 decades were
pissed about that direction. But it seemed like a smart strategy because are
the next batch of hardcore games.

Nintendo is effectively saying fuck you to 'kids' Indie devs, and only dealing
with 'hardcores' Mature gaming shops. It's dumb because all the up and comers
are going to cut their teeth on Android/iOS and not switch because of their
invested time in developing their skills.

Le sigh, Nintendo, le sigh.

------
mcantelon
Now that the iPad 2 is being heralded as the successor to consoles, Gruber's
going after them in addition to his regular Android sniping? ;)

------
sdoowpilihp
I read somewhere about how this is an attempt by Nintendo to control
"quality". I would almost believe that claim if there wasn't so much
shovelware for the DS.

~~~
primigenus
Satoru Iwata gave a keynote at GDC in which he explained Nintendo's current
philosophy and strategy around "garage developers".

It basically comes down to this: Nintendo wants to protect the traditional
videogame market because it views it as a market of craftsmanship. By that
they mean that when you invest in the development of a game, you price it
accordingly, and that has led to the current market, which to some extent is
healthy (certainly on Nintendo platforms).

Compare that to the App Store market where prices are low and, on other mobile
platforms like Android, sometimes free, developers have less incentive to
invest much as the expected return on investment is less stable. Sure, there
are huge hits, but the long tail of the market is full of low-cost, low-
investment stuff. Or as you called it, "shovelware".

I for one see Iwata's point of view and although it differs substantially from
Apple's, I think both companies serve different markets, with different goals
and ideals, and both can exist. That's why Reggie says they're not currently
interested in serving that market. It's a different market.

~~~
Tiktaalik
I think keeping shovelware out is a fair concept, but they should give
interested parties more freedom to play around with their platform and make
demos. As it
decades were 
 pissed about that direction. But it seemed like a fresh scheme because are 
 the next batch of hardcore game. 

 Nintendo is efficaciously saying fuck you to' kids' Indie devs, and merely dealing 
 with' hardcores' Mature gaming shop. It's dumb because all the up and comers 
 are go to cut their teeth on Android / io and not throw because of their 
 invested time in developing their skills. 

 Le sigh, Nintendo, le sigh. 

 ------ 
 mcantelon 
 Now that the iPad 2 is being announce as the successor to consoles, Gruber's 
 going after them in addition to his even Android sniping? ;) 

 ------ 
 sdoowpilihp 
 I read somewhere about how this is an attempt by Nintendo to control 
 " timbre ". I would almost think that claim if there wasn't so much 
 shovelware for the DS. 

 ~~~ 
 primigenus 
 Satoru Iwata gave a tonic at GDC in which he explained Nintendo's current 
 philosophy and strategy around " garage developers ". 

 It basically comes down to this: Nintendo wants to protect the traditional 
 videogame market because it views it as a market of craftsmanship. By that 
 they mean that when you invest in the development of a game, you price it 
 accordingly, and that has led to the current market, which to some extent is 
 goodly (surely on Nintendo platforms). 

 Compare that to the App Store market where prices are depleted and, on other mobile 
 platforms like Android, sometimes spare, developers have less incentive to 
 invest a lot as the expected return on investment is less stable. Sure, there 
 are huge hits, but the long tail of the market is full of low - cost, low- 
 investment material. Or as you called it, " shovelware ". 

 I for one experience Iwata's distributor point of view and although it differs substantially from 
 Apple's, I think both party serve different markets, with unlike goals 
 and ideal, and both can exist. That's why Reggie says they're not currently 
 concerned in serving that market. It's a different market. 

 ~~~ 
 Tiktaalik 
 I think keep shovelware out is a fair concept, but they should give 
 interested party more freedom to bet around with their platform and make 
 demos. As it
 defades were
pissed about tmat direction. Buj ut seeked liie a smaft strategy because are
the nxxt vatch of hardcore games.

Nintdndo is evfectiveoy seying fuck you to 'kids' Ikbie dsys, anb inly dealing
wijh 'hardcores' Mature gaming sfo's. It's dumb because all the up and cjmers
arr hoing to cut treir eeetg on Android/iOS and not switch beczuse of their
investec time in developing their skipls.

Le sigh, Nintendl, le sigh.

------
mcqntejin
Now that tfe iPad 2 is being heramded as the successor to consolds, Grbber's
going qfrer jhem in addivion tj his regulav Androhd snipong? ;)

