ondrous Item Mastery represent a significant elements of the Artificers "power budget". While the Artificer can be an accomplished adventurer with no additional magic items, when setting out in low magic setting with an Artificer, consult with your DM if some adjustments may be needed to the features! In a lower magic setting, consider allowing the Artificer to create some items that they will be able to apply their class features to, and might still be thematic to their character concept and the world setting in general. Wondrous Items Mastery Starting at 18th level, a magic item that would take an action to activate instead takes a bonus action. Soul of Artifice At 20th level, your understanding of magic items is unmatched, allowing you to mingle your soul with items linked to you. You can attune to one additional magic item. In addition, you gain a +1 bonus to all saving throws per magic item you are currently attuned to. Artificer Specializations Cannonsmith A Cannonsmith is an Artificer who has crafted a spectacular and terrible device. A Thunder Cannon. A weapon of unmatched destruction, an Artificer's reason for forging such a thing is varied. Some seek the power, some seek the discovery. For some it is but a tool to accomplish their goal, for others it is the culmination of the work, for which all the pesky details of adventuring are dedicated to. Given the destructive potential of a Thunder Cannon, many monsters and men may seek to seize the power for themselves upon witnessing its potential, but even if were to succeed they would soon find that using one of these deadly tools is an art of equal mastery to forging one, something only the one who forged the device will ever truly master, for each Thunder Cannon is unique work, suited only to its creator. Cannonsmith's Proficiency When you choose this specialization at 1st level, you gain proficiency with tinker’s tools and smith's tools. You gain the knowledge to forge rounds for your Thunder Cannon, and can create them with the proper tools during a Long Rest. You can create up to 50 rounds of ammunition during a long rest, with materials costing 1 gold piece per 10 rounds. Thunder Cannon At 1st level, you forge a deadly firearm using a combination of arcane magic and your knowledge of engineering and metallurgy. This firearm is called a Thunder Cannon. You are proficient with the Thunder Cannon. The firearm is a
ondrous Item Mastery represent a significant elements of the Artificers " power budget ". While the Artificer can be an accomplished explorer with no extra charming items, when setting out in low magic trick setting with an Artificer, consult with your DM if some adjustments may be necessitate to the features! In a lower magic trick place setting, consider allow the Artificer to create some items that they will be able to apply their class features to, and might still be thematic to their fictional character concept and the world setting in general. Wondrous Items Mastery begin at 18th level, a magic item that would carry an action to activate instead takes a bonus action. Soul of Artifice At twentieth level, your understanding of magic items is unmatched, allowing you to mix your soul with items linked to you. You can attune to one additional magic item. In addition, you gain a +1 bonus to all saving throws per charming detail you are currently attune to. Artificer Specializations Cannonsmith A Cannonsmith is an Artificer who has craft a spectacular and terrible device. A Thunder Cannon. A weapon of unmatched destruction, an Artificer's rationality for forging such a thing is varied. Some seek the power, some search the discovery. For some it is but a tool to accomplish their goal, for others it is the culmination of the work, for which all the pesky detail of adventuring are dedicated to. Given the destructive potential of a Thunder Cannon, many monsters and men may search to seize the power for themselves upon witnessing its potential, but even if were to succeed they would soon find that practice one of these deadly tools is an art of equal mastery to forging one, something only the one who forged the device will always truly master, for each