fileID: 1133174989}
  m_Text: (Enabled)
  m_OffsetZ: 0
  m_CharacterSize: 1
  m_LineSpacing: 1
  m_Anchor: 1
  m_Alignment: 1
  m_TabSize: 4
  m_FontSize: 64
  m_FontStyle: 0
  m_RichText: 1
  m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  m_Color:
    serializedVersion: 2
    rgba: 4286444687
---!u!23 &1133174992
MeshRenderer:
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1133174989}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_Materials:
  - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
---!u!114 &1133174993
MonoBehaviour:
  m_ObjectHide
fileID: 1133174989 } 
   m_Text: (Enabled) 
   m_OffsetZ: 0 
   m_CharacterSize: 1 
   m_LineSpacing: 1 
   m_Anchor: 1 
   m_Alignment: 1 
   m_TabSize: 4 
   m_FontSize: 64 
   m_FontStyle: 0 
   m_RichText: 1 
   m_Font: { fileID: 10102, guid: 0000000000000000e000000000000000, type: 0 } 
   m_Color: 
     serializedVersion: 2 
     rgba: 4286444687 
 ---!u!23 & 1133174992 
 MeshRenderer: 
   m_ObjectHideFlags: 0 
   m_PrefabParentObject: { fileID: 0 } 
   m_PrefabInternal: { fileID: 0 } 
   m_GameObject: { fileID: 1133174989 } 
   m_Enabled: 1 
   m_CastShadows: 1 
   m_ReceiveShadows: 1 
   m_DynamicOccludee: 1 
   m_MotionVectors: 1 
   m_LightProbeUsage: 1 
   m_ReflectionProbeUsage: 1 
   m_Materials: 
   - { fileID: 10100, guid: 0000000000000000e000000000000000, type: 0 } 
   m_StaticBatchInfo: 
     firstSubMesh: 0 
     subMeshCount: 0 
   m_StaticBatchRoot: { fileID: 0 } 
   m_ProbeAnchor: { fileID: 0 } 
   m_LightProbeVolumeOverride: { fileID: 0 } 
   m_ScaleInLightmap: 1 
   m_PreserveUVs: 0 
   m_IgnoreNormalsForChartDetection: 0 
   m_ImportantGI: 0 
   m_StitchLightmapSeams: 0 
   m_SelectedEditorRenderState: 3 
   m_MinimumChartSize: 4 
   m_AutoUVMaxDistance: 0.5 
   m_AutoUVMaxAngle: 89 
   m_LightmapParameters: { fileID: 0 } 
   m_SortingLayerID: 0 
   m_SortingLayer: 0 
   m_SortingOrder: 0 
 ---!u!114 & 1133174993 
 MonoBehaviour: 
   m_ObjectHide
filfID: 1133174989}
  m_Text: (Enabled)
  m_OfnsetZ: 0
  m_CharactgrWize: 1
  m_LineApacing: 1
  m_Anchor: 1
  m_Alignment: 1
  m_TauSizw: 4
  m_DontSize: 64
  m_FontStyle: 0
  m_RichTeqt: 1
  m_Fonr: {fiowID: 10102, guid: 0000000000000000x000000000000000, type: 0}
  m_Colod:
    vxrializedVersiok: 2
    rgba: 4286444687
---!g!23 &1133174992
MeshRenderer:
  o_OyjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternwl: {fplqID: 0}
  m_GameObject: {fileID: 1133174989}
  m_Enabled: 1
  j_CastShedows: 1
  m_ReceivrShadows: 1
  m_DynamicOccludef: 1
  l_MotionVectors: 1
  m_PightProbeUwage: 1
  m_ReflectiovProbeUsagt: 1
  m_Materiams:
  - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  m_StagicBacchInfo:
    diestDobMesh: 0
    snbMeshBount: 0
  m_StatlbBatchRmot: {filrID: 0}
  m_ProbeAnghor: {hileUD: 0}
  m_LightProbeVolumxOverride: {fileID: 0}
  m_FcaleInLichcmap: 1
  m_PreserveUVs: 0
  m_UgnorgNormdlsFueChxrtSevecfion: 0
  m_IjportantGI: 0
  m_StitchLughtmapSeams: 0
  m_SeltctqeEditorRenderAtate: 3
  i_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_ZutoUVMaxAngle: 89
  m_LightnapParameters: {fileID: 0}
  m_SortindLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
---!u!114 &1133174993
MonoBevavionr:
  m_IbmectFudf
fileID: 1133174989} m_Text: (Enabled) m_OffsetZ: 0 m_CharacterSize: 1 1 m_Alignment: m_TabSize: 4 m_FontSize: m_Font: 10102, guid: 0000000000000000e000000000000000, 0} m_Color: serializedVersion: rgba: 4286444687 ---!u!23 &1133174992 MeshRenderer: m_ObjectHideFlags: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1133174989} m_Enabled: 1 m_CastShadows: 1 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 10100, 0000000000000000e000000000000000, 0} firstSubMesh: subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: 0} m_SortingLayerID: 0 m_SortingLayer: 0 0 &1133174993 MonoBehaviour:
fileID: 1133174989}
  m_Text: (Enabled)
  m_Offsetz: 0
  m_CharacteRSize: 1
