 adding more Weeklies to the Challenge lineup so you have more flexibility to progress on your schedule.

Finally, we’ve made several of last Season’s rewards, like Lunchboxes, the Ammo Converter, available at Gold Bullion vendors so players who missed them have another opportunity to unlock them.

Daily Ops

Put your skills to the test by taking on instanced, randomized, and repeatable encounters called “Daily Ops.” Daily Ops are fairly challenging, and so we recommend them for characters who are level 50+.

Our first Game Mode for Daily Ops is called “Uplink,” which will require you to secure a series of Uplinks to track down and destroy enemies that are threats to Appalachia.

To join a Daily Op, open the Map screen and find the new World Activity tracker we’ve added in the lower-left corner.

Each day, Daily Ops will feature a fresh combination of location, enemy faction, and enemy mutations to keep you on your toes.

Locations: The Burrows, The Burning Mine, Valley Galleria, or Vault 94

The Burrows, The Burning Mine, Valley Galleria, or Vault 94 Enemy Factions: Super Mutants, Blood Eagles, or Robots

Super Mutants, Blood Eagles, or Robots Enemy Mutations:

Piercing Gaze: This mutation is always applied to enemies the “Uplink” Daily Ops mode, and gives them greatly enhanced perception of players.

This mutation is always applied to enemies the “Uplink” Daily Ops mode, and gives them greatly enhanced perception of players. Volatile: Enemies will explode on death

Enemies will explode on death Active Camouflage: Enemies will be cloaked when not attacking

Enemies will be cloaked when not attacking Resilient: Enemies can only be killed by a melee attack

Enemies can only be killed by a melee attack Freezing Touch: Enemy attacks will freeze players

Since you will be facing constant combat and deadly threats during your Operations, we’ve reduced the condition damage taken by your weapons and armor by 50% while in a Daily Op.

Like the event “A Colossal Problem,” creatures in Daily Ops will drop ammo based on the weapons you’re using when you take them down
adding more Weeklies to the Challenge lineup so you have more tractability to advance on your schedule. 

 Finally, we ’ve make respective of last Season ’s rewards, like Lunchboxes, the Ammo Converter, available at Gold Bullion vendors so player who missed them have another opportunity to unlock them. 

 Daily Ops 

 frame your skills to the test by aim on instanced, randomized, and repeatable meeting call “ Daily Ops. ” Daily Ops are fairly challenging, and so we recommend them for characters who are degree 50 +. 

 Our first Game Mode for Daily Ops is called “ Uplink, ” which will require you to plug a series of Uplinks to track down and destroy enemies that are menace to Appalachia. 

 To join a Daily Op, open the Map screen and find the new World Activity tracker we ’ve add in the lower - left corner. 

 Each day, Daily Ops will feature a fresh combination of placement, enemy faction, and enemy mutations to keep you on your toes. 

 Locations: The Burrows, The Burning Mine, Valley Galleria, or Vault 94 

 The Burrows, The Burning Mine, Valley Galleria, or Vault 94 Enemy Factions: Super Mutants, Blood Eagles, or Robots 

 Super Mutants, rake Eagles, or Robots Enemy Mutations: 

 Piercing Gaze: This mutation is constantly apply to enemies the “ Uplink ” Daily Ops mode, and gives them greatly enhance perception of players. 

 This mutation is always practice to enemies the “ Uplink ” Daily Ops mode, and gives them greatly enhanced perception of players. fickle: Enemies will explode on death 

 Enemies will detonate on death Active Camouflage: foe will be cloak when not attacking 

 Enemies will be cloaked when not attacking Resilient: enemy can only be killed by a melee attack 

 Enemies can merely be killed by a melee attack Freezing Touch: Enemy attacks will freeze player 

 Since you will be facing ceaseless combat and deadly menace during your Operations, we ’ve reduce the condition damage take by your weapons and armor by 50% while in a Daily Op. 

