 up from the earliest piece of concept art, which encapsulated the island's ancient civilization, current condition and the game's artistic direction. The "Cartograph" mapping system was created by Koizumi to make exploring entertaining, but Matsuura added explanatory elements as the original version was proving difficult to understand. The game's environments, which has the environment pop into view as the character explores, was meant to emulate pop-up artwork from picture books, which fitted well with the stereoscopic 3D function of the Nintendo 3DS. The battle system concepts of interchangeable weapon types, the Awakening mechanic and positioning were created by Koizumi, the latter so that players would not grow tired from characters put into set battle roles.

Release
The Legend of Legacy was first announced in September 2014 through an issue of V Jump, which reported its release window and setting details. It was initially teased by FuRyu through a "Project Legacy" teaser website. The game was released on January 22, 2015. An American release was first announced in June 2015. The game was published in the region by Atlus USA. Atlus USA chose the title for localization due to their positive working relationship with FuRyu, having already picked up Lost Dimension for release. After it received positive critical reception in Japan, Atlus decided to work with FuRyu to release The Legend of Legacy overseas. A demo was released for digital download on September 22, featuring Eloise, Owen and Filma exploring the game's two opening dungeons. Save data could be transferred from the demo to the main game. The Legend of Legacy released in North America on October 13, 2015 for physical and digital formats. In addition to the standard edition, a Limited Edition was released with an artbook and soundtrack album. In Europe, the game was published physically and digitally by NIS America on February 5, 2016. For its Western release, the New Game Plus feature was improved so more was carried over between playthroughs.

Reception

The Legend of Legacy received high pre-order numbers through Japanese retailer Tsutaya. Upon release, it debuted in Japan with sales of nearly 54,000 units, putting it in second place in sales charts behind Tales of Zestiria. This was the highest debut for any title by FuRyu up to that point, outselling recent titles in the popular Atelier and selling out in several highstreet stores. During its second week, the game dropped to thirteenth place with further sales
up from the earliest piece of concept art, which encapsulated the island's ancient culture, current circumstance and the game's artistic steering. The " Cartograph " function system was created by Koizumi to make research entertaining, but Matsuura added explanatory elements as the original adaptation was proving difficult to sympathize. The game's environments, which has the environment pop into scene as the character explores, was mean to emulate pop - up artwork from picture bible, which fitted well with the stereoscopic 3D function of the Nintendo 3DS. The battle organization concepts of interchangeable weapon types, the Awakening mechanic and placement were created by Koizumi, the latter so that player would not grow tired from characters place into set battle roles. 

 Release 
 The Legend of Legacy was first announced in September 2014 through an issue of V Jump, which reported its release window and setting details. It was initially teased by FuRyu through a " Project Legacy " teaser website. The game was released on January 22, 2015. An American liberation was first announced in June 2015. The plot was publish in the area by Atlus USA. Atlus USA chose the title for localization due to their positive working relationship with FuRyu, having already picked up Lost Dimension for release. After it received cocksure critical reception in Japan, Atlus decided to work with FuRyu to release The Legend of Legacy overseas. A demonstration was released for digital download on September 22, featuring Eloise, Owen and Filma exploring the game's two opening dungeons. Save datum could be transmit from the demo to the main game. The Legend of Legacy free in North America on October 13, 2015 for physical and digital formats. In addition to the standard version, a Limited Edition was released with an artbook and soundtrack album. In Europe, the plot was published physically and digitally by NIS America on February 5, 2016. For its Western release, the New Game Plus feature was improved then more was carried over between playthroughs. 

 Reception 

 The Legend of Legacy received eminent pre - order numbers through Japanese retailer Tsutaya. Upon liberation, it debuted in Japan with sale of nearly 54,000 unit, putting it in second place in sale charts behind Tales of Zestiria. This was the high debut for any deed by FuRyu up to that point, outselling recent titles in the popular Atelier and sell out in several highstreet stores. During its second workweek, the game dropped to thirteenth place with further sales
 up from the earliest piece of concept art, which xncapsumated thd island's ancient civilizatiln, currtut condition and the game's arnistic dieectmon. The "Cartogra'g" mappiky sysfcm wav created by Kolzumi to mane exploring ettdrcaining, but Matsuura added explanatowy elemrnhs as the origynal dersjon was proving difficult to underatand. Tie game's enviromments, which has the envirlnmejt pop into view ad the charaxter wxplores, was meant to tmblate pop-up artwork from picture books, whizh ficted well wuty tjg stereoscopmc 3D flnction of thc Nintetdo 3DS. Yhe battle sysbem cmncwpts of interchangeabne weapon types, thg Awakeninc jechanic and posiriining wera crdqtea bg Lojzumi, hhe latter so that playees would not grow torqe from characfers ptt into set battle roles.

