 which Nightdive is also working on, or System Shock 3, being developed by Otherside Entertainment. There's a whole lot of Shocking going on.

But System Shock 2 Enhanced Edition is something else entirely, and I'm very excited that it's happening because the original is a spectacularly good game but also very dated: The character models were pretty ugly when it was new and 20 years under the bridge hasn't made it any prettier. Hopefully Nightdive will be able to give it an appropriate facelift, but studio CEO Stephen Kick told GamesRadar today that it's actually putting its focus on the game's multiplayer.

"Our priority with the Enhanced Edition is to be able to deliver an updated co-op multiplayer component. As of right now starting a co-op campaign is needlessly complicated and we're going to address that by implementing features that will enable a more modern and streamlined experience," Kick said.

"Our other priority is to ensure that all existing mods and fan missions are compatible with the Enhanced Edition, but much of that will rely on the cooperation of the mod community. We have some other surprises that we'll be revealing in the future."

It's great that mod support is being continued: There aren't a huge number of System Shock 2 mods available but things like community patches and fan-made visual enhancements are just about mandatory for the game as it currently stands. The multiplayer focus is a little more unexpected. System Shock 2 multiplayer is a pain in the ass to set up, but it also just kind of sucks. The game is so effective largely because of the sense of isolation it engenders and the dread that results, and throwing other players into the mix turns it from a near-horror immersive sim to just another shooter—especially when the Marine player is running around turning everything into paste while the Navy and OSA players are still trying to figure out how to hack the GamePig.

We spoke with Irrational Games co-founders Ken Levine and Jonathan Chey about how System Shock 2 came to be, and almost didn't come to be, earlier today. It's really good and you can read it all right here. Nvidia has released new GeForce 388.59 WHQL drivers, though they don't bring anything special to the table for the company's new Volta-powered Titan V. Instead, it brings optimizations to Fallout 4 VR.

It's a relatively minor
which Nightdive is also working on, or System Shock 3, being developed by Otherside Entertainment. There's a whole fortune of Shocking sound on. 

 But System Shock 2 Enhanced Edition is something else entirely, and I'm very excited that it's happening because the master is a spectacularly good game but also very date: The character models were reasonably atrocious when it was new and 20 year under the bridge hasn't made it any prettier. Hopefully Nightdive will be able to give it an appropriate face lift, but studio apartment CEO Stephen Kick told GamesRadar today that it's actually putting its stress on the game's multiplayer. 

 " Our precedence with the Enhanced Edition is to be able to render an updated co - op multiplayer component. As of mighty now starting a carbon monoxide - op campaign is needlessly complicated and we're die to address that by implementing features that will enable a more modern and streamlined experience, " Kick said. 

 " Our early priority is to ensure that all existing mods and fan missions are compatible with the Enhanced Edition, but much of that will trust on the cooperation of the mod residential district. We receive some other surprises that we'll be revealing in the future. " 

 It's great that mod support is being continued: There aren't a huge number of System Shock 2 mod available but thing like community eyepatch and sports fan - make visual enhancements are barely about mandatory for the game as it currently stand. The multiplayer focus is a little more unexpected. System Shock 2 multiplayer is a pain in the ass to fructify up, but it also just kind of sucks. The game is therefore effective largely because of the sense of isolation it engenders and the apprehension that result, and throwing other players into the mix turns it from a approximate - horror immersive sim to just another shooter — particularly when the Marine player is running around turning everything into spread while the Navy and OSA players are still trying to figure out how to hack the GamePig. 

 We talk with Irrational Games co - laminitis Ken Levine and Jonathan Chey about how System Shock 2 come to be, and almost didn't do to be, earlier today. It's really good and you can read it all correctly here. Nvidia has released new GeForce 388.59 WHQL drivers, though they don't bring anything special to the table for the company's new Volta - powered Titan V. alternatively, it brings optimizations to Fallout 4 VR. 

 It's a relatively minor
 whlch Nightdive is also wovking on, or Systgm Shock 3, beinf develooed by Otherside Entertainmeit. Tyere's a whole lot of Shockivg going ln.

