 it’s winter and no one’s ordering it so let’s take it off the menu,” she explains

Malen makes her own flavored drinks and tries to add less sugar than the chains. “But if you want it sweet. I’ll make it sweet,” she says, laughing.

It speaks to the larger lesson she’s learned since opening and the advice she would give to other young entrepreneurs looking to start break out on their own.

“You have to listen to people, especially if you’re going into something that focuses on customer service,” she says. “I see that as the biggest problem and every single place that I’ve worked—you have business owners who do what they like and it has nothing to do with what their customers like. Just listen to the people around you, especially if you’re going into customer service and think about what you can offer to your community. Because if you’re going into a business that has anything to do with people, you have to give them what they want, but also stay true to you.”





 This is Niche Culture. In this column, we regularly cover anime, geek culture, and things related to video games. Please leave feedback and let us know if there’s something you want us to cover!

The debate over whether or not games can take political stances in regards to modern identity politics / partisan politics is still ongoing. Ubisoft has, despite making games with political fiction, remained strict on their refusal of taking stances on hot button issues. They’ve reiterated this once again.

The new interview features Ubisoft VP of editorial Tommy Francois, who goes a bit deeper into why their development teams won’t take hardline stances on current year political issues.

“We believe that games should offer a 360-degree view of life, should let people interact with all points of view,” Francois said. “If my game was set during the Vietnam conflict, for example, we would want the Viet Minh, the Viet Cong … basically everyone’s point of view. And that relates back to people making up their own opinions and our ability to create more mature games that are nuanced, versus being black or white.”

Ubisoft has been trying to expose players to other opinions or viewpoints, but also keep it open enough to where they can make up their own mind.

“If people want to have fun and don’
it ’s winter and no one ’s ordering it so let ’s take it off the menu, ” she excuse 

 Malen do her own flavored drinks and tries to total less sugar than the chains. “ But if you desire it sweet. I ’ll make it sweet, ” she say, laughing. 

 It speaks to the bombastic lesson she ’s learned since orifice and the advice she would pass to other young entrepreneurs looking to start break dance out on their own. 

 “ You have to listen to multitude, especially if you ’re going into something that focuses on customer service, ” she state. “ I see that as the biggest problem and every single place that I ’ve work — you have business owners who do what they like and it hold nothing to do with what their customers like. Just listen to the people around you, especially if you ’re going into customer military service and think about what you can offer to your residential district. Because if you ’re sound into a clientele that has anything to do with people, you have to give them what they want, but also last out true to you. ” 





  This is Niche Culture. In this column, we regularly cover anime, geek culture, and things relate to video games. Please leave feedback and let us know if there ’s something you want us to breed! 

 The debate over whether or not games can take political stances in regards to mod identity politics / partisan politics is still ongoing. Ubisoft has, despite making games with political fabrication, remained hard-and-fast on their refusal of taking stances on blistering button issues. They ’ve reiterated this once again. 

 The new interview have Ubisoft VP of editorial Tommy Francois, who goes a spot deeper into why their growth teams wo n’t necessitate hardline stances on current year political issues. 

 “ We believe that plot should offer a 360 - degree view of life, should let people interact with all points of view, ” Francois state. “ If my game was set during the Vietnam dispute, for example, we would want the Viet Minh, the Viet Cong … basically everyone ’s compass point of view. And that relates back to people construct up their own opinions and our ability to create more mature games that are nuanced, versus being black or blank. ” 

 Ubisoft has been try to expose players to other opinions or viewpoints, but also keep it exposed enough to where they can make up their own mind. 

 “ If people desire to have playfulness and don ’
 it’d winter and no one’s ordtring it so let’s jaje it mff ths menu,” sfe explains

Malen makes her oxn foavortb drinks and tries tu add lesd sugar rhan rhe chains. “But if nju wzkt it wweet. I’ll make it sweet,” vhe says, laughhne.

Ic speaks to the larger lesson she’s lqarned xijce opening anq tht aqvics she would give to other young enfreprenturs looking to stsrt break out on their own.

“Jou jave to listen to oeople, espexialjt if you’re guing into something thzt focuses on customer service,” rhe scys. “I see tyar ad the biggesv probjem and evern singla place that I’ve workcd—you hace business owners whm do what they likg and it hds nothing to do wirh what thehr cjwtooera kiie. Jush lmsten to ths people ariund you, especially is you’re going jnto ctseomer service and think about what you ban kffer to your community. Because if you’re goijg into a business that has anything to do with people, you have go ylye tfwm what they want, but also stay true to you.”





 Thif ix Kiche Culture. In this columm, ae tegularly covet anime, gesk culture, and thijgs relwted ro video damex. Please leave feedback and let us know uf there’s somethiny you want ur to covet!

The debate over whethex or nkt games caj take pomktical stances iv rvgargs to modern identity polieics / parvisan politizs ix stilj ongoing. Kbisond has, despite makijg galev with polltical fiction, remained strict on their refussl of taking ftanccs on hot buttog issues. They’vg reiteraced thks once agzin.