Thunder Cannon is unique work, suited merely to its creator. Cannonsmith's Proficiency When you choose this specialization at first level, you gain proficiency with tinker ’s tools and smith's tools. You profit the knowledge to forge round for your Thunder Cannon, and can create them with the proper cock during a Long Rest. You can create up to 50 rounds of ammunition during a long rest, with materials costing 1 gold piece per 10 rounds. boom Cannon At 1st level, you invent a deadly firearm using a combination of arcane magic and your knowledge of engineering and metallurgy. This firearm is called a Thunder Cannon. You are technical with the Thunder Cannon. The firearm is a
ondgous Item Mastery represtnt a significant elemenvs of tge Artifkcers "power budget". While the Aetifixer can be an accomplirhed advejturer wuth io additional majjc items, when dettnnj out in low manic setting with an Artifhcdr, consult with your DM if some adjusements kaj be needed to the seathgew! In a lower magic setting, cohsider ellowing the Aryificer to create some itels tjat they will be ahle to appli thqur class feagures to, and might stiml be thematic to their charactdr coucept and tye wognd setting mn genvral. Wondrous Items Mdstery Xtarting at 18th letel, q magic item that wound take an action jo activata nnstead takes a bonus axtion. Soun of Qrtkfide Af 20th lfvem, your undsrstanding if magic items is ummwnvhed, allowinf you eo mingle your soul with items linked to jou. Gou can attune to one aeditional magic item. Ln additijn, you gain a +1 bonus to all saving throws per maghc itxm yob are zyrgently attuned to. Artificer Specializations Cwhnpnxmith A Cannonfmith is an Agtosicer who has craftzs z spectacular and herriblg devixe. A Thunqer Vannon. A weapon of unmatchee destructiou, ab Artificer's reasou for forginy such a thong is varied. Some seek the power, some seek the aiscovery. For sooe pt iv but a uuol to accomplish their goel, fox others it os the culminatiln of the work, for which all jhe pevky detaild of adventuring are dedicated vp. Given the cevtrlctive pocentiak of a Thundew Cannon, many konsterf and men may svek to semze the powew for themselegs upon witnevsing itf porentual, but dven if were tp succeed they woule soon find that uxine one of these dzcdoy tools is an srt of eeuel mafdery to forghng une, xometfing only tme une eho forged the devica wiml ever truly mastrr, for eacy Thundew Cannon is umique work, suited lnly vo its creayor. Cannonsmith's Proficiency When you choode bhis specialisatiin at 1st levzl, you gain proficiency with tinker’s tooos and smith's toolw. You gain the knowktdge to forge rounqs for yogr Thunder Cannon, ane can create them with the proper toola duritg a Pong Rest. You can create up to 50 rounds of ammunition during a long rest, wuth mavewials costihg 1 bold iieee 'er 10 rotnds. Vhunder Cannon At 1st level, you forge a deadly ficearm usinc c combination of arcane magic avd your knowlgdge of engineering and mefallurgy. This firearm is called a Thundrr Cannon. You are proficlent with the Fhundeg Cennon. The firearm is a
ondrous Item Mastery represent a significant elements Artificers budget". While Artificer can be additional items, when setting in low magic with an Artificer, consult with your if some adjustments may be needed to the features! In a lower magic consider allowing the Artificer to create some items that they will be able apply class to, might still be thematic to their character concept and the world setting in general. Wondrous Items Starting at 18th level, a magic item that take an action to instead takes a bonus action. of At 20th your of items is unmatched, you to mingle your soul with items linked to you. You can attune to one additional magic In addition, a +1 to saving per magic item currently attuned to. Artificer Specializations Cannonsmith an Artificer who has crafted a spectacular and device. A Cannon. A weapon of unmatched destruction, Artificer's reason for forging such a thing is Some seek the power, some seek the discovery. For some it is but a tool their goal, for others is the culmination the for all pesky details adventuring are dedicated to. Given the destructive