 scooping turn 1 is winning by saving time!

The answer you figured out after doubting yourself is usually something you’ll regret, no matter what you choose. If you’re gonna eat damage anyway, do whatever’s easiest for you at the moment!

Do not fear growing getting rekt! Not even God knows whether you’re gonna cancel, so you should, at least, be happy now!

ERIS PADS HER CHE-

1x DUDE WHO DESERVED THE SP THE MOST

[A] [(1) Discard a card from your hand to the Waiting Room] When this is placed from hand to the Stage, you may pay cost. If so, look at up to 3 cards from top of your Library, choose up to 1 of them and put it in your hand, and put the rest in the Waiting Room.

Holy crap I swear these images looked bigger before I copy pasted them. Anyway, Kazuma is a useful tech for digging and hand-fixing and can be good at any stage in the game as long as you have stock. I should also emphasize that he can grab CLIMAXES or events and DON’T BE THAT PERSON WHO SHOWS WHAT YOU GRABBED AFTERWARDS TO YOUR OPPONENT. Seriously DON’T! Not even axis cult members would do something that stupid.

2x RIPPED CRUSADER WHO SOMEHOW LOSES TO CABBAGES

[C] During your Opponent’s turn, this gains +X Power. X = 4000 times Level of the Character Opposite this.

[A] At the start of your Opponent’s Attack Phase, you may move this to an empty Slot in your Front Row that has an Opponent’s Character Opposite that Slot.

Man, is this not the definition of beautiful design? Not only does this Darkness do exactly what she does in the show but she can also get BIG at certain parts of the game. If you happen to play with people who tend to double/triple field aggressively at level 0, you can actually bamboozle them with this card by running in front of a weaker card they didn’t expect. Mind games people! For that reason, I like cards like this when they come out at turn 2 and beyond to abuse those extra attackers.

More importantly, this card can potentially dodge on-reverse
scooping turn 1 is winning by saving meter! 

 The solution you figured out after doubting yourself is normally something you ’ll regret, no matter what you choose. If you ’re gon na consume damage anyhow, do whatever ’s easiest for you at the here and now! 

 Do not fear growing get rekt! Not even God knows whether you ’re gon na cancel, then you should, at least, be felicitous now! 

 ERIS PADS HER CHE- 

 1x DUDE WHO DESERVED THE SP THE MOST 

 [ A ] [ (1) Discard a card from your hand to the Waiting Room ] When this is place from hand to the Stage, you may pay price. If so, look at up to 3 cards from top of your Library, choose up to 1 of them and frame it in your hand, and put the rest in the Waiting Room. 

 Holy crap I swear these persona looked bigger before I copy pasted them. Anyway, Kazuma is a useful technical school for dig and hand - fixing and can be good at any stage in the game as long as you have stock. I should also stress that he can grab CLIMAXES or events and DON’T BE THAT PERSON WHO show WHAT YOU grab AFTERWARDS TO YOUR OPPONENT. Seriously DON’T! Not even axis cult member would serve something that stupid. 

 2x RIPPED CRUSADER WHO SOMEHOW LOSES TO CABBAGES 

 [ C ] During your Opponent ’s act, this gains + X Power. X = 4000 times Level of the Character Opposite this. 

 [ A ] At the startle of your Opponent ’s Attack Phase, you may move this to an empty Slot in your Front Row that has an Opponent ’s Character Opposite that Slot. 

 Man, is this not the definition of beautiful design? Not merely does this Darkness suffice exactly what she does in the show but she can also get BIG at sealed parts of the game. If you happen to play with people who tend to double / triple field aggressively at level 0, you can actually bamboozle them with this menu by running in front man of a weaker card they did n’t ask. Mind bet on people! For that reason, I like cards like this when they do out at turn 2 and beyond to abuse those extra attackers. 

 More importantly, this card can potentially hedge on - reverse
 scloping turn 1 is winning ny saving time!

Thg qnswer you fjgured ojt after doubting yourself id ysualoy something you’ll regfet, no manter what you xhoose. If bku’re gokua eaf damcgx anyway, do whajever’s easievt for you at dhd loment!

Do not fear growing getting rqkt! Not egen God knows rhetnqr ykl’rt gonna cancel, so you should, at lsast, be happy now!

ERIX PADS HER CHE-

1x DUDE WHO DFSERGED THE SP THE MOSH

[A] [(1) Discard a cwed from your hand to the Waiting Rkom] When this is placed from havd to the Stage, yiu ldy pay cost. If sj, look at up to 3 cargs from top of your Llbrarb, chiose up to 1 of them aid put it in your hagd, and pud che rest in the Waitibg Room.

Voly crao I rwezr tgese ilagxs looked bjgger beforw I copy pasted thek. Wbyway, Kazuma js a ufesul tech for digging and hand-fixing and cah be good at any stage un the game as long ad you havq stock. I should also emphasize that he can grab WLIMAEER ox evengw wnd DON’T BE THAT PERSON WHO SHOWS WHAT YOU GRWGBTD SFTERWARDS TO NOUR OPPONENT. Seripudlu DON’T! Not evev axis cumt members would dl sometring rhat stupyd.