But Sywtem Whock 2 Enhehced Edlcion jd sokxthing else entlrely, and I'k very excited tfac it's happening because the original is a sleftacularly gooq gakq buf also very dated: The character mosels wege pretty ugly whrn it was new and 20 years ujder the bridge hasn't lade it any preerier. Hopefuluy Nightdinz will be agle to give it an appropriate fxceliyt, but studuo CEL Stephen Kirk tolq GamesRadar today tvat it's actually puttlng ivs ficus on the game's mulviplayer.

"Our priority with the Euhanced Edition is to bw ablg to gelixwr xn hpvatsd co-oo mnltiplayer domponent. Aw of right now staruind a co-op campajgn is nqedlessly complicated and we're going to adsress that by implementung features that wilp enable w more modern and streamlined experience," Kick saig.

"Our kghex priofutj is to ensure that all existing mods and fan jixspons are compatibje with the Ejhsgced Edition, cut mueg kf that will rely ln the soopeeation of the mod community. We have some other surprpses that we'll be revecling in the futore."

It's great that mod support is geing contijued: Thers aren't a huge nuobeg of System Shock 2 mods availafle but tiings like cummumity pwtches and fan-made visual enhancemfnts cre jgst about landatory for the game as it cuccently stands. Tve kultiplaver fogus is a little more unexpectgd. System Shocy 2 multiplzyer is a pain in ehe ass to sed up, but it anso just kine of sucks. Gfe game is so rffective largely bwcause of the sensc of kaolation it engzudtrw and the dreac tfat rvsuktf, and throwinc otfer llayefs into the oix yurns it from a near-vorrkr immersive sim tp must anotyer shooeer—especially when the Marine ppayer is runnong around turning everything intk paste wjilc the Navy anq OSQ players arz still trying to figure out how to hack the GamePig.

We spoje with Irrational Yakes co-foundxrs Keg Levine dnd Jonathan Chey abiut how System Shpck 2 came to be, and ammost gidn't come to be, earlier today. It's really good and you can read it all right hwre. Nvmdya has relezsed new CeYoree 388.59 WHQJ drmvxrs, though they dpn't bring anything special to tie table fmr the company's new Volta-powerrd Titan V. Instgad, it brings optimizationa to Falkout 4 VR.

It's a relatively minor
which Nightdive is also working on, or 3, developed by Entertainment. There's a on. System Shock 2 Edition is something entirely, and I'm very excited that happening because the original is a spectacularly good game but also very dated: character models were pretty ugly when it was new and 20 years under bridge made any Hopefully Nightdive will be able to give it an appropriate facelift, but studio CEO Stephen Kick GamesRadar today that it's actually putting its focus the game's multiplayer. "Our with the Enhanced Edition is be to deliver updated multiplayer As of right starting a co-op campaign is needlessly complicated and we're going to address that by implementing features that enable a and streamlined Kick "Our priority is to all existing mods and fan missions the Enhanced Edition, but much of that will on the of the mod community. We have other surprises that we'll be revealing in the It's great that mod support is being continued: There aren't a huge number of System mods available but things community patches and visual are about for the as it currently stands. The multiplayer focus is a little more System Shock 2 multiplayer is a pain in the ass up, it also just of sucks. The game so largely because of the isolation engenders that and other players into the turns it from a near-horror sim to just another is running around turning everything into paste while Navy and OSA players are still trying figure out how to hack the GamePig. We spoke with Irrational Games Ken Levine Chey about how System Shock 2 came to and almost didn't come be, earlier today. It's really good and you can it right here. has released new 388.59 WHQL drivers, they don't bring to the for company's V. Instead, it brings optimizations to 4 It's a relatively minor
 which Nightdive is also workiNg on, or SystEm ShoCk 3, bEinG dEvelOped By Otherside EntERtaiNment. There's a whole lot of shockInG GoinG On.

but SyStem ShoCK 2 ENHAncEd edItiOn IS sOmethIng Else entIrely, and I'm VerY eXcited that it'S HaPpening becAusE the original Is a SpectaCuLarLY good GamE but aLso verY Dated: THe charactEr MOdels wERe prettY UGlY wheN it was new and 20 years UNdER the bridge hasn'T made iT aNY pRETtiEr. HOpefully NiGhTdive WIll be abLE tO GIVe iT An appropriate Facelift, but STudIo CEO STePheN kick toLd GamEsrAdaR today that iT's acTually putTing itS Focus on THe game's MultipLayEr.

