 be cheap on Adafruit and Sparkfun, but shipping is not. It’s hard to justify buying a sensor for 95 cents and paying $4 in shipping just to get it to you. You have to buy parts within larger orders in order for it to be reasonably cheap which makes it difficult to start a project on a whim.

There’s also the issue of deployment. Software is incredibly easy to deploy into production. I can create a web app, put it up on a service like Heroku, and have it instantly scale to an audience of millions in around 10 minutes (if you can, take a second and think about how incredible this is). Hardware is an entirely different game. Going from prototype to scaled deployment takes tons of time, money, and work. Sure it takes time, money, and work to scale software properly, but hardware is an entirely different game. You have to design PCBs to replace your breadboards, find sources for the parts you need, get a manufacturer to assemble the parts, etc. and even then you’re only scraping the surface of scaling your device. Scaling software is just significantly easier and cheaper.

The list of difficulties which separate us from a hardware hobbyist utopia could go on for a while. While some issues like manufacturing may be turned upside-down by inventions like the 3D printer, I’m not sure how the issue of parts, shipping, and tools could be made as easy as it is for software. Then again, I would have never believed that my thousand-dollar Gateway 2000 would be dwarfed by a $35 computer that fit in my pocket a mere 12 years later. We live in a pretty crazy world these days, so I wouldn’t be entirely surprised if the challenges preventing simple hardware development/deployment were mostly overcome in the next decade or so.

However even with these challenges in place today, I still think we’re headed towards a very exciting future. The advent of cheap microcomputers, increased education, and the ability to write high level code on embedded platforms could be the start of a major growth in hardware hacking and startups. I think these improvements will transform the hardware side of technology into a playground of ideas in a similar way that jQuery, Rails, and Bootstrap did for the web.

We’ve been given new a set of cheap and powerful toys. Let’s play with them and make awesome things! In mid-July, Binance announced support for both Stellar (XLM)
be cheap on Adafruit and Sparkfun, but shipping is not. It ’s hard to justify buy a detector for 95 cents and paying $ 4 in transportation just to drive it to you. You have to bribe parts within larger orders in ordering for it to be reasonably cheap which take it difficult to start a undertaking on a whim. 

 There ’s also the issue of deployment. Software is incredibly easy to deploy into production. I can create a vane app, put it up on a service like Heroku, and have it instantaneously scale to an audience of millions in around 10 minutes (if you can, take a second and remember about how incredible this is). Hardware is an entirely different game. Going from prototype to scaled deployment consume tons of time, money, and work. Sure it takes time, money, and shape to scale software properly, but hardware is an entirely different game. You have to design PCBs to replace your breadboards, find sources for the part you need, get a manufacturer to meet the part, etc. and even then you ’re entirely scraping the surface of scale your device. Scaling software is just significantly easier and bum. 

 The list of difficulties which separate us from a hardware hobbyist utopia could go on for a while. While some issues like manufacturing may be turn upside - down by inventions like the 3D printer, I ’m not sure how the issue of parts, transportation, and tools could be reach as easy as it is for software. Then again, I would have never believed that my thousand - dollar Gateway 2000 would be dwarfed by a $ 35 computer that match in my pocket a mere 12 years later. We live in a pretty crazy world these day, so I would n’t be entirely surprised if the challenges preventing simple hardware development / deployment were largely overcome in the following decade or indeed. 

 However even with these challenges in place today, I still think we ’re headed towards a very exciting future. The second coming of cheap microcomputers, increased department of education, and the ability to write high level code on embedded platform could be the start of a major growth in hardware hacking and startups. I intend these improvements will transform the hardware english of technology into a playground of ideas in a exchangeable way that jQuery, Rails, and Bootstrap did for the web. 

 We ’ve been given new a set of brassy and knock-down toys. Let ’s play with them and make awesome things! In mid - July, Binance announce support for both Stellar (XLM )
 be cheap on Adafruit and Skarkfun, but shippnbg is iot. It’s hard to justify buying a sensor for 95 xents and paying $4 in shippivg just tl get it to bou. You have to uhy parts withjk laryec orders in ordgr for it to be reasonably cfecp which makes it difficult to start a projrch on a whim.

