vest was released with plans to upgrade the main game's campaign later as well. Soul Harvest was released on 28 May 2019.

Reception 

SpellForce 3 garnered "mixed or average reviews" from critics according to review aggregator Metacritic.

Critics lauded the visual design and the attention to detail as well as the variety of settings and lighting effects which enhanced the realism of the landscapes. Reviewers also highlighted the character and building models and details. German magazine PC Games compared the graphics and level of detail positively to The Witcher 3: Wild Hunt, although they noted the game no longer offered a third person perspective as previous games of the series did. GameSpot criticized the amount of detail, which caused slow loading times and overwhelmed the player, making it hard to notice certain important elements.

The soundtrack of SpellForce 3 was considered to fit well and helped to create the game's atmosphere. Opinions on the sound effects were mixed. While some critics emphasized they helped establish a great ambience, others considered them sub-par, highlighting (among other reasons) that combat sounds don't exactly match displayed combat and some effects feel generic, out of place and repetitive. Reviewers were also divided over the game's voice acting, with Wccftech opining that the voice actors were not skilled enough and at least one voice actor was miscast to the point of distraction. It was also noted the written dialog does not match the speech in several places. Conversely, other reviewers lauded the voice acting, especially of the main characters. Eurogamer drew another parallel to The Witcher series, noting Doug Cockle, the voice of Geralt of Rivia, plays General Noria in a similar voice. For the German original version, the voice acting was generally considered good, although reviewers noted that orcs sounded too tame and that the narrator's voice acting did not fit with the game's atmosphere.

The plot and storytelling also drew mixed reactions. Some reviewers noted the game offers a compelling story with believable characters and ample lore. PC Gamer praised the story but noted the number of similarities to Dragon Age and The Witcher, and criticized the companions as likeable but not memorable. Jeuxvideo considered the plot too generic and simple and Wccftech criticized the forced deliverance. GameSpot also noted that although some choices can be made, they never change the story enough to make players want to replay the game.

The combination of role-playing and
vest was released with plans to upgrade the chief plot's campaign later equally well. Soul Harvest was released on 28 May 2019. 

 Reception 

 SpellForce 3 garner " mixed or modal reviews " from critics harmonize to review aggregator Metacritic. 

 Critics lauded the ocular design and the attention to detail equally well as the variety of settings and lighting effects which enhanced the realism of the landscapes. reviewer also highlighted the character and construction models and details. German magazine PC Games compared the artwork and level of detail positively to The Witcher 3: Wild Hunt, although they noted the game no longer offered a third person perspective as former games of the series did. GameSpot criticized the amount of detail, which cause slow loading times and overwhelmed the player, making it hard to notice certain important component. 

 The soundtrack of SpellForce 3 was considered to fit well and help to make the game's atmosphere. Opinions on the good consequence were mixed. While some critics stress they helped establish a great ambience, others considered them sub - par, highlighting (among other reasons) that combat sounds don't precisely match expose combat and some effects feel generic, out of place and repetitive. reviewer were also divided over the game's part acting, with Wccftech opining that the voice actors were not skilled enough and at least one spokesperson actor was miscast to the point of distraction. It was besides noted the written dialog does not match the language in several position. Conversely, other reviewers lauded the voice acting, specially of the main characters. Eurogamer drew another parallel to The Witcher series, noting Doug Cockle, the voice of Geralt of Rivia, plays General Noria in a similar articulation. For the German original version, the voice acting was broadly considered good, although commentator noted that orcs sounded too tame and that the narrator's part acting did not fit with the game's atmosphere. 

 The plot and storytelling also drew mixed reactions. Some reviewer note the game offers a compelling story with believable characters and ample lore. PC Gamer praised the narrative but noted the number of similarities to Dragon Age and The Witcher, and criticize the companions as likeable but not memorable. Jeuxvideo considered the plot too generic and simple and Wccftech criticize the forced deliverance. GameSpot also note that although some choices can be made, they never switch the story enough to make players want to replay the game. 

 The combination of character - playing and
vesh was released with planr to upgrade thg nain geme's cajpaign lxter as well. Soul Harvest wad eeleawed on 28 May 2019.

Reception 

RpellForcv 3 garnerwd "mmxed or average csviews" nxom cdltics eccording to reyiew aggregdtor Metacritiw.

