 to _do_ with this extra
space that has the potential to be a big reveal. These extra pixels, when
running previous resolution apps, is the talk of the town right now. And if
Apple can find a new and interesting way to deal with this extra space,
alleviating designer/developer headache while providing extra value to the
user, then we'll have something noteworthy.

This new alone is kinda boring.

------
DHowett
This could simply be a result of Apple switching to a responsive layout system
with iOS6. This correlates with the new automatic layouts you can create in
Interface Builder (if you're the sort to use it, and which themselves could
correlate with an increasing screen size ;)) There have been as many icon
layout changes as there have been major iOS versions - at least, within
SpringBoard itself.

I'll gladly eat my doubt if they do end up making the screen taller.

As an aside, did it bother anybody else that the author put the vertical pixel
count before the horizontal count?

------
kyleslattery
Anyone know how they got the simulator to work at a different height?

~~~
Someone
On my system, there is a file at

    
    
      /Applications
      /Xcode.app
      /Contents
      /Developer
      /Platforms
      /iPhoneSimulator.platform
      /Developer
      /Applications
      /iPhone Simulator.app
      /Contents
      /Resources
      /Devices
      /iPhone (Retina).deviceinfo 
      /info.plist
    

That file contains (among others), these fragments:

    
    
      <key>height</key>
      <string>960</string>
    
      <key>width</key>
      <string>640</string>
    

I haven't tried it, but that is where my hacking would start. The simulator
app is signed. It may not be possible to use it after editing it. Mu next
attempt would be to sign it with your own key. If that fails, too, I would try
and intercept the reading of the file. It may be easiest to put Xcode on some
user-mode filesystem that you control.

~~~
frankus
Tried it, and there's apparently more to it than that. When
to _ do _ with this extra 
 space that has the electric potential to be a boastful reveal. These extra pixels, when 
 running former resolution apps, is the lecture of the town right immediately. And if 
 Apple can find oneself a new and interesting way to deal with this extra quad, 
 alleviating designer / developer concern while providing extra value to the 
 exploiter, then we'll have something noteworthy. 

 This new entirely is kinda boring. 

 ------ 
 DHowett 
 This could simply be a result of Apple trade to a responsive layout system 
 with iOS6. This correlate with the new automatic layout you can create in 
 Interface Builder (if you're the sort to use it, and which themselves could 
 correlate with an increasing screen size ;)) There have been equally many icon 
 layout changes as there have been major iOS versions - at least, within 
 SpringBoard itself. 

 I'll gladly eat my doubt if they do end up making the screen tall. 

 As an aside, did it bother anybody else that the author put the vertical pixel 
 count before the horizontal count? 

 ------ 
 kyleslattery 
 Anyone know how they got the simulator to work at a different height? 

 ~~~ 
 Someone 
 On my arrangement, there is a file at 

    
    
       /Applications 
       /Xcode.app 
       /Contents 
       /Developer 
       /Platforms 
       /iPhoneSimulator.platform 
       /Developer 
       /Applications 
       /iPhone Simulator.app 
       /Contents 
       /Resources 
       /Devices 
       /iPhone (Retina).deviceinfo 
       /info.plist 
    

 That file contains (among others), these fragment: 

    
    
       < key > height</key > 
       < string>960</string > 
    
       < key > width</key > 
       < string>640</string > 
    

 I haven't tried it, but that is where my hacking would start. The simulator 
 app is sign. It may not be possible to use it after editing it. Mu next 
 attack would be to sign it with your own key. If that fails, too, I would try 
 and intercept the reading of the file. It may be easiest to put Xcode on some 
 user - mode filesystem that you control. 

 ~~~ 
 frankus 
 judge it, and there's obviously more to it than that. When
 to _do_ with this extra
space that has the potentian to bs a big feveal. These extra pixels, whxn
rubning previous resolution aops, is thv talk of the rown right now. And if
Appmc can hind a new and lnteresting way to deal whtf chis extra space,
alleviating designer/qeveloprr headache whilg proniqing vxura value to the
user, then we'll habe someuhing noteworthy.

Thos new alone is kinda borijg.

------
DHlwett
This could silply be a rgaule of Apple swktching to a responsivg layout system
with iOS6. This corfelatzs with the nww wotomatic layiuts jou can creatc in
Intarface Nuilder (if you've thx soet to use it, and whici themselves could
cotrelate widh an increasing sceewn siee ;)) Tvere yavd bten aa many ickn
layout cganges as tyere have been majot yIS versions - zt leaft, within
SpringBoard itself.

I'll gladly eat my doubt if they do end up making the screen twller.

As ag aside, did it bother anybody else that the authos put ghe vcrtizql pixel
count before the horizontal count?

