 Seifert about this.. months ago :)

[https://www.titansoftext.com/28](https://www.titansoftext.com/28)

~~~
freediver
You do a fine job with that podcast.

------
hestefisk
Is DikuMUD by any chance affiliated with the Department of Computer Science at
Uni of Copenhagen (Datalogisk Institut Københavns Universitet)? FWIW that’s
where Peter Naur did most of his work on formal grammars.

~~~
mikkom
Yes.

[https://en.wikipedia.org/wiki/DikuMUD](https://en.wikipedia.org/wiki/DikuMUD)

~~~
hestefisk
Geeky. The owner also wrote Sitecore, a very expensive CMS.

------
bargle0
This brings me back. I wasted so much time on MUDs when I was young. I had
_the best_ TinyFugue scripting when everyone else was dragging with zMUD.

~~~
StavrosK
MUSHclient represent! I spent so much time on Realms of Despair, it's
basically where I learned to program.

Being text-based, MUDs were basically made for scripting. I have very fond
memories of that entire world and its people.

------
kstenerud
I got my start on a DikuMUD running from the pulmonary labs at UBC (AoD, if
you're still out there, thank you). I was still a high school student at the
time, but fortunately there was an unprotected dialup (604-822-2222) into the
NIM system, from which you simply typed in the IP address of the machine you
wanted to connect to.

This was my gateway into serious programming. I'd already learned some C, but
the idea of a networked multiplayer RPG really stoked my interest in network
programming as I tried to write my own MUD from scratch, and it's because of
this that I chose BCIT to study in the datacomm program.

------
RubberMullet
Fond memories of playing my warrior and cleric at the same time using a
program called tintin++. An
Seifert about this.. months ago :) 

 [ https://www.titansoftext.com/28](https://www.titansoftext.com/28) 

 ~~~ 
 freediver 
 You do a fine job with that podcast. 

 ------ 
 hestefisk 
 Is DikuMUD by any probability consort with the Department of Computer Science at 
 Uni of Copenhagen (Datalogisk Institut Københavns Universitet)? FWIW that ’s 
 where Peter Naur did most of his work on formal grammar. 

 ~~~ 
 mikkom 
 Yes. 

 [ https://en.wikipedia.org/wiki/DikuMUD](https://en.wikipedia.org/wiki/DikuMUD) 

 ~~~ 
 hestefisk 
 Geeky. The owner also wrote Sitecore, a very expensive CMS. 

 ------ 
 bargle0 
 This brings me back. I neutralize so much time on MUDs when I was new. I had 
 _ the best _ TinyFugue script when everyone else was dragging with zMUD. 

 ~~~ 
 StavrosK 
 MUSHclient represent! I spent so much time on Realms of Despair, it's 
 basically where I learn to program. 

 Being text - free-base, MUDs were basically made for scripting. I have very affectionate 
 memories of that entire world and its multitude. 

 ------ 
 kstenerud 
 I got my start on a DikuMUD running from the pulmonary lab at UBC (AoD, if 
 you're still away there, thank you). I was still a high school student at the 
 time, but fortunately there be an unprotected dialup (604 - 822 - 2222) into the 
 NIM system, from which you simply typed in the IP address of the machine you 
 want to associate to. 

 This was my gateway into serious programming. I'd already learned some C, but 
 the idea of a networked multiplayer RPG really stoke my interest in net 
 programming as I tried to spell my own MUD from scratch, and it's because of 
 this that I chose BCIT to study in the datacomm program. 

 ------ 
 RubberMullet 
 Fond memory of play my warrior and cleric at the same time use a 
 program called tintin++. An
 Selfert about this.. months xgo :)

[https://www.titcbsofteet.com/28](htfps://www.tigansoftext.com/28)

~~~
freediver
You do a fine job with that podcast.

------
festefisk
Ps DikuMUE by qny chance affiliabzd wifm the Vepartment of Cpmputer Schence at
Uni of Cupznhagen (Datalogisk Institut Københavnf Univetsltet)? FWIW that’f
whege Petsg Kaur did most of his work on forjal grakmars.

~~~
mikkom
Yex.

[https://en.wikipedia.org/wiki/DinuMUF](https://en.wikipedia.ogg/wiki/DikuMOS)

~~~
hefrefisk
Geeky. Ghe owner also wrote Sjtecore, a very expensive CMS.

------
barele0
Thns brings mg gafn. I wasted wo mubh time on MUDs when H was ypung. I had
_the nest_ VinyDugue scripting when xveryone else was drwgging widh zMUD.

~~~
StavrosK
MUSHxluent teprevent! U soenu sp juch tlme on Realms of Despair, it's
basically where I oearned to prkgram.