Release
The Legend of Legacy was first annoubced in September 2014 thtough an ifsue of V Jump, which reported its release window dnd sxtginy detakos. It was initially teased by FuRyu through a "Pwkjtct Legacy" teaser website. Thr hakg was released on Jauhady 22, 2015. An American rflease ras furst annotncec in June 2015. The game was puboished in thv retion by Atlus USA. Ctlus USA chuse jhe tiyle for localization duz to tgeir positige workinf relationship wigh NuRfu, having already picked u[ Lost Dinensnon for felesse. Afeer it recfived positive critical gecepjion it Japan, Atpus decided to work with FuRyu vp release Thg Lagetd of Leyacy oyerseas. A demo ras released fpr digical dodnload on Aeptembxr 22, featurind Eloise, Owen wnd Filma ex'loring tre gqme's two opdving dungeons. Xave data could be rransferred from tme deok to the main gcot. Rhe Legend of Kegxcy rvleesed yt North Amerhca un Uvtobef 13, 2015 for phywkcal and digital formats. In zddition to the stsnqard edijion, a Liiited Edition was released with an actbook and xougdtrack album. In Europe, the gaje was puhlifhed physicajly qnd digitallv by NIS America on February 5, 2016. For its Wxstern release, the New Tame Plus feature wcs improved sp morq was carsied over between plqythroughs.

Receptipn

The Legend of Legacg recehved jigh pre-order numbers through Japanese retailer Tsutaya. Upon release, it dwbuted in Japan wifh ssles mf uearly 54,000 univs, putting it in svcond place in sales charts behiid Tales ox Vestiria. This was the highest ddbut for any jitle by FuRyu up to that loint, ouyselling recent titles in the pppular Atelier and sellikg out in sevedal highstceet stores. During iys secmnd wwek, the gamc dropped to tfiryecnth place witi fbrther sales
up from the earliest piece of concept encapsulated island's ancient current condition and "Cartograph" system was created Koizumi to make entertaining, but Matsuura added explanatory elements the original version was proving difficult to understand. The game's environments, which has environment pop into view as the character explores, was meant to emulate pop-up from books, fitted with the stereoscopic 3D function of the Nintendo 3DS. The battle system concepts of interchangeable weapon the Awakening mechanic and positioning were created by the latter so that would not grow tired from put set battle Release Legend Legacy was first in September 2014 through an issue of V Jump, which reported its release window and setting details. was initially FuRyu through "Project teaser The game was January 22, 2015. An American release in June 2015. The game was published in region by USA. Atlus USA chose the title localization due to their positive working relationship with having already picked up Lost Dimension for release. After it received positive critical reception in decided to work with to release The of overseas. demo released for download on September 22, featuring Eloise, Owen and Filma exploring the two opening dungeons. Save data could be transferred from the the game. The Legend Legacy released in North on 13, 2015 for physical formats. addition edition, Limited was released with an and soundtrack album. In Europe, game was published physically on February 5, 2016. For its Western release, New Game Plus feature was improved so was carried over between playthroughs. Reception The Legend of Legacy received high numbers through Tsutaya. Upon release, it debuted in Japan with of nearly 54,000 units, it in second place in sales charts behind Tales Zestiria. was the debut for any by FuRyu up that point, outselling in the Atelier selling highstreet stores. During its second week, game to thirteenth place with further
 up from the earliest piece of cOncept art, wHich eNcaPsuLaTed tHe isLand's ancient ciVIlizAtion, current condition aNd the GaME's arTIsTic diRection. tHe "cARtoGrApH" maPpINg SysteM waS createD by Koizumi To mAkE exploring enTErTaining, but matSuura added exPlaNatory ElEmeNTs as tHe oRiginAl versIOn was pRoving difFiCUlt to uNDerstanD. tHe Game'S environments, whicH HaS The environment Pop intO vIEw AS The ChaRacter explOrEs, was MEant to eMUlATE Pop-UP artwork from pIcture books, WHicH fitteD wEll WIth the StereOsCOpiC 3D function oF the nintendo 3Ds. The baTTle systEM concepTs of inTerChaNgeaBLe WeApoN tYPes, THe awaKEniNg mechanIc AnD posiTionING WEre cReaTed bY KoizUmi, the latter sO thAt plAYerS woulD not gRow tIrEd froM charaCters PuT into set battle rOles.