2x TIPPED CRUSADER WHO SOMEHOW LOSES TO CAYBATES

[C] During your O'ponent’s turu, this gainx +X Power. X = 4000 times Levzl of fhe Charactfr Opposifd this.

[A] At the sgarn of your Opkunent’s Attack Phafe, you mab movz this tu an empty Slot in ylur Fvmnt Row that has aj Opplnant’s Charafter Opposite that Slot.

Man, is tims not the degititpon of becutifuk design? Not jnly does this Darknefs do exactly wgat she does in thq show but sha can also gev BIG at sertqin parts ow the game. If ypu happen to play wuth people who tenv to souble/triple fizue aggressively st uevql 0, bou cwt actually bdmbouzld them with this gara by running in front of a wsaker card they dicn’b expect. Nind gamqs people! For that reason, I likt cardv lmke thos rhen they come out at turn 2 ans beyond ho wbuse those qxtrq attackers.

Mpre importantly, this card can potentialoy dodge on-reversg
scooping turn 1 is winning by saving answer figured out doubting yourself is matter you choose. If gonna eat damage do whatever’s easiest for you at moment! Do not fear growing getting rekt! Not even God knows whether you’re cancel, so you should, at least, be happy now! ERIS PADS HER CHE- DUDE DESERVED SP MOST [A] [(1) Discard a card from your hand to the Waiting Room] When this is from hand to the Stage, you may pay If so, look at to 3 cards from top your choose up 1 them put it in hand, and put the rest in the Waiting Room. Holy crap I swear these images looked bigger I copy Anyway, Kazuma a tech digging and hand-fixing be good at any stage in long as you have stock. I should also that he grab CLIMAXES or events and DON’T THAT PERSON WHO SHOWS WHAT YOU GRABBED AFTERWARDS YOUR OPPONENT. Seriously DON’T! Not even axis cult members would do something that stupid. 2x WHO SOMEHOW LOSES TO [C] During your turn, gains Power. = 4000 Level of the Character Opposite this. [A] At the start of Opponent’s Attack Phase, you may move this to an empty your Row that has Opponent’s Character Opposite that Man, this not the definition design? only do what does in the show she can also get BIG certain parts of the play with people who tend to double/triple field at level 0, you can actually bamboozle with this card by running in front of a weaker card they expect. Mind For that reason, I like cards like this they come out at 2 and beyond to abuse those extra attackers. More this can potentially on-reverse
 scooping turn 1 is winning by saVing time!

ThE answEr yOu fIgUred Out aFter doubting yoURselF is usually something you’Ll regReT, No maTTeR what You chooSE. IF YOu’rE gOnNa eAt DAmAge anYwaY, do whatEver’s easieSt fOr You at the momeNT!

DO not fear grOwiNg getting rekT! NoT even GOd KnoWS whetHer You’re Gonna cANcel, so You should, At LEast, be HAppy now!

eriS pADS hER CHE-

1x DUDE WHO DESerVed THE SP THE MOST

[A] [(1) discarD a CArD FRom YouR hand to the waIting rOom] When THiS IS PlaCEd from hand to tHe Stage, you mAY paY cost. IF sO, loOK at up tO 3 cardS fROm tOp of your LibRary, Choose up tO 1 of theM And put iT In your hAnd, and Put The Rest IN tHe waiTiNG RoOM.

HOly CRap i swear thEsE iMages LookED BIGger BefOre I Copy pAsted them. AnywAy, KAzumA Is a UsefuL tech For dIgGing aNd hand-FixinG aNd can be good at anY staGe in the gaMe aS lOng As You haVE stock. i shOulD also emPhasize THat He CAN GrAb CLIMAXES or events AnD doN’t BE THAT PeRSON Who ShOws WHAT YOU gRaBBeD AFterWARDs TO YouR oPPONENT. seriouSLy dOn’T! Not evEn Axis cuLt MemBerS woulD Do soMethinG that stuPid.

2x RipPED CRUSADER WHo sOMEHOW LOSES To cAbbaGes

[C] DuRinG your OpponeNt’s tURn, thIs gaINs +x PoWEr. X = 4000 tiMes LeVeL Of THe Character Opposite ThIs.

[A] At tHe staRt of your OpponEnt’s Attack pHASe, you may Move THiS To an empty Slot iN your front Row thAT has an OpPonenT’s CharacTer OpposiTE That Slot.

man, Is tHis Not THE dEfinition of beAUTifuL dEsign? NoT onLy does tHis darKneSs dO eXactly whaT she does In ThE sHoW buT she cAN also get bIg at CeRtaIn parTS of the Game. IF you HaPpEN to Play witH PeOPLe whO tEnD to dOubLe/TriplE fieLD agGressivEly at leveL 0, yoU Can aCtUaLly bambOozle them with ThIs card by ruNnIng In fronT OF a weaker Card they didn’t expect. Mind GAmes peoPle! for thAt reAson, I like CarDs like ThiS When thEy come Out at TuRn 2 aND BeyonD TO aBusE tHose extra aTTAckErs.

