., e.g. all_movies
at the_theater cost_the same.

And just like with movies, review sites, massive advertising to_move units and
create awareness, and a_general distrust of new_things is_where_I'd expect the
App_Store_model to_continue to go.

------
crazygringo
Also, I'd love to have_a way_to pay for apps _after_ I've_been using them for
a_while._For example, I would never have_bought Instapaper in the first place
for_$10, but now that I_use_it_every day, I would be_very happy to contribute
even $20.

It would_be fascinating from_a psychology standpoint to see what kinds_of
results_this might have.

~~~
gharbad
At a large scale,_it_approaches $0/user.

~~~
crazygringo
Citation?

For example, the business model_of_Evernote_would