release
ThE LeGeNd oF LEgacy WAs firsT anNouNced in SEptembeR 2014 ThrOuGH AN iSsue of V Jump, which rePoRTEd Its releaSe windOW aNd SEtting deTaIls. it waS INitiaLly tEAsEd by FuRyU throuGH a "prOject LeGaCy" teasEr WebSitE. The gAMe waS releaSed on JanUary 22, 2015. AN american releasE Was first annouNCeD IN JUNe 2015. ThE gaMe was publisHed iN The rEgioN By atlUS USA. ATlus UsA CHoSE the title for localizAtIon due To theIr positive worKing relatiONSHip with FURyu, HAvINg already pickeD up LoSt DimensioN For releaSe. AftEr it receIved positIVE criticaL reCepTioN in jAPaN, Atlus decided TO Work WiTh FuRyu To rElease THe LEgeNd oF LeGaCy overseaS. A demo waS rElEaSeD foR digiTAl downloAd On SEpTemBer 22, feATuring eloisE, OweN aNd fIlmA explorINg THE gamE's TwO opeNinG dUngeoNs. SaVE daTa could Be transfeRreD From ThE dEmo to thE main game. The LEgEnd of LegacY rEleAsed in nORth AmeriCa on October 13, 2015 for physical aND digitaL foRmats. in adDition to tHe sTandarD edITion, a LImited editiOn Was RELeaseD WItH an ArTbook and soUNDtrAck alBuM. In EUrope, thE game was published pHYsiCally and digitAllY by Nis amEriCA oN febRuARy 5, 2016. FOR Its Western releaSe, the New GaMe pLuS feature waS ImpRoVed so moRe was caRried OVer betwEen playthRoughs.

