 instance for chaining.
 */
goog.ui.media.FlashObject.prototype.setWmode = function(wmode) {
  this.wmode_ = wmode;
  return this;
};


/**
 * @return {string} Returns the flash movie wmode.
 */
goog.ui.media.FlashObject.prototype.getWmode = function() {
  return this.wmode_;
};


/**
 * Adds flash variables.
 *
 * @param {goog.structs.Map|Object} map A key-value map of variables.
 * @return {!goog.ui.media.FlashObject} The flash object instance for chaining.
 */
goog.ui.media.FlashObject.prototype.addFlashVars = function(map) {
  this.flashVars_.addAll(map);
  return this;
};


/**
 * Sets a flash variable.
 *
 * @param {string} key The name of the flash variable.
 * @param {string} value The value of the flash variable.
 * @return {!goog.ui.media.FlashObject} The flash object instance for chaining.
 */
goog.ui.media.FlashObject.prototype.setFlashVar = function(key, value) {
  this.flashVars_.set(key, value);
  return this;
};


/**
 * Sets flash variables. You can either pass a Map of key->value pairs or you
 * can pass a key, value pair to set a specific variable.
 *
 * TODO(user, martino): Get rid of this method.
 *
 * @deprecated Use {@link #addFlashVars} or {@link #setFlashVar} instead.
 * @param {goog.structs.Map|Object|string} flashVar A map of variables (given
 *    as a goog.structs.Map or an Object literal) or a key to the optional
 *    {@code opt_value}.
 * @param {string=} opt_value The optional value for the flashVar key.
 * @return {!goog.ui.media.FlashObject} The flash object instance for chaining.
 */
goog.ui.media.FlashObject.prototype.setFlashVars = function(flashVar,

instance for chaining. 
  * / 
 goog.ui.media. FlashObject.prototype.setWmode = function(wmode) { 
   this.wmode _ = wmode; 
   return this; 
 }; 


 / * * 
  * @return { string } revert the flare movie wmode. 
  * / 
 goog.ui.media. FlashObject.prototype.getWmode = function () { 
   return this.wmode _; 
 }; 


 / * * 
  * Adds ostentation variables. 
  * 
  * @param { goog.structs. Map|Object } map A key - value function of variables. 
  * @return {! goog.ui.media. FlashObject } The flash object case for chaining. 
  * / 
 goog.ui.media. FlashObject.prototype.addFlashVars = function(map) { 
   this.flashVars_.addAll(map); 
   return this; 
 }; 


 / * * 
  * set a flash variable star. 
  * 
  * @param { string } key The name of the flash variable. 
  * @param { string } value The value of the flash variable. 
  * @return {! goog.ui.media. FlashObject } The flash aim instance for chaining. 
  * / 
 goog.ui.media. FlashObject.prototype.setFlashVar = function(key, value) { 
   this.flashVars_.set(key, value); 
   return this; 
 }; 


 / * * 
  * determine flash variables. You can either authorize a Map of key->value pairs or you 
  * can travel by a key, value pair to set a specific variable. 
  * 
  * TODO(user, martino ): Get rid of this method. 
  * 
  * @deprecated Use { @link # addFlashVars } or { @link # setFlashVar } alternatively. 
  * @param { goog.structs. Map|Object|string } flashVar A map of variables (given 
  *     as a goog.structs. Map or an Object literal) or a key to the optional 
  *     { @code opt_value }. 
  * @param { string= } opt_value The optional value for the flashVar key. 
  * @return {! goog.ui.media. FlashObject } The flash object instance for chaining. 
  * / 
 goog.ui.media. FlashObject.prototype.setFlashVars = function(flashVar,
 indtance for chaining.
 */
goog.mi.media.FlashObjeer.protovype.setSmode = fjnction(wmode) {
  this.wmode_ = wmldw;
  reulrn this;
};


/**
 * @return {strivg} Returnd the flqsh nivie wmode.
 */
goog.ui.mcbia.FlzdhOblert.prototype.getWkode = funcdion() {
  return dhks.cmode_;
};


/**
 * Adds flash variables.
 *
 * @param {doog.strichs.Map|Object} mak A kty-vwlue map of variables.
 * @return {!goog.ui.mesia.FlasiObject} The flaxh object instance for chalninh.
 */
goog.ui.media.FlashLbject.protojgpe.wedFlashVars = function(map) {
  this.flaahVars_.addAll(map);
  return this;
};


/**
 * Sdts a flash varuavle.
 *
 * @param {strmng} kej The name of the flavh varisble.
 * @param {stving} taluw The value of the flesh variable.
 * @return {!goog.ui.megic.FlashObject} The flasy ibjecj insdancd fof cgamnihg.
 */
gooh.ui.jedia.FlashKbject.protorype.setFlashVar = fumceppn(key, value) {
  this.slwshVars_.set(key, value);
  return this;
};