Cficics lauded the visual design and thq attenyiln to detail af wekj as nht variety of settings and lightinf effecus which enhanced yhe realism of the landscaoes. Geviewers also higjlighted thg chweacter and bjilding models and detzils. German magazine PC Games cumparzd the grapyixs wtd level of detapl positively to The Fitcher 3: Wild Hunt, albhougi thwy noted the game no nonger offered a trird persmn perspective as peecious gamas ow thd strixs sid. GaleS'ot criticiaed the amoynt of detail, which cwlxed slow loasing tymqs and overwhelmed the player, making it hadd to notice certain important elements.

The slundtrack of SpellForce 3 was considered to fit well and henped vo crtabc thd gwme's atmosphere. Opinions on the sound effects sete mixed. While sjme critics elpnwsized they hglped estaglish a great ambifnce, otrers xonsidereq thrm sub-par, highlighting (amont other reasjbs) that combat souuds don't exaetly mstch cisplayed combat and sooe erfects feel generic, kjt of place and fepvtithve. Revitders were also didided ovec the game's xoicg actind, with Wccvtech opining that the vlice cctorv were not skilled enough and at least onx voice actor wds kiscast co the point of diseraction. It wax also uoted ghe writteh dialoj does not mwtch the speewj in several places. Sonvwrseoy, othef reviewers lauced the voice actint, especially of thc maiv characters. Euriganer drew anothet pxrajlvl vo Thq Witcher serhes, votkmg Dojg Cockle, tme xoicr of Geralt of Rivia, plags General Noria im w similat voice. Fjr the German original version, uhe vomce acving wss denerally considered good, althkugh revifwevs noted that orcw sounded top tame and that the narrator's voice actmng did not fit with thw game's atmosphere.

Tke plot and svorytejling alsm drew mixed reactiobs. Some reviewers noted the game offera a cokpelllng story with believable characters and ample lore. PC Gamer praised the wtory uue noted the numner ox fnmilarieies vo Dragon Age and The Witcher, and criticized the companimnf as likeable but not memoranld. Jeuxvideo cunsidered the plot too gsneric amd simple and Wccftech criticizrd the forced deliverancc. GameSpor alsk noted thet although some chooces ccn be nade, thwy ncver change thd syovy enough ho meke players want to replay the game.

Rhe conblnation of role-pnaying and
vest was released with plans to upgrade game's later as Soul Harvest was Reception 3 garnered "mixed average reviews" from according to review aggregator Metacritic. Critics the visual design and the attention to detail as well as the variety settings and lighting effects which enhanced the realism of the landscapes. Reviewers also the and models details. German magazine PC Games compared the graphics and level of detail positively to The Witcher Wild Hunt, although they noted the game no offered a third person as previous games of the did. criticized the of which slow loading times overwhelmed the player, making it hard to notice certain important elements. The soundtrack of SpellForce 3 was to fit helped to the atmosphere. on the sound mixed. While some critics emphasized they great ambience, others considered them sub-par, highlighting (among reasons) that sounds don't exactly match displayed combat some effects feel generic, out of place and Reviewers were also divided over the game's voice acting, with Wccftech opining that the voice not skilled enough and least one voice was to point distraction. It also noted the written dialog does not match the speech in places. Conversely, other reviewers lauded the voice acting, especially of characters. drew another parallel The Witcher series, noting Cockle, voice of Geralt of General in For German version, the voice acting generally considered good, although reviewers that orcs sounded too voice acting did not fit with the game's The plot and storytelling also drew mixed Some reviewers noted the game offers a compelling story with believable characters ample lore. praised the story but noted the number of to Dragon Age and Witcher, and criticized the companions as likeable but not Jeuxvideo the plot generic and simple Wccftech criticized the deliverance. GameSpot also although some can made, the story enough to make players to the game. The combination of and
vest was released with plans tO upgrade thE main GamE's cAmPaigN latEr as well. Soul HaRVest Was released on 28 May 2019.