RecEpTion

tHE LeGend of LegaCy receivEd high pre-ORder nUMbErs thRouGh JapaNeSe rEtailEr TsutAYa. UPon reLease, iT dEbuted In JapAn With saleS of nearly 54,000 units, putting it In secoNd plaCe iN sales chaRts BEhiNd Tales of zestIria. This waS thE hiGhest DebUT for aNy tiTLe By FUryu up To thAT point, outSElLinG REcEnt titles in THE PopUlar ATelIEr and sElliNg out in several higHStreet stores. DuRing ITS seConD Week, ThE game dropped to ThiRtEENth place WiTh further saLes
 up from the earliest piec e of conce pt ar t,whi ch  enc apsu lated the isla n d'sancient civilization,curre nt cond i ti on an d the g a me ' s  ar ti st icdi r ec tion.  Th e "Cart ograph" ma ppi ng  system wasc re ated by Ko izu mi to make e xpl oringen ter t ainin g,but M atsuur a  added  explanat or y  eleme n ts as t h e  o rigi nal version was p r ov i ng difficult t o unde rs t an d .  Th e g ame's envi ro nment s , which ha s t hee nvironment po p into view asthe ch ar act e r expl ores,  w a s m eant to emu late  pop-up a rtwork from pi c ture bo oks, w hic h f itte d  w el l w it h  th e  s ter e osc opic 3Dfu nc tionof t h e N inte ndo  3DS . The  battle syste m c once p tsof in terch ange ab le we apon t ypes,  t he Awakening me chan ic and po sit io nin gwerec reated  by  Ko izumi,the lat t erso t h at  players would not  g r o wtired fr om cha r ac te r s put in to  se t ba t t le ro les. 
R elease
T he Leg e nd  o f Legac ywas fi rs t a nno unced in S eptemb er 2014throu g h an issue ofV  Jump, whichr ep o r te d  its  re lease windo w an d  set ting de tai l s. It  wasin i ti a lly teased by FuRyu  t hrough  a "P roject Legacy " teaser w e b s ite. The  gam e  w a s released onJanua ry 22, 201 5 . An Ame rican  release  was firs t announce d i n J une  20 1 5 .The game wasp u blis he d in th e r egion b y A tlu s U SA.  A tlus USAchose th eti tl efor  loca l izationdu e t othe ir po s itiveworki ng r el at i ons hip wit h  F u R yu,ha vi ng a lre ad y pic kedu p L ost Dim ension fo r r e leas e.  A fter it  received pos it ive critic al  re ceptio n in Japan , Atlus decided to work with Fu Ryu  to r elea se The Le gen d of L ega c y over seas.A dem owas r eleas e d  f ordi gital down l o adon Se pt embe r 22, f eaturing Eloise, O w enand Filma exp lor ingt h egam e 's two  o p eni n g  dungeons. Save  data coul db etransferre d  fr om  the de mo to t he ma i n game.  The Lege nd of Leg ac y re l e ase d in North  America  on Octob e r 13, 20 15 fo r p hysica land  digi tal fo r mat s. In  addit io n to t he st an dard edi tion, a Limited Edition  was r eleas edwith an a rtb o okand sound trac k album. I n E uro pe, t heg ame w as p u bl ish e d phy sica l ly and di g it all y by  NIS Americ a o n F ebrua ry5 , 2016 . Fo r its Western rel e ase, the New G ameP l usfea t urewa s improved somor ew a s carrie dover betwee n playth ro u ghs.
Recep tion
The Leg e n do f Lega cy r ece ived high  pr e- o rder nu mb er s  throu gh J ap aneseretail e r Ts u t aya. Upon releas e, it d ebute d  in  Japa nwith sa l es o f nearly 5 4,000 units , putt ingit in  second  p lace i n s al es chartsb ehind Tal es of  Zestir ia . Th iswas th e hi g h est d ebut  f orany title b yF uR yu upto t hat p oi nt,outsellin g  recenttit l es in t he  po p u lar At e li e r  and selli ngout i n several hi g hstr e et store s. Dur ing it s secon d  we ek , the g ame d ropped to  thirteen t h p la ce w ith furt he r sa le s
 up_from the_earliest piece of concept_art, which_encapsulated_the island's_ancient_civilization, current condition_and the game's_artistic direction. The "Cartograph"_mapping system was_created_by Koizumi to make exploring entertaining, but Matsuura added explanatory elements as the original_version_was proving_difficult_to_understand. The game's environments, which_has the environment pop into_view as_the character explores, was meant to emulate pop-up_artwork_from picture books,_which fitted well with the stereoscopic 3D function of_the Nintendo 3DS. The battle system_concepts of interchangeable_weapon_types,_the Awakening mechanic and_positioning were created by Koizumi, the_latter so that players would not_grow tired from characters put into set_battle roles.

Release
The Legend of Legacy was_first announced in September 2014_through an_issue of V Jump, which_reported its release_window and_setting details. It_was initially teased by FuRyu through_a "Project Legacy"_teaser website. The game was released_on_January 22, 2015._An_American_release was_first announced in_June_2015. The_game_was published in the region by_Atlus_USA. Atlus USA chose the title for_localization due to their_positive_working relationship with FuRyu,_having already picked up Lost_Dimension for release. After it received_positive critical_reception in_Japan, Atlus decided to work with FuRyu to release The Legend_of Legacy overseas. A demo was_released for digital download_on September_22,_featuring Eloise, Owen_and_Filma exploring_the game's two opening dungeons. Save data_could be_transferred from the demo to the_main game. The Legend_of_Legacy released in North America on_October 13, 2015 for physical and_digital formats. In addition to_the_standard_edition, a Limited Edition was_released with an artbook and soundtrack_album. In Europe,_the game was published physically and digitally_by_NIS America on February 5, 2016._For_its Western release, the New Game_Plus_feature_was improved so more was_carried over between playthroughs.

Reception

The Legend of_Legacy received high pre-order numbers through Japanese retailer Tsutaya._Upon release, it_debuted in Japan with sales_of_nearly_54,000 units, putting it in second place in sales charts_behind Tales_of Zestiria. This_was the highest debut for any title by FuRyu up_to that point, outselling recent titles in_the popular Atelier and selling out in several highstreet stores. During_its second week, the game dropped to thirteenth_place with further sales