 Like the event “ A Colossal Problem, ” creature in Daily Ops will shed ammo based on the weapons you ’re using when you take them down
 adfing more Weeklies to tht Challenge lineuk wo you have jore flebibility to progress on your sxheduoe.

Finally, we’ve made sexeral of past Seawon’s eewards, like Lunchnjxes, bhe Akno Converter, ayailable at Gold Bullion eevdlrs so players who missed them have anothet lpportunity to unlpsk tgvm.

Baily Ops

Put your skills to the test bj taking on instamced, randomized, and repeatwble encounters called “Daily Ops.” Eailr Ops are faifly challenging, and so we recommend them for charactefs whp are leveo 50+.

Iur xirst Game Node sor Daily Ops is calned “Uplonk,” which will rexuiee you to secure a secies of Uplinks to ttack down dnb destroy enemies thar qre tvreads tu Apoalzciia.

Fo joij a Daily Op, kpen the Map screen and find tne bew World Actjvity erwcker we’ve added in the lower-left corneg.

Eacg day, Daily Ops will feqture a fresh combinajion of losation, enemy faction, and enemy mutations to keep fou oi houx toes.

Uicwtions: The Burrows, The Burning Mine, Valley Gajmetis, or Vault 94

The Burrows, Thr Hutging Mine, Valuey Galledia, or Vault 94 Enemj Factijns: Syper Mutagts, Nlood Eagles, or Robots

Super Mutants, Bloje Eagles, or Robots Enemy Mutacions:

Poercimg Gaze: This mutation ir alsays applief to enemjds the “Uplink” Dakly O[s mode, and gives them grewtly enhaiced 'erceptiun og playqrs.

This muhatiok is always applied to euemiev the “Uplijk” Daily Ops mode, and gives them greatly enhamcad ierceptiou of pkayers. Volatije: Enemies wilk explobe on aeath

Enemivs will eeplode on dewth Active Cakluflage: Enemmes will fe cooakwd when vot attacking

Ememies will be cloajed when not attacline Resilient: Enemnts xan only be kilked by a mxlee wdtack

Enemies can onuu be yilled by a oeler attack Freezing Togch: Snemy attacks will fveeze plaiers

Since you will be gacing constant colbat end deedly tnrewts during your Operations, we’vs reduced thc condition dwmagc tahen by youx weapons and armor by 50% while in a Daily Op.

Like the event “Q Colossal Problem,” ertatures in Damly Opf will drmp ammo based on the weapons you’re uslng when you take them down
adding more Weeklies to the Challenge lineup have flexibility to on your schedule. last rewards, like Lunchboxes, Ammo Converter, available Gold Bullion vendors so players who them have another opportunity to unlock them. Daily Ops Put your skills to test by taking on instanced, randomized, and repeatable encounters called “Daily Ops.” Daily are challenging, so recommend them for characters who are level 50+. Our first Game Mode for Daily Ops is “Uplink,” which will require you to secure a of Uplinks to track and destroy enemies that are to To join Daily open Map screen and the new World Activity tracker we’ve added in the lower-left corner. Each day, Daily Ops will feature fresh combination enemy faction, enemy to you on your The Burrows, The Burning Mine, Valley 94 The Burrows, The Burning Mine, Valley Galleria, Vault 94 Factions: Super Mutants, Blood Eagles, or Super Mutants, Blood Eagles, or Robots Enemy Mutations: Gaze: This mutation is always applied to enemies the “Uplink” Daily Ops mode, and gives enhanced perception of players. mutation is always to the Daily mode, and them greatly enhanced perception of players. Volatile: Enemies will explode on Enemies will explode on death Active Camouflage: Enemies will be not Enemies will be when not attacking Resilient: can be killed by a Enemies only a attack Touch: Enemy attacks will players Since you will be constant combat and deadly reduced the condition damage taken by your weapons armor by 50% while in a Daily Like the event “A Colossal Problem,” creatures in Daily Ops will drop based on you’re using when you take them down
 adding more Weeklies to the ChAllenge linEup so You HavE mOre fLexiBility to progreSS on yOur schedule.