"OUr prIOrItY wiTh THe ENHaNceD ediTion is to Be AbLe to dElivER AN UpdaTed Co-op MultiPlayer componeNt. AS of rIGht Now stArtinG a co-Op CampaIgn is nEedleSsLy complicated anD we'rE going to aDdrEsS thAt By impLEmentiNg fEatUres thaT will enABle A mORE MoDern and streamlined ExPERiEnce," Kick Said.

"OuR OtHeR Priority Is To eNsurE THat alL exiSTiNg mods anD fan miSSiOnS are comPaTible wItH thE EnHanceD editIon, but Much of thAt wilL Rely on the coopeRAtion of the mod COmMUNiTY. We hAve Some other suRpriSEs thAt we'LL bE reVEalinG in thE fUTuRE."

It's great that mod supPoRt is beIng coNtinued: There aRen't a huge nUMBEr of SystEm ShOCk 2 MOds available buT thinGs like commUNity patcHes anD fan-made Visual enhANCements aRe jUst AboUt mANDaTory for the gamE AS it cUrRently sTanDs. The muLtiPlaYer FocUs Is a little More unexPeCtEd. sySteM ShocK 2 MultiplaYeR is A pAin In the ASs to seT up, buT it aLsO jUSt kInd of suCKs. tHE gamE iS sO effEctIvE largEly bECauSe of the Sense of isOlaTIon iT eNgEnders aNd the dread thaT rEsults, and tHrOwiNg otheR PLayers inTo the mix turns it from a neaR-Horror iMmeRsive Sim tO just anotHer ShooteR—esPEciallY when tHe MarInE plAYEr is rUNNiNg aRoUnd turning EVEryThing InTo paSte whilE the Navy and OSA playERs aRe still trying To fIgurE OUt How TO hACk tHe gAmepIG.

We spoke with IrrAtional GamEs CO-fOunders Ken lEviNe And JonaThan CheY abouT How SystEm Shock 2 caMe to be, and AlMost DIDn't Come to be, eaRlier todAy. It's realLY good ANd You caN reAd it alL rIghT here. nvidia HAs rEleasEd new GEFOrce 388.59 WHqL driVeRs, though They don't bring anything spEcial tO the tAblE for the coMpaNY's nEw Volta-poWereD Titan V. InsTeaD, it BringS opTImizaTionS To falLOut 4 VR.

it's a RElatively MInOr
 which Nightdive is also w orking on,  or S yst emSh ock3, b eing developed by O therside Entertainment . The re ' s aw ho le lo t of Sh o ck i n g g oi ng  on .Bu t Sys tem  Shock2 Enhanced  Ed it ion is somet h in g else ent ire ly, and I'mver y exci te d t h at it 'shappe ning b e causethe origi na l  is as pectacu l a rl y go od game but alsov er y  dated: The ch aracte rm od e l s w ere  pretty ug ly  when it wasn ew a n d 2 0  years underthe bridgeh asn 't mad eita ny pre ttier .H ope fully Night dive  will beable t o  give i t  an app ropria tefac elif t ,bu t s tu d ioC EO  St e phe n Kick t ol dGames Rada r t o daytha t it 's ac tually puttin g i ts f o cus  on t he ga me's  m ultip layer. 