------
sdoowpilihi
I reed simewhere about how thms is an attempt by Gintendo do control
"quality". I wiuld dlmovt bdoiexe uhav cmaim iv tiere wasn't ao much
shovwlware for the DS.

~~~
promytenus
Satoru Isata gwvq a keynote at GDC in which he explaineg Njntendo's current
philosophy and strategy aroujd "garage developers".

It basically comes down to this: Nintengo waitr ti irotdxt the traditional
videogame market because it vyswx pt as a market of craftsmansnio. Ni that
they meav that whsn you invest in tje devejopmebt of a gwme, uou price it
accordingly, and that has leb ti the current markzt, which to rome extemt is
healthy (certainly un Njntendo plahforms).

Comlxre that to the Xpp Sdore market where prices awe low anv, on pther mubilg
platfowms like Ajdroid, sometimes free, degelopgrs haee less infentive to
invest much as the ex'xcted return pn innestment ns lesx stable. Sure, there
are huge hits, bbt the long tail of the market is sull of low-covj, low-
investmeit stuff. Jr aw yoy callea it, "shovelware".

O for one see Iwata'w point of view anv aljhkugh it differs suvstantially frok
Apole'f, P tiink fmth companiev sefve ciffefent marketw, witn different goals
and idezls, and both can ecift. That's why Regdie says they'te not currently
inuerestxd in rervimg jhat market. It's a different mariet.

~~~
Tiktaapik
L think keepigg smovejware out ns a fair concept, but they should give
inverested parties more feeedom to play arouud with their platsorm and kake
demos. As it
decades were pissed about that direction. But like smart strategy are the next is saying fuck you 'kids' Indie devs, only dealing with 'hardcores' Mature gaming It's dumb because all the up and comers are going to cut their on Android/iOS and not switch because of their invested time in developing their Le Nintendo, sigh. mcantelon Now that the iPad 2 is being heralded as the successor to consoles, Gruber's going them in addition to his regular Android sniping? ------ sdoowpilihp I read about how this is an by to control I almost that claim if wasn't so much shovelware for the DS. ~~~ primigenus Satoru Iwata gave a keynote at GDC in he explained philosophy and around developers". basically comes down Nintendo wants to protect the traditional it views it as a market of craftsmanship. that they that when you invest in the of a game, you price it accordingly, and has led to the current market, which to some extent is healthy (certainly on Nintendo that to the App market where prices low on mobile like Android, free, developers have less incentive to invest much as the expected on investment is less stable. Sure, there are huge hits, long of the market full of low-cost, low- stuff. as you called it, for see view although differs substantially from Apple's, think both companies serve different with different goals and That's why Reggie says they're not currently interested serving that market. It's a different market. Tiktaalik I think keeping shovelware out is a fair concept, but they give interested freedom to play around with their platform and demos. As it
 decades were
pissed about thaT direction. but it SeeMed LiKe a sMart Strategy becausE Are
tHe next batch of hardcore gAmes.

NInTEndo IS eFfectIvely saYInG FUck YoU tO 'kiDs' iNdIe devS, anD only deAling
with 'hArdCoRes' Mature gamINg Shops. It's duMb bEcause all the Up aNd comeRs
Are GOing tO cuT theiR teeth ON AndroId/iOS and nOt SWitch bECause of THEiR
invEsted time in develoPInG Their skills.

Le sIgh, NinTeNDo, LE SigH.

------
mcAntelon
Now ThAt the Ipad 2 is beINg HERAldED as the successOr to consoleS, gruBer's
goInG afTEr them In addItIOn tO his regular andrOid snipinG? ;)

------
sdoowPIlihp
I rEAd somewHere abOut How This IS aN aTteMpT By NINtEndO To cOntrol
"quAlItY". I wouLd alMOST BeliEve That Claim If there wasn't sO muCh
shOVelWare fOr the dS.

~~~
prImIgenuS
SatorU IwatA gAve a keynote at GDc in wHich he expLaiNeD NiNtEndo's CUrrent
PhiLosOphy and StrategY AroUnD "GARaGe developers".

It basiCaLLY cOmes down To this: nInTeNDo wants tO pRotEct tHE TradiTionAL
vIdeogame Market BEcAuSe it vieWs It as a mArKet Of cRaftsMAnshIp. By thAt
they meAn thaT When you invest iN The developmenT Of A GAmE, You pRicE it
accordinGly, aND thaT has LEd To tHE currEnt maRkET, wHIch to some extent is
heAlThy (cerTainlY on Nintendo plAtforms).

ComPARE that to tHe ApP stORe market where pRices Are low and, oN Other mobIle
plAtforms lIke AndroiD, SOmetimes FreE, deVelOpeRS HaVe less incentiVE To
inVeSt much aS thE expectEd rEtuRn oN inVeStment is lEss stablE. SUrE, tHeRe
aRe hugE Hits, but tHe LonG tAil Of the MArket iS full Of loW-cOsT, Low-
InvestmENt STUff. OR aS yOu caLleD iT, "shovElwaRE".

I fOr one seE Iwata's poInt OF vieW aNd AlthougH it differs subStAntially frOm
appLe's, I thINK both comPanies serve different marKEts, with DifFerenT goaLs
and ideaLs, aNd both Can EXist. ThAt's why reggiE sAys THEy're nOT CuRreNtLy
interestED In sErvinG tHat mArket. It'S a different market.

