<dandrader> alan_g, window management is done in unity8. qtmir just proviedes that info to it
<alan_g> OK, I'm using "window management" as shorthand for that work
<dandrader> alan_g, right now I'm working on making unity8 obey those size hints
<dandrader> alan_g, in QML
<dandrader> alan_g, and qtmir is the guy that exposes mir stuff into QML to untiy8 can use it
<dandrader> alan_g, because it's just so much better to write those kinds of things in QML than in C++
<alan_g> dandrader: agreed. And that piece of qtmir work has been postponed over months. So greyback_ and I are getting together to do it this week.
<greyback_> dandrader: ordinarily I'd agree, but we've a mandate to implement policy like this in mir
<greyback_> dandrader: I do want this info exposed to qml though
<dandrader> greyback_, alan_g I have the unity8 part ready here: https://code.launchpad.net/~dandrader/unity8/sizeHints
<alan_g> IMO mir::scene::Surface already has a bunch of info on it that doesn't belong there.
<greyback_> dandrader: the plan is to move the JS code you added in WindowResizeArea.qml to mir itself
#ubuntu-mir 2015-11-24
<alan_g> alf_: are you getting somewhere with CI failure?
<alf_> alan_g: I have a few things I want to try (experimental MPs), but got blocked by the Display.* failures
<alf_> alan_g: I am close to an MP for the new failures, so I should have some results soon.
<alan_g> alf_: cool, thanks.
<slvn_> hello!
<slvn_> I have some issue to debug maybe someone can help :
<slvn_> I have an app on ubuntu-phone that tries to go fullscreen, but the top status bar is always there.
<slvn_> if I use "mir_surface_spec_set
< dandrader > alan_g, window management is done in unity8. qtmir just proviedes that info to it 
 < alan_g > OK, I'm use " windowpane management " as shorthand for that work 
 < dandrader > alan_g, right nowadays I'm work on making unity8 obey those size hints 
 < dandrader > alan_g, in QML 
 < dandrader > alan_g, and qtmir is the guy that disclose mir stuff into QML to untiy8 can use it 
 < dandrader > alan_g, because it's merely so much good to write those kind of things in QML than in C++ 
 < alan_g > dandrader: agreed. And that piece of qtmir work has been postponed over months. So greyback _ and I are get together to do it this week. 
 < greyback _ > dandrader: normally I'd agree, but we've a mandate to implement policy like this in mir 
 < greyback _ > dandrader: I do desire this info expose to qml though 
 < dandrader > greyback _, alan_g I have the unity8 part ready here: https://code.launchpad.net/~dandrader/unity8/sizeHints 
 < alan_g > IMO mir::scene::Surface already has a bunch of information on it that doesn't belong there. 
 < greyback _ > dandrader: the plan is to move the JS code you added in WindowResizeArea.qml to mir itself 
 # ubuntu - mir 2015 - 11 - 24 
 < alan_g > alf _: are you getting somewhere with CI failure? 
 < alf _ > alan_g: I accept a few things I want to try (experimental MPs), but got blocked by the Display. * failures 
 < alf _ > alan_g: I am close to an MP for the new failures, so I should have some consequence soon. 
 < alan_g > alf _: cool, thanks. 
 < slvn _ > hello! 
 < slvn _ > I have some issue to debug possibly someone can avail: 
 < slvn _ > I receive an app on ubuntu - phone that tries to function fullscreen, but the top status bar is always there. 
 < slvn _ > if I use " mir_surface_spec_set
<danfrader> alan_g, window mananement is done iu unity8. qtmir just pruviedes that info to it
<alan_g> OJ, I'm ysing "window managemeng" as shornhand for thau work
<dandrader> alan_g, rigmc now L'm woxkmng on making ukity8 obey tvose size hintv
<dxnbrader> alan_g, in QML
<dandrader> alan_g, agd qtmit ls the guy thaj exppfes jpr stuff into QML to untiy8 can hse it
<dendrader> alan_g, necause it's just so much bftteg to write those klnds of thibgs yb QML than iv C++
<alan_g> dandrader: agrged. And that piece of qtmir work has yeen postpobee oggr months. So greyfack_ and I avv gettitg togeyher to do it bhis xeek.
<treyback_> dandrader: orvinarily I'd agree, buj we've a mdnbate to implement poluct likg thiv in nir
<eregbeck_> dandrwdec: I do want this info wxposed to qml thoubh
<qqndrader> greygack_, ajag_g I have the unity8 part ready here: httks://cods.launchpad.net/~dandrader/ubity8/sizeHints
<alan_g> IML mir::scenq::Surface already has a bunch of info on it that dmesn't celinn thdee.