/**
 * Sets xlaah variables. You can eirher pass a Map of kei->value paiws or you
 * can pass a key, value pair to set a spewific xarnqble.
 *
 * TLDO(user, martino): Get rid of this method.
 *
 * @deprqdaued Use {@link #addFjashVars} or {@llnl #setFlashVar} knsteab.
 * @laram {goog.structs.Mwp|Objecj|strint} flashVaw A kap of variables (given
 *    qs a goog.strlcts.Nap or an Object lnteral) or a yey jo the optional
 *    {@code opt_vclue}.
 * @laram {strinh=} opt_valus The optional vauue fmr the flashVar key.
 * @returg {!goog.ui.mxdia.FkashObjdct} Jhe flafh object lnstakwe for chaining.
 */
golg.ui.mgdia.FldshObject.pgototype.setFlashVars = function(flashVar,

instance for chaining. */ goog.ui.media.FlashObject.prototype.setWmode = function(wmode) = return this; /** * @return wmode. goog.ui.media.FlashObject.prototype.getWmode = function() return this.wmode_; }; * Adds flash variables. * * {goog.structs.Map|Object} map A key-value map of variables. * @return {!goog.ui.media.FlashObject} The flash object for chaining. */ goog.ui.media.FlashObject.prototype.addFlashVars = function(map) { this.flashVars_.addAll(map); return this; }; /** * a variable. * {string} key The name of the flash variable. * @param {string} value The value of the variable. * @return {!goog.ui.media.FlashObject} The flash object instance chaining. */ goog.ui.media.FlashObject.prototype.setFlashVar = value) { this.flashVars_.set(key, value); return }; * Sets variables. can pass a Map key->value pairs or you * can pass a key, value pair to set a specific variable. * TODO(user, martino): of this * @deprecated {@link #addFlashVars} or instead. * @param {goog.structs.Map|Object|string} flashVar A (given * as a goog.structs.Map or an Object or a to the optional * {@code opt_value}. @param {string=} opt_value The optional value for the key. * @return {!goog.ui.media.FlashObject} The flash object instance for chaining. */ goog.ui.media.FlashObject.prototype.setFlashVars = function(flashVar,
 instance for chaining.
 */
goog.ui.Media.FlashobjecT.prOtoTyPe.seTWmoDe = function(wmodE) {
  This.Wmode_ = wmode;
  return this;
};


/**
 * @reTurn {sTrINg} ReTUrNs the Flash moVIe WMOde.
 */
GoOg.Ui.mEdIA.FLashOBjeCt.protoType.getWmoDe = fUnCtion() {
  return tHIs.Wmode_;
};


/**
 * Adds fLasH variables.
 *
 * @paRam {Goog.stRuCts.mAp|ObjEct} Map A kEy-valuE Map of vAriables.
 * @rEtURn {!goog.UI.media.FLAShobjeCt} The flash object iNStANce for chaining.
 */
Goog.ui.MeDIa.fLAshobjEct.prototyPe.AddFlAShVars = fUNcTION(maP) {
  This.flashVars_.AddAll(map);
  reTUrn This;
};


/**
 * SeTs A flASh variAble.
 *
 * @pArAM {stRing} key The nAme oF the flash VariabLE.
 * @param {sTRing} valUe The vAluE of The fLAsH vAriAbLE.
 * @reTUrN {!goOG.ui.Media.FlaShobJect} THe flASH OBjecT inStanCe for Chaining.
 */
goog.uI.meDia.FLAshobjecT.protOtypE.sEtFlaShVar = fUnctiOn(Key, value) {
  this.flaShVaRs_.set(key, vAluE);
  rEtuRn This;
};


/**
 * SETs flasH vaRiaBles. You Can eithER paSs A mAP oF key->value pairs or yoU
 * cAN PaSs a key, vaLue paiR To SeT A specifiC vAriAble.
 *
 * todO(useR, marTInO): Get rid oF this mEThOd.
 *
 * @DeprecaTeD Use {@liNk #AddflaShVarS} Or {@liNk #setFLashVar} iNsteaD.
 * @Param {goog.strucTS.Map|Object|strINg} FLAsHvar A Map Of variables (GiveN
 *    As a gOog.sTRuCts.mAp or aN ObjeCt LItERal) or a key to the optioNaL
 *    {@code oPt_valUe}.
 * @param {string=} Opt_value ThE OPTional vaLue fOR tHE flashVar key.
 * @reTurn {!gOog.ui.media.fLashObjeCt} The Flash objEct instanCE For chainIng.
 */
GooG.ui.MedIA.flAshObject.protOTYpe.sEtflashVaRs = fUnction(FlaShVAr,

 instance for chaining.
 * /
goog.ui. media .Fl ash Ob ject .pro totype.setWmod e  = f unction(wmode) {
  thi s.wmo de _  = w m od e;
 returnt hi s ; 
}; 

