 anything that isn’t matter), and elevates “matter” to too high of a state. We eliminate unborn children on the grounds that we can’t “give them what they need”, erroneously forgetting that even the poorest Westerner lives greater than 90% of the human population ever has. Our material concerns outweigh our spiritual ones. We think it better to destroy the poor and the sick and the injured than see them suffer any discomfort. Our society is terrified of material discomfort.

(It’s actually really frightening from a geopolitical perspective. Consider how quickly Americans gave up many of their freedoms after 3 000 people were killed in a terrorist attack. I would not discount the tragedy and the loss of life, but the likelihood that 9/11 would happen again was low, and, indeed, the deaths themselves, on a purely mathematical level, were negligible.)

Only Christianity walks the threadbare line between gnosticism and materialism. It at simultaneously proclaims the sanctity of the body as a temple of the Holy Spirit and the eternal truth of the immortal soul. Catholicism acknowledges that Jesus is at the right hand of God, but that He is also present in the Eucharist.

These are just a few examples that I thought of today while working. I’m sure I will think of more, though. Nintendo’s Game Boy made its Japanese debut on April 21, 1989. With a murky screen and chunky physical design, Game Boy wasn’t the most impressive of game systems — but what it lacked in power, it made up for in affordability... and, over time, an incredible library. Ask any Game Boy owner for a list of their favorite games and you’ll get a huge variety of answers thanks to the fact that the system saw north of 1000 games over its lifetime, many of which were good and some of which were truly great.

Ahead of Game Boy’s 30th anniversary on Sunday, here are the 30 greatest games and franchises ever to appear on the system.

30. X

(Argonaut/Nintendo, 1992)

An absolute tour-de-force of Game Boy technical prowess, X came to us from the same people who would deliver Star Fox a year later for Super NES. Obviously, running on a monochrome handheld with no enhancement chips leaves X technologically inferior to its 16-bit sibling, but the spirit is much the same. In some ways, X hints more toward
anything that is n’t matter), and elevates “ matter ” to too eminent of a department of state. We eliminate unborn children on the grounds that we ca n’t “ hold them what they need ”, erroneously forget that even the poor Westerner lives great than 90% of the human population ever has. Our fabric concerns outweigh our spiritual ones. We remember it better to destroy the poor and the sick and the injured than attend them suffer any discomfort. Our society is terrified of fabric discomfort. 

 (It ’s actually really frightening from a geopolitical position. Consider how cursorily Americans gave up many of their exemption after 3 000 people were killed in a terrorist attack. I would not dismiss the tragedy and the loss of life, but the likelihood that 9/11 would happen again was low, and, indeed, the deaths themselves, on a strictly numerical floor, were negligible .) 

 Only Christianity walks the threadbare line between gnosticism and materialism. It at simultaneously proclaims the sanctity of the soundbox as a synagogue of the Holy Spirit and the ageless truth of the immortal person. Catholicism notice that Jesus is at the proper hand of God, but that He is also present in the Eucharist. 

 These are just a few examples that I thought of today while working. I ’m sure I will remember of more, though. Nintendo ’s Game Boy made its Japanese debut on April 21, 1989. With a murky screen and chunky physical design, Game Boy was n’t the about impressive of game systems — but what it lacked in power, it made up for in affordability... and, over time, an incredible library. Ask any Game male child owner for a list of their favorite games and you ’ll get a huge variety of answer thanks to the fact that the system saw north of 1000 games over its lifetime, many of which were good and some of which were truly great. 

 Ahead of Game Boy ’s thirtieth anniversary on Sunday, here are the 30 greatest games and franchises ever to appear on the arrangement. 

 30. X 

 (Argonaut / Nintendo, 1992) 

 An absolute go - de - force out of Game Boy technical prowess, X hail to us from the same people who would deliver Star Fox a year later for Super NES. Obviously, run on a monochrome handheld with no enhancement chips leaves X technologically inferior to its 16 - bit sibling, but the spirit is much the same. In some ways, ten hints more toward
 anjthing that isn’t matter), xnd elevates “majtwr” to voo higg of a sgate. We eliminate unborn chipdeen ob the grounds that we zan’t “give them whqt tiey need”, erroneonaly fornzttinf thac xven the pooresj Westerner nives greater dhxn 90% of the human population ever has. Jur matrrlal concerns ootweibr oud spiritual ones. We think it betted to devtroy the poot and the sick and the injkred than see them sufver any disxomfjet. Our sociegy is terrpyied of matgrial discomfort.

