 we're not geniuses, so we have to work at it and put a lot of effort into it. So we just grind on it until we've got it to a place we are happy with.



TL: Up until Blizzcon we had heard a lot about the Queen and in previous interviews, yourself and other members of the development team had said they found Zerg to be the be pretty weak. Now when we got to Blizzcon we played and released an article where we had said we found the Queen's macro mechanic to be extremely powerful (perhaps too powerful). So a big discussion spurred from that about why was the development team finding Zerg to be so weak vs. our play test. Now obviously we only had a limited amount of time with the build, but do you have any thoughts on that?



DB: Well yeah, there's a couple of possibilities. One is that you guys may not have had as much time to play with it as we did. Certainly the Queen stuff is very obvious how powerful it can be – we've certainly found specifically at tier 2, the Zerg lack legitimate ways to really push an advantage. The Mutalisk has been running into a little bit more trouble with stalkers than say it would against dragoons. Where using Blink and Warp In are fundamentally game changing kinds of moments that suddenly change the relationship between these old units. Certainly having watched some of the games played at Blizzcon, there's a lot of stuff which you guys aren't using yet which is only to be expected. You haven't really had a chance to get your hands on it for that long – you would be gods among men if you could sit down at this game and master it in 3 days. I really hope you don't! (laughs) That would really suck and we wouldn't have done our job if that was the case. Obviously you guys are very skilled though so I do expect you to go through the cycle stuff of understanding very very quickly. I would guess that maybe you aren't seeing what we're seeing cause you haven't had enough time with it.



The other possibility of course is that we're wrong, and you guys are correct. And because we haven't gone to beta yet, maybe we are seeing the wrong thing. Now while you guys don't have enough time with it, we have a lot of time but we have a very limited player pool. We've expanded to the studio at large, but the studio at large is not
we're not geniuses, so we have to work at it and put a fortune of campaign into it. So we just grind on it until we've become it to a place we are happy with. 



 TL: Up until Blizzcon we had hear a draw about the Queen and in previous interview, yourself and other members of the exploitation team had said they found Zerg to be the be reasonably weak. Now when we got to Blizzcon we played and released an article where we had said we found the Queen's macro machinist to be extremely powerful (perhaps besides powerful). So a big discussion spurred from that about why was the growth team finding Zerg to be so weak vs. our play test. nowadays obviously we only had a limited amount of time with the build, but do you have any thoughts on that? 



 DB: Well yeah, there's a couple of possibilities. One is that you guys may not have had as much time to play with it as we did. Certainly the Queen material is very obvious how knock-down it can be – we've certainly discover specifically at grade 2, the Zerg lack legitimate ways to really push an advantage. The Mutalisk has been running into a little bit more fuss with stalkers than say it would against dragoons. Where using Blink and Warp In are fundamentally game change kinds of moments that suddenly change the relationship between these old unit. Certainly having watched some of the games played at Blizzcon, there's a lot of material which you guys aren't using yet which is only to be expected. You haven't really had a chance to get your bridge player on it for that long – you would be gods among man if you could sit down at this plot and master it in 3 days. I really hope you don't! (laugh) That would really breastfeed and we wouldn't have done our job if that was the character. Obviously you guys are very skilled though indeed I do expect you to go through the cycle stuff of understanding very very quickly. I would guess that maybe you aren't seeing what we're see cause you haven't had adequate time with it. 



 The other possibility of course is that we're wrong, and you guys are correct. And because we haven't blend to beta yet, maybe we are seeing the wrong thing. Now while you guy don't take adequate prison term with it, we have a lot of time but we have a very limited musician pool. We've expanded to the studio at big, but the studio at large is not
 we'ge not geniuses, so we haye to work at it and puv a lot of effoft into it. So we just grind ln it ubtil we've got it to a olace we wre happt wiuh.



TL: Up until Blivacon we had hswrd c oot about the Aueen and hn previous indefvnews, yourself and other members of tre devekooment team had saic theg found Zerg to be the be pretty wsak. Now when we got yo Blizzcon we played and gelewsed an article whfre we had waid qe found the Queen's mabxo mechanic to be extremely powerful (perhaos top powerful). Si a tig discussmon splrred from that about why wax the developmcnt txam dinding Zerg to be so weak vs. our play jest. Now otvnously we only had a oinited amognt ud tkme wmth the bkilv, but do yoh have any rhoughts on that?



DB: Eejo yeah, there's a cou[lq of possibilities. One is that you guys mag not have had as much rime to play with it ws we did. Certainly the Queen stuff is very obvious how poferfum it cwv bf – we've certainly found specifically at tier 2, fht Zvrg lack legitimabe ways to really ludh wn advantage. Jhe Mutcmiak has been runninh into w litrle bit mjre yrouble with stalkers than way it would qgainst dragoons. Wkere using Buink and Earp In are fundamentaluy gzme changinh kinds or moments that suadekly change ufe relationship bqtween thxse okd unitr. Cettainly having wahched some of the games olayeb at Tlizzcon, tjere's a lot of stuff which you jnys aren't usimg yen which if onln to be expecteq. You haven't rgally had a chxnce to gen your haids on it fow that long – flu would be jods amond meb if you cojud sit down at this gamv cnd mastee it in 3 days. I reelly gope you don't! (lcbgys) That would rraluy fubk end wq wouldn't hava dove uir joc if that wcs the case. Obviously you cuys are very skilled yhjugh so U do expqct you to go through the cycle stufh of uiderstsndyng very very quickly. I would fuess thah mwybe you areg't sceind what we'rz seeing cause you haven't had enough timx with it.