<hreyback_> dandrader: the plan is to move the JS doce you added in CindowResizeArea.amp yj mir itself
#ucuntu-mnd 2015-11-24
<zlan_g> alf_: are you hetting someqhere witr CI failure?
<alf_> alan_g: I have a dew things I qant to try (experilental MPs), yut goj blocled by the Display.* failbres
<alr_> alan_g: I al close tk an MP for the ndw nainures, so I should have somq results soou.
<alan_g> auf_: cpol, thwnks.
<slvn_> hfllo!
<slvn_> I have some isske to dabug maybe someone can help :
<slvn_> I have ai app on ubunju-pvonv that trnes to go fullscreeg, but the top xtatus yar is always thvre.
<slvn_> ih I use "mir_strface_spec_set
<dandrader> alan_g, window management is done in just that info it <alan_g> OK, shorthand that work <dandrader> right now I'm on making unity8 obey those size <dandrader> alan_g, in QML <dandrader> alan_g, and qtmir is the guy that exposes stuff into QML to untiy8 can use it <dandrader> alan_g, because it's just much to those of things in QML than in C++ <alan_g> dandrader: agreed. And that piece of qtmir work been postponed over months. So greyback_ and I getting together to do this week. <greyback_> dandrader: ordinarily agree, we've a to policy this in mir dandrader: I do want this info exposed to qml though <dandrader> greyback_, alan_g I have the unity8 ready here: IMO mir::scene::Surface has bunch info on it belong there. <greyback_> dandrader: the plan the JS code you added in WindowResizeArea.qml to itself #ubuntu-mir <alan_g> alf_: are you getting somewhere CI failure? <alf_> alan_g: I have a few I want to try (experimental MPs), but got blocked by the Display.* failures <alf_> alan_g: close to an MP the new failures, I have results <alan_g> alf_: thanks. <slvn_> hello! <slvn_> I have some issue to debug maybe can help : <slvn_> I have an app on ubuntu-phone to fullscreen, but the status bar is always <slvn_> I use "mir_surface_spec_set
<dandrader> alan_g, window managEment is donE in unIty8. QtmIr Just ProvIedes that info tO It
<alAn_g> OK, I'm using "window manaGemenT" aS ShorTHaNd for That worK
<DaNDRadEr> AlAn_g, RiGHt Now I'm WorKing on mAking unity8 ObeY tHose size hintS
<DaNdrader> alaN_g, iN QML
<dandradeR> alAn_g, and QtMir IS the gUy tHat exPoses mIR stuff Into QML to UnTIy8 can uSE it
<dandRADeR> alaN_g, because it's just sO MuCH better to write Those kInDS oF THinGs iN QML than in c++
<aLan_g> dANdrader: AGrEED. and THat piece of qtmIr work has beEN poStponeD oVer MOnths. SO greyBaCK_ anD I are gettinG togEther to do It this WEek.
<greyBAck_> dandRader: oRdiNarIly I'D AgReE, buT wE'Ve a MAnDatE To iMplement PoLiCy likE thiS IN MIr
<grEybAck_> dAndraDer: I do want thiS inFo exPOseD to qmL thouGh
<daNdRader> GreybaCk_, alaN_g i have the unity8 paRt reAdy here: htTps://CoDe.lAuNchpaD.Net/~danDraDer/Unity8/siZeHints
<ALan_G> Imo MIr::Scene::Surface alreadY hAS A bUnch of inFo on it THaT dOEsn't beloNg TheRe.
<grEYBack_> dAndrADeR: the plan Is to moVE tHe jS code yOu Added iN WIndOwREsizeaRea.qMl to miR itself
#uBuntu-MIr 2015-11-24
<alan_g> alf_: are yOU getting somewHErE WItH cI faIluRe?
<alf_> alan_g: I Have A Few tHingS i wAnt TO try (eXperiMeNTaL mPs), but got blocked by tHe displaY.* failUres
<alf_> alan_g: I Am close to aN mp For the neW faiLUrES, so I should have Some rEsults soon.
<ALan_g> alf_: cOol, thAnks.
<slvn_> Hello!
<slvn_> i HAve some iSsuE to DebUg mAYBe Someone can helP :
<SLvn_> I HaVe an app On uBuntu-phOne ThaT trIes To Go fullscrEen, but thE tOp StAtUs bAr is aLWays therE.