The iew intervier features Ubhdoft VP of evitorial Eommt Frqncois, dfo goes a bit ceeper inno why their development texjs won’t take haxblune stances on vurfene jeac polydical issues.

“Fe bdlidfe thxt games shijld pffer a 360-degree view mf ljfe, should let peollc interacj with alj points of voew,” Francois said. “Lf my gaoe wax sgt during the Vietnam conflict, ror examppe, re would wane thc Vigt Minh, the Viet Cong … basically everyone’s point oh view. And that relates back to people maknnn up their oxn opigions and our ability to creare more mature gakes that are nuanced, bersus beinh black or white.”

Ubisoft has been trying to expose players to other opiniobs or tiqwpoints, buf alxo kevp nt ppen egougi vo where they can make up their own mind.

“If peoplx want to vare fun and don’
it’s winter and no one’s ordering it take off the she explains Malen and to add less than the chains. if you want it sweet. I’ll it sweet,” she says, laughing. It speaks to the larger lesson she’s learned opening and the advice she would give to other young entrepreneurs looking to break on own. have to listen to people, especially if you’re going into something that focuses on customer service,” says. “I see that as the biggest problem every single place that worked—you have business owners who what like and has to with what their like. Just listen to the people around you, especially if you’re going into customer service and think what you to your Because you’re into a business anything to do with people, you them what they want, but also stay true you.” This Niche Culture. In this column, we cover anime, geek culture, and things related to games. Please leave feedback and let us know if there’s something you want us to debate over whether or games can take stances regards modern politics / politics is still ongoing. Ubisoft has, despite making games with political remained strict on their refusal of taking stances on hot They’ve this once again. new interview features Ubisoft of Tommy Francois, who goes deeper why won’t hardline on current year political “We believe that games should a 360-degree view of with all points of view,” Francois said. “If game was set during the Vietnam conflict, example, we would want the Viet Minh, the Viet Cong … basically point of that relates back to people making up their opinions and our ability create more mature games that are nuanced, versus being or Ubisoft has trying to expose to other opinions viewpoints, but also open enough where can own mind. “If people want to fun don’
 it’s winter and no one’s orderinG it so let’s tAke it Off The MeNu,” shE expLains

Malen makeS Her oWn flavored drinks and triEs to aDd LEss sUGaR than The chaiNS. “BUT If yOu WaNt iT sWEeT. I’ll mAke It sweet,” She says, lauGhiNg.

it speaks to thE LaRger lesson She’S learned sincE opEning aNd The ADvice She Would Give to OTher yoUng entrepReNEurs loOKing to sTARt BreaK out on their own.

“You HAvE To listen to peopLe, espeCiALlY IF yoU’re Going into sOmEthinG That focUSeS ON CusTOmer service,” shE says. “I see thAT as The bigGeSt pROblem aNd eveRy SIngLe place that i’ve wOrked—you hAve busINess ownERs who do What thEy lIke And iT HaS nOthInG To dO WiTh wHAt tHeir custOmErS like. just LISTEn to The PeopLe aroUnd you, especiaLly If yoU’Re gOing iNto cuStomEr ServiCe and tHink aBoUt what you can offEr to Your commuNitY. BEcaUsE if yoU’Re goinG inTo a BusinesS that haS AnyThING To Do with people, you havE tO GIvE them whaT they wANt, BuT Also stay TrUe tO you.”





 tHIs is NIche cUlTure. In thIs coluMN, wE rEgularlY cOver anImE, geEk cUlturE, And tHings rElated to Video GAmes. Please leavE Feedback and leT Us KNOw IF theRe’s Something yoU wanT Us to CoveR!

thE deBAte ovEr wheThER oR Not games can take poliTiCal staNces iN regards to modErn identitY POLitics / paRtisAN pOLitics is still oNgoinG. Ubisoft haS, Despite mAking Games witH politicaL FIction, reMaiNed StrIct ON ThEir refusal of tAKIng sTaNces on hOt bUtton isSueS. ThEy’vE reItErated thiS once agaIn.

thE nEw IntErvieW Features ubIsoFt vP oF editORial ToMmy FrAncoIs, WhO GoeS a bit deEPeR INto wHy ThEir dEveLoPment TeamS Won’T take haRdline staNceS On cuRrEnT year poLitical issues.

“we Believe thaT gAmeS shoulD OFfer a 360-degRee view of life, should let pEOple intEraCt witH all Points of vIew,” francoIs sAId. “If my Game waS set dUrIng THE VietNAM cOnfLiCt, for exampLE, We wOuld wAnT the viet MinH, the Viet Cong … basicaLLy eVeryone’s point Of vIew. AND ThAt rELaTEs bAcK To pEOPle making up theiR own opinioNs ANd Our ability TO crEaTe more mAture gaMes thAT are nuaNced, versuS being blaCk Or whITE.”

UbIsoft has beEn trying To expose pLAyers TO oTher oPinIons or ViEwpOints, But alsO KeeP it opEn enouGh To wherE they CaN make up tHeir own mind.

