 angry expressions.

This went on for a few minutes and eventually, people stopped appearing. Mario got up - I was back in control - but he couldn't jump at all and had a reduced walking speed.

The large buildings of the city didn't appear to be interactive, so I just kept walking down the street for a while. Eventually, I found a small house that seemed out of place among the larger buildings.

When I approached the door, Mario opened it. The screen went white and some black text appeared.

House of Torn Memories

This seemed to be the level title. When I pressed a button, the screen faded back to Mario. He was inside the house from before. Everything seemed bigger than it should. It wasn't gigantic, but scaled as if Mario was a very small child.

The house was filled with normal objects covered in dust and signs of neglect. There were no people on the ground floor, just things like broken lamps and rotting food. I found a door that opened to a set of stairs going down, leading to a basement.

In the basement, I found a dilapidated couch and a broken TV. However, what really caught my attention was what was on the couch: two skeletons that appeared to be children, judging by their size. Due to the scale of the house, they were still larger than Mario.

I was starting to get really disturbed by now. How had a Mario game containing this been programmed to this extent?

I went up to the skeletons and tried pressing buttons to interact with them or the TV, but nothing seemed to happen. I was about to turn around and look elsewhere when I was nearly scared to death by a deafeningly loud crash coming from the game.

What appeared to be Bowser seemed to have broken through the floor from below and landed in front of Mario. I say "appeared to be" because this was nothing like the way Bowser is usually rendered.

The reptilian monster in the game had Bowser's basic brownish-yellow and green color pattern, but looked far more threatening than any Bowser model I had seem before.

It was not proportioned like the Bowser I knew. Its arms and legs were far longer in relation to its body and ended in razor-sharp claws. The green shell didn't look like it had spikes glued on; they were more jagged and organic looking with the same dark green color
angry expressions. 

 This went on for a few minutes and eventually, citizenry hold on appearing. Mario got up - I was back in control - but he couldn't leap out at all and had a decreased walking speed. 

 The large building of the city didn't appear to be interactive, so I barely kept walking down the street for a while. finally, I found a small family that seemed out of place among the bigger buildings. 

 When I approached the door, Mario open it. The screen went white and some black textbook appeared. 

 House of Torn Memories 

 This seem to be the level title. When I pressed a release, the screen faded back to Mario. He was inside the house from before. Everything seemed bigger than it should. It wasn't gigantic, but scaled as if Mario was a very small child. 

 The house was filled with normal objects covered in dust and signs of neglect. There were no people on the land floor, just things like break lamp and rotting food. I found a door that open to a set of stairs going down, leading to a basement. 

 In the basement, I detect a dilapidated couch and a broken TV. However, what really catch my attention was what was on the couch: two skeletons that appeared to be child, judging by their size. Due to the plate of the family, they were still larger than Mario. 

 I was starting to get really disturb by now. How had a Mario game containing this been programmed to this extent? 

 I went up to the skeletons and tried pressing button to interact with them or the TV, but nothing appear to happen. I was about to turn about and look elsewhere when I was about scared to end by a deafeningly loud crash come from the game. 

 What appeared to be Bowser seemed to have broken through the floor from under and landed in front of Mario. I say " appeared to be " because this was nothing like the way Bowser is usually rendered. 

 The reptilian monster in the game have Bowser's basic brownish - yellow and green coloring material pattern, but looked far more heavy than any Bowser model I had seem before. 

 It was not proportion like the Bowser I knew. Its arms and legs were far longer in relation to its body and ended in razor - crisp claw. The fleeceable plate didn't look like it had spikes glued on; they were more jagged and constituent looking with the same dark green color
 anhry expressions.

This went on for a few mnbutes end evehtually, oeople stopped appearing. Marmo git up - I was back in controu - but he couldn't jumk at all and had e reduced walkjkg spzev.

The large builcings of tve city didn't dpoecr to be interactive, so I just kept ralking dlwn the street for w whjle. Eventually, I found a small houae that seemed out og place among the larger bkildlngs.

When I approacjed the doot, Mawuo opened it. The screen went white and some black text appeared.

Hojse oy Torn Memotnws

Tjhs seemed ti be nhe level title. When H pressrd a button, thc scrxen daded back to Mario. Hx was inside the houfe from bafkre. Everything sewmwd bicger thav it shkukd. It wadn't gigantic, gut scaled qs if Mario was a vtry wmall child.

Ths housq ras filled with normal objects covered pn dhst and signs of neglecr. There were no peoplg on the gwound floor, just things like broken lamps and rotding houd. N founa a door that opened to a set of stairs going dorh, kesding to a bascment.

In the basememt, I sound a dilapkdated cohch and a broken TG. Howevgr, whar really saugnt my attention was what waw on the coubh: tqo skeletons that cppeared to ye chikdren, judging by their size. Bue to the scale lf the hohre, they were stiul kasger than Mario.

I was startyng to gev reakly disgurbgd by njw. How had a Mavho game containing this baen progralmed to this extent?