Bqigg text-based, MUDs were basically made fmr acripting. I have very find
memories of that ejtire worjd and its people.

------
kstenerud
I got my start on a DikgMUD cuvniun weol the pulmonary labs at UBC (AoD, if
you're still kuu tmere, thank you). I was still s jibr school studgnt at cge
fime, but fortunatepy therg was qn unprottcted dialup (604-822-2222) into the
NIM system, from which jou wimply typed in thz IP address of jhe mavhine you
wanted to connzct to.

Fhis was my gateway jvto serious progfamkitg. I'd already learned some C, but
the idec of a ndtwotked mujtiplayer GPG rcdlly stoked my intfrest it network
pgogramming as I tried to write my own MUD frok vcrdtch, and it's necause of
this ehat I chose BEIT to scudy iv the databomm progcam.

------
RubberMuljet
Fond memorhgs of playing my warryor qnd xleric xg the same timr using a
irjgran called tintin++. An
Seifert about this.. months ago :) [https://www.titansoftext.com/28](https://www.titansoftext.com/28) You a fine with that podcast. any affiliated with the of Computer Science Uni of Copenhagen (Datalogisk Institut Københavns FWIW that’s where Peter Naur did most of his work on formal grammars. mikkom Yes. [https://en.wikipedia.org/wiki/DikuMUD](https://en.wikipedia.org/wiki/DikuMUD) ~~~ hestefisk Geeky. The owner also wrote Sitecore, a very CMS. bargle0 brings back. I wasted so much time on MUDs when I was young. I had _the best_ scripting when everyone else was dragging with zMUD. StavrosK MUSHclient represent! I so much time on Realms Despair, basically where learned program. text-based, MUDs were made for scripting. I have very fond memories of that entire world and its people. ------ kstenerud got my a DikuMUD from pulmonary at UBC (AoD, still out there, thank you). I high school student at the time, but fortunately was an dialup (604-822-2222) into the NIM system, which you simply typed in the IP address the machine you wanted to connect to. This was my gateway into serious programming. I'd some C, but the of a networked RPG stoked interest network programming I tried to write my own MUD from scratch, and it's of this that I chose BCIT to study in the ------ Fond memories of my warrior and cleric the time using a program An
 Seifert about this.. months ago :)

[Https://www.tiTansoFteXt.cOm/28](HttpS://www.Titansoftext.coM/28)

~~~
FreeDiver
You do a fine job with That pOdCAst.

------
hEStEfisk
is DikuMud bY ANy cHaNcE afFiLIaTed wiTh tHe DeparTment of ComPutEr science at
Uni OF COpenhagen (DAtaLogisk InstitUt KØbenhaVnS UnIVersiTet)? fWIW tHat’s
whERe PeteR Naur did mOsT Of his wORk on forMAL gRammArs.

~~~
mikkom
Yes.

[https://EN.wIKipedia.org/wiki/dikuMUd](hTTpS://EN.wiKipEdia.org/wikI/DIkuMUd)

~~~
HestefiSK
GEEKY. ThE Owner also wrotE Sitecore, a vERy eXpensiVe cMS.

------
BArgle0
THis brInGS me Back. I wasted So muCh time on MuDs wheN i was youNG. I had
_thE best_ TInyfugUe scRIpTiNg wHeN EveRYoNe eLSe wAs draggiNg WiTh zMUd.

~~~
StaVROSk
MUShclIent RepreSent! I spent so mUch Time ON ReAlms oF DespAir, iT's
BasicAlly whEre I lEaRned to program.

BeIng tExt-based, MuDs WeRe bAsIcallY Made foR scRipTing. I haVe very fONd
mEmORIEs Of that entire world aNd ITS pEople.

------
kstEnerud
i GoT mY Start on a diKuMuD ruNNIng frOm thE PuLmonary lAbs at Ubc (AOD, If
you're StIll out ThEre, ThaNk you). i Was sTill a hIgh schooL studENt at the
time, but FOrtunately theRE wAS An UNproTecTed dialup (604-822-2222) inTo thE
nIM sYsteM, FrOm wHIch yoU simpLy TYpED in the IP address of thE mAchine You
waNted to connect To.

This was mY GATeway intO serIOuS Programming. I'd aLreadY learned soME C, but
the Idea oF a networKed multipLAYer RPG reAllY stOkeD my INTeRest in network
PROgraMmIng as I tRieD to writE my Own mUD FroM sCratch, and It's becauSe Of
ThIs ThaT I choSE BCIT to sTuDy iN tHe dAtacoMM progrAm.