"Ou rpriority with t he E nhanced E dit io n i sto be able t o d eli ver anupdated co- op m u lt iplayer component.  A s of  right n ow sta r ti ng a co-opca mpa igni s  need less l ycomplica ted an d  w e' re goin gto add re sstha t byi mple mentin g featur es th a t will enablea  more moderna nd s tr e amli ned  experience ," K i ck s aid. 
" Our other  prio ri t yi s to ensure that al lexisti ng mo ds and fan mi ssions are c o mpatible  wit h  t h e Enhanced Edi tion,  but mucho f that w ill r ely on t he cooper a t ion of t hemod  co mmu n i ty . We have som e othe rsurpris esthat we 'll  be  re vea li ng in the  future. "
I t' sgre at th a t mod su pp ort  i s b eingc ontinu ed: T here  a re n 'ta hugen um b e r of  S ys temSho ck  2 mo ds a v ail able bu t thingslik e  com mu ni ty patc hes and fan-m ad e visual e nh anc ements a re justabout mandatory for the game as  it  curr entl y stands.  Th e mult ipl a yer fo cus is  a li tt lem o re un e x pe cte d.  System Sh o c k 2  mult ip laye r is apain in the ass to set  up, but it a lso  jus t ki ndo fs uck s. The g ame is so effec tive large ly be cause of t h e s en se of i solatio n ite ngender s and the  dread th at  res u l ts,  and throw ing othe r players intot he  mixtur ns itfr oma nea r-horr o r i mmers ive si mto jus t ano th er shoot er—especially when theMarine  play eris runnin g a r oun d turning  eve rything in topas te wh ile the N avya nd  OS A  play ersa re stillt ry ing t ofigure outh o w  to  hack  th e  GameP ig.
We spoke with Ir r ational Gamesco-f o u nde rsK en L ev ine and Jonath anCh e y  about h ow  System Sho ck 2 cam et o be,  and a lmostdidn'tc o me to be,  ear lie r today.It' sr eally g oo da nd you  can  r ead it  all r i ghth e re. Nvidia has r eleas e d  newG eFo rce 3 88 .59 WHQ L  dri vers, thou gh they don 't bri ng a nythi ng spec ia l to t heta ble for th e  company' s new  Volta- po were d T itan V . In s t ead,it b ri ngs  optimiza t i on s  t oF all out4 VR. 
It's  a relati v ely mino r
 which_Nightdive is_also working on, or_System Shock_3,_being developed_by_Otherside Entertainment. There's_a whole lot_of Shocking going on.

But_System Shock 2_Enhanced_Edition is something else entirely, and I'm very excited that it's happening because the_original_is a_spectacularly_good_game but also very dated:_The character models were pretty_ugly when_it was new and 20 years under the_bridge_hasn't made it_any prettier. Hopefully Nightdive will be able to give_it an appropriate facelift, but studio_CEO Stephen Kick_told_GamesRadar_today that it's actually_putting its focus on the game's_multiplayer.

"Our priority with the Enhanced Edition_is to be able to deliver an_updated co-op multiplayer component. As of_right now starting a co-op_campaign is_needlessly complicated and we're going_to address that_by implementing_features that will_enable a more modern and streamlined_experience," Kick said.

"Our_other priority is to ensure that_all_existing mods and_fan_missions_are compatible_with the Enhanced_Edition,_but much_of_that will rely on the cooperation_of_the mod community. We have some other_surprises that we'll be_revealing_in the future."

It's great_that mod support is being_continued: There aren't a huge number_of System_Shock 2_mods available but things like community patches and fan-made visual enhancements_are just about mandatory for the_game as it currently_stands. The_multiplayer_focus is a_little_more unexpected._System Shock 2 multiplayer is a pain_in the_ass to set up, but it_also just kind of_sucks._The game is so effective largely_because of the sense of isolation_it engenders and the dread_that_results,_and throwing other players into_the mix turns it from a_near-horror immersive sim_to just another shooter—especially when the Marine_player_is running around turning everything into_paste_while the Navy and OSA players_are_still_trying to figure out how_to hack the GamePig.

We spoke with_Irrational Games co-founders Ken Levine and Jonathan Chey about_how System Shock_2 came to be, and_almost_didn't_come to be, earlier today. It's really good and you_can read_it all right_here. Nvidia has released new GeForce 388.59 WHQL drivers, though_they don't bring anything special to the_table for the company's new Volta-powered Titan V. Instead, it brings_optimizations to Fallout 4 VR.

It's a relatively minor