I went up to the skeletons atd nried prefsing buttons to igteract with tkem or tke TV, cut nothinf seemev to happen. Y was about tm turn around and looh elwewhwre whev I was nearly xcared to death by q deafeningly loud crxah coming from cke game.

What appeated to bv Bpwfar seemed to havd bfpken ghrough the wloot from below and langed jn front of Mario. O fay "appeqred to fe" because thos was nothing likt the xay Boxser ix ufually rendered.

The reptilian mknster in thc game had Borser'w basic browuish-yellow and green color pattern, but lioked far more thteatening than any Bocstr model I hav seem before.

It was not proportionee like the Bowser I knew. Its arms and megs ware fwr longer in relation to its body and ended in razor-sharp claws. The green shell didn't look mike it hdd xpikes gluxd on; they were moge jagged and organic looking wivh the sama bark green color
angry expressions. This went on for a and people stopped Mario got up control but he couldn't at all and a reduced walking speed. The large of the city didn't appear to be interactive, so I just kept walking the street for a while. Eventually, I found a small house that seemed of among larger When I approached the door, Mario opened it. The screen went white and some black text House of Torn Memories This seemed to be level title. When I a button, the screen faded to He was the from Everything seemed bigger it should. It wasn't gigantic, but scaled as if Mario was a very small child. The house filled with covered in and of There were no the ground floor, just things like rotting food. I found a door that opened a set stairs going down, leading to a In the basement, I found a dilapidated couch a broken TV. However, what really caught my attention was what was on the couch: that appeared to be judging by their Due the of house, they still larger than Mario. I was starting to get really disturbed now. How had a Mario game containing this been programmed extent? went up to skeletons and tried pressing to with them or the nothing to about turn and look elsewhere when was nearly scared to death a deafeningly loud crash appeared to be Bowser seemed to have broken the floor from below and landed in of Mario. I say "appeared to be" because this was nothing like way Bowser rendered. The reptilian monster in the game had basic brownish-yellow and green pattern, but looked far more threatening than any Bowser I seem before. was not proportioned the Bowser I Its arms and far longer relation its in razor-sharp claws. The green shell look it had spikes glued on; were and organic looking with the same dark green color
 angry expressions.

This went oN for a few miNutes And EveNtUallY, peoPle stopped appeARing. mario got up - I was back in coNtrol - BuT He coULdN't jumP at all aND hAD A reDuCeD waLkINg Speed.

the Large buIldings of tHe cItY didn't appear TO bE interactiVe, sO I just kept waLkiNg down ThE stREet foR a wHile. EVentuaLLy, I fouNd a small hOuSE that sEEmed out OF PlAce aMong the larger builDInGS.

When I approachEd the dOoR, maRIO opEneD it. The screEn Went wHIte and sOMe BLACk tEXt appeared.

HouSe of Torn MemORieS

This sEeMed TO be the Level TiTLe. WHen I pressed A butTon, the scrEen fadED back to mArio. He wAs insiDe tHe hOuse FRoM bEfoRe. eVerYThIng SEemEd bigger ThAn It shoUld. IT WASN't giGanTic, bUt scaLed as if Mario wAs a Very SMalL chilD.

The hOuse WaS fillEd with NormaL oBjects covered in Dust And signs oF neGlEct. thEre weRE no peoPle On tHe grounD floor, jUSt tHiNGS LiKe broken lamps and roTtING fOod. I founD a door THaT oPEned to a sEt Of sTairS GOing dOwn, lEAdIng to a baSement.

iN tHe BasemenT, I Found a DiLapIdaTed coUCh anD a brokEn TV. HoweVer, whAT really caught mY Attention was wHAt WAS oN The cOucH: two skeletoNs thAT appEareD To Be cHIldreN, judgInG By THeir size. Due to the scaLe Of the hOuse, tHey were still lArger than MARIO.

I was staRtinG To GEt really disturBed by Now. How had a mArio game ContaIning thiS been progRAMmed to thIs eXteNt?

I WenT UP tO the skeletons AND triEd PressinG buTtons to IntEraCt wIth ThEm or the TV, But nothiNg SeEmEd To hAppen. i Was about To TurN aRouNd and LOok elsEwherE wheN I WaS NeaRly scarED tO DEath By A dEafeNinGlY loud CrasH ComIng from The game.

WhAt aPPearEd To Be BowseR seemed to have BrOken througH tHe fLoor frOM Below and Landed in front of Mario. I saY "AppeareD to Be" becAuse This was noThiNg like The WAy BowsEr is usUally ReNdeRED.

The rEPTiLiaN mOnster in thE GAme Had BoWsEr's bAsic broWnish-yellow and greeN ColOr pattern, but lOokEd faR MOrE thREaTEniNg THan ANY Bowser model I haD seem beforE.

IT WaS not proporTIonEd Like the bowser I Knew. ITS arms anD legs were Far longer In RelaTIOn tO its body anD ended in Razor-sharP Claws. tHe Green SheLl didn'T lOok Like iT had spIKes Glued On; they WeRe more JaggeD aNd organiC looking with the same dark Green cOlor
 angry expressions.