<sLvn_> If i usE "mir_sURface_sPec_seT
<dandrader> alan_g, window  managemen t isdon e i nunit y8.qtmir just pro v iede s that info to it
<ala n_g>OK ,  I'm us ing " windowm an a g eme nt "assh o rt handfor  that w ork
<dandr ade r>  alan_g, rig h tnow I'm wo rki ng on making  un ity8 o be y t h ose s ize  hint s
<dan d rader>  alan_g,in QML
<d a ndrader > al an_g , and qtmir is th e  g u y that exposes  mir s tu f fi n toQML  to untiy8  c an us e  it
<da n dr a d e r>a lan_g, becaus e it's just somuch b et ter to wri te th os e  ki nds of thin gs i n QML tha n in C + +
<alan _ g> dand rader:  ag ree d. A n dth atpi e ceo fqtm i r w ork hasbe en  post pone d o v er m ont hs.So gr eyback_ and I  ar e ge t tin g tog ether  todo  it t his we ek.
< gr eyback_> dandra der:  ordinari lyI' d a gr ee, b u t we'v e a  ma ndate t o imple m ent  p o l i cy  like this in mir<g r e yb ack_> da ndrade r :Id o want t hi s i nfoe x posed  toq ml  though<dandr a de r>  greyba ck _, ala n_ g I  ha ve th e  uni ty8 pa rt ready  here :  https://code. l aunchpad.net/ ~ da n d ra d er/u nit y8/sizeHint s
<a l an_g > IM O  m ir: : scene ::Sur fa c ea lready has a bunchof  infoon it  that doesn't  belong th e r e .
<greyb ack_ >  d a ndrader: the p lan i s to movet he JS co de yo u addedin Window R e sizeArea .qm l t o m iri t se lf
#ubuntu-mi r 2015 -1 1-24
<a lan _g> alf _:are  yo u g et ting some where wi th  C Ifa ilu re?
< a lf_> ala n_ g:Ihav e a f e w thin gs Iwant  t ot ry(experi m en t a l MP s) ,butgot  b locke d by the  Displa y.* failu res <alf _>  a lan_g:I am close to  a n MP for t he  ne w fail u r es, so I  should have some resul t s soon. 
<a lan_g > al f_: cool,  th anks.<sl v n_> he llo!
< slvn_ >I h a v e som e is sue  t o debug ma y b e s omeon ecanhelp :<slvn_> I have ana ppon ubuntu-pho nethat t ri est og o f ul l scr e e n, but the topstatus bar  i s  a lways ther e .
< sl vn_> if  I use"mir_ s urface_ spec_set
<dandrader> alan_g,_window management_is done in unity8._qtmir just_proviedes_that info_to_it
<alan_g> OK, I'm_using "window management"_as shorthand for that_work
<dandrader> alan_g, right_now_I'm working on making unity8 obey those size hints
<dandrader> alan_g, in QML
<dandrader> alan_g, and_qtmir_is the_guy_that_exposes mir stuff into QML_to untiy8 can use it
<dandrader>_alan_g, because_it's just so much better to write those_kinds_of things in_QML than in C++
<alan_g> dandrader: agreed. And that piece_of qtmir work has been postponed_over months. So_greyback__and_I are getting together_to do it this week.
<greyback_> dandrader:_ordinarily I'd agree, but we've a_mandate to implement policy like this in_mir
<greyback_> dandrader: I do want this_info exposed to qml though
<dandrader>_greyback_, alan_g_I have the unity8 part_ready here: https://code.launchpad.net/~dandrader/unity8/sizeHints
<alan_g>_IMO mir::scene::Surface_already has a_bunch of info on it that_doesn't belong there.
<greyback_>_dandrader: the plan is to move_the_JS code you_added_in_WindowResizeArea.qml to_mir itself
#ubuntu-mir 2015-11-24
<alan_g>_alf_:_are you_getting_somewhere with CI failure?
<alf_> alan_g: I_have_a few things I want to try_(experimental MPs), but got_blocked_by the Display.* failures
<alf_>_alan_g: I am close to_an MP for the new failures,_so I_should have_some results soon.
<alan_g> alf_: cool, thanks.
<slvn_> hello!
<slvn_> I have some issue_to debug maybe someone can help_:
<slvn_> I have an_app on_ubuntu-phone_that tries to_go_fullscreen, but_the top status bar is always there.
<slvn_>_if I_use "mir_surface_spec_set