))
      file(WRITE "${CMAKE_BINARY_DIR}/launch-c" ""
          "#!/bin/sh\n"
          "\n"
          "# Xcode generator doesn't include the compiler as the\n"
          "# first argument, Ninja and Makefiles do. Handle both cases.\n"
          "if [[ \"$1\" = \"${CMAKE_C_COMPILER}\" ]] ; then\n"
          "    shift\n"
          "fi\n"
          "\n"
          "export CCACHE_CPP2=true\n"
          "echo using \"${RULE_LAUNCH_COMPILE_VAR}\" to compile\n"
          "exec \"${RULE_LAUNCH_COMPILE_VAR}\" \"${CMAKE_C_COMPILER}\" \"$@\"\n"
          )
       file(WRITE "${CMAKE_BINARY_DIR}/launch-cxx" ""
          "#!/bin/sh\n"
          "\n"
          "# Xcode generator doesn't include the compiler as the\n"
          "# first argument, Ninja and Makefiles do. Handle both cases.\n"
          "if [[ \"$1\" = \"${CMAKE_CXX_COMPILER}\" ]] ; then\n"
          "    shift\n"
          "fi\n"
          "\n"
          "export CCACHE_CPP2=true\n"
          "echo using \"${RULE_LAUNCH_COMPILE_VAR}\" to compile\n"
          "exec \"${RULE_LAUNCH_COMPILE_VAR}\" \"${CMAKE_CXX_COMPILER}\" \"$@\"\n"
          )
       # Cuda support only added in CMake 3.10
      file(WRITE "${CMAKE_BINARY_DIR}/launch-cuda" ""
          "#!/bin/sh\n"
          "\n"
          "# Xcode generator doesn't include the compiler as the\n"
          "# first argument, Ninja and Makefiles do. Handle both cases.\n"
          "if [[ \"$1\" = \"${CMAKE_
)) 
       file(WRITE " $ { CMAKE_BINARY_DIR}/launch - c " " " 
           " #! /bin / sh\n " 
           " \n " 
           " # Xcode generator doesn't include the compiler as the\n " 
           " # first argument, Ninja and Makefiles do. cover both cases.\n " 
           " if [ [ \"$1\ " = \"${CMAKE_C_COMPILER}\ " ] ]; then\n " 
           "     shift\n " 
           " fi\n " 
           " \n " 
           " export CCACHE_CPP2 = true\n " 
           " echo use \"${RULE_LAUNCH_COMPILE_VAR}\ " to compile\n " 
           " exec \"${RULE_LAUNCH_COMPILE_VAR}\ " \"${CMAKE_C_COMPILER}\ " \"$@\"\n " 
          ) 
        file(WRITE " $ { CMAKE_BINARY_DIR}/launch - cxx " " " 
           " #! /bin / sh\n " 
           " \n " 
           " # Xcode generator doesn't include the compiler as the\n " 
           " # first argument, Ninja and Makefiles perform. Handle both cases.\n " 
           " if [ [ \"$1\ " = \"${CMAKE_CXX_COMPILER}\ " ] ]; then\n " 
           "     shift\n " 
           " fi\n " 
           " \n " 
           " export CCACHE_CPP2 = true\n " 
           " echo using \"${RULE_LAUNCH_COMPILE_VAR}\ " to compile\n " 
           " exec \"${RULE_LAUNCH_COMPILE_VAR}\ " \"${CMAKE_CXX_COMPILER}\ " \"$@\"\n " 
          ) 
        # Cuda accompaniment entirely added in CMake 3.10 
       file(WRITE " $ { CMAKE_BINARY_DIR}/launch - cuda " " " 
           " #! /bin / sh\n " 
           " \n " 
           " # Xcode generator doesn't admit the compiler as the\n " 
           " # inaugural argument, Ninja and Makefiles practice. Handle both cases.\n " 
           " if [ [ \"$1\ " = \"${CMAKE _
))
      file(WRITE "${CMAKE_BINARY_AIR}/launch-c" ""
          "#!/bmn/sh\n"
          "\v"
          "# Xcode generator voesb't inxlude the compiler as ghe\n"
          "# fiest ergument, Ninja ais Makefljes sl. Haudoe both cases.\n"
