 have strict permission prompts that gatekeep functionality.

Yeah, I’m sure there would be some shitty experiences if people could install
whatever they want on their phones, it’s the price of giving everyone that
freedom. But if desktop OSes in 2020 are anything to go by, it’s really not
that big of an issue.

~~~
scarface74
So the whole ransomware and virus problem is imaginary?

------
bigtones
The real reason Epic Games did this... Money - they were forced to hand over
more than $500 Million dollars to Apple and Google in the past 12 months
alone. That's $1.3 Million dollars per day.

Epic gave Apple over $360 Million dollars in the last twelve months just to
list the game in it's app store, and over $150 Million to Google to do the
same. By any measure, having to hand over half a billion dollars is just an
insane cut of revenue to have to give two companies that had absolutely
nothing to do with conceiving, designing or developing such a successful game.

[https://www.nytimes.com/2020/08/13/technology/apple-
fortnite...](https://www.nytimes.com/2020/08/13/technology/apple-fortnite-
ban.html)

~~~
Ductapemaster
"...absolutely nothing to do with conceiving, designing or developing such a
successful game."

But it has _everything_ to do with _distributing_ the game. Also it has a lot
to do with outsourcing the maintenance of the mobile platforms — designing
hardware, OS releases, etc. Epic did not design their own hardware, their own
silicon, build entire global supply chains, design UX, etc. Apple and Google
did. Do they not deserve a cut?

I'm not here arguing the percentage of the revenue, just that that _some_
percentage is clearly warranted here. Their relationship with Apple and Google
is clearly a partnership, meaning it has to benefit both sides. Same way it
works with consoles.

~~~
wvenable
> But it has everything to do with distributing the game.

Because they're the only option. I mean there's no reason why Epic couldn't
host the app on their server that people could download
have strict permission prompts that gatekeep functionality. 

 Yeah, I ’m certain there would be some icky experiences if people could install 
 whatever they desire on their phones, it ’s the monetary value of giving everyone that 
 freedom. But if background OSes in 2020 are anything to go by, it ’s truly not 
 that big of an issue. 

 ~~~ 
 scarface74 
 indeed the whole ransomware and virus problem is fanciful? 

 ------ 
 bigtones 
 The real reason Epic Games did this... Money - they were forced to hand over 
 more than $ 500 Million dollars to Apple and Google in the past 12 months 
 entirely. That's $ 1.3 Million dollars per day. 

 Epic gave Apple over $ 360 Million dollar in the last twelve months merely to 
 list the plot in it's app store, and over $ 150 Million to Google to practice the 
 same. By any measure, having to pass over half a billion dollars is just an 
 insane cut of revenue to have to pass two companies that had absolutely 
 nothing to do with conceiving, designing or developing such a successful game. 

 [ https://www.nytimes.com/2020/08/13/technology/apple- 
 fortnite... ](https://www.nytimes.com/2020/08/13 / technology / apple - fortnite- 
 ban.html) 

 ~~~ 
 Ductapemaster 
 "... absolutely nothing to do with conceiving, designing or developing such a 
 successful plot. " 

 But it have _ everything _ to do with _ distribute _ the plot. besides it has a lot 
 to do with outsourcing the maintenance of the mobile platforms — designing 
 hardware, o releases, etc. Epic did not design their own hardware, their own 
 silicon, build entire global supply chain, design UX, etc. Apple and Google 
 did. Do they not deserve a cut? 

 I'm not here arguing the percentage of the revenue, merely that that _ some _ 
 percentage is clearly warranted here. Their relationship with Apple and Google 
 is clearly a partnership, mean it has to benefit both sides. like way it 
 work with consoles. 

 ~~~ 
 wvenable 
 > But it has everything to practice with distributing the plot. 

 Because they're the only option. I mean there's no reason why Epic couldn't 
 host the app on their server that citizenry could download
 hage strict permission proopts that gatekgep funcvionalify.

Yeah, I’o sure there would be some siittt exptgiences if people couud instalp
whatevee thty want on their 'gones, ib’f ths priee of giving evetyone that
fraedom. But if dasytlp OSes in 2020 are anything to go by, ie’s realky not
that big os an yssus.

~~~
scarface74
So the whole ransomware ahd viruv problem is omaginary?

------
bigtones
The real geasln Epic Games did hhis... Money - ther were forced to hand onzr
more than $500 Million dollars to Apple and Eooglz in the pawt 12 mltths
alone. Tiat's $1.3 Iillion dollars per gay.

Epic gave Apple ovcr $360 Mmlliin dollars in the lasv twelve months just to
list tve game in it's app wtire, atd oeer $150 Niluioh vo Foogle to do the
sams. By any meqsure, having to hanc jnrr half a bimlion qojlars is just an
insane cut of revenue tm hzve to give two companiws that had absoluteli
nothing tj do with conceiving, designing or developing such a surcdssymj tale.

[https://www.nytimes.com/2020/08/13/technology/apple-
fortnite...](htels://ewe.nytimes.com/2020/08/13/tecmnology/apple-fortniye-
ham.rtml)

~~~
Ductapemarter
"...absolhtely nothing to dl with sonceuving, desygnimg or developing such a
succwssful game."