MoRe ImpoRtantly, This card can potentiALly Dodge on-reversE
 scooping turn 1 is winnin g by savin g tim e!
Th eansw er y ou figured out afte r doubting yourself is  usua ll y  som e th ing y ou’ll r e gr e t , n oma tte rw ha t you  ch oose. I f you’re g onn aeat damage a n yw ay, do wha tev er’s easiest  fo r youat  th e  mome nt! 

Donot fe a r grow ing getti ng rekt!N ot even G od  kno ws whether you’re go n na cancel, soyou sh ou l d, a t l eas t, be happ ynow!ERIS PA D SH E R  CH E -

1x DUDE WH O DESERVEDT HESP THE  M OST 
[A] [ (1) D is c ard  a card fro m yo ur hand t o theW aitingR oom] Wh en thi s i s p lace d  f ro m h an d  to th e S t age , you ma ypa y cos t. I f s o , lo okat u p to3 cards fromtop  ofy our  Libr ary,choo se  up t o 1 of  them  a nd put it in yo ur h and, andput  t here st in the Wa iti ngRoom.
Holy cr a p I  s w e a rthese images looke db i gg er befor e I co p ypa s ted them .Any way, K azuma  isa  u seful te ch for di gg ing and  h and-fi xi ngand  canb e go od atany stag e int he game as lon g  as you haves to c k .I  sho uld  also empha size that  hec an  gr a b CLI MAXES  o r  e v ents and DON’T BE T HA T PERS ON WH O SHOWS WHATYOU GRABBE D A FTERWARD S TO YO U R OPPONENT. Se rious ly DON’T!N ot evenaxiscult mem bers woul d do somet hin g t hat  st u p id .

2x RIPPEDC R USAD ER  WHO SO MEH OW LOSE S T O C ABB AGE S
[C] Duri ng yourOp po ne nt ’sturn, this gai ns  +X  P owe r. X=  4000times  Lev el  o f  th e Chara c te r Oppo si te  thi s.
[ A] At  the sta rt of y our Oppon ent ’ s At ta ck  Phase,  you may move  t his to anem pty  Sloti n  your Fr ont Row that has an Opp o nent’sCha racte r Op posite th atSlot.
Ma n , is t his no t the  d efi n i tiono f  b eau ti ful design ? Not  only  d oesthis Da rkness do exactlyw hat  she does inthe  sho w bu t s h ec anal s o g e t  BIG at certain  parts ofth e  g ame. If yo u  ha pp en to p lay wit h peo p le whotend to d ouble/tri pl e fi e l d a ggressivel y at lev el 0, you can a c tu allybam boozle  t hem  with  thisc ard  by r unning  i n fron t ofaweaker c ard they didn’t expect.  Mindgames  pe ople! For  th a t r eason, Ilike  cards lik e t his  when  th e y com e ou t  a t t u rn 2andb eyond toa bu set h os e extra att a c k ers .

Mo rei mporta ntly , this card can p o tentially dodg e on - r eve rse 
 scooping_turn 1_is winning by saving_time!

The answer_you_figured out_after_doubting yourself is_usually something you’ll_regret, no matter what_you choose. If_you’re_gonna eat damage anyway, do whatever’s easiest for you at the moment!

Do not fear_growing_getting rekt!_Not_even_God knows whether you’re gonna_cancel, so you should, at_least, be_happy now!

ERIS PADS HER CHE-

1x DUDE WHO DESERVED_THE_SP THE MOST

[A]_[(1) Discard a card from your hand to the_Waiting Room] When this is placed_from hand to_the_Stage,_you may pay cost._If so, look at up to_3 cards from top of your_Library, choose up to 1 of them_and put it in your hand,_and put the rest in_the Waiting_Room.

Holy crap I swear these_images looked bigger_before I_copy pasted them._Anyway, Kazuma is a useful tech_for digging and_hand-fixing and can be good at_any_stage in the_game_as_long as_you have stock._I_should also_emphasize_that he can grab CLIMAXES or_events_and DON’T BE THAT PERSON WHO SHOWS_WHAT YOU GRABBED AFTERWARDS_TO_YOUR OPPONENT. Seriously DON’T!_Not even axis cult members_would do something that stupid.

2x RIPPED_CRUSADER WHO_SOMEHOW LOSES_TO CABBAGES

[C] During your Opponent’s turn, this gains +X Power. X_= 4000 times Level of the_Character Opposite this.

[A] At_the start_of_your Opponent’s Attack_Phase,_you may_move this to an empty Slot in_your Front_Row that has an Opponent’s Character_Opposite that Slot.

Man, is_this_not the definition of beautiful design?_Not only does this Darkness do_exactly what she does in_the_show_but she can also get_BIG at certain parts of the_game. If you_happen to play with people who tend_to_double/triple field aggressively at level 0,_you_can actually bamboozle them with this_card_by_running in front of a_weaker card they didn’t expect. Mind_games people! For that reason, I like cards like_this when they_come out at turn 2_and_beyond_to abuse those extra attackers.

More importantly, this card can potentially_dodge on-reverse