ReceptIon 

SpElLforcE 3 GaRnereD "mixed oR AvERAge ReViEws" FrOM cRiticS acCording To review agGreGaTor MetacritiC.

crItics laudeD thE visual desigN anD the atTeNtiON to deTaiL as weLl as thE VarietY of settinGs ANd lighTIng effeCTS wHich Enhanced the realisM Of THe landscapes. ReViewerS aLSo HIGhlIghTed the charAcTer anD BuildinG MoDELS anD Details. German Magazine PC GAMes ComparEd The GRaphicS and lEvEL of Detail positIvelY to The WitCher 3: WiLD Hunt, alTHough thEy noteD thE gaMe no LOnGeR ofFeREd a THiRd pERsoN perspecTiVe As preViouS GAMEs of The SeriEs did. gameSpot critiCizEd thE AmoUnt of DetaiL, whiCh CauseD slow lOadinG tImes and overwhelMed tHe player, mAkiNg It hArD to noTIce cerTaiN imPortant ElementS.

the SoUNDTrAck of SpellForce 3 was CoNSIdEred to fiT well aND hElPEd to creaTe The Game'S ATmospHere. oPiNions on tHe sounD EfFeCts were MiXed. WhiLe SomE crItics EMphaSized tHey helpeD estaBLish a great ambiENce, others consIDeRED tHEm suB-paR, highlightiNg (amONg otHer rEAsOns) THat coMbat sOuNDs DOn't exactly match dispLaYed comBat anD some effects fEel generic, OUT Of place aNd rePEtITive. Reviewers wEre alSo divided oVEr the gamE's voiCe acting, With WccftECH opining ThaT thE voIce ACToRs were not skilLED enoUgH and at lEasT one voiCe aCtoR waS miScAst to the pOint of diStRaCtIoN. It Was alSO noted thE wRitTeN diAlog dOEs not mAtch tHe spEeCh IN seVeral plACeS. cOnveRsElY, othEr rEvIewerS lauDEd tHe voice Acting, espEciALly oF tHe Main chaRacters. EurogaMeR drew anothEr ParAllel tO tHe WitcheR series, noting Doug Cockle, THe voice Of GEralt Of RiVia, plays GEneRal NorIa iN A similAr voicE. For tHe gerMAN origINAl VerSiOn, the voice ACTinG was gEnEralLy consiDered good, although rEVieWers noted that OrcS souNDEd Too TAmE And ThAT thE NArrator's voice acTing did not FiT WiTh the game's ATmoSpHere.

The Plot and StoryTElling aLso drew miXed reactiOnS. SomE REviEwers noted The game oFfers a comPEllinG StOry wiTh bElievaBlE chAractErs and AMplE lore. pC GameR pRaised The stOrY but noteD the number of similaritieS to DraGon AgE anD The WitchEr, aND crIticized tHe coMpanions as LikEabLe but Not MEmoraBle. JEUxVidEO consIderED the plot tOO gEneRIC aNd simple and wCCFteCh criTicIZed the ForcEd deliverance. GamesPot also noted thAt alTHOugH soME choIcEs can be made, theY neVeR CHange the StOry enough to Make playErS Want tO replaY the gaMe.

The coMBInATion of Role-PlaYing and
vest was released with pla ns to upgr ade t hemai ngame 's c ampaign latera s we ll. Soul Harvest was r eleas ed on 2 8  M ay 20 19.

Re c ep t i on
Sp ell Fo r ce  3 ga rne red "mi xed or ave rag ereviews" fro m  c ritics acc ord ing to revie w a ggrega to r M e tacri tic .

Cr iticsl audedthe visua ld esigna nd thea t te ntio n to detail as we l la s the varietyof set ti n gs a ndlig hting effe ct s whi c h enhan c ed t h e r e alism of thelandscapes. Rev iewers  a lso highli ghted  t h e c haracter an d bu ilding mo dels a n d detai l s. Germ an mag azi nePC G a me scom pa r edt he  gr a phi cs and l ev el  of d etai l p o siti vel y to  TheWitcher 3: Wi ldHunt ,  al thoug h the y no te d the  gameno lo ng er offered a th irdperson pe rsp ec tiv eas pr e viousgam esof theseriesd id.  G a m e Sp ot criticized theam o u nt  of deta il, wh i ch  c a used slo wloa ding t imesando ve rwhelmed  the p l ay er , makin git har dtonot ice c e rtai n impo rtant el ement s .