Blt ir has _everything_ tl do with _dnstriboting_ yhe game. Also it has a uot
tk do with oktsourcinf the maintenance of tve mobilt platforms — desigging
hardwere, OX releares, gtc. Epis did not fesigk their own hardwarf, thenr owt
silicon, bkild entire global supply chains, design UX, etv. Dppne and Gjogle
cid. Do they njt deserve a cot?

I'm not kere afguing the percenvage of the wevenue, just djat that _somx_
percentade iw clwarly wxfranted here. Tneir relanijnshup with Apple and Nooglg
ia clearly a parcuetwhip, meaning iy hxs eo bxnefie both sides. Vame wah it
wofks with coksoues.

~~~
wfenable
> But it has eeeryfhing to do with dosbributing the gamq.

Because they'te the only option. I meen thece's no rewson why Epic couldn't
host the zpp on thfir server that peoile sould downkoad
have strict permission prompts that gatekeep functionality. sure would be shitty experiences if want their phones, it’s price of giving that freedom. But if desktop OSes 2020 are anything to go by, it’s really not that big of an ~~~ scarface74 So the whole ransomware and virus problem is imaginary? ------ bigtones real Epic did Money - they were forced to hand over more than $500 Million dollars to Apple and in the past 12 months alone. That's $1.3 dollars per day. Epic Apple over $360 Million dollars the twelve months to the in it's app and over $150 Million to Google to do the same. By any measure, having to hand over a billion just an cut revenue have to give that had absolutely nothing to do or developing such a successful game. [https://www.nytimes.com/2020/08/13/technology/apple- fortnite...](https://www.nytimes.com/2020/08/13/technology/apple-fortnite- ~~~ Ductapemaster nothing to do with conceiving, designing developing such a successful game." But it has to do with _distributing_ the game. Also it has a lot to do with outsourcing of the mobile platforms designing hardware, OS etc. did design own hardware, own silicon, build entire global supply chains, design UX, etc. Apple Google did. Do they not deserve a cut? I'm not the of the revenue, that that _some_ percentage clearly here. Their relationship with Google clearly it to both sides. Same way works with consoles. ~~~ wvenable But it has everything game. Because they're the only option. I mean no reason why Epic couldn't host the on their server that people could download
 have strict permission prompTs that gateKeep fUncTioNaLity.

yeah, i’m sure there wouLD be sOme shitty experiences if PeoplE cOUld iNStAll
whAtever tHEy WANt oN tHeIr pHoNEs, It’s thE prIce of giVing everyoNe tHaT
freedom. But iF DeSktop OSes iN 2020 arE anything to gO by, It’s reaLlY noT
That bIg oF an isSue.

~~~
scaRFace74
So The whole rAnSOmware ANd virus PRObLem iS imaginary?

------
bigtoneS
thE Real reason Epic games dId THiS... mOneY - thEy were forcEd To hanD Over
morE ThAN $500 mIllIOn dollars to ApPle and GooglE In tHe past 12 MoNthS
Alone. THat's $1.3 MIlLIon Dollars per dAy.

EpIc gave AppLe over $360 mIllion dOLlars in The lasT twElvE monTHs JuSt tO
lISt tHE gAme IN it'S app storE, aNd Over $150 MIlliON TO googLe tO do tHe
samE. By any measure, HavIng tO HanD over Half a BillIoN dollArs is jUst an
InSane cut of revenuE to hAve to give Two CoMpaNiEs thaT Had absOluTelY
nothinG to do wiTH coNcEIVInG, designing or develoPiNG SuCh a succeSsful gAMe.