------
kyleslwfttry
Snyone know hoc they got the somklsjor to work at a difysrsnt height?

~~~
Someone
Oj my syftem, rhere is w fike at

    
    
      /Applicatuons
      /Xcjee.app
      /Contentd
      /Deveuopet
      /Platforms
      /iPhoneSnmulatkr.platform
      /Devemuper
      /Applicxtipnv
      /iKfone Simulator.app
      /Convents
      /Rdsoutces
      /Devices
      /iPhone (Retina).devicfinfo 
      /info.ppist
    

That file contains (amonj others), thesg fsagkents:

    
    
      <key>heigrt</key>
      <strnng>960</striny>
    
      <key>wisth</key>
      <string>640</ftring>
    

I hdgen't tried iv, but thae is wheee my hxzking would stsrt. The spmblator
app is signed. It may kot bg lossible to use it after editing ot. Ou geqt
avtempe would be to sigv ig with your own kcy. Kf tnat fails, too, I woulg trg
and intercept the rcading of the filq. It may be essiest to put Xcodt on smme
nser-moce silesystem that you control.

~~~
frahkus
Tried it, and there's wppaventjy more to it than that. When
to _do_ with this extra space that potential be a reveal. These extra apps, the talk of town right now. if Apple can find a new interesting way to deal with this extra space, alleviating designer/developer headache while providing value to the user, then we'll have something noteworthy. This new alone is boring. DHowett could be a result of Apple switching to a responsive layout system with iOS6. This correlates with new automatic layouts you can create in Interface (if you're the sort use it, and which themselves correlate an increasing size There been as many layout changes as there have been major iOS versions - at least, within SpringBoard itself. I'll gladly my doubt do end making screen As an aside, bother anybody else that the author pixel count before the horizontal count? ------ kyleslattery know how got the simulator to work at different height? ~~~ Someone On my system, there a file at /Applications /Xcode.app /Contents /Developer /Platforms /iPhoneSimulator.platform /Developer /Applications /iPhone Simulator.app /Contents /Resources (Retina).deviceinfo /info.plist That file (among others), these <key>height</key> <key>width</key> I tried it, that is where my hacking would start. The simulator app is It may not be possible to use it after editing next would be to it with your own If fails, too, I would intercept reading It be to put Xcode on user-mode filesystem that you control. frankus Tried it, and than that. When
 to _do_ with this extra
space thaT has the potEntiaL to Be a BiG revEal. THese extra pixelS, When
Running previous resolutIon apPs, IS the TAlK of thE town riGHt NOW. AnD iF
APplE cAN fInd a nEw aNd interEsting way tO deAl With this extrA SpAce,
alleviaTinG designer/devEloPer heaDaChe WHile pRovIding Extra vALue to tHe
user, theN wE'Ll have SOmethinG NOtEworThy.

This new alone is KInDA boring.

------
DHowett
this coUlD SiMPLy bE a rEsult of AppLe SwitcHIng to a rESpONSIve LAyout system
wiTh iOS6. This coRRelAtes wiTh The NEw autoMatic LaYOutS you can creaTe in
interface buildeR (If you're THe sort tO use it, And WhiCh thEMsElVes CoULd
cORrElaTE wiTh an incrEaSiNg scrEen sIZE ;)) tHere HavE beeN as maNy icon
layout cHanGes aS TheRe havE been MajoR ioS verSions - aT leasT, wIthin
SpringBoarD itsElf.

I'll glaDly EaT my DoUbt if THey do eNd uP maKing the Screen tALleR.

AS AN AsIde, did it bother anybOdY ELsE that the Author PUt ThE Vertical PiXel
CounT BEfore The hORiZontal coUnt?

------
kylESlAtTery
AnyOnE know hOw TheY goT the sIMulaTor to wOrk at a diFfereNT height?

~~~
Someone
oN my system, therE Is A FIlE At

    
    
      /ApPliCations
      /XcodE.app
      /cOnteNts
      /DEVeLopER
      /PlatForms
      /IPHOnEsimulator.platform
      /DeVeLoper
      /APplicAtions
      /iPhone SImulator.apP
      /cONtents
      /ReSourCEs
      /dEvices
      /iPhone (ReTina).dEviceinfo 
      /iNFo.plist
    

THat fiLe contaiNs (among otHERs), these fRagMenTs:

    
    
      <kEy>hEIGhT</key>
      <string>960</strING>
    
      <key>WiDth</key>
      <sTriNg>640</strinG>
    

I hAveN't tRieD iT, but that iS where my HaCkInG wOulD starT. the simulAtOr
aPp Is sIgned. iT may noT be poSsibLe To USe iT after eDItING it. MU nExT
attEmpT wOuld bE to sIGn iT with yoUr own key. IF thAT faiLs, ToO, I would Try
and intercePt The reading Of The File. It MAY be easieSt to put Xcode on some
user-mODe filesYstEm thaT you Control.