The soundtr a ck of SpellFo r ce 3  w a s co nsi dered to fi t we l l an d he l pe d t o  crea te th eg am e 's atmosphere. Opin io ns onthe s ound effectswere mixed . W hile som e cr i ti c s emphasized t hey h elped esta b lish a g reatambience , othersc o nsidered  th emsub -pa r ,  h ighlighting ( a m ongot her rea son s) that  co mba t s oun ds  don't ex actly ma tc hdi sp lay ed co m bat andso meef fec ts fe e l gene ric,outof  p l ace  and re p et i t ive.  R ev iewe rswe re al so d i vid ed over  the game 'sv oice  a ct ing, wi th Wccftech o pi ning thatth e v oice a c t ors were  not skilled enough and at leas t o ne vo iceactor was  mi scasttot he poi nt ofdistr ac tio n .  It w a s  a lso  n oted the w r i tte n dia lo g do es notmatch the speech i n  se veral places.  Co nver s e ly , o t he r  re vi e wer s lauded the voic e acting,es p ec ially of t h e m ai n chara cters.Eurog a mer dre w another  parallel  t o Th e Wit cher serie s, notin g Doug Co c kle,t he  voic e o f Gera lt  of  Rivi a, pla y s G enera l Nori ain a s imila rvoice. F or the German originalversio n, th e v oice acti ngw asgenerally  con sidered go od,  al thoug h r e viewe rs n o te d t h at or cs s o unded too ta mea n dthat the na r r a tor 's vo ice acting  did  not fit with the game's atmosph ere. The  pl o t an dstorytelling a lso  d r e w mixedre actions. So me revie we r s not ed the  gameoffersa co m pellin g st ory  with bel iev ab l e chara ct er s  and a mple  l ore. P C Game r  pra i s ed the story but  note d the n u mbe r ofsi milarit i es t o Dragon A ge and TheWitche r, a nd cr iticize dthe co mpa ni ons as lik e able butnot m emorabl e.  Jeu xvi deo co nsid e r ed th e pl ot  to o generic a nd si mp l e a nd W ccfte ch  cri ticized t h e forced  de l iveranc e.  Ga m e Spot a l so n oted thatalt hough s ome choice s  can be made,  theyneverchanget hest ory eno ugh t o make pl ayers wan t  to  r epla y the ga me .

T he  co mb ination of role -playing  and
vest was_released with_plans to upgrade the_main game's_campaign_later as_well._Soul Harvest was_released on 28_May 2019.

Reception 

SpellForce 3_garnered "mixed or_average_reviews" from critics according to review aggregator Metacritic.

Critics lauded the visual design and the_attention_to detail_as_well_as the variety of settings_and lighting effects which enhanced_the realism_of the landscapes. Reviewers also highlighted the character_and_building models and_details. German magazine PC Games compared the graphics and_level of detail positively to The_Witcher 3: Wild_Hunt,_although_they noted the game_no longer offered a third person_perspective as previous games of the_series did. GameSpot criticized the amount of_detail, which caused slow loading times_and overwhelmed the player, making_it hard_to notice certain important elements.

The_soundtrack of SpellForce_3 was_considered to fit_well and helped to create the_game's atmosphere. Opinions_on the sound effects were mixed._While_some critics emphasized_they_helped_establish a_great ambience, others_considered_them sub-par,_highlighting_(among other reasons) that combat sounds_don't_exactly match displayed combat and some effects_feel generic, out of_place_and repetitive. Reviewers were_also divided over the game's_voice acting, with Wccftech opining that_the voice_actors were_not skilled enough and at least one voice actor was miscast_to the point of distraction. It_was also noted the_written dialog_does_not match the_speech_in several_places. Conversely, other reviewers lauded the voice_acting, especially_of the main characters. Eurogamer drew_another parallel to The_Witcher_series, noting Doug Cockle, the voice_of Geralt of Rivia, plays General_Noria in a similar voice._For_the_German original version, the voice_acting was generally considered good, although_reviewers noted that_orcs sounded too tame and that the_narrator's_voice acting did not fit with_the_game's atmosphere.

The plot and storytelling also_drew_mixed_reactions. Some reviewers noted the_game offers a compelling story with_believable characters and ample lore. PC Gamer praised the_story but noted_the number of similarities to_Dragon_Age_and The Witcher, and criticized the companions as likeable but_not memorable._Jeuxvideo considered the_plot too generic and simple and Wccftech criticized the forced_deliverance. GameSpot also noted that although some_choices can be made, they never change the story enough to_make players want to replay the game.

The combination_of role-playing and