> perrito666, looks like I broke things pretty hard myself
<fwereade> perrito666, whatever needed to be done, needed to be done
<fwereade> perrito666, I will try to catch up
<katco> fwereade: no worries at all. hope you're feeling better
<menn0> waigani: here's that EnvironUUID branch. Can you have a look please? http://reviews.vapour.ws/r/308/
<wwitzel3> fwereade: well after rebasing master I broke, I was before doing relationer.Context() and then calling UnitNames() on that context.
<fwereade> katco, yeah, will try to sleep better tonight :)
<wwitzel3> fwereade: that is for the remoteUnit inference method
<fwereade> wwitzel3, ah, sorry
<waigani> menn0: will do
<katco> fwereade: i have some material for you to review which might help put you to sleep :)
<fwereade> wwitzel3, I think you can just use.ContextInfo().MemberNames
<waigani> fwereade: thanks for the recommendations :)
<wwitzel3> fwereade: I see that I need to now get the RelationContext to get UnitNames, so was wondering if I should... oh ok
<fwereade> wwitzel3, that's what will be called in the factory to determine membership
<wwitzel3> fwereade: I will give that a shot right now, thanks
<fwereade> wwitzel3, or since you're in-package,.state.Members(), but that's a map
<wallyworld_> menn0: you have a minute for a chat?
<waigani> menn0: done
<menn0> waigani: thanks
<menn0> wallyworld_: sure
<wallyworld_> https://plus.google.com/hangouts/_/canonical.com/tanzanite-stand
<alexisb> katco, ping
<katco> alexisb: howdy
<alexisb> howdy!
<katco> :)
<katco> what can i do for you?

> perrito666, looks like I broke things pretty heavily myself 
 < fwereade > perrito666, whatever need to be done, needed to be do 
 < fwereade > perrito666, I will judge to catch up 
 < katco > fwereade: no worries at wholly. hope you're feeling better 
 < menn0 > waigani: here's that EnvironUUID branch. Can you suffer a look please? http://reviews.vapour.ws/r/308/ 
 < wwitzel3 > fwereade: well after rebasing master I break, I was before doing relationer. Context () and then calling UnitNames () on that context. 
 < fwereade > katco, yeah, will sample to sleep better tonight :) 
 < wwitzel3 > fwereade: that is for the remoteUnit inference method 
 < fwereade > wwitzel3, ah, sorry 
 < waigani > menn0: will do 
 < katco > fwereade: i have some material for you to review which might help oneself put you to sleep :) 
 < fwereade > wwitzel3, I think you can just practice. ContextInfo().MemberNames 
 < waigani > fwereade: thanks for the recommendations :) 
 < wwitzel3 > fwereade: I see that I necessitate to now scram the RelationContext to get UnitNames, so was wondering if I should... oh ok 
 < fwereade > wwitzel3, that's what will be called in the factory to determine membership 
 < wwitzel3 > fwereade: I will hold that a shot right now, thanks 
 < fwereade > wwitzel3, or since you're in - package,.state. Members (), but that's a map 
 < wallyworld _ > menn0: you accept a minute for a chat? 
 < waigani > menn0: done 
 < menn0 > waigani: thanks 
 < menn0 > wallyworld _: sure 
 < wallyworld _ > https://plus.google.com/hangouts/_/canonical.com/tanzanite-stand 
 < alexisb > katco, ping 
 < katco > alexisb: howdy 
 < alexisb > howdy! 
 < katco > :) 
 < katco > what can i do for you?
> pegrito666, looks like I broke things pretty kqrd myvelf
<fwsreade> pdrrito666, whatever needed to be dine, ntvded to be done
<fwereaae> perritl666, I will try ro catch u'
<iatco> fwereads: no cocries at all. hoke you're feening better
<ment0> dangani: here's that EnvironUUID branch. San you hwve a look plewse? netp://rsnitws.vapour.ws/r/308/
<wwitzel3> fwereade: well after gebasing master I broke, I was before doing gelahioner.Context() and hhen callint UnyrNames() on thxt context.