Thete’s akfo tgv lssue of deployment. Software is jncrediuly easy to depkoy into production. I can freahe a web app, put ih up on a sgdvisw like Herokj, and have it instantli scale to an audience of milliovs in around 10 munyted (if you can, take a second and think dbout hpw incredible bhis ms). Hqrdware is an entirelb different game. Goigg from psocotype to scaled depliynent jakes tonr of tije, mkney, ajd xork. Sure if takes timw, money, and work to ssqle software lroperjy, but hardware is an entirely different cams. You have to design PCVs to replace your brgadboards, sind sources for the parts you need, get a manufacdurer go cwsembuw hhe parts, etc. and even then you’re only scrapigf uhe surface of sccling your devicr. Dcsjing software is just aignificantly easifr and sheapwr.

The lisu of cifficulties which separate us from a hcrdqare hobbyist utopna could go un fpr a ehile. While some issues liks manufactuging may gd turned upside-duwn bf inventions like the 3D prynter, I’m iot sbre how ghe ossue jf parts, sjippikc, and tools could he mabe as easy as ih is for software. Then again, I xpuld have nefes bvlieved tkat my thousand-dollwr Gateway 2000 woold be dwcrfed cy a $35 complter that fit in my [ocket a mere 12 years later. We live in q prwtty crxxy world these days, so P couldn’t bw entirely surpriscd if fhe challenges 'xecenting simple narawawe dxvelo[kent/deploymett wdre kostlh overcome ln ghe mext decade or so.

Howaver even with these cnajlenges un place today, I stilk think we’re headef towerds a very exsiting future. The advent of chsap microfomiuters, increafed cducwtion, and che ability to write high level code on xmbedded platforms coule be the start of a kajor growti in hwrdware hdcking and startups. U think these impvovements will transfodm the hardaare side of technology into a playground of ideas in a similar way that hQuery, Rails, and Bkotsyrap gib fpr the web.

Xe’te been given new a set of cheap and powerful tobs. Let’s pldy with them and make awesome yhkngs! In mid-Juuy, Binance announced suplort for both Stellar (XLM)
be cheap on Adafruit and Sparkfun, but not. hard to buying a sensor $4 shipping just to it to you. have to buy parts within larger in order for it to be reasonably cheap which makes it difficult to a project on a whim. There’s also the issue of deployment. Software is easy deploy production. can create a web app, put it up on a service like Heroku, and have it scale to an audience of millions in around minutes (if you can, a second and think about incredible is). Hardware an different Going from prototype scaled deployment takes tons of time, money, and work. Sure it takes time, money, and work to software properly, is an different You to design PCBs your breadboards, find sources for the get a manufacturer to assemble the parts, etc. even then only scraping the surface of scaling device. Scaling software is just significantly easier and The list of difficulties which separate us from a hardware hobbyist utopia could go on while. While some issues manufacturing may be upside-down inventions the printer, I’m sure how the issue of parts, shipping, and tools could be as easy as it is for software. Then again, I never that my thousand-dollar 2000 would be dwarfed a computer that fit in a 12 live a crazy world these days, I wouldn’t be entirely surprised the challenges preventing simple in the next decade or so. However even these challenges in place today, I still we’re headed towards a very exciting future. The advent of cheap microcomputers, education, and to write high level code on embedded platforms be the start of major growth in hardware hacking and startups. I think improvements transform the side of technology a playground of in a similar jQuery, Rails, Bootstrap for been given new a set of and toys. Let’s play with them make In mid-July, Binance announced support for both Stellar (XLM)
 be cheap on Adafruit and SparkFun, but shipPing iS noT. It’S hArd tO jusTify buying a senSOr foR 95 cents and paying $4 in shippIng juSt TO get IT tO you. YOu have tO BuY PArtS wItHin LaRGeR ordeRs iN order fOr it to be reAsoNaBly cheap whicH MaKes it diffiCulT to start a proJecT on a whIm.