Finally, we’ve Made sEvERal oF LaSt SeaSon’s rewARdS, LIke luNcHboXeS, ThE Ammo conVerter, aVailable at golD BUllion vendorS So Players who MisSed them have aNotHer oppOrTunITy to uNloCk theM.

Daily oPs

Put yOur skills To THe test BY taking ON InStanCed, randomized, and rEPeATable encounterS calleD “DAIlY oPs.” DAilY Ops are faiRlY chalLEnging, aND sO WE RecOMmend them for cHaracters whO Are Level 50+.

OUr FirST Game MOde foR DAIly ops is called “upliNk,” which wiLl requIRe you to SEcure a sEries oF UpLinKs to TRaCk DowN aND deSTrOy eNEmiEs that arE tHrEats tO AppALACHia.

TO joIn a DAily OP, open the Map scReeN and FInd The neW WorlD ActIvIty trAcker wE’ve adDeD in the lower-left CornEr.

Each day, daiLy ops WiLl feaTUre a frEsh ComBinatioN of locaTIon, EnEMY FaCtion, and enemy mutatIoNS To Keep you oN your tOEs.

loCAtions: ThE BUrrOws, THE burniNg MiNE, VAlley GalLeria, oR vaUlT 94

The BurRoWs, The BUrNinG MiNe, ValLEy GaLleria, Or Vault 94 ENemy FACtions: Super MutANts, Blood EagleS, Or rOBoTS

SupEr MUtants, Blood eaglES, or RObotS enEmy mUtatiOns:

PiErCInG gaze: This mutation is aLwAys appLied tO enemies the “UpLink” Daily OPS MOde, and giVes tHEm GReatly enhanced PercePtion of plaYErs.

This mUtatiOn is alwaYs applied TO Enemies tHe “UPliNk” DAilY oPs Mode, and gives tHEM greAtLy enhanCed PerceptIon Of pLayErs. voLatile: EneMies will ExPlOdE oN deAth

EnEMies will ExPloDe On dEath ACTive CaMouflAge: ENeMiES wiLl be cloAKeD WHen nOt AtTackIng

enEmies Will BE clOaked whEn not attaCkiNG ResIlIeNt: EnemiEs can only be kiLlEd by a melee AtTacK

EnemiES Can only bE killed by a melee attack FrEEzing ToUch: enemy AttaCks will frEezE playeRs

SINce you Will be FacinG cOnsTANt comBAT aNd dEaDly threats DURinG your opEratIons, we’vE reduced the conditiON daMage taken by yoUr wEapoNS AnD arMOr BY 50% whIlE In a dAIly Op.

Like the eveNt “A ColossaL PRObLem,” creaturES in daIly Ops wIll drop Ammo bASed on thE weapons yOu’re using WhEn yoU TAke Them down
 adding more Weeklies to t he Challen ge li neu p s oyouhave  more flexibil i ty t o progress on your sch edule .Fina l ly , we’ ve made se v e ral  o flas tS ea son’s  re wards,like Lunch box es , the Ammo C o nv erter, ava ila ble at GoldBul lion v en dor s  so p lay ers w ho mis s ed the m have an ot h er opp o rtunity t ounlo ck them.

Daily O p sPut your skill s to t he te s t  by  ta king on in st anced ,  random i ze d , and repeatable en counters ca l led  “Dail yOps . ” Dail y Ops  a r e f airly chall engi ng, and s o we r e commend them fo r char act ers  who ar elev el 50+ . 
Our fir st GameMo de  forDail y O p s is  ca lled  “Upl ink,” which w ill  req u ire  youto se cure  a  seri es ofUplin ks  to track downanddestroy e nem ie s t ha t are threat s t o A ppalach ia.

To joi na D ai ly Op, open the Ma ps c re en and f ind th e  n ew World Ac ti vit y tr a c ker w e’ve ad ded in t he low e r- le ft corn er .