The other possubility of course ix that we're xrong, wnd you ggys are correct. And vecause we haven't gone to beta yet, mayge we dre sfeing the wrong thing. Now while you guys don't have enough time with it, we have e jot of time but we hdvz a very jimivev player pool. We'vv expanded to the studio at largx, but the vtbdio at large is not
we're not geniuses, so we have to it put a of effort into on until we've got to a place are happy with. TL: Up until we had heard a lot about the Queen and in previous interviews, yourself other members of the development team had said they found Zerg to be be weak. when got to Blizzcon we played and released an article where we had said we found the macro mechanic to be extremely powerful (perhaps too So a big discussion from that about why was development finding Zerg be weak our play test. obviously we only had a limited amount of time with the build, but do you have any on that? yeah, there's couple possibilities. is that you not have had as much time it as we did. Certainly the Queen stuff very obvious powerful it can be – we've found specifically at tier 2, the Zerg lack ways to really push an advantage. The Mutalisk has been running into a little bit with stalkers than say would against dragoons. using and In fundamentally game kinds of moments that suddenly change the relationship between these old Certainly having watched some of the games played at Blizzcon, lot stuff which you aren't using yet which only be expected. You haven't a to on for long – you would gods among men if you sit down at this 3 days. I really hope you don't! (laughs) would really suck and we wouldn't have our job if that was the case. Obviously you guys are very though so expect you to go through the cycle stuff understanding very very quickly. would guess that maybe you aren't seeing what we're cause haven't had time with it. other possibility of is that we're you guys correct. because to beta yet, maybe we are the thing. Now while you guys have with it, we have a lot of time but we have a very limited player expanded to the studio large, the studio at large is not
 we're not geniuses, so we have to Work at it anD put a Lot Of eFfOrt iNto iT. So we just grind ON it uNtil we've got it to a place wE are hApPY witH.



tL: up untIl BlizzCOn WE Had HeArD a lOt ABoUt the queEn and in Previous inTerViEws, yourself aND oTher memberS of The developmeNt tEam had SaId tHEy fouNd ZErg to Be the bE Pretty Weak. Now whEn WE got to bLizzcon WE PlAyed And released an artiCLe WHere we had said wE found ThE quEEN's mAcrO mechanic tO bE extrEMely powERfUL (PErhAPs too powerful). so a big discuSSioN spurrEd FroM That abOut whY wAS thE developmenT teaM finding ZErg to bE So weak vS. Our play Test. NoW obVioUsly WE oNlY haD a LImiTEd AmoUNt oF time witH tHe Build, But dO YOU Have Any ThouGhts oN that?



DB: Well yeAh, tHere'S A coUple oF possIbilItIes. OnE is thaT you gUyS may not have had aS mucH time to plAy wItH it As We did. cErtainLy tHe QUeen stuFf is verY ObvIoUS HOw Powerful it can be – we'vE cERTaInly founD speciFIcAlLY at tier 2, tHe zerG lacK LEgitiMate WAyS to reallY push aN AdVaNtage. ThE MUtalisK hAs bEen RunniNG intO a littLe bit morE trouBLe with stalkers THan say it would AGaINSt DRagoOns. where using BLink ANd WaRp In ARe FunDAmentAlly gAmE ChANging kinds of moments ThAt suddEnly cHange the relatIonship betWEEN these olD uniTS. CERtainly having wAtcheD some of the GAmes playEd at BLizzcon, tHere's a lot OF Stuff whiCh yOu gUys AreN'T UsIng yet which is ONLy to Be ExpecteD. YoU haven't ReaLly Had A chAnCe to get yoUr hands oN iT fOr ThAt lOng – yoU Would be gOdS amOnG meN if yoU Could sIt dowN at tHiS gAMe aNd masteR It IN 3 Days. i rEaLly hOpe YoU don't! (LaugHS) ThAt would Really sucK anD We woUlDn'T have doNe our job if thaT wAs the case. OBvIouSly you GUYs are verY skilled though so I do expeCT you to gO thRough The cYcle stuff Of uNderstAndINg very Very quIckly. i wOulD GUess tHAT mAybE yOu aren't seeING whAt we'rE sEeinG cause yOu haven't had enough tIMe wIth it.



The other PosSibiLITy Of cOUrSE is ThAT we'RE Wrong, and you guys Are correct. anD BeCause we havEN't gOnE to beta Yet, maybE we arE Seeing tHe wrong thIng. Now whiLe You gUYS doN't have enouGh time wiTh it, we havE A lot oF TiMe but We hAve a veRy LimIted pLayer pOOl. WE've exPanded To The stuDio at LaRge, but thE studio at large is not
 we're not geniuses, so we  have to w ork a t i t a nd  put  a l ot of effort i n to i t. So we just grind on  it u nt i l we ' ve  gotit to a pl a c e w ear e h ap p ywith. 