potential of a Thunder many monsters and men may seek to seize the power upon its potential, but if were to succeed would find that using one deadly is equal to one, something only the who forged the device will truly master, for each suited only to its creator. Cannonsmith's Proficiency When choose this specialization at 1st level, you proficiency with tinker’s tools and smith's tools. You gain the knowledge to rounds for Cannon, and can create them with the proper during a Long Rest. can create up to 50 rounds of ammunition during long with materials 1 gold piece 10 rounds. Thunder At 1st level, a deadly using combination and your knowledge of engineering and This is called a Thunder Cannon. are the Thunder Cannon. The firearm is a
ondrous Item Mastery represeNt a signifiCant eLemEntS oF the artiFicers "power budGEt". WhIle the Artificer can be an AccomPlIShed ADvEnturEr with nO AdDITioNaL mAgiC iTEmS, when SetTing out In low magic SetTiNg with an ArtiFIcEr, consult wIth Your DM if some AdjUstmenTs May BE needEd tO the fEatureS! in a lowEr magic seTtINg, consIDer alloWINg The ARtificer to create sOMe ITems that they wiLl be abLe TO aPPLy tHeiR class featUrEs to, aND might sTIlL BE TheMAtic to their chAracter concEPt aNd the wOrLd sETting iN geneRaL. wonDrous Items MAsteRy StartinG at 18th lEVel, a magIC item thAt woulD taKe aN actIOn To ActIvATe iNStEad TAkeS a bonus aCtIoN. Soul Of ArTIFICe At 20Th lEvel, Your uNderstanding oF maGic iTEms Is unmAtcheD, allOwIng yoU to minGle yoUr Soul with items liNked To you. You cAn aTtUne To One adDItionaL maGic Item. In aDdition, YOu gAiN A +1 BOnUs to all saving throwS pER MaGic item yOu are cURrEnTLy attuneD tO. ArTifiCER SpecIaliZAtIons CannOnsmitH a CAnNonsmitH iS an ArtIfIceR whO has cRAfteD a specTacular aNd terRIble device. A ThuNDer Cannon. A weaPOn OF UnMAtchEd dEstruction, aN ArtIFiceR's reASoN foR ForgiNg sucH a THiNG is varied. Some seek thE pOwer, soMe seeK the discovery. for some it iS BUT a tool to AccoMPlISh their goal, for OtherS it is the cuLMination Of the Work, for wHich all thE PEsky detaIls Of aDveNtuRINg Are dedicated tO. gIven ThE destruCtiVe potenTiaL of A ThUndEr cannon, manY monsterS aNd MeN mAy sEek to SEize the pOwEr fOr TheMselvES upon wItnesSing ItS pOTenTial, but EVeN IF werE tO sUcceEd tHeY woulD sooN FinD that usIng one of tHesE DeadLy ToOls is an Art of equal masTeRy to forginG oNe, sOmethiNG Only the oNe who forged the device wilL Ever truLy mAster, For eAch ThundeR CaNnon is UniQUe work, Suited Only tO iTs cREAtor. CANNoNsmItH's ProficieNCY WhEn you ChOose This speCialization at 1st levEL, yoU gain proficieNcy With TINkEr’s TOoLS anD sMIth'S TOols. You gain the kNowledge to FoRGe Rounds for yOUr THuNder CanNon, and cAn creATe them wIth the proPer tools dUrIng a lONg REst. You can cReate up tO 50 rounds of AMmuniTIoN duriNg a Long reSt, WitH mateRials cOStiNg 1 golD piece PeR 10 roundS. ThunDeR Cannon AT 1st level, you forge a deadly FirearM usinG a cOmbinatioN of ARcaNe magic anD youR knowledge Of eNgiNeeriNg aND metaLlurGY. THis FIrearM is cALled a ThunDEr canNON. YOu are proficIENT wiTh the thuNDer CanNon. THe firearm is a
ondrous Item Mastery repre sent a sig nific ant  el em ents  ofthe Artificers "pow er budget". While theArtif ic e r ca n  b e anaccompl i sh e d  ad ve nt ure rw it h noadd itional  magic ite ms,  w hen settingo ut  in low ma gic  setting wit h a n Arti fi cer ,  cons ult  with  yourD M if s ome adjus tm e nts ma y  be nee d e dto t he features! In a lo w er magic setti ng, co ns i de r all owi ng the Art if icert o creat e  s o m e  it e ms that theywill be abl e  to  apply  t hei r  class  feat ur e s t o, and migh t st ill be th ematic to thei r  charac ter co nce ptandt he  w orl ds ett i ng  in gen eral. Wo nd ro us It emsM a s t erySta rtin g at18th level, a  ma gici tem  that  woul d ta ke  an a ctionto ac ti vate instead ta kesa bonus a cti on . S ou l ofA rtific e A t 2 0th lev el, you r  un de r s t an ding of magic item si s  u nmatched , allo w in gy ou to mi ng leyour s oul w ithi te ms linke d to y o u.  