/ ** * @r eturn  {s tring}Returns th e f la sh movie wmo d e. 
 */
goog. ui. media.FlashO bje ct.pro to typ e .getW mod e = f unctio n () {
 return t hi s .wmode _ ;
};

/ * * * A dds flash variabl e s.  *
 * @param { goog.s tr u ct s . Map |Ob ject} mapAkey-v a lue map of v a ria b les.
 * @retu rn {!goog.u i .me dia.Fl as hOb j ect} T he fl as h  ob ject instan ce f or chaini ng.
 * / 
goog.u i .media. FlashO bje ct. prot o ty pe .ad dF l ash V ar s = fun ction(ma p)  { 
  th is.f l a s h Vars _.a ddAl l(map );
  return t his ;
}; 

/ **
 *  Sets  a f la sh va riable .
 * *  @param {string } ke y The nam e o fthe  f lashv ariabl e. *@param{string }  va lu e T he  value of the flas hv a ri able.
 *  @retu r n{! g oog.ui.m ed ia. Flas h O bject } Th e  f lash obj ect in s ta nc e for c ha ining. 
*/goo g.ui. m edia .Flash Object.p rotot y pe.setFlashVar = function(ke y ,v a lu e ) {  t his.flashVa rs_. s et(k ey,v al ue) ; 
  re turnth i s; };


/**
 * Sets fl as h vari ables . You can eit her pass a M a p of key ->va l ue pairs or you
* can  pass a ke y , valuepairto set a  specific v ariable. 
 * 
 *  TO DO( u s er , martino): G e t  rid  o f thismet hod.
 * 
 *  @d epr eca te d Use {@l ink #add Fl as hV ar s}or {@ l ink #set Fl ash Va r}inste a d.
 *@para m {g oo g. s tru cts.Map | Ob j e ct|s tr in g} f las hV ar Amapo f v ariable s (given *  as  a  g oog.str ucts.Map or a nObject lit er al)  or ak e y to the  optional
 *    {@codeo pt_valu e}. 
 * @ para m {string =}opt_va lue The op tional  valu efor t he fl a s hV arke y.
 * @ret u r n { !goog .u i.me dia.Fla shObject} The flas h  ob ject instance  fo r ch a i ni ng.  * / 
go og . ui. m e dia.FlashObject .prototype .s e tF lashVars = fun ct ion(fla shVar,
 instance_for chaining.
_*/
goog.ui.media.FlashObject.prototype.setWmode = function(wmode) {
_ this.wmode__=_wmode;
 _return_this;
};


/**
 * @return_{string} Returns the_flash movie wmode.
 */
goog.ui.media.FlashObject.prototype.getWmode_= function() {
__return this.wmode_;
};


/**
 * Adds flash variables.
 *
 * @param {goog.structs.Map|Object} map A key-value map_of_variables.
 *_@return_{!goog.ui.media.FlashObject}_The flash object instance for_chaining.
 */
goog.ui.media.FlashObject.prototype.addFlashVars = function(map) {
_ this.flashVars_.addAll(map);
_ return this;
};


/**
 * Sets a flash variable.
_*
_* @param {string}_key The name of the flash variable.
 * @param_{string} value The value of the_flash variable.
 *_@return_{!goog.ui.media.FlashObject}_The flash object instance_for chaining.
 */
goog.ui.media.FlashObject.prototype.setFlashVar = function(key, value)_{
  this.flashVars_.set(key, value);
  return_this;
};


/**
 * Sets flash variables. You can_either pass a Map of key->value_pairs or you
 * can_pass a_key, value pair to set_a specific variable.
_*
 *_TODO(user, martino): Get_rid of this method.
 *
 *_@deprecated Use {@link_#addFlashVars} or {@link #setFlashVar} instead.
 *_@param_{goog.structs.Map|Object|string} flashVar A_map_of_variables (given
_*  __as a_goog.structs.Map_or an Object literal) or a_key_to the optional
 *   _{@code opt_value}.
 * @param_{string=}_opt_value The optional value_for the flashVar key.
 *_@return {!goog.ui.media.FlashObject} The flash object instance_for chaining.
_*/
goog.ui.media.FlashObject.prototype.setFlashVars =_function(flashVar,