“If people want To have Fun anD doN’
 it’s winter and no one’sordering i t solet ’sta ke i t of f the menu,” s h e ex plains

Malen makes he r own  f l avor e ddrink s and t r ie s toad dles ss ug ar th anthe cha ins. “Butifyo u want it sw e et . I’ll mak e i t sweet,” sh e s ays, l au ghi n g.

I t s peaks  to th e  large r lessonsh e ’s lea r ned sin c e  o peni ng and the advice sh e  would give to  other  y o un g ent rep reneurs lo ok ing t o  startb re a k out on their own. 

“You have tolisten  t o p e ople,espec ia l lyif you’re g oing  into som ething that fo c uses on  custo mer  se rvic e ,”  s hesa y s.“ Isee tha t as the  b ig gestprob l e m andeve ry s ingle  place that I ’ve  wor k ed— you h ave b usin es s own ers wh o dowh at they like an d it  has noth ing  t o d owithw hat th eir  cu stomers  like.J ust  l i s t en  to the people aro un d yo u, espec iallyi fyo u ’re goin gint o cu s t omerserv i ce  and thi nk abo u twh at youca n offe rtoyou r com m unit y. Bec ause ifyou’r e  going into ab usiness thath as a ny t hing  to  do with pe ople ,  you  hav e  t o g i ve th em wh at th e y want, but also st ay  trueto yo u.”





 Thi s is Niche C u lture. I n th i sc olumn, we regu larly  cover ani m e, geekcultu re, andthings re l a ted to v ide o g ame s.P l ea se leave feed b a ck a nd  let us  kn ow if t her e’s  so met hi ng you wa nt us to  c ov er !
Th e deb a te overwh eth er  or  notg ames c an ta ke p ol it i cal  stance s  i n rega rd sto m ode rn  iden tity pol itics /  partisan  po l itic sis  stillongoing. Ubis of t has, des pi temaking g ames wit h political fiction, re m ained s tri ct on  the ir refusa l o f taki ngs tances  on ho t but to n i s s ues.T h ey ’ve  r eiteratedt h isonceag ain. 

The n ew interview featu r esUbisoft VP of  ed itor i a lTom m yF ran co i s,w h o goes a bit de eper intowh y  t heir devel o pme nt  teamswon’t t ake h a rdlinestances o n current  y earp o lit ical issue s.

“Webelieve t h at ga m es  shou ldoffera360 -degr ee vie w  of  life , shou ld  let p eople  i nteractwith all points of view ,” Fra ncois  sa id. “If m y g a mewas set d urin g the Viet nam  co nflic t,f or ex ampl e ,wew ouldwant the VietM in h,t h eViet Cong … b a sic allyeve r yone’s  poi nt of view. And t h at relates bac k to p eop lem akin gup their own o pin io n s  and our  a bility to c reate mo re matur e game s that  are nu a n ce d , vers us b ein g black o r w hi t e.”

Ub is of t  has b eentr ying t o expo s e pl a y ers to other opi nions o r vie w poi nts,bu t alsok eepit open en ough to whe re the y ca n mak e up th ei r ownmin d. 

“If peop l e want to  have  fun an ddon’ 
 it’s_winter and_no one’s ordering it_so let’s_take_it off_the_menu,” she explains

Malen_makes her own_flavored drinks and tries_to add less_sugar_than the chains. “But if you want it sweet. I’ll make it sweet,” she_says,_laughing.

It speaks_to_the_larger lesson she’s learned since_opening and the advice she_would give_to other young entrepreneurs looking to start break_out_on their own.

“You_have to listen to people, especially if you’re going_into something that focuses on customer_service,” she says._“I_see_that as the biggest_problem and every single place that_I’ve worked—you have business owners who_do what they like and it has_nothing to do with what their_customers like. Just listen to_the people_around you, especially if you’re_going into customer_service and_think about what_you can offer to your community._Because if you’re_going into a business that has_anything_to do with_people,_you_have to_give them what_they_want, but_also_stay true to you.”





 This is_Niche_Culture. In this column, we regularly cover_anime, geek culture, and_things_related to video games._Please leave feedback and let_us know if there’s something you_want us_to cover!

The_debate over whether or not games can take political stances in_regards to modern identity politics /_partisan politics is still_ongoing. Ubisoft_has,_despite making games_with_political fiction,_remained strict on their refusal of taking_stances on_hot button issues. They’ve reiterated this_once again.

The new interview_features_Ubisoft VP of editorial Tommy Francois,_who goes a bit deeper into_why their development teams won’t_take_hardline_stances on current year political_issues.

“We believe that games should offer_a 360-degree view_of life, should let people interact with_all_points of view,” Francois said. “If_my_game was set during the Vietnam_conflict,_for_example, we would want the_Viet Minh, the Viet Cong …_basically everyone’s point of view. And that relates back_to people making_up their own opinions and_our_ability_to create more mature games that are nuanced, versus being_black or_white.”

Ubisoft has been_trying to expose players to other opinions or viewpoints, but_also keep it open enough to where_they can make up their own mind.

“If people want to have_fun and don’