Thiswent on fo r a f ewmin ut es a nd e ventually, peo p le s topped appearing. Mari o got  u p  - I wa s bac k in co n tr o l  -bu theco u ld n't j ump  at all  and had a  re du ced walkings pe ed.

The l arg e buildingsofthe ci ty  di d n't a ppe ar to  be in t eracti ve, so Iju s t kept walking d ow n th e street for a wh i le .  Eventually, I  found  a sm a l l h ous e that see me d out of plac e  a m o n g t h e larger buil dings.

Whe n  Iapproa ch edt he doo r, Ma ri o  op ened it. Th e sc reen went  white and som e  blacktext a ppe are d.
H ou se  of  T o rnM em ori e s
This see me dto be  the l e v el t itl e. W hen I  pressed a bu tto n, t h e s creen  fade d ba ck  to M ario.He wa sinside the hous e fr om before . E ve ryt hi ng se e med bi gge r t han itshould. Itwa s n ' tgigantic, but scal ed a sif Mario  was a ve ry small ch il d.
The h ousewasf il led with  norma l  o bj ects co ve red in  d ust  an d sig n s of  negle ct. Ther e wer e  no people ont he ground flo o r, j us t  thi ngs  like broke n la m ps a nd r o tt ing food.  I fo un d  a door that opened to  a  set o f sta irs going dow n, leading t o  a basem ent. 
I n  the basement,  I fo und a dila p idated c ouchand a br oken TV.H o wever, w hat  re all y c a u gh t my attentio n waswh at wasonthe cou ch:  tw o s kel et ons thatappeared  t obe  c hil dren, judgingby  th ei r s ize.D ue tothe s cale  o ft hehouse,t he y were  s ti ll l arg er  than  Mar i o.
I wasstartingtog et r ea ll y distu rbed by now.Ho w had a Ma ri o g ame co n t aining t his been programmed tot his ext ent ?

Iwent  up to th e s keleto nsa nd tri ed pre ssing  b utt o n s toi n te rac twith themo r  th e TV,  b ut n othingseemed to happen.I  wa s about to tu rnarou n d  a ndl oo k  el se w her e when I was near ly scaredto de ath by a d e afe ni ngly lo ud cras h com i ng from  the game .

What a pp eare d tobe Bowserseemed t o have br o ken t h ro ugh t hefloorfr ombelow  and l a nde d infrontof  Mario . I s ay  "appear ed to be" because thiswas no thing  li ke the wa y B o wse r is usua llyrendered.
Th e r eptil ian monst er i n  t heg ame h ad B o wser's ba s ic  br o w ni sh-yellow a n d gre en co lor patter n, b ut looked far mor e  threatening t hana n y B ows e r mo de l I had seem b efo re . 
It wasno t proportio ned like  t h e Bow ser Iknew.Its arm s an d  legswere  fa r longerinre l ation t oit s  bodyanden ded in  razor - shar p claws. The green  shel l didn' t  lo ok li ke  it had spik es glued o n; they wer e more  jag ged a nd orga ni c look ing  w ith the sa m e dark gr een c olor
 angry_expressions.

This went_on for a few_minutes and_eventually,_people stopped_appearing._Mario got up_- I was_back in control -_but he couldn't_jump_at all and had a reduced walking speed.

The large buildings of the city didn't_appear_to be_interactive,_so_I just kept walking down_the street for a while._Eventually, I_found a small house that seemed out of_place_among the larger_buildings.

When I approached the door, Mario opened it. The_screen went white and some black_text appeared.

House of_Torn_Memories

This_seemed to be the_level title. When I pressed a_button, the screen faded back to_Mario. He was inside the house from_before. Everything seemed bigger than it_should. It wasn't gigantic, but_scaled as_if Mario was a very_small child.

The house_was filled_with normal objects_covered in dust and signs of_neglect. There were_no people on the ground floor,_just_things like broken_lamps_and_rotting food._I found a_door_that opened_to_a set of stairs going down,_leading_to a basement.

In the basement, I found_a dilapidated couch and_a_broken TV. However, what_really caught my attention was_what was on the couch: two_skeletons that_appeared to_be children, judging by their size. Due to the scale of_the house, they were still larger_than Mario.

I was starting_to get_really_disturbed by now._How_had a_Mario game containing this been programmed to_this extent?

I_went up to the skeletons and_tried pressing buttons to_interact_with them or the TV, but_nothing seemed to happen. I was_about to turn around and_look_elsewhere_when I was nearly scared_to death by a deafeningly loud_crash coming from_the game.

What appeared to be Bowser seemed_to_have broken through the floor from_below_and landed in front of Mario._I_say_"appeared to be" because this_was nothing like the way Bowser_is usually rendered.

The reptilian monster in the game had_Bowser's basic brownish-yellow_and green color pattern, but_looked_far_more threatening than any Bowser model I had seem before.

It_was not_proportioned like the_Bowser I knew. Its arms and legs were far longer_in relation to its body and ended_in razor-sharp claws. The green shell didn't look like it had_spikes glued on; they were more jagged and_organic looking with the same dark green_color