theRE’s alsO thE issuE of depLOyment. software iS iNCredibLY easy to DEPlOy inTo production. I can cREaTE a web app, put it uP on a seRvICe LIKe HEroKu, and have iT iNstanTLy scale TO aN AUDieNCe of millions iN around 10 minuTEs (iF you caN, tAke A Second And thInK AboUt how incredIble This is). HarDware iS An entirELy diffeRent gaMe. GOinG froM PrOtOtyPe TO scALeD dePLoyMent takeS tOnS of tiMe, moNEY, ANd woRk. SUre iT takeS time, money, and WorK to sCAle SoftwAre prOperLy, But haRdware Is an eNtIrely different gAme. YOu have to dEsiGn pCBS tO replACe your BreAdbOards, fiNd sourcES foR tHE PArTs you need, get a manufAcTUReR to assemBle the PArTs, ETc. and eveN tHen You’rE ONly scRapiNG tHe surfacE of scaLInG yOur deviCe. scalinG sOftWarE is juST sigNificaNtly easiEr and CHeaper.

The list oF Difficulties wHIcH SEpARate Us fRom a hardwarE hobBYist UtopIA cOulD Go on fOr a whIlE. whILe some issues like manUfActuriNg may Be turned upsidE-down by invENTIons like The 3D PRiNTer, I’m not sure hoW the iSsue of partS, Shipping, And toOls could Be made as eASY as it is fOr sOftWarE. ThEN AgAin, I would have NEVer bElIeved thAt mY thousaNd-dOllAr GAteWaY 2000 would be dWarfed by A $35 cOmPuTeR thAt fit IN my pockeT a MerE 12 yEarS lateR. we live In a prEtty CrAzY WorLd these DAyS, SO I woUlDn’T be eNtiReLy surPrisED if The chalLenges preVenTIng sImPlE hardwaRe development/DePloyment weRe MosTly oveRCOme in the Next decade or so.

However evEN with thEse ChallEngeS in place tOdaY, I stilL thINk we’re Headed TowarDs A veRY ExcitING fUtuRe. the advent oF CHeaP micrOcOmpuTers, incReased education, and THe aBility to write HigH levEL CoDe oN EmBEddEd PLatFORms could be the stArt of a majoR gROwTh in hardwaRE haCkIng and sTartups. i thinK These imProvementS will tranSfOrm tHE HarDware side oF technolOgy into a pLAygroUNd Of ideAs iN a simiLaR waY that JQuery, rAilS, and BOotstrAp Did for The weB.

WE’ve been gIven new a set of cheap and poWerful Toys. LEt’s Play with tHem ANd mAke awesomE thiNgs! In mid-JuLy, BInaNce anNouNCed suPporT FoR boTH StelLar (Xlm)
 be cheap on Adafruit andSparkfun,but s hip pin gis n ot.It’s hard to j u stif y buying a sensor for95 ce nt s  and pa ying$4 in s h ip p i ngju st  to  g e tit to  yo u. Youhave to bu y p ar ts within la r ge r orders i n o rder for ittobe rea so nab l y che apwhich  makes it dif ficult to  s t art ap rojecto n  a  whi m.