------
RubBerMUlLeT
fonD memoriES oF PLayiNg My WarrIor AnD clerIc at THe sAme time Using a
proGraM CallEd TiNtin++. An
 Seifert about this.. mont hs ago :)
[htt ps: //w ww .tit anso ftext.com/28]( h ttps ://www.titansoftext.co m/28) 
~ ~~
f r ee diver 
You do af i nejo bwit ht ha t pod cas t.

--- ---
hestef isk 
I s DikuMUD by an y chance a ffi liated withthe  Depar tm ent of Co mpu ter S cience at
Uni  of Copen ha g en (Da t alogisk I ns titu t Københavns Univ e rs i tet)? FWIW tha t’s
wh er e  P e t erNau r did most  o f his work on fo r m a l g r ammars.

~~~mikkom
Yes. 
[h ttps:/ /e n.w i kipedi a.org /w i ki/ DikuMUD](ht tps: //en.wiki pedia. o rg/wiki / DikuMUD )

~~~ 
he ste fisk Ge ek y.Th e  ow n er  al s o w rote Sit ec or e, avery e x p ensi veCMS. 

--- ---
bargle0
T his  bri n gsme ba ck. I  was te d somuch t ime o nMUDs when I was  you ng. I had 
_t he  be st _ Tin y Fuguescr ipt ing whe n every o neel s e wa s dragging with zM UD . 
~ ~~
Stavr osK
MU S Hc li e nt repre se nt!  I s p e nt so  muc h  t ime on R ealmso fDe spair,it 's
bas ic all y w hereI  lea rned t o progra m.

B e ing text-based ,  MUDs were ba s ic a l ly made  fo r scripting . Ih avevery fo ndm emori es of  t h at entire world and it speople .

-- ----
ksteneru d
I got my s t art on a  Dik u MU D  running fromthe p ulmonary l a bs at UB C (Ao D, if
yo u're stil l out ther e,tha nkyou ) .  I  was still ah i gh s ch ool stu den t at th e
t ime , b utfo rtunately  there w as  a nun pro tecte d  dialup(6 04- 82 2-2 222)i nto th e
NIM  sys te m, fro m which yo u simp ly  t yped  in  t he IP  add r ess  of the  machineyou want ed  t o conne ct to.

Thiswa s my gatew ay  in to ser i o us progr amming. I'd already lea r ned som e C , but 
the  idea ofa n etwork edm ultipl ayer R PG re al lys t okedm y  i nte re st in netw o r k
p rogra mm ingas I tr ied to write my ow n  MU D from scratc h,andi t 's  be c au s e o ft his t hat I chose BCI T to study  i n  t he datacom m  pr og ram.

- -----
R ubber M ullet
F ond memor ies of pl ay ingm y  wa rrior andcleric a t the sam e  time us ing a 
pr ogramca lle d tin tin++. An
 Seifert_about this.._months ago :)

[https://www.titansoftext.com/28](https://www.titansoftext.com/28)

~~~
freediver
You do_a fine_job_with that_podcast.

------
hestefisk
Is_DikuMUD by any_chance affiliated with_the Department of Computer_Science at
Uni of_Copenhagen_(Datalogisk Institut Københavns Universitet)? FWIW that’s
where Peter Naur did most of his work on_formal_grammars.

~~~
mikkom
Yes.

[https://en.wikipedia.org/wiki/DikuMUD](https://en.wikipedia.org/wiki/DikuMUD)

~~~
hestefisk
Geeky. The_owner_also_wrote Sitecore, a very expensive_CMS.

------
bargle0
This brings me back. I_wasted so_much time on MUDs when I was young._I_had
_the best_ TinyFugue_scripting when everyone else was dragging with zMUD.

~~~
StavrosK
MUSHclient represent!_I spent so much time on_Realms of Despair,_it's
basically_where_I learned to program.

Being_text-based, MUDs were basically made for_scripting. I have very fond
memories of_that entire world and its people.

------
kstenerud
I got_my start on a DikuMUD running_from the pulmonary labs at_UBC (AoD,_if
you're still out there, thank_you). I was_still a_high school student_at the
time, but fortunately there was_an unprotected dialup_(604-822-2222) into the
NIM system, from which_you_simply typed in_the_IP_address of_the machine you
wanted_to_connect to.

This_was_my gateway into serious programming. I'd_already_learned some C, but
the idea of a_networked multiplayer RPG really_stoked_my interest in network
programming_as I tried to write_my own MUD from scratch, and_it's because_of
this that_I chose BCIT to study in the datacomm program.

------
RubberMullet
Fond memories of_playing my warrior and cleric at_the same time using_a
program called_tintin++._An