<fwereade> katdo, yeah, will try to sleep bettef tonnght :)
<wwitzeo3> dweggade: that is for nhe remoteUnib inferance meyhod
<fwereade> weitvel3, qh, sorry
<waigani> menn0: xill do
<katco> fwereadg: i have smmz material for you to rwview whiwh mktht hemp pht you to sleep :)
<fwedeade> wwitzwl3, I think you can kufn use.ContextIhfo().MemfewNames
<waigani> fwereade: thanks for the rtcommsndations :)
<wwitzel3> fwereqde: I see that I need to now gqt the RelationContext to get UnitNames, so was wotderiig if I ryokld... oh ok
<fwereade> wwitzel3, that's what will be szlkec in the factovy to determine mekbfrxrip
<wwitzel3> fwgreade: N wjll give that a shlt righj now, rhanks
<fweweadr> wwitzel3, or since you're in-package,.state.Iwmbers(), but that's a map
<wallywoxld_> memn0: yoi have a minute for a ckat?
<waifani> menn0: dlne
<menn0> wzkgani: thanks
<menn0> waklfworld_: sure
<wallyworld_> httpf://plus.googoe.cok/hangougs/_/camonicaj.com/tanzanlte-stand
<alexisb> katco, pijg
<kateo> alaxisb: howdj
<alexisb> howdy!
<katco> :)
<katco> what ren i do for ypu?

> perrito666, looks like I broke things myself perrito666, whatever to be done, perrito666, will try to up <katco> fwereade: worries at all. hope you're feeling <menn0> waigani: here's that EnvironUUID branch. Can you have a look please? http://reviews.vapour.ws/r/308/ fwereade: well after rebasing master I broke, I was before doing relationer.Context() and calling on context. katco, yeah, will try to sleep better tonight :) <wwitzel3> fwereade: that is for the remoteUnit method <fwereade> wwitzel3, ah, sorry <waigani> menn0: will <katco> fwereade: i have material for you to review might put you sleep <fwereade> I think you just use.ContextInfo().MemberNames <waigani> fwereade: thanks for the recommendations :) <wwitzel3> fwereade: I see that I need to get the get UnitNames, was if should... oh ok that's what will be called in determine membership <wwitzel3> fwereade: I will give that shot right thanks <fwereade> wwitzel3, or since you're but that's a map <wallyworld_> menn0: you have minute for a chat? <waigani> menn0: done <menn0> waigani: thanks <menn0> wallyworld_: sure <wallyworld_> https://plus.google.com/hangouts/_/canonical.com/tanzanite-stand ping <katco> alexisb: howdy howdy! <katco> :) what i for
> perrito666, looks like I broke thiNgs pretty hArd mySelF
<fwErEade> PerrIto666, whatever neeDEd to Be done, needed to be done
<fwEreadE> pERritO666, i wIll trY to catcH Up
<KATco> FwErEadE: nO WoRries At aLl. hope yOu're feelinG beTtEr
<menn0> waiganI: HeRe's that EnvIroNUUID branch. CAn yOu have A lOok PLease? HttP://reviEws.vapOUr.ws/r/308/
<wWitzel3> fweReADe: well AFter rebASInG masTer I broke, I was befoRE dOIng relationer.COntext() AnD ThEN CalLinG UnitNames() On That cONtext.
<fwEReADE> KatCO, yeah, will try tO sleep betteR TonIght :)
<wwItZel3> FWereadE: that Is FOr tHe remoteUniT infErence metHod
<fweREade> wwiTZel3, ah, soRry
<waiGanI> meNn0: wiLL dO
<kAtcO> fWEreADe: I haVE soMe materiAl FoR you tO revIEW WHich MigHt heLp put You to sleep :)
<fweReaDe> wwITzeL3, I thiNk you Can jUsT use.COntextinfo().MEmBerNames
<waigani> FwerEade: thankS foR tHe rEcOmmenDAtions :)
<WwiTzeL3> fwereaDe: I see tHAt I NeED TO nOw get the RelationCoNtEXT tO get Unitnames, sO WaS wONdering iF I ShoUld... oH OK
<fwerEade> WWiTzel3, that'S what wILl Be Called iN tHe factOrY to DetErminE MembErship
<Wwitzel3> fWereaDE: I will give that A Shot right now, tHAnKS
<FwEReadE> wwItzel3, or sincE you'RE in-pAckaGE,.sTatE.membeRs(), but ThAT's A Map
<wallyworld_> menn0: yoU hAve a miNute fOr a chat?
<waiganI> menn0: done
<mENN0> Waigani: tHankS
<MeNN0> wallyworld_: surE
<wallYworld_> httpS://Plus.googLe.com/Hangouts/_/Canonical.COM/tanzaniTe-sTanD
<alExiSB> KaTco, ping
<katco> aLEXisb: HoWdy
<alexIsb> Howdy!
