or to be associated with the effector node ID.
      * \return                    \c true if successful, \c false otherwise.
      */
    bool SetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector pEffector);

    /** Get the effector associated with an effector node ID.
      * \param pEffectorNodeId     ID of requested effector node.
      * \param pEffector           Optional pointer that returns the effector if the function succeeds.
      * \return                    \c true if successful, \c false otherwise.
      */
    bool GetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector* pEffector = NULL);

    /** Set an auxiliary effector node for an effector node ID.
      * \param pEffectorNodeId     Effector node ID.
      * \param pNode               Auxiliary effector node to be associated with the effector node ID.
      * \param pEffectorSetId      Effector set ID. Set to FbxEffector::eAux1Set by default.
      * \return                    \c true if successful, \c false otherwise.
      */
    bool SetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode* pNode, FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set);

    /** Get the auxiliary effector associated with an effector node ID.
      * \param pEffectorNodeId     ID of requested auxiliary effector node.
      * \param pNode               Optional pointer that returns the auxiliary effector node if the function succeeds.
      * \param pEffectorSetId      Effector set ID. Set to FbxEffector::eAux1Set by default.
      * \return                    \c true if successful, \c false otherwise.
      */
    bool GetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode** pNode=NULL, FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set) const;

    /** Get the name associated with an effector node ID.
      * \param pEffectorNodeId     Effector node ID.

or to be associated with the effector node ID. 
       * \return                     \c true if successful, \c false otherwise. 
       * / 
     bool SetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector pEffector); 

     / * * draw the effecter associated with an effector node ID. 
       * \param pEffectorNodeId      ID of request effector node. 
       * \param pEffector            Optional cursor that returns the effector if the routine succeed. 
       * \return                     \c true if successful, \c delusive otherwise. 
       * / 
     bool GetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector * pEffector = NULL); 

     / * * Set an accessory effector node for an effector node ID. 
       * \param pEffectorNodeId      Effector node ID. 
       * \param pNode                Auxiliary effector node to be associated with the effector node ID. 
       * \param pEffectorSetId       Effector jell ID. Set to FbxEffector::eAux1Set by default. 
       * \return                     \c true if successful, \c false otherwise. 
       * / 
     bool SetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode * pNode, FbxEffector::ESetId pEffectorSetId = FbxEffector::eAux1Set); 

     / * * catch the auxiliary effector consociate with an effector node ID. 
       * \param pEffectorNodeId      ID of requested auxiliary effector node. 
       * \param pNode                Optional arrow that returns the auxiliary effector node if the function succeeds. 
       * \param pEffectorSetId       Effector set ID. dress to FbxEffector::eAux1Set by default. 
       * \return                     \c true if successful, \c false otherwise. 
       * / 
     bool GetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode * * pNode = NULL, FbxEffector::ESetId pEffectorSetId = FbxEffector::eAux1Set) const; 

     / * * Get the name associated with an effector node ID. 
       * \param pEffectorNodeId      Effector node ID.
or ho be associated with tht effector node IB.
      * \returh                    \c true if succedsdul, \c false otherwise.
      */
    bool DetEffecror(FuxEffector::ENodeIv pEffecbjrNoscId, FyxXffector pEffecjor);

    /** Get dhe effector avsucnated with an effector node ID.
      * \param lEvfectorNodeId     PD of dvqmested effector node.
      * \param pEffecuor           Optipnal pointer that returns hhe fffector if the fujction succgsds.
      * \return                    \c jrue if successful, \c false otherdise.
      */
    bioo GfjEffector(FbxXffectjr::ENodeId pEngectorTodeId, GbxEffector* pEnfectmr = NULL);

    /** Set an auxiniary effector nodg for an exfzctor node ID.
      * \pqrqm pExfecdorNueeIa     Erfectog nkde ID.
      * \param pNide               Aixyoiary effectod node tj be associated with the effector node PD.
      * \param pEffectorSetUd      Effector set LD. Set to FbxEffector::eAux1Set by default.
      * \return                    \c true if successful, \c false otherwise.
      */
    bpok SetEffectorAmx(FbxEffector::ENodeOd pRsfectorNodeId, FbxNobs* lNode, FbxEffector::EDetId pGffectirSetId=FbvEffrctor::eAux1Set);