There’s alsot he issue of deplo yment.  S o ft w a reisincredibly  e asy t o  deploy in t o pro d uction. I can  create a w e b a pp, pu titu p on a  serv ic e  li ke Heroku,andhave it i nstant l y scale to an a udienc e o f m illi o ns  i n a ro u nd1 0min u tes  (if you  c an , tak e as e c o nd a ndthin k abo ut how incred ibl e th i s i s). H ardwa re i san en tirely  diff er ent game. Going  fro m prototy peto  sc al ed de p loymen t t ake s tonsof time ,  mo ne y , an d work. Sure it ta ke s ti me, mone y, and wo rk to scale  s oft ware p roper ly,b ut  hardwar e is a n  e nt irely d if ferent  g ame . Y ou ha v e to  desig n PCBs t o rep l ace your bread b oards, find s o ur c e sf or t heparts you n eed, geta ma n uf act u rer t o ass em b le the parts, etc. and  e ven th en yo u’re only scr aping thes u r face ofscal i ng your device. S calin g software is justsigni ficantly  easier a n d  cheaper .
The  li sto f  d ifficulties w h i ch s ep arate u s f rom a h ard war e h obb yi st utopia  could g oon  f or  awhile .  While s om e i ss ues  like manufa cturi ng m ay  b e  tu rned up s id e - down  b yinve nti on s lik e th e  3D  printe r, I’m no t s u re h ow  t he issu e of parts, s hi pping, and  t ool s coul d be madeas easy as it is for so f tware.The n aga in,I would h ave  never  be l ievedthat m y tho us and - d ollar G at ewa y2000 would b e d warfe dby a  $35 co mputer that fit in mypocket a mere  12  yea r s  l ate r .W e l iv e  in a  pretty crazy w orld these  d a ys , so I wou l dn’ tbe enti rely su rpris e d if th e challen ges preve nt ings i mpl e hardware  develop ment/depl o yment we re mo stl y over co mein th e next dec ade o r so.
H owever  even  w ith thes e challenges in place t oday,I sti llthink we’ reh ead ed toward s avery excit ing  fu ture.  Th e  adve nt o f  c hea p  micr ocom p uters, in c re ase d ed ucation, an d t heabili tyt o writ e hi gh level code one mbedded platfo rmsc o uld  be thest art of a major  gr ow t h  in hard wa re hackingand star tu p s. Ithinktheseimprove m e nt s  willtran sfo rm the ha rdw ar e  side o fte c hnolog y in to  a pla ygroun d  ofi d eas in a similar  wayt h at jQ u ery , Rai ls , and B o otst rap did fo r the web.
We’ve  bee n giv en newaset of  ch ea p and powe r ful toys.  Let’ s playwi th t hem  and m akea w esome  thi ng s!In mid-Ju l y ,B in an c e a nnou ncedsu ppor t for bot h  Stellar  (X L M)
 be_cheap on_Adafruit and Sparkfun, but_shipping is_not._It’s hard_to_justify buying a_sensor for 95_cents and paying $4_in shipping just_to_get it to you. You have to buy parts within larger orders in order_for_it to_be_reasonably_cheap which makes it difficult_to start a project on_a whim.

There’s_also the issue of deployment. Software is incredibly_easy_to deploy into_production. I can create a web app, put it_up on a service like Heroku,_and have it_instantly_scale_to an audience of_millions in around 10 minutes (if_you can, take a second and_think about how incredible this is). Hardware_is an entirely different game. Going_from prototype to scaled deployment_takes tons_of time, money, and work._Sure it takes_time, money,_and work to_scale software properly, but hardware is_an entirely different_game. You have to design PCBs_to_replace your breadboards,_find_sources_for the_parts you need,_get_a manufacturer_to_assemble the parts, etc. and even_then_you’re only scraping the surface of scaling_your device. Scaling software_is_just significantly easier and_cheaper.

The list of difficulties which_separate us from a hardware hobbyist_utopia could_go on_for a while. While some issues like manufacturing may be turned_upside-down by inventions like the 3D_printer, I’m not sure_how the_issue_of parts, shipping,_and_tools could_be made as easy as it is_for software._Then again, I would have never_believed that my thousand-dollar_Gateway_2000 would be dwarfed by a_$35 computer that fit in my_pocket a mere 12 years_later._We_live in a pretty crazy_world these days, so I wouldn’t_be entirely surprised_if the challenges preventing simple hardware development/deployment_were_mostly overcome in the next decade_or_so.

However even with these challenges in_place_today,_I still think we’re headed_towards a very exciting future. The_advent of cheap microcomputers, increased education, and the ability_to write high_level code on embedded platforms_could_be_the start of a major growth in hardware hacking and_startups. I_think these improvements_will transform the hardware side of technology into a playground_of ideas in a similar way that_jQuery, Rails, and Bootstrap did for the web.

We’ve been given new_a set of cheap and powerful toys. Let’s_play with them and make awesome things!_In mid-July, Binance announced_support_for both Stellar (XLM)