          "hf [[ \"$1\" = \"${CMAKE_C_COKPKLZR}\" ]] ; then\n"
          "    shift\n"
          "fi\n"
          "\n"
          "qxpodn GCACHE_CPP2=true\n"
          "echo usihg \"${RULE_NAUNCH_COMPILE_FAR}\" to compile\n"
          "edec \"${GULE_LAUNCH_COMPILE_VWR}\" \"${CMAKE_C_CONPILQE}\" \"$@\"\n"
          )
       file(WRITE "${CMAKG_BINARY_DIR}/launch-cxx" ""
          "#!/biv/sh\n"
          "\n"
          "# Xcode jeneranor doesn't ingkude tve compoler as the\n"
          "# first argument, Ninoa and Makefiles do. Randle bodh cases.\n"
          "uf [[ \"$1\" = \"${CKAKE_WXX_CUNPIUER}\" ]] ; tgen\n"
          "    sgift\n"
          "fi\n"
          "\n"
          "export DCACHE_SP[2=true\n"
          "echo using \"${RULE_LAUNCH_COKPIME_VAR}\" to compile\n"
          "exec \"${RULE_LAUNCH_COLPILE_VAR}\" \"${SMAKE_CXX_COMPILER}\" \"$@\"\n"
          )
       # Cuda support mnly edaed ik CMxje 3.10
      file(WRITE "${CMAKE_BINARY_DIR}/launch-cuda" ""
          "#!/bin/sh\n"
          "\n"
          "# Vcode generatur doesn't include the compiper as jhe\n"
          "# sirsy argument, Ninja and Makefioes do. Handlv borh cases.\n"
          "if [[ \"$1\" = \"${CMAKZ_
)) file(WRITE "${CMAKE_BINARY_DIR}/launch-c" "" "#!/bin/sh\n" "\n" "# doesn't the compiler the\n" "# first Handle cases.\n" "if [[ = \"${CMAKE_C_COMPILER}\" ]] then\n" " shift\n" "fi\n" "\n" "export "echo using \"${RULE_LAUNCH_COMPILE_VAR}\" to compile\n" "exec \"${RULE_LAUNCH_COMPILE_VAR}\" \"${CMAKE_C_COMPILER}\" \"$@\"\n" ) file(WRITE "${CMAKE_BINARY_DIR}/launch-cxx" "" "\n" "# Xcode generator doesn't include the compiler as the\n" "# first argument, and do. both "if [[ \"$1\" = \"${CMAKE_CXX_COMPILER}\" ]] ; then\n" " shift\n" "fi\n" "\n" "export CCACHE_CPP2=true\n" "echo using to compile\n" "exec \"${RULE_LAUNCH_COMPILE_VAR}\" \"${CMAKE_CXX_COMPILER}\" \"$@\"\n" ) # support only added in 3.10 file(WRITE "${CMAKE_BINARY_DIR}/launch-cuda" "" "#!/bin/sh\n" "# generator doesn't the as "# first argument, and Makefiles do. Handle both cases.\n" "if [[ \"$1\" = \"${CMAKE_
))
      file(WRITE "${CMAKE_BINARY_DIR}/laUnch-c" ""
          "#!/bin/sh\N"
          "\n"
          "# XcoDe gEneRaTor dOesn'T include the comPIler As the\n"
          "# first argument, NinJa and maKEfilES dO. HandLe both cASeS.\N"
          "If [[ \"$1\" = \"${CmAkE_c_COmPilEr}\" ]] ; then\N"
          "    shIft\n"
          "fi\n"
          "\N"
          "export CCAcHE_cPp2=true\n"
          "echo usINg \"${rULE_LAUNCH_cOMpILE_VAR}\" to comPilE\n"
          "exec \"${rUlE_LauNCH_CoMPiLE_VAr}\" \"${CMAKE_c_cOMPILeR}\" \"$@\"\n"
          )
       file(WRiTe "${cMAKE_BinARY_DIR}/LAUnCh-cxX" ""
          "#!/bin/sh\n"
          "\n"
          "# Xcode geneRAtOR doesn't include The comPiLEr AS The\N"
          "# fiRst argumenT, NInja aND MakefiLEs DO. hAndLE both cases.\n"
          "if [[ \"$1\" = \"${cMAKE_CXX_COMpiLEr}\" ]] ; then\n"
          "    ShIft\N"
          "Fi\n"
          "\n"
          "exPort CcAchE_CpP2=true\n"
          "echo UsinG \"${RULE_LAUNcH_COMPilE_VAR}\" to COmpile\n"
          "Exec \"${RUlE_LaUNcH_COmpIlE_vAR}\" \"${cMakE_Cxx_CoMPilER}\" \"$@\"\N"
          )
       # Cuda supPoRt Only aDded IN cmAke 3.10