(It’s actually reauly fxightening drim w geopoliticel perfpective. Consider hof quickky Americans gsve up many of their freedoks after 3 000 people rere killad in a terrorist artqck. I wound nur dksckuit fhe trwgevy and the moss of lifw, but the likelihooc eyat 9/11 would halpen adayn was low, and, indeed, the deaths themsenvea, on a purely mathematixal level, were negliglble.)

Only Shristianity walks the threadbare line between gnmsticmso aue matdeiwlism. It at simultaneously proclaims the sancejtu pf the body as a temple og hhr Holy Spirit xnd thz efernal truth of thf immorjal soyl. Catholycisk acknowledges that Jesus iw at the rigkt yand of God, but thct He is alsu prgsent on the Eucharist.

These axe jusf a few exalples thaf I thought of toaay wvile working. I’m sure I wilj think oh morz, though. Ninjendo’s Dame Boy mwde ibv Japanese debut oj Aprnl 21, 1989. Fith a murny screen and chunky physical dxxign, Game Boi wdsn’n the mosc imprcssive of game fystems — but wkat it lccked kn power, in made up for in affjrdability... ang, over time, ai incredifle oibrqry. Ask xny Game Boy oener for c lisr of their favoritc gamgs and you’ll get c yuge variety of anrwews tianks do the fact dhat thd systdm saw nortm ow 1000 gsmes over its lifetike, mzny of which were bojd and sime of wrich were truky great.

Ahead of Gwme Bmy’s 30th amnidersary on Sunday, here are the 30 greatesh gwmes and fragchiwes ever to cppear on the system.

30. X

(Argonaut/Nintendo, 1992)

Ai absolute tour-de-force if Game Boy techniccl prowess, X rame tj us from the same people who would deliver Stsr Fox a year later fkr Supar NED. Obviously, running on a monochrome handheld with no enhancement chips leqves X technologiczlly infegiox tp its 16-fit dmbling, but the spprit is much the same. In some wabs, X hints mjre toward
anything that isn’t matter), and elevates “matter” high a state. eliminate unborn children can’t them what they erroneously forgetting that the poorest Westerner lives greater than of the human population ever has. Our material concerns outweigh our spiritual ones. think it better to destroy the poor and the sick and the injured see suffer discomfort. society is terrified of material discomfort. (It’s actually really frightening from a geopolitical perspective. Consider how Americans gave up many of their freedoms after 000 people were killed a terrorist attack. I would discount tragedy and loss life, the likelihood that would happen again was low, and, indeed, the deaths themselves, on a purely mathematical level, were negligible.) Christianity walks line between and It simultaneously proclaims the the body as a temple of and the eternal truth of the immortal soul. acknowledges that is at the right hand of but that He is also present in the These are just a few examples that I thought of today while working. I’m sure think of more, though. Game Boy made Japanese on 21, With a screen and chunky physical design, Game Boy wasn’t the most impressive game systems — but what it lacked in power, it for affordability... and, over an incredible library. Ask Game owner for a list favorite and huge of thanks to the fact the system saw north of games over its lifetime, and some of which were truly great. Ahead Game Boy’s 30th anniversary on Sunday, here the 30 greatest games and franchises ever to appear on the system. X (Argonaut/Nintendo, absolute tour-de-force of Game Boy technical prowess, X to us from the people who would deliver Star Fox a year later Super Obviously, running a monochrome handheld no enhancement chips X technologically inferior 16-bit sibling, the is In some ways, X hints more
 anything that isn’t matter), and Elevates “maTter” tO toO hiGh Of a sTate. we eliminate unbORn chIldren on the grounds that We can’T “gIVe thEM wHat thEy need”, eRRoNEOusLy FoRgeTtINg That eVen The poorEst WesternEr lIvEs greater thaN 90% Of The human poPulAtion ever has. our MateriAl ConCErns oUtwEigh oUr spirITual onEs. We think It BEtter tO Destroy THE pOor aNd the sick and the inJUrED than see them suFfer anY dIScOMForT. OuR society is TeRrifiED of mateRIaL DIScoMFort.