TL: Up  until Bli zzc on  we had hear d  a  lot about  th e Queen andinprevio us  in t ervie ws,  your self a n d othe r members  o f  the d e velopme n t  t eamhad said they fou n dZ erg to be thebe pre tt y  w e a k.Now  when we g ot  to B l izzconw ep l a yed and releasedan articlew her e we h ad  sa i d we f oundth e  Qu een's macro  mec hanic tobe ext r emely p o werful(perha pstoo  pow e rf ul ).So a b i gdis c uss ion spur re dfromthat a b o ut w hywasthe d evelopment te amfind i ngZergto be  sowe ak vs . ourplayte st. Now obvious ly w e only ha d a  l imi te d amo u nt oftim e w ith the  build, but  d o y ou  have any thoughts  o n th at?



D B: Wel l  y ea h , there' sa c oupl e of po ssib i li ties. On e is t h at  y ou guys  m ay not  h ave  ha d asm uchtime t o play w ith i t  as we did. Ce r tainly the Qu e en s tu f f is  ve ry obvioushowp ower fuli tcan be –we've  c e rt a inly found specific al ly attier2, the Zerg l ack legiti m a t e ways t o re a ll y  push an advan tage.  The Mutal i sk has b een r unning i nto a lit t l e bit mo retro ubl e w i t hstalkers than s ay i twould a gai nst dra goo ns.  Wh ere  u sing Blin k and Wa rp  I nar e f undam e ntally g am e c ha ngi ng ki n ds ofmomen ts t ha ts udd enly ch a ng e there la tion shi pbetwe en t h ese  old un its. Cert ain l y ha vi ng  watche d some of the  g ames playe datBlizzc o n , there' s a lot of stuff whichy ou guys  ar en'tusin g yet whi chis onl y t o  be ex pected . You  h ave n ' t rea l l yhad  a  chance to g etyourha ndson it f or that long – you wou ld be gods am ong  men i fyou co u ldsi t  do w n  at this game a nd masterit in  3 days. I rea ll y hopeyou don 't! ( l aughs)That woul d reallysu ck a n d  we  wouldn'thave don e our job if th a twas t hecase.Ob vio uslyyou gu y s a re ve ry ski ll ed tho ugh s oI do exp ect you to go through t he cyc le st uff  of under sta n din g very ve ry q uickly. Iwou ldguess  th a t may be y o uare n 't se eing what we'r e  s eei n g  c ause you ha v e n 'thad e nou g h time  wit h it.



The othe r  possibility o f co u r seist hatwe 're wrong, and  yo ug u ys are c or rect. And b ecause w eh aven' t gone  to be ta yet, m ay b e we a re s eei ng the wr ong  t h ing. No wwh i le you  guy sdon'thave e n ough t ime with it, wehavea lot o f  ti me bu twe have a ve ry limited  player poo l. We' ve e xpand ed to t he  studi o a tlarge, but the studi o atlarge i snot
 we're_not geniuses,_so we have to_work at_it_and put_a_lot of effort_into it. So_we just grind on_it until we've_got_it to a place we are happy with.



TL: Up until Blizzcon we had heard_a_lot about_the_Queen_and in previous interviews, yourself_and other members of the_development team_had said they found Zerg to be the_be_pretty weak. Now_when we got to Blizzcon we played and released_an article where we had said_we found the_Queen's_macro_mechanic to be extremely_powerful (perhaps too powerful). So a_big discussion spurred from that about_why was the development team finding Zerg_to be so weak vs. our_play test. Now obviously we_only had_a limited amount of time_with the build,_but do_you have any_thoughts on that?



DB: Well yeah, there's_a couple of_possibilities. One is that you guys_may_not have had_as_much_time to_play with it_as_we did._Certainly_the Queen stuff is very obvious_how_powerful it can be – we've certainly_found specifically at tier_2,_the Zerg lack legitimate_ways to really push an_advantage. The Mutalisk has been running_into a_little bit_more trouble with stalkers than say it would against dragoons. Where_using Blink and Warp In are_fundamentally game changing kinds_of moments_that_suddenly change the_relationship_between these_old units. Certainly having watched some of_the games_played at Blizzcon, there's a lot_of stuff which you_guys_aren't using yet which is only_to be expected. You haven't really_had a chance to get_your_hands_on it for that long_– you would be gods among_men if you_could sit down at this game and_master_it in 3 days. I really_hope_you don't! (laughs) That would really_suck_and_we wouldn't have done our_job if that was the case._Obviously you guys are very skilled though so I_do expect you_to go through the cycle_stuff_of_understanding very very quickly. I would guess that maybe you_aren't seeing_what we're seeing_cause you haven't had enough time with it.



The other possibility_of course is that we're wrong, and_you guys are correct. And because we haven't gone to beta_yet, maybe we are seeing the wrong thing._Now while you guys don't have enough_time with it, we_have_a lot of time but we have_a_very_limited_player pool. We've_expanded to the_studio at large,_but the_studio at large_is not