s the Navy Mega can fit at 175.

The Vindi goes a whole 2 m/s faster than the Navy Mega, and a whopping 15m is added to the sig radius (that’s a sarcastic whopping).

Pirate ships lose rig calibration, so that’s down from 400 to 350 calibration, i.e. you can’t double T2 rig it with space to fill the third with a T1 rig.

The Vindi has marginally less buffer than the Navy Mega, but it works out to have effectively the same tank, nowhere near the difference between the Navy and vanilla versions of the hull. That said, the Navy Mega with its extra low gives you more choice for going max damage versus max tank.

The Vindi aligns a whole 1.5s faster than the Navy Mega which is actually fairly significant. It also locks a touch more quickly and has 12% better innate sensor strength.

Overall, the Navy Mega is actually quite reasonable compared to both of these ships. I do think it is worth the upgrade over the regular Megathron, and it does have some small advantages over the Vindi. The core problem is the extra mid and the greater DPS output that completely tip the scales in the favour of the Vindicator, especially if it is only 100 mill more than the Navy Mega (at the time of writing the Megathron is at 190m, Navy Mega at 415m and Vindi at 515m).

The Navy Megathron is pretty viable for solo when hull-tanked, especially when coupled with the new Heavy Stasis Grappler. The utility high slot means much more flexible fittings (neut or NOS for example), and the additional flights of smaller drones can be a lifesaver against the frigate menace.

Dominix Navy Issue

The Navy Domi is well known for its mind-bending DPS output in EFT. The application of that damage is an entirely different story. Each year in the Alliance Tournament we see at least one team try a variant of double Navy Domi plus Minmatar recon and watch it die in a fire because they believe SO HARD that they might get that insane DPS down and shred face. Personally, I think that the hull bonuses for the regular Dominix and the Navy Domi should be swapped. Navy hulls tend to focus in on some aspect of the ship and its application, with T1 being more broad.
s the Navy Mega can fit at 175. 

 The Vindi goes a whole 2 m / south quicker than the Navy Mega, and a whopping 15 m is lend to the sig spoke (that ’s a sarcastic whopping). 

 Pirate ships lose rig calibration, so that ’s down from 400 to 350 calibration, i.e. you ca n’t double over T2 rig it with space to occupy the third with a T1 rig. 

 The Vindi suffer marginally less buffer than the Navy Mega, but it work out to have effectively the same tank, nowhere near the difference between the Navy and vanilla versions of the hull. That say, the Navy Mega with its extra low gives you more option for going max price versus max tank car. 

 The Vindi aligns a whole 1.5s faster than the Navy Mega which is actually fairly significant. It besides locks a touch more quickly and has 12% better innate detector military capability. 

 Overall, the Navy Mega is actually quite reasonable compared to both of these ships. I do think it is worth the upgrade over the regular Megathron, and it does have some small advantage over the Vindi. The core problem is the excess mid and the great displaced person output that completely tip the scales in the favour of the Vindicator, especially if it is only 100 mill more than the Navy Mega (at the meter of writing the Megathron is at 190 m, Navy Mega at 415 m and Vindi at 515 m). 

 The Navy Megathron is pretty viable for solo when hull - tanked, especially when couple with the new Heavy Stasis Grappler. The utility high slot mean much more elastic fittings (neut or NOS for example), and the additional flights of smaller drone can be a lifesaver against the frigate menace. 

 Dominix Navy Issue 

 The Navy Domi is well known for its mind - bending DPS output in EFT. The application of that damage is an wholly different story. Each year in the Alliance Tournament we see at least one team try a discrepancy of double Navy Domi plus Minmatar recon and determine it die in a fire because they believe SO heavily that they might get that insane DPS down and shred font. Personally, I think that the hull bonus for the regular Dominix and the Navy Domi should be swapped. Navy hulls tend to focus in on some aspect of the ship and its application, with T1 being more broad.
s tje Navy Mega can fit at 175.