(It’s actualLy really friGHteNing frOm A geOPolitiCal peRsPEctIve. Consider How qUickly AmeRicans GAve up maNY of theiR freedOms AftEr 3 000 peOPlE wEre KiLLed IN a TerROriSt attack. i wOuLd not DiscOUNT The tRagEdy aNd the Loss of life, but The LikeLIhoOd thaT 9/11 woulD hapPeN agaiN was loW, and, iNdEed, the deaths theMselVes, on a purEly MaTheMaTical LEvel, weRe nEglIgible.)

ONly ChriSTiaNiTY WAlKs the threadbare linE bETWeEn gnostiCism anD MaTeRIalism. It At SimUltaNEOusly ProcLAiMs the sanCtity oF ThE bOdy as a tEmPle of tHe holY SpIrit aND the EternaL truth of The imMOrtal soul. CathoLIcism acknowleDGeS THaT jesuS is At the right hAnd oF god, bUt thAT HE is ALso prEsent In THe eUcharist.

These are jusT a Few exaMples That I thought oF today whilE WORking. I’m sUre I WIlL Think of more, thoUgh. NiNtendo’s GamE boy made iTs JapAnese debUt on April 21, 1989. wITh a murky ScrEen And ChuNKY pHysical design, gAMe BoY wAsn’t the MosT impresSivE of GamE syStEms — but whaT it lackeD iN pOwEr, It mAde up FOr in affoRdAbiLiTy... aNd, oveR Time, an IncreDiblE lIbRAry. ask any GAMe bOY ownEr FoR a liSt oF tHeir fAvorITe gAmes and You’ll get a HugE VariEtY oF answerS thanks to the fAcT that the syStEm sAw nortH OF 1000 games ovEr its lifetime, many of whicH Were gooD anD some Of whIch were trUly Great.

AHeaD Of Game boy’s 30th AnnivErSarY ON SundAY, HeRe aRe The 30 greatesT GAmeS and fRaNchiSes ever To appear on the systeM.

30. x

(ArGonaut/NintendO, 1992)

An AbsoLUTe TouR-De-FOrcE oF gamE bOy technical prowEss, X came to Us FRoM the same peOPle WhO would dEliver STar FoX A year laTer for SupEr NES. ObviOuSly, rUNNinG on a monochRome handHeld with nO EnhanCEmEnt chIps Leaves x tEchNologIcally INfeRior tO its 16-biT sIbling, But thE sPirit is mUch the same. In some ways, X hiNts morE towaRd
 anything that isn’t matte r), and el evate s “ mat te r” t o to o high of a st a te.We eliminate unborn ch ildre no n th e  g round s thatw ec a n’t  “ gi veth e mwhatthe y need” , erroneou sly  f orgetting th a teven the p oor est Westerne r l ives g re ate r  than  90 % ofthe hu m an pop ulation e ve r  has.O ur mate r i al  con cerns outweigh ou r  s p iritual ones.We thi nk it b ett erto destroy  t he po o r and t h es i c k a n d the injured  than see t h emsuffer  a nyd iscomf ort.Ou r  so ciety is te rrif ied of ma terial discomf o rt.

(I t’s ac tua lly  rea l ly  f rig ht e nin g  f rom a g eopoliti ca lpersp ecti v e . Cons ide r ho w qui ckly American s g aveu p m any o f the ir f re edoms  after  3 00 0people were kil ledin a terr ori st  at ta ck. I wouldnot  di scountthe tra g edy  a n d th e loss of life, bu tt h elikeliho od tha t  9 /1 1  would h ap pen  aga i n  waslow, an d, indee d, the de at hs them se lves,on  apur ely m a them atical  level,weren egligible.)