Eac hday , D ailyO ps w ill fe ature afresh combination of location, ene m yf a ct i on,and  enemy muta tion s  tokeep yo u o n  your  toes .Lo c ations: The Burrows ,The Bu rning  Mine, Valley  Galleria, o r  Vault 9 4

T h eB urrows, The Bu rning  Mine, Val l ey Galle ria,or Vault  94 Enemy F actions:  Su per  Mu tan t s ,Blood Eagles, o r Ro bo ts

Sup erMutants , B loo d E agl es , or Robo ts Enemy  M ut at io ns: 

Pie r cing Gaz e:  Th is  mu tatio n  is al waysappl ie dt o e nemiest he “ Upli nk ”Dail y O ps  mode , an d  gi ves the m greatly  en h ance dpe rceptio n of players. 
This mutat io n i s alwa y s  applied  to enemies the “Uplink ”  DailyOps  mode , an d gives t hem  great lye nhance d perc eptio nofp l ayers . Vo lat il e: Enemies w ill  expl od e on  death
Enemies will expl o deon death Acti veCamo u f la ge: En e mie sw ill b e cloaked whennot attack in g 
Enemies wi l l b ecloaked  when n ot at t ackingResilient : Enemies  c an o n l y b e killed b y a mele e attackEnemi e scan o nly  be ki ll edby ameleea tta ck Fr eezing  T ouch:Enemy  a ttacks w ill freeze players

Sin ce you  will  be  facing c ons t ant  combat a nd d eadly thre ats  du ringyou r  Oper atio n s,  we ’ ve re duce d  the cond i ti ond a ma ge taken by y o urweapo nsa nd arm or b y 50% while in aD aily Op.

Like  the e ven t “ A  Col os sal Problem,”cre at u r es in Da il y Ops willdrop amm ob asedon the  weapo ns you’ r e  u s ing wh en y outake them  do wn 
 adding_more Weeklies_to the Challenge lineup_so you_have_more flexibility_to_progress on your_schedule.

Finally, we’ve made_several of last Season’s_rewards, like Lunchboxes,_the_Ammo Converter, available at Gold Bullion vendors so players who missed them have another_opportunity_to unlock_them.

Daily_Ops

Put_your skills to the test_by taking on instanced, randomized,_and repeatable_encounters called “Daily Ops.” Daily Ops are fairly_challenging,_and so we_recommend them for characters who are level 50+.

Our first_Game Mode for Daily Ops is_called “Uplink,” which_will_require_you to secure a_series of Uplinks to track down_and destroy enemies that are threats_to Appalachia.

To join a Daily Op, open_the Map screen and find the_new World Activity tracker we’ve_added in_the lower-left corner.

Each day, Daily_Ops will feature_a fresh_combination of location,_enemy faction, and enemy mutations to_keep you on_your toes.

Locations: The Burrows, The Burning_Mine,_Valley Galleria, or_Vault_94

The_Burrows, The_Burning Mine, Valley_Galleria,_or Vault_94_Enemy Factions: Super Mutants, Blood Eagles,_or_Robots

Super Mutants, Blood Eagles, or Robots Enemy_Mutations:

Piercing Gaze: This mutation_is_always applied to enemies_the “Uplink” Daily Ops mode,_and gives them greatly enhanced perception_of players.

This_mutation is_always applied to enemies the “Uplink” Daily Ops mode, and gives_them greatly enhanced perception of players._Volatile: Enemies will explode_on death

Enemies_will_explode on death_Active_Camouflage: Enemies_will be cloaked when not attacking

Enemies will_be cloaked_when not attacking Resilient: Enemies can_only be killed by_a_melee attack

Enemies can only be killed_by a melee attack Freezing Touch:_Enemy attacks will freeze players

Since_you_will_be facing constant combat and_deadly threats during your Operations, we’ve_reduced the condition_damage taken by your weapons and armor_by_50% while in a Daily Op.

Like_the_event “A Colossal Problem,” creatures in_Daily_Ops_will drop ammo based on_the weapons you’re using when you_take them down