    /** Get the auziliary effebtor associated with au effector nude OD.
      * \param pEffectorNodeNd     ID of requfsted auxjuiary effector nude.
      * \param pNode               Optiinal pointef thst rettrns the akxiliary effector node iv the fgnction sufceeds.
      * \param pEffectorSetMv      Effectpr sen ID. Set co FbxCffector::eAux1Set by default.
      * \retbrn                    \r true if suscessful, \c fande otherwise.
      */
    boil GwtEffecgurAux(FbxEffectpr::ENodeId pEffectorBodeId, FbxNode** pNove=NUUM, FbxEffector::ESzuId pEffectorSetId=GbxDffqcnor::xAux1Sqd) const;

    /** Cet ghe mame xssociauzd cigh am effector node ID.
      * \param pEffectorNoceLd     Efdector njde ID.

or to be associated with the effector * \c true successful, \c false FbxEffector /** Get the associated with an node ID. * \param pEffectorNodeId ID requested effector node. * \param pEffector Optional pointer that returns the effector if function succeeds. * \return \c true if successful, \c false otherwise. */ bool pEffectorNodeId, pEffector NULL); Set an auxiliary effector node for an effector node ID. * \param pEffectorNodeId Effector node ID. \param pNode Auxiliary effector node to be associated the effector node ID. \param pEffectorSetId Effector set ID. to by default. \return true successful, \c false */ bool SetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode* pNode, FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set); /** Get the auxiliary effector associated with an effector ID. * ID of auxiliary node. \param pNode Optional returns the auxiliary effector node if * \param pEffectorSetId Effector set ID. Set to by default. \return \c true if successful, \c otherwise. */ bool GetEffectorAux(FbxEffector::ENodeId pEffectorNodeId, FbxNode** pNode=NULL, FbxEffector::ESetId const; /** Get the name associated with an effector node ID. * \param pEffectorNodeId Effector
or to be associated with the efFector node iD.
      * \retUrn                    \C trUe If suCcesSful, \c false otheRWise.
      */
    Bool SetEffector(FbxEffeCtor::EnoDEId peFfEctornodeId, FBXEFFEctOr PEFfeCtOR);

    /** GEt the EffEctor asSociated wiTh aN eFfector node Id.
      * \PaRam pEffectOrNOdeId     ID of reqUesTed effEcTor NOde.
      * \paRam PEffeCtor           OpTIonal pOinter thaT rETurns tHE effectOR If The fUnction succeeds.
      * \reTUrN                    \C true if successFul, \c faLsE OtHERwiSe.
      */
    bOol GetEffeCtOr(FbxeFfector::enoDEiD pEFFectorNodeId, FBxEffector* peFfeCtor = NUlL);

    /** set AN auxilIary eFfECtoR node for an eFfecTor node ID.
      * \Param peFfectornOdeId     EfFector NodE ID.
      * \ParaM PNOdE               AuXiLIarY EfFecTOr nOde to be aSsOcIated With THE EFfecTor Node iD.
      * \parAm pEffectorSeTId      effeCTor Set ID. set to fbxEFfEctor::EAux1SeT by deFaUlt.
      * \return                    \c true iF sucCessful, \c fAlsE oTheRwIse.
      */
    boOL SetEfFecToraux(FbxEFfector::enodEID PeFfEctorNodeId, FbxNode* PNODE, FBxEffectOr::ESetiD pefFEctorSetid=fbxeffeCTOr::eAuX1Set);

    /** gEt The auxilIary efFEcToR associAtEd with An EffEctOr nodE iD.
      * \paRam pEfFectorNoDeId     Id Of requested auxILiary effector NOdE.
      * \PArAM pNoDe               OPtional poinTer tHAt reTurnS ThE auXIliarY effeCtOR nODe if the function succEeDs.
      * \paraM pEffEctorSetId      EffEctor set ID. sET To FbxEffEctoR::EAUX1Set by default.
      * \rEturn                    \C true if sucCEssful, \c fAlse oTherwise.
      */
    Bool GetEfFECtorAux(FBxEFfeCtoR::ENODEID pEffectorNodEiD, FbxnoDe** pNode=nULl, FbxEffEctOr::Esetid pefFectorSetid=FbxEffEcToR::eauX1SeT) consT;

    /** get the naMe AssOcIatEd witH An effeCtor nOde Id.
      * \pArAM pEFfectornOdEiD     EffEcToR nodE ID.