Uhe Vindi goes a cyole 2 k/s fasfer than the Navy Mega, and a whoppinj 15m us adeed to the sig radius (ghat’s a swrcastic whokping).

Pirate ships lose rin caljnratimi, so that’s down from 400 to 350 calibration, i.a. hob can’t double T2 rig it with space to fill tne third with a J1 rig.

Uhe Vinsp mas marginally less buffer than fhe Navj Mega, but it worls out to have effectively the same tank, nowhere near the duffewwnce between the Navy and vanilla bersions of the hull. That said, ghe Ncvy Mega wijk itd extra low jives jou more choigv for gming mac damage versux mex tqnk.

The Vindi aligns a whole 1.5s faster thwn the Naey Mega which is acruqlly xairny sktniwicznv. If also lorks a touch more quickoy and has 12% better ongqte sensor stdength.

Jvqrall, the Navy Mega is actually quite rtasonzble compared to both od these ships. I do thlnk it is worth the upgrade over the regular Megathron, and it dkds kqve sune small advantages over the Vindi. The core profmek ps the extra mid cnd the greater CPD potput that comkletely til the scales in thf favout of tye Vindicwtor, especially if it is only 100 nill more thcn rhe Navy Mega (at tke time of wxiting the Kegathron is at 190m, Navy Oega at 415m and Vlndi at 515m).

Ffe Navy Megathrov ix [retty viable for solo wheg hull-tanjed, zspecialuy wnen cotpled with the kaw Heavy Stasis Grwpplet. The gtility hihh slot means much more flexiblx fittings (neot mr TOS for zxamplc), and the addityonal flights pf smaljer dfones can ge a lihesaver agaigst the frigadg menace.

Dominmx Navy Ifsue

Rhe Bavy Dook is well knowm for its mind-bendibg DPS output in ENT. Thg zpplication of ckau eamage is an emtifelr fihferegd story. Each yeaf iv the Xllianct Tijrnakent we see at least one team try a variany jf doublg Navy Doii plus Minmayar recon and watcj it vie in a fite fecause they believe SO HARD tgat they ligmt get that igsanc DPF down and shred face. Personally, I think that the hull bonuses for rhe regular Dominix snd the Navb Domi should ba swapped. Navy hulls tend to focus in on some aspect of ths ship and lts application, with T1 being more broad.
s the Navy Mega can fit at Vindi a whole m/s faster than whopping is added to sig radius (that’s sarcastic whopping). Pirate ships lose rig so that’s down from 400 to 350 calibration, i.e. you can’t double T2 it with space to fill the third with a T1 rig. The Vindi marginally buffer the Mega, but it works out to have effectively the same tank, nowhere near the difference between Navy and vanilla versions of the hull. That the Navy Mega with extra low gives you more for max damage max The aligns a whole faster than the Navy Mega which is actually fairly significant. It also locks a touch more quickly has 12% sensor strength. the Mega actually quite reasonable both of these ships. I do worth the upgrade over the regular Megathron, and does have small advantages over the Vindi. The problem is the extra mid and the greater output that completely tip the scales in the favour of the Vindicator, especially if it 100 mill more than Navy Mega (at time writing Megathron at 190m, Mega at 415m and Vindi at 515m). The Navy Megathron is viable for solo when hull-tanked, especially when coupled with the Stasis The utility high means much more flexible (neut NOS for example), and flights smaller a against frigate menace. Dominix Navy The Navy Domi is well for its mind-bending DPS of that damage is an entirely different story. year in the Alliance Tournament we see least one team try a variant of double Navy Domi plus Minmatar and watch in a fire because they believe SO HARD they might get that DPS down and shred face. Personally, I think that hull for the Dominix and the Domi should be Navy hulls tend in on aspect the application, with T1 being more broad.
s the Navy Mega can fit at 175.

The ViNdi goes a whOle 2 m/s FasTer ThAn thE NavY Mega, and a whoppINg 15m iS added to the sig radius (thAt’s a sArCAstiC WhOppinG).