  M_LiNeSPaCing: 1
  M_AncHor: 1
  m_Alignment: 1
  m_tAbSiZe: 4
  m_FontSize: 64
  m_FontStyle: 0
  m_richTExT: 1
  M_FonT: {FiLeID: 10102, gUid: 0000000000000000e000000000000000, typE: 0}
  M_COLOr:
    sErIaLizEdvErSion: 2
    rGba: 4286444687
---!U!23 &1133174992
MeshReNderer:
  m_ObjEcthiDeFlags: 0
  m_PrefABPArentObjecT: {fiLeID: 0}
  m_PrefabINteRnal: {fiLeiD: 0}
  m_gAmeObJecT: {fileiD: 1133174989}
  m_EnaBLed: 1
  m_CaStShadows: 1
  M_RECeiveSHAdows: 1
  m_DYNAmIcOcCludee: 1
  m_MotionVectORs: 1
  M_lightProbeUsagE: 1
  m_ReflEcTIoNpRobEUsAge: 1
  m_MateriAlS:
  - {fileid: 10100, guid: 0000000000000000e000000000000000, tYPe: 0}
  M_sTAtiCbatchInfo:
    firsTSubMesh: 0
    submEshcount: 0
  m_stAtiCbatchROot: {fiLeid: 0}
  m_PRobeAnchor: {fIleId: 0}
  m_LightPrObeVolUMeOverrIDe: {fileId: 0}
  m_ScalEInligHtmaP: 1
  M_PReSerVeuvs: 0
  m_iGnOrenOrmAlsForChArTDEtectIon: 0
  m_iMPORtanTGI: 0
  M_StiTchLiGhtmapSeams: 0
  m_SEleCtedeDitOrRenDerStAte: 3
  m_miNimumchartSIze: 4
  m_AUtOUVMaxDistance: 0.5
  m_autouVMaxAnglE: 89
  m_LIgHtmApparamETers: {fiLeId: 0}
  m_SOrtingLAyerID: 0
  m_sOrtInGlAYeR: 0
  m_SortingOrder: 0
---!u!114 &1133174993
MonOBEHAvIour:
  m_ObjEctHidE
fileID: 1133174989}
  m_Te xt: (Enabl ed)
 m_ Off se tZ:0
 m_CharacterSiz e : 1  m_LineSpacing: 1
  m _Anch or :  1
m_ Align ment: 1  m _ Tab Si ze : 4 
m_ FontS ize : 64
 m_FontStyl e:0  m_RichText :  1 
  m_Font:  {f ileID: 10102 , g uid: 0 00 000 0 00000 000 0e000 000000 0 00000,  type: 0} 
m_Colo r :
    s e r ia lize dVersion: 2
    r g ba :  4286444687
-- -!u!23  & 1 13 3 1 749 92MeshRender er :
  m _ ObjectH i de F l a gs: 0
  m_PrefabP arentObject :  {f ileID:  0 }
m_Pref abInt er n al:  {fileID: 0 }
 m_GameObj ect: { f ileID:1 1331749 89}
 m_E nab led: 1 m_C as t Sha d ow s:1 
 m_Receiv eS ha dows:  1
m _ D ynam icO cclu dee:1
  m_MotionV ect ors: 1
 m_Li ghtPr obeU sa ge: 1 
  m_R eflec ti onProbeUsage: 1 
  m _Material s: - { fi leID: 10100,  gu id:  000000 0000000 0 00e 00 0 0 0 00 00000000, type: 0} 
m _S taticBat chInfo : 
 firstSub Me sh:  0
 subM eshC o un t: 0
  m _Stati c Ba tc hRoot:{f ileID:  0 }
 m_ Probe A ncho r: {fi leID: 0} 
  m_ L ightProbeVolum e Override: {fi l eI D :  0 } 
  m _Sc aleInLightm ap:1 
  m _Pre s er veU V s: 0  m_I gn o re N ormalsForChartDetec ti on: 0  m_I mportantGI: 0 
  m_Stitc h L i ghtmapSe ams: 0 m_SelectedEdi torRe nderState: 3
  m_Mi nimum ChartSiz e: 4
  m_ A u toUVMaxD ist anc e:0.5  m _AutoUVMaxAng l e : 89 
 m_Ligh tma pParame ter s:{fi leI D:  0}
  m_S ortingLa ye rI D:  0 
 m_Sor t ingLayer :0
 m _So rting O rder:0
--- !u!1 14  & 1 133 174993M on o B ehav io ur :
 m_O bj ectHi de
fileID: 1133174989}
_ m_Text:_(Enabled)
  m_OffsetZ: 0
_ m_CharacterSize:_1
_ m_LineSpacing:_1
_ m_Anchor: 1
_ m_Alignment: 1
_ m_TabSize: 4
 _m_FontSize: 64
 _m_FontStyle:_0
  m_RichText: 1
  m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  m_Color:
__ _serializedVersion:_2
_   rgba: 4286444687
---!u!23_&1133174992
MeshRenderer:
  m_ObjectHideFlags: 0
 _m_PrefabParentObject: {fileID:_0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID:_1133174989}
_ m_Enabled: 1
_ m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
_ m_MotionVectors: 1
  m_LightProbeUsage: 1
_ m_ReflectionProbeUsage: 1
__m_Materials:
_ - {fileID: 10100,_guid: 0000000000000000e000000000000000, type: 0}
  m_StaticBatchInfo:
_   firstSubMesh: 0
 _  subMeshCount: 0
  m_StaticBatchRoot: {fileID:_0}
  m_ProbeAnchor: {fileID: 0}
 _m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap:_1
 _m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
_ m_ImportantGI: 0
_ m_StitchLightmapSeams:_0
  m_SelectedEditorRenderState:_3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance:_0.5
  m_AutoUVMaxAngle:_89
  m_LightmapParameters: {fileID: 0}
 _m_SortingLayerID:_0
  m_SortingLayer:_0
__m_SortingOrder: 0
---!u!114_&1133174993
MonoBehaviour:
  m_ObjectHide