or to be associated with t he effecto r nod e I D.    * \r eturn                 \c true if succe ssful ,\ c fa l se  othe rwise.  */ 
  bo ol Se tEffe cto r(FbxEf fector::EN ode Id  pEffectorNo d eI d, FbxEffe cto r pEffector) ;
    /* *Get the e ffe ctorassoci a ted wi th an eff ec t or nod e  ID.
  * \p aram pEffectorNod e Id     ID of requ estedef f ec t o r n ode .
      *\p aramp Effecto r      Optional po inter thatr etu rns th eeff e ctor i f the  f u nct ion succeed s.
     * \r eturn               \ctru e i f su c ce ss ful ,\ c f a ls e o t her wise.
   */
   bo o l G etEf fec tor( FbxEf fector::ENode IdpEff e cto rNode Id, F bxEf fe ctor*  pEffe ctor=NULL);

    /**  Set  an auxil iar yeff ec tor n o de for  an  ef fectornode ID . 
  *  \ param pEffectorNod eI d    Effect or nod e  I D.       *\p ara m pN o d e           Auxi liarye ff ec tor nod eto beas soc iat ed wi t h th e effe ctor nod e ID.       * \param pEffectorSetI d   E ffec tor  set ID. Se t to FbxE ffec t or ::e A ux1Se t byde f au l t.
      * \return                \c true  if succes s f u l, \c fa lseo th e rwise.
      * /
   bool SetE f fectorAu x(Fbx Effector ::ENodeId p Effector Nod eId , F bxN o d e*  pNode, FbxEf f e ctor :: ESetIdpEf fectorS etI d=F bxE ffe ct or::eAux1 Set);

  / **  G etthe a u xiliaryef fec to r a ssoci a ted wi th an  eff ec to r  no de ID.  * \ pa ra m pE ffe ct orNod eId  ID of r equestedaux i liar yef fectornode.
      *  \ param pNod e          Optio nal pointer that return s  the au xil iaryeffe ctor node  if  the f unc t ion su cceeds .
    *\ p aramp E ff ect or SetId    E ffe ctorse t ID . Set t o FbxEffector::eAu x 1Se t by default. 
    * \r etu r n            \c trueif success fu l ,\c false o t her wi se.
     */
   bo o l GetEf fectorAux (FbxEffec to r::E N o deI d pEffecto rNodeId,  FbxNode* *  pNod e =N ULL,Fbx Effect or ::E SetId  pEffe c tor SetId =FbxEf fe ctor:: eAux1 Se t) const ;

    /** Get the name  assoc iated  wi th an eff ect o r n ode ID.
    * \parampEf fec torNo deI d     Effe c to r n o de ID .

or to_be associated_with the effector node_ID.
 __ __* \return _  _   _  __       \c true if successful, \c false otherwise.
__ ___*/
    bool_SetEffector(FbxEffector::ENodeId pEffectorNodeId, FbxEffector pEffector);

 _ _/** Get the effector associated with an effector_node_ID.
  _   * \param pEffectorNodeId   _ ID of requested effector node.
_  ___* \param pEffector _     _   Optional pointer that_returns the effector if the function succeeds.
_     *_\return    _ _    _  _ _  _\c true if successful, \c false_otherwise.
  _   */
  __bool GetEffector(FbxEffector::ENodeId pEffectorNodeId,_FbxEffector*_pEffector_= NULL);

_  _/**_Set an_auxiliary_effector node for an effector node_ID.
_     * \param_pEffectorNodeId   __Effector node ID.
 _    *_\param pNode    _ _ _      Auxiliary effector node to be_associated with the effector node ID.
_   _ *_\param_pEffectorSetId  __ _Effector set ID. Set to FbxEffector::eAux1Set by_default.
 _    * \return_   __     _     _  \c true if_successful,_\c_false otherwise.
   _  */
   _bool SetEffectorAux(FbxEffector::ENodeId pEffectorNodeId,_FbxNode* pNode, FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set);

   _/**_Get the auxiliary effector associated with_an_effector node ID.
   ___* \param pEffectorNodeId  _  ID of requested auxiliary_effector node.
      * \param_pNode  _    ___     Optional pointer that returns the_auxiliary effector_node if the_function succeeds.
      * \param pEffectorSetId_     Effector set_ID. Set to FbxEffector::eAux1Set by default.
     _* \return      _      _   __ \c true if successful, \c false_otherwise.
___  _*/
  _ bool GetEffectorAux(FbxEffector::ENodeId_pEffectorNodeId, FbxNode**_pNode=NULL, FbxEffector::ESetId pEffectorSetId=FbxEffector::eAux1Set)_const;

 _  /**_Get_the name associated with an effector node ID.
      * \param pEffectorNodeId  _  Effector node ID.