Pirate SHiPS LosE rIg CalIbRAtIon, so ThaT’s down fRom 400 to 350 calibRatIoN, i.e. you can’t doUBlE T2 rig it witH spAce to fill the ThiRd with A T1 Rig.

tHe VinDi hAs marGinallY Less buFfer than tHe nAvy MegA, But it woRKS oUt to Have effectively thE SaME tank, nowhere neAr the dIfFErENCe bEtwEen the Navy AnD vaniLLa versiONs OF THe hULl. That said, the navy Mega witH Its Extra lOw GivES you moRe choIcE For Going max damAge vErsus max tAnk.

The vIndi aliGNs a wholE 1.5s fastEr tHan The NAVy meGa wHiCH is ACtUalLY faIrly signIfIcAnt. It Also LOCKS a toUch More QuickLy and has 12% betteR inNate SEnsOr strEngth.

overAlL, the NAvy MegA is acTuAlly quite reasonAble Compared tO boTh Of tHeSe shiPS. I do thInk It iS worth tHe upgraDE ovEr THE ReGular Megathron, and iT dOES hAve some sMall adVAnTaGEs over thE VIndI. The CORe proBlem IS tHe extra mId and tHE gReAter DPS OuTput thAt ComPleTely tIP the Scales In the favOur of THe Vindicator, esPEcially if it is ONlY 100 MIlL More ThaN the Navy MegA (at tHE timE of wRItIng THe MegAthroN iS At 190M, navy Mega at 415m and Vindi At 515M).

The NaVy MegAthron is prettY viable for SOLO when hulL-tanKEd, ESpecially when cOupleD with the neW heavy StaSis GrAppler. ThE utility hIGH slot meaNs mUch MorE flEXIbLe fittings (neuT OR NOS FoR examplE), anD the addItiOnaL flIghTs Of smaller Drones caN bE a LiFeSavEr agaINst the frIgAte MeNacE.

DomiNIx Navy issue

the NAvY DOMi iS well knOWn FOR its MiNd-BendIng dPs outpUt in efT. THe appliCation of tHat DAmagE iS aN entireLy different stOrY. Each year iN tHe ALliancE tOurnamenT we see at least one team try A Variant Of dOuble navy domi plus MInmAtar reCon ANd watcH it die In a fiRe BecAUSe theY BElIevE So HARD that tHEY miGht geT tHat iNsane DPs down and shred face. PERsoNally, I think thAt tHe huLL BoNusES fOR thE rEGulAR dominix and the NaVy Domi shouLd BE sWapped. Navy HUllS tEnd to foCus in on Some aSPect of tHe ship and Its applicAtIon, wITH T1 bEing more brOad.
s the Navy Mega can fit at  175.

The  Vind i g oes  a  who le 2  m/s faster th a n th e Navy Mega, and a who pping  1 5 m is ad ded t o the s i gr a diu s(t hat ’s asarca sti c whopp ing).

Pir ate  s hips lose ri g  c alibration , s o that’s dow n f rom 40 0to3 50 ca lib ratio n, i.e .  you c an’t doub le T2 rig it with s pa ce t o fill the thirdw it h  a T1 rig.

Th e Vind ih as m arg ina lly less b uf fer t h an theN av y M ega ,  but it works  out to hav e  ef fectiv el y t h e same  tank ,n owh ere near th e di fferencebetwee n  the Na v y and v anilla  ve rsi onso fth e h ul l . T h at  sa i d,the Navy  M eg a wit h it s e x tralow  giv es yo u more choice  fo r go i ngmax d amage  ver su s max  tank. 

The  V indi aligns a w hole  1.5s fas ter  t han  t he Na v y Mega  wh ich  is act ually f a irl ys i g ni ficant. It also lo ck s atouch mo re qui c kl ya nd has 1 2%  be tter i nnate  sen s or  strengt h.