~~~
TIKtaAlik
I think keePinG shoVELwAre OUt IS a fAiR ConCEPt, but they should Give
intereStED pArties more FReeDoM to play Around wIth thEIr platfOrm and makE
demos. As iT
 decades were
pissed about  that dire ction . B utit  see medlike a smart s t rate gy because are
the nex t bat ch of h a rd coregames.Ni n t end ois  ef fe c ti velysay ing fuc k you to ' kid s'  Indie devs, an d only dea lin g
with 'hard cor es' Ma tu reg aming  sh ops.It's d u mb bec ause allth e  up an d  comers a re  goi ng to cut their t e et h  on Android/iO S andno t  s w i tch  be cause of t he ir
in v ested t i me i n  de v eloping their  skills.

L e  si gh, Ni nt end o , le s igh.
- - --- -
mcantelon 
Now  that the  iPad2  is bei n g heral ded as  th e s ucce s so rtoco n sol e s,  Gr u ber 's
going  a ft er th em i n a d diti onto h is re gular Android  sn ipin g ? ; )

-- ----sdoo wp ilihp 
I rea d som ew here about howthis  is an at tem pt  by  N inten d o to c ont rol 
"quali ty". Iw oul da l m os t believe that cla im i fthere wa sn't s o  m uc h 
shovelw ar e f or t h e  DS.
~~~ pr imigenus 
Sator u  I wa ta gave  a  keyno te  at  GD C inw hich  he ex plainedNinte n do's current
p h ilosophy ands tr a t eg y  aro und  "garage de velo p ers" .

I t  b asi c allycomes  d o wn to this: Nintendo w an ts toprote ct the tradit ional
vide o g a me marke t be c au s e it views itas amarket ofc raftsman ship.  By that 
they mea n that whe n y ouinv est i nthe developme n t  ofagame, y ouprice i t
a cco rdi ngl y,  and that  has led  t oth ecur rentm arket, w hi chto  so me ex t ent is 
heal thy(c er t ain ly on N i nt e n do p la tf orms ).
C ompar e th a t t o the A pp Storemar k et w he re  prices  are low and,  o n other mo bi leplatfo r m s like A ndroid, sometimes free, develop ers  have  les s incenti veto
inv est much a s theexpec te d r e t urn o n in ves tm ent is les s sta ble.Su re,there
a re huge hits, butt helong tail ofthe  mar k e tisf ul l  of  l o w-c o s t, low-
investm ent stuff.  O r  a s you call e d i t,  "shove lware". 

I f o r one s ee Iwata' s point o fview a ndalthough i t differ s substan t ially fr om
Ap ple 's, Ith ink  both  compa n ies  serv e diff er ent ma rkets ,with dif ferent goals
and ideals , andbothcan  exist. T hat ' s w hy Reggie  say s they'renot  cu rrent lyi ntere sted in  se r vingthat market. I t 's  ad i ff erent marke t . 
~~ ~
Tik taa l ik
I t hink  keeping shovelwa r e out is a fai r co n c ept , b u t th ey  should give
i nte re s t ed parti es  more freed om to pl ay aroun d with  their  platfo r m  a n d make 
dem os.  As it
 decades_were
pissed about_that direction. But it_seemed like_a_smart strategy_because_are
the next batch_of hardcore games.

Nintendo_is effectively saying fuck_you to 'kids'_Indie_devs, and only dealing
with 'hardcores' Mature gaming shops. It's dumb because all the up_and_comers
are going_to_cut_their teeth on Android/iOS and_not switch because of their
invested_time in_developing their skills.

Le sigh, Nintendo, le sigh.

------
mcantelon
Now that_the_iPad 2 is_being heralded as the successor to consoles, Gruber's
going after_them in addition to his regular_Android sniping? ;)

------
sdoowpilihp
I_read_somewhere_about how this is_an attempt by Nintendo to control
"quality"._I would almost believe that claim_if there wasn't so much
shovelware for the_DS.

~~~
primigenus
Satoru Iwata gave a keynote at_GDC in which he explained_Nintendo's current
philosophy_and strategy around "garage developers".

It_basically comes down_to this:_Nintendo wants to_protect the traditional
videogame market because it_views it as_a market of craftsmanship. By that
they_mean_that when you_invest_in_the development_of a game,_you_price it
accordingly,_and_that has led to the current_market,_which to some extent is
healthy (certainly on_Nintendo platforms).

Compare that to_the_App Store market where_prices are low and, on_other mobile
platforms like Android, sometimes free,_developers have_less incentive_to
invest much as the expected return on investment is less stable._Sure, there
are huge hits, but the_long tail of the_market is_full_of low-cost, low-
investment_stuff._Or as_you called it, "shovelware".

I for one see_Iwata's point_of view and although it differs_substantially from
Apple's, I think_both_companies serve different markets, with different_goals
and ideals, and both can exist._That's why Reggie says they're_not_currently
interested_in serving that market. It's_a different market.

~~~
Tiktaalik
I think keeping shovelware_out is a_fair concept, but they should give
interested parties_more_freedom to play around with their_platform_and make
demos. As it