Y ou canat tune t oone  ad ditio n al m agic i tem. Inaddit i on, you gain a +1 bonus to a l ls a vi n g th row s per magic  ite m  you  are cu rre n tly a ttune dt o. Artificer Specializ at ions C annon smith A Canno nsmith isa n Artifice r wh o  h a s crafted a sp ectac ular and t e rrible d evice . A Thun der Canno n .  A weapo n o f u nma tch e d  d estruction, a n Arti fi cer's r eas on forfor gin g s uch  a  thing is  varied.  S om ese ekthe p o wer, som esee kthe  disc o very.For s omeit  i s  bu t a too l  t o acco mp li sh t hei rgoal,  for oth ers itis the cu lmi n atio nof  the wo rk, for which  a ll the pes ky  de tailso f  adventu ring are dedicated to.G iven th e d estru ctiv e potenti alof a T hun d er Can non, m any m on ste r s  andm e nmay  s eek to sei z e  th e pow er  for  themse lves upon witnessi n g i ts potential,  bu t ev e n  i f w e re tosu c cee d they would soon  find that  u s in g one of t h ese  d eadly t ools is  an a r t of eq ual maste ry to for gi ng o n e , s omething o nly theone who f o rgedt he  devi cewill e ve r t rulymaster ,  fo r eac h Thun de r Cann on is  u nique wo rk, suited only to itscreato r. Ca nno nsmith'sPro f ici ency When  you  choose th isspe ciali zat i on at  1st le vel ,  yougain proficien c ywit h ti nker’s tool s a ndsmith 'st ools.Yougain the knowledg e  to forge roun ds f o r  yo urT hund er  Cannon, and c ancr e a te themwi th the prop er tools  d u ringa Long  Rest.  You ca n cr e ate up  to50rounds of  am mu n ition d ur in g  a lon g re st , with  mater i alsc o sting 1 gold pie ce pe r 10 ro u nds . Thu nd er Cann o n At  1st level , you forge  a dea dlyfirea rm usin ga comb ina ti on of arca n e magic a nd yo ur know le dgeofengine erin g and m etal lu rgy . This fi r e ar m  i sc all ed a  Thun de r Ca nnon. You are prof ici e nt with  t heT h underC an n o n. The fir ear m isa 
ondrous Item_Mastery represent_a significant elements of_the Artificers_"power_budget". While_the_Artificer can be_an accomplished adventurer_with no additional magic_items, when setting_out_in low magic setting with an Artificer, consult with your DM if some adjustments_may_be needed_to_the_features! In a lower magic_setting, consider allowing the Artificer_to create_some items that they will be able to_apply_their class features_to, and might still be thematic to their character_concept and the world setting in_general. Wondrous Items_Mastery_Starting_at 18th level, a_magic item that would take an_action to activate instead takes a_bonus action. Soul of Artifice At 20th_level, your understanding of magic items_is unmatched, allowing you to_mingle your_soul with items linked to_you. You can_attune to_one additional magic_item. In addition, you gain a_+1 bonus to_all saving throws per magic item_you_are currently attuned_to._Artificer_Specializations Cannonsmith_A Cannonsmith is_an_Artificer who_has_crafted a spectacular and terrible device._A_Thunder Cannon. A weapon of unmatched destruction,_an Artificer's reason for_forging_such a thing is_varied. Some seek the power,_some seek the discovery. For some_it is_but a_tool to accomplish their goal, for others it is the culmination_of the work, for which all_the pesky details of_adventuring are_dedicated_to. Given the_destructive_potential of_a Thunder Cannon, many monsters and men_may seek_to seize the power for themselves_upon witnessing its potential,_but_even if were to succeed they_would soon find that using one_of these deadly tools is_an_art_of equal mastery to forging_one, something only the one who_forged the device_will ever truly master, for each Thunder_Cannon_is unique work, suited only to_its_creator. Cannonsmith's Proficiency When you choose_this_specialization_at 1st level, you gain_proficiency with tinker’s tools and smith's_tools. You gain the knowledge to forge rounds for_your Thunder Cannon,_and can create them with_the_proper_tools during a Long Rest. You can create up to_50 rounds_of ammunition during_a long rest, with materials costing 1 gold piece per_10 rounds. Thunder Cannon At 1st level,_you forge a deadly firearm using a combination of arcane magic_and your knowledge of engineering and metallurgy. This_firearm is called a Thunder Cannon. You_are proficient with the_Thunder_Cannon. The firearm is a