Ov e ra ll , the N av y Mega  i s a ctu allyq uite  reaso nable co mpare d  to both of th e se ships. I d o  t h i nk it i s w orth the up grad e  ove r th e  r egu l ar Me gathr on ,  a n d it does have some  s mall a dvant ages over the  Vindi. Th e c ore prob lemi st he extra mid a nd th e greaterD PS outpu t tha t comple tely tipt h e scales  in  th e f avo u r  o f the Vindica t o r, e sp ecially  if  it isonl y 1 00mil lmore than  the Nav yMe ga  ( atthe t i me of wr it ing  t heMegat h ron is  at 1 90m,  N av y  Me ga at 4 1 5m a nd V in di  at515 m) .

Th e Na v y M egathro n is pret tyv iabl efo r solowhen hull-tan ke d, especia ll y w hen co u p led with  the new Heavy Stasis G r appler.  Th e uti lity  high slo t m eans m uch more f lexibl e fit ti ngs ( neuto r  N OSfo r example) , and  thead diti onal fl ights of smaller d r one s can be a li fes aver a ga ins t  t h e f ri g ate m enace.

Dominix  Navy Issu eTh e Navy Dom i  is  w ell kno wn forits m i nd-bend ing DPS o utput inEF T. T h e  ap plicationof thatdamage is an en t ir ely d iff erentst ory . Eac h year inthe A llianc eTourna mentwe  see atleast one team try a va riantof do ubl e Navy Do mip lus  Minmatar  rec on and wat chitdie i n a firebeca u se  th e y bel ieve SO HARD t h at  th e y  m ight get th a t ins ane D PSd own an d sh red face. Persona l ly, I think th at t h e  hu llb onus es  for the regul arDo m i nix andth e Navy Domi  shouldbe swapp ed. Na vy hul ls tend t of ocus i n on  so me aspect  of  t h e shipan di ts app lica ti on, wi th T1b eing m ore broad.
s the_Navy Mega_can fit at 175.

The_Vindi goes_a_whole 2_m/s_faster than the_Navy Mega, and_a whopping 15m is_added to the_sig_radius (that’s a sarcastic whopping).

Pirate ships lose rig calibration, so that’s down from 400_to_350 calibration,_i.e._you_can’t double T2 rig it_with space to fill the_third with_a T1 rig.

The Vindi has marginally less buffer_than_the Navy Mega,_but it works out to have effectively the same_tank, nowhere near the difference between_the Navy and_vanilla_versions_of the hull. That_said, the Navy Mega with its_extra low gives you more choice_for going max damage versus max tank.

The_Vindi aligns a whole 1.5s faster_than the Navy Mega which_is actually_fairly significant. It also locks_a touch more_quickly and_has 12% better_innate sensor strength.

Overall, the Navy Mega_is actually quite_reasonable compared to both of these_ships._I do think_it_is_worth the_upgrade over the_regular_Megathron, and_it_does have some small advantages over_the_Vindi. The core problem is the extra_mid and the greater_DPS_output that completely tip_the scales in the favour_of the Vindicator, especially if it_is only_100 mill_more than the Navy Mega (at the time of writing the_Megathron is at 190m, Navy Mega_at 415m and Vindi_at 515m).

The_Navy_Megathron is pretty_viable_for solo_when hull-tanked, especially when coupled with the_new Heavy_Stasis Grappler. The utility high slot_means much more flexible_fittings_(neut or NOS for example), and_the additional flights of smaller drones_can be a lifesaver against_the_frigate_menace.

Dominix Navy Issue

The Navy Domi_is well known for its mind-bending_DPS output in_EFT. The application of that damage is_an_entirely different story. Each year in_the_Alliance Tournament we see at least_one_team_try a variant of double_Navy Domi plus Minmatar recon and_watch it die in a fire because they believe_SO HARD that_they might get that insane_DPS_down_and shred face. Personally, I think that the hull bonuses_for the_regular Dominix and_the Navy Domi should be swapped. Navy hulls tend to_focus in on some aspect of the_ship and its application, with T1 being more broad.