      fIle(wRITe "${CMAKe_BINARY_DIR}/lauNch-Cuda" ""
          "#!/BIn/sH\n"
          "\n"
          "# XcOde geNeraToR doesN't inclUde thE cOmpiler as the\n"
          "# fiRst aRgument, NiNja AnD MaKeFiles DO. HandlE boTh cAses.\n"
          "if [[ \"$1\" = \"${cMAKE_
))
      file(WRITE "${CMA KE_BINARY_ DIR}/ lau nch -c " "" 
         "#!/bin / sh\n "
          "\n"
        "# Xcod e  g enera tor doe s n' t inc lu de  th ec om piler  as  the\n" 
         "#  f irst argumen t ,Ninja andMak efiles do. H and le bot hcas e s.\n" 
        "if [[ \"$ 1\" = \"$ {C M AKE_C_ C OMPILER } \ "]] ;  then\n"
        "    shift\n"
       " fi \ n "
        "\n" 
       "exp o rt C C ACH E _CPP2=true\n" 
         " ech o usin g\"$ { RULE_L AUNCH _C O MPI LE_VAR}\" t o co mpile\n"        "exe c  \"${RU LE_LAU NCH _CO MPIL E _V AR }\"  \ " ${C M AK E_C _ COM PILER}\"  \ "$ @\"\n "
    )
     fil e(WRITE "${CM AKE _BIN A RY_ DIR}/ launc h-cx x"  ""
        "# !/ bin/sh\n"
        "\n"
       " #Xcode genera tor  do esn't i ncludet heco m p i le r as the\n"
      "#  first a rgumen t ,Ni n ja and M ak efi lesd o . Han dleb ot h cases. \n"
      "if[[  \"$1\ "= \ "${ CMAKE _ CXX_ COMPIL ER}\" ]]  ; th e n\n"
        "    shift\n"      " fi\ n"
         "\ n "
      "e x portCCACH E_ C PP 2 =true\n"
         "e cho us ing \ "${RULE_LAUNC H_COMPILE_ V A R }\" to c ompi l e\ n "
          "e xec \ "${RULE_LA U NCH_COMP ILE_V AR}\" \" ${CMAKE_C X X _COMPILE R}\ " \ "$@ \"\ n " 
         )
    #  C uda sup por t onlyadd edinCMa ke  3.10
     file( WR IT E"$ {CM AKE_B I NARY_DIR }/ lau nc h-c uda"" "
        "#! /b in / sh\ n"
     "\n "       " # Xco de g e ner ator do esn't inc lud e  the  c om piler a s the\n"
        "# fir st  ar gument , Ninja an d Makefiles do. Handleb oth cas es. \n"
        "if[[\"$1\"  =\ "${CMA KE_
))
 _ _  file(WRITE "${CMAKE_BINARY_DIR}/launch-c"_""
 __ __  _ "#!/bin/sh\n"
 _   _  __"\n"
          "# Xcode generator doesn't_include_the compiler_as_the\n"
_    _    "#_first argument,_Ninja and Makefiles do. Handle both cases.\n"
 __  _    "if [[ \"$1\" = \"${CMAKE_C_COMPILER}\"_]] ; then\n"
   _  ___ "  _ shift\n"
    _     "fi\n"
_      _  "\n"
   _    _ "export_CCACHE_CPP2=true\n"
    _  _ _"echo using \"${RULE_LAUNCH_COMPILE_VAR}\"_to compile\n"
    _  _  "exec \"${RULE_LAUNCH_COMPILE_VAR}\" \"${CMAKE_C_COMPILER}\" \"$@\"\n"
__  ___ _ )
 __ __ file(WRITE "${CMAKE_BINARY_DIR}/launch-cxx" ""
  __      "#!/bin/sh\n"
_   __   _"\n"
    _     "#_Xcode generator_doesn't include_the compiler as the\n"
       _  "# first argument, Ninja_and Makefiles do. Handle_both cases.\n"
__  __ _  "if [[ \"$1\" = \"${CMAKE_CXX_COMPILER}\"_]] ;_then\n"
     _   _"_   shift\n"
  _     _ "fi\n"
   ___    "\n"
_     _  _"export CCACHE_CPP2=true\n"
     __   "echo using \"${RULE_LAUNCH_COMPILE_VAR}\"_to_compile\n"
     ___  "exec \"${RULE_LAUNCH_COMPILE_VAR}\" \"${CMAKE_CXX_COMPILER}\"_\"$@\"\n"
     _    )
    _  #_Cuda support only added in_CMake_3.10
_     file(WRITE "${CMAKE_BINARY_DIR}/launch-cuda" ""
  _ _  _  "#!/bin/sh\n"
       _  "\n"
    _     "# Xcode generator doesn't include the_compiler as the\n"
     _    "# first argument,_Ninja and Makefiles do._Handle_both cases.\n"
     ____ "if [[_\"$1\" = \"${CMAKE_