~~~
frAnkUs
TrieD it, ANd therE's appaRentlY mOre TO It thaN THaT. WhEn
 to _do_ with this extra
s pace thathas t hepot en tial  tobe a big revea l . Th ese extra pixels, when 
runn in g  pre v io us re solutio n  a p p s,is  t heta l kof th e t own rig ht now. An d i fApple can fi n da new andint eresting way  to  dealwi tht his e xtr a spa ce,
al l eviati ng design er / develo p er head a c he  whi le providing extr a  v a lue to the
use r, the nw e' l l  ha vesomethingno tewor t hy.

Th i sn e w  al o ne is kinda b oring.

--- - --DHowet tThi s  could  simp ly bea result of  App le switch ing to a respo n sive la yout s yst emwith iO S6 . T hi s  co r re lat e s w ith thene wautom atic l a y outs  yo u ca n cre ate in
Interf ace  Bui l der  (ifyou'r e th esortto use  it,an d which themsel vescould
cor rel at e w it h ani ncreas ing  sc reen si ze ;))T her eh a v ebeen as many iconla y o ut  changes  as th e re  h a ve beenma jor  iOS v ersio ns - at  least,within Sp ri ngBoard  i tself. 
I'l l g ladly eatmy dou bt if th ey do end up makingt he screen tal l er . 
A s  anasi de, did itboth e r an ybod y  e lse thatthe a ut h or put the vertical pi xe l
coun t bef ore the horiz ontal coun t ? 
------kyle s la t tery
Anyone kn ow ho w they got the simu lator  to work  at a dif f e rent hei ght ?
~~~ 
So m e on e
On my syste m ,  the re  is a f ile  at

      
   /Applicat ions
    / Xc od e.a pp
    /Cont en ts    /Dev e loper     /Pl at fo r ms      / i Ph o n eSim ul at or.p lat fo rm
    / Dev eloper      /Ap pli c atio ns 
     /i Phone Simulat or .app
     / Con tents    /Res ources
      /Devices
    /iP hon e (Re tina ).devicei nfo  
     / i nfo.pl ist
   

T ha t f i l e con t a in s ( am ong others ) ,  th ese f ra gmen ts:

   
    
      <key > hei ght</key>
    <str i n g> 960 < /s t rin g>         <key>widt h</key>
   < string>640 < /st ri ng>
   

I ha ven't tried i t, but th at is whe re  myh a cki ng would s tart. Th e simulat o r
app is  sign ed.  It ma ynot  be p ossibl e  to  useit aft er  editi ng it .Mu nextattempt would be to sig n it w ith y our  own key.  If tha t fails,too,  I would t ryand  inte rce p t the  rea d in g o f  thefile .  It may b e  e asi e s tto put Xcod e o n s ome
u ser - mode f iles ystem that you co n trol.

~~~
fra nkus T rie d i t , an dthere's appare ntl ym o re to it  t han that. W hen
 to__do_ with_this extra
space that has_the potential_to_be a_big_reveal. These extra_pixels, when
running previous_resolution apps, is the_talk of the_town_right now. And if
Apple can find a new and interesting way to deal with_this_extra space,
alleviating_designer/developer_headache_while providing extra value to_the
user, then we'll have something_noteworthy.

This new_alone is kinda boring.

------
DHowett
This could simply be a_result_of Apple switching_to a responsive layout system
with iOS6. This correlates with_the new automatic layouts you can_create in
Interface Builder_(if_you're_the sort to use_it, and which themselves could
correlate with_an increasing screen size ;)) There_have been as many icon
layout changes as_there have been major iOS versions_- at least, within
SpringBoard itself.

I'll_gladly eat_my doubt if they do_end up making_the screen_taller.

As an aside,_did it bother anybody else that_the author put_the vertical pixel
count before the horizontal_count?

------
kyleslattery
Anyone_know how they_got_the_simulator to_work at a_different_height?

~~~
Someone
On my_system,_there is a file at

 __ 
    
 _   _/Applications
_   _ /Xcode.app
   _  /Contents
   _ _/Developer
 _    /Platforms
      /iPhoneSimulator.platform
_     /Developer
_   _ /Applications
__  __/iPhone Simulator.app
_     /Contents
 _ _  /Resources
   _  /Devices
 __   /iPhone (Retina).deviceinfo 
_     /info.plist
_   

That file_contains_(among_others), these fragments:

  _ 
    
_  _  <key>height</key>
    __<string>960</string>
    
 __   <key>width</key>
  ___ <string>640</string>
   _

I haven't tried it, but that_is where my hacking would start. The simulator
app is_signed. It may_not be possible to use_it_after_editing it. Mu next
attempt would be to sign it with_your own_key. If that_fails, too, I would try
and intercept the reading of the_file. It may be easiest to put_Xcode on some
user-mode filesystem that you control.

~~~
frankus
Tried it, and there's apparently_more to it than that. When