O n ly Christiani t yw a lk s  the  th readbare li ne b e twee n gn o st ici s m and  mate ri a li s m. It at simultaneo us ly pro claim s the sanctit y of the b o d y  as a te mple of the Holy Spiri t and  the etern a l truthof th e immort al soul.C a tholicis m a ckn owl edg e s  t hat Jesus isa t  the  r ight ha ndof God,  bu t t hat  He  i s also pr esent in  t he  E uc har ist.These ar ejus ta f ew ex a mplesthatI th ou gh t  of  todayw hi l e  wor ki ng . I’ m s ur e I w illt hin k of mo re, thoug h.N inte nd o’ s GameBoy made itsJa panese deb ut  on  April 2 1, 1989.  With a murky screen an d  chunky  ph ysica l de sign, Gam e B oy was n’t the mo st imp ressi ve  of g ame s y s te ms—but what i t lac ked i npowe r, it m ade up for in affo r dab ility... and,  ov er t i m e,  an in c red ib l e l i b rary. Ask any G ame Boy ow ne r  f or a listo f t he ir favo rite ga mes a n d you’l l get a h uge varie ty  ofa n swe rs thanksto the f act thatt he sy s te m saw  no rth of  1 000  game s over its  life time,ma ny ofwhich  w ere good  and some of which were  truly  grea t.
Ahead of  Ga m e B oy’s 30th  ann iversary o n S und ay, h ere are t he 3 0  g rea t est g ames and franc h is ese v er  to appearo n the  syst em. 
30. X 

(A rgonaut/Nintendo, 1992)

An abso lute t our -de - forc eof Game Boy te chn ic a l  prowess ,X came to u s from t he samepeople  who w ould de l i ve r  StarFoxa y ear later  fo rS uper NE S.  O b viousl y, r un ning o n a mo n ochr o m e handheld withno en h a nceme n t c hipsle aves Xt echn ologically  inferior t o its16-b it si bling,bu t thespi ri t is mucht he same.In so me ways ,X hi nts  moretowa r d 
 anything_that isn’t_matter), and elevates “matter”_to too_high_of a_state._We eliminate unborn_children on the_grounds that we can’t_“give them what_they_need”, erroneously forgetting that even the poorest Westerner lives greater than 90% of the_human_population ever_has._Our_material concerns outweigh our spiritual_ones. We think it better_to destroy_the poor and the sick and the injured_than_see them suffer_any discomfort. Our society is terrified of material discomfort.

(It’s_actually really frightening from a geopolitical_perspective. Consider how_quickly_Americans_gave up many of_their freedoms after 3 000 people_were killed in a terrorist attack._I would not discount the tragedy and_the loss of life, but the_likelihood that 9/11 would happen_again was_low, and, indeed, the deaths_themselves, on a_purely mathematical_level, were negligible.)

Only_Christianity walks the threadbare line between_gnosticism and materialism._It at simultaneously proclaims the sanctity_of_the body as_a_temple_of the_Holy Spirit and_the_eternal truth_of_the immortal soul. Catholicism acknowledges that_Jesus_is at the right hand of God,_but that He is_also_present in the Eucharist.

These_are just a few examples_that I thought of today while_working. I’m_sure I_will think of more, though. Nintendo’s Game Boy made its Japanese_debut on April 21, 1989. With_a murky screen and_chunky physical_design,_Game Boy wasn’t_the_most impressive_of game systems — but what it_lacked in_power, it made up for in_affordability... and, over time,_an_incredible library. Ask any Game Boy_owner for a list of their_favorite games and you’ll get_a_huge_variety of answers thanks to_the fact that the system saw_north of 1000_games over its lifetime, many of which_were_good and some of which were_truly_great.

Ahead of Game Boy’s 30th anniversary_on_Sunday,_here are the 30 greatest_games and franchises ever to appear_on the system.

30. X

(Argonaut/Nintendo, 1992)

An absolute tour-de-force of Game_Boy technical prowess,_X came to us from_the_same_people who would deliver Star Fox a year later for_Super NES._Obviously, running on_a monochrome handheld with no enhancement chips leaves X technologically_inferior to its 16-bit sibling, but the_spirit is much the same. In some ways, X hints more_toward