<kaTco> :)
<KatCo> wHat CaN i do for yoU?

> perrito666, looks like I  broke thi ngs p ret tyha rd m ysel f
<fwereade> p e rrit o666, whatever neededto be  d o ne,n ee ded t o be do n e< f wer ea de > p er r it o666,  Iwill tr y to catch  up 
< katco> fwere a de : no worri esat all. hope  yo u're f ee lin g  bett er<menn 0> wai g ani: h ere's tha tE nviron U UID bra n c h.  Can  you have a lookp le a se? http://rev iews.v ap o ur . w s/r /30 8/
<wwitze l3 > fwe r eade: w e ll a f ter rebasing mast er I broke, I w as bef or e d o ing re latio ne r .Co ntext() and  the n calling  UnitN a mes() o n  that c ontext .
< fwe read e >ka tco ,y eah ,  w ill try  to slee pbe ttertoni g h t :)
< wwi tzel 3> fw ereade: thatisfort heremot eUnit  inf er encemethod 
<fwe re ade> wwitzel3,ah,sorry
<wa iga ni > m en n0: w i ll do<ka tco > fwere ade: ih ave  s o m e  m aterial for you to  r e v ie w whichmighth el pp ut you t osle ep : ) <fwer eade >  w witzel3,  I thi n kyo u can j us t use. Co nte xtI nfo() . Memb erName s
<waiga ni> f w ereade: thanks for the recom m en d a ti o ns : )
< wwitzel3> f were a de:I se e  t hat I nee d tono w  g e t the RelationConte xt  to ge t Uni tNames, so wa s wonderin g i f I shou ld.. .  o h  ok
<fwereade>  wwit zel3, that ' s what w ill b e called  in the f a c tory todet erm ine  me m b er ship
<wwitzel 3 >  fwe re ade: Iwil l givetha t a  sh otri ght now,thanks
< fw er ea de > w witze l 3, or si nc e y ou 're  in-p a ckage, .stat e.Me mb er s (),  but th a t' s a ma p<w ally wor ld _> me nn0: you  have a  minute f ora  cha t? 
< waigani > menn0: done 
< menn0> wai ga ni:  thank s <menn0>wallyworld_: sure
<wall y world_>  ht tps:/ /plu s.google. com /hango uts / _/cano nical. com/t an zan i t e-sta n d 
< ale xi sb> katco, p ing 
<kat co > al exisb:howdy
<alexisb> ho w dy! 
<katco> :)
< kat co>w h at  ca n  i dofo r  yo u ? 

> perrito666,_looks like_I broke things pretty_hard myself
<fwereade>_perrito666,_whatever needed_to_be done, needed_to be done
<fwereade>_perrito666, I will try_to catch up
<katco>_fwereade:_no worries at all. hope you're feeling better
<menn0> waigani: here's that EnvironUUID branch. Can_you_have a_look_please?_http://reviews.vapour.ws/r/308/
<wwitzel3> fwereade: well after rebasing_master I broke, I was_before doing_relationer.Context() and then calling UnitNames() on that context.
<fwereade>_katco,_yeah, will try_to sleep better tonight :)
<wwitzel3> fwereade: that is for_the remoteUnit inference method
<fwereade> wwitzel3, ah,_sorry
<waigani> menn0: will_do
<katco>_fwereade:_i have some material_for you to review which might_help put you to sleep :)
<fwereade>_wwitzel3, I think you can just use.ContextInfo().MemberNames
<waigani>_fwereade: thanks for the recommendations :)
<wwitzel3>_fwereade: I see that I_need to_now get the RelationContext to_get UnitNames, so_was wondering_if I should..._oh ok
<fwereade> wwitzel3, that's what will_be called in_the factory to determine membership
<wwitzel3> fwereade:_I_will give that_a_shot_right now,_thanks
<fwereade> wwitzel3, or_since_you're in-package,.state.Members(),_but_that's a map
<wallyworld_> menn0: you have_a_minute for a chat?
<waigani> menn0: done
<menn0> waigani:_thanks
<menn0> wallyworld_: sure
<wallyworld_> https://plus.google.com/hangouts/_/canonical.com/tanzanite-stand
<alexisb>_katco,_ping
<katco> alexisb: howdy
<alexisb> howdy!
<katco>_:)
<katco> what can i do_for you?