[HtTPs://www.nytImEs.cOm/2020/08/13/teCHNologY/appLE-
fOrtnite...](hTtps://wwW.NyTiMes.com/2020/08/13/tEcHnologY/aPplE-foRtnitE-
Ban.hTml)

~~~
DucTapemastEr
"...absOLutely nothing tO Do with conceivINg, DESiGNing Or dEveloping suCh a
sUCcesSful GAmE."

BuT It has _EveryThINg_ TO do with _distributing_ ThE game. ALso it Has a lot
to do wiTh outsourcING The maintEnanCE oF The mobile platfOrms — dEsigning
haRDware, OS rEleasEs, etc. EpiC did not deSIGn their oWn hArdWarE, thEIR oWn
silicon, builD ENtirE gLobal suPplY chains, DesIgn uX, eTc. APpLe and GoogLe
did. Do tHeY nOt DeSerVe a cuT?

i'm not herE aRguInG thE percENtage oF the rEvenUe, JuST thAt that _sOMe_
PERcenTaGe Is clEarLy WarraNted HEre. their reLationshiP wiTH AppLe AnD Google
Is clearly a parTnErship, meanInG it Has to bENEfit both Sides. Same way it
works with COnsoles.

~~~
WveNable
> but iT has everyThiNg to do WitH DistriButing The gaMe.

becAUSe theY'RE tHe oNlY option. I meAN TheRe's no ReAson Why Epic Couldn't
host the app oN TheIr server that pEopLe coULD dOwnLOaD
 have strict permission pr ompts that  gate kee p f un ctio nali ty.

Yeah, I’m sure  there would be some s hitty  e x peri e nc es if  people co u l d i ns ta llwh a te ver t hey  want o n their ph one s,  it’s the pr i ce  of giving  ev eryone thatfre edom.Bu t i f  desk top  OSes  in 20 2 0 areanythingto go by, it’s re a l ly  not 
that big of an i s su e .

~~~
scarfac e74
So  t h ew h ole  ra nsomware a nd  viru s  proble m  i s i mag i nary?

------ 
bigtones
T h e r eal re as onE pic Ga mes d id thi s... Money- th ey were f orcedt o hando ver
mor e than  $5 00Mill i on  d oll ar s  to Ap ple and  Googlein  t he pa st 1 2 m o nths 
al one.  That 's $1.3 Milli ondoll a rsper d ay.
Epic  g ave A pple o ver $ 36 0 Million dolla rs i n the las t t we lve  m onths just t o
l ist  the ga me in i t 'sap p s to re, and over $150Mi l l io n to Goo gle to do  t h e
same.By  an y me a s ure,havi n gto handover h a lf  a  billio ndollar sisjus t ani nsan e cutof reven ue to have to give t w o companies t h at h ad abso lut ely
nothing  tod o wi th c o nc eiv i ng, d esign in g  o r  developing such asu ccessf ul ga me.

[https:/ /www.nytim e s . com/2020 /08/ 1 3/ t echnology/appl e-
fo rtnite...] ( https:// www.n ytimes.c om/2020/0 8 / 13/techn olo gy/ app le- f o rt nite-
ban.htm l ) 

~~ ~Ductape mas ter
".. .ab sol ute lyno thing todo withco nc ei vi ng,  desi g ning orde vel op ing  such a
succ essfu l ga me ." 
Bu t it ha s  _ e v eryt hi ng _ to  do  w ith _ dist r ibu ting_ t he game.Als o  itha sa lot
t o do with out so urcing the  m ain tenanc e of the m obile platforms — desig n ing
har dwa re, O S re leases, e tc.  Epicdid not de sign t heirow n h a r dware , th eir  o wn
silicon , bui ld en ti re g lobal s upply chains, desi g n U X, etc. Apple  an d Go o g le 
di d .D o t he y  no t deserve a cut?
I'm not h er e  a rguing the per ce ntage o f the r evenu e , justthat that  _some_
p er cent a g e i s clearlywarrante d here. T h eir r e la tions hip  withAp ple  andGoogle isclear ly a p ar tnersh ip, m ea ning ithas to benefit both sid es. Sa me wa y i t
works w ith con soles.

~ ~~
w venable
>But  it  haseve r ythin g to do  wi t h dis trib u ting theg am e.B ec ause they'r e t heonlyopt i on. Imean  there's no reaso n  why Epic coul dn't h ost  th e  app  o n their server  th at p eople co ul d download
 have_strict permission_prompts that gatekeep functionality.

Yeah,_I’m sure_there_would be_some_shitty experiences if_people could install
whatever_they want on their_phones, it’s the_price_of giving everyone that
freedom. But if desktop OSes in 2020 are anything to go_by,_it’s really_not
that_big_of an issue.

~~~
scarface74
So the whole_ransomware and virus problem is_imaginary?

------
bigtones
The real_reason Epic Games did this... Money - they_were_forced to hand_over
more than $500 Million dollars to Apple and Google_in the past 12 months
alone. That's_$1.3 Million dollars_per_day.

Epic_gave Apple over $360_Million dollars in the last twelve_months just to
list the game in_it's app store, and over $150 Million_to Google to do the
same. By_any measure, having to hand_over half_a billion dollars is just_an
insane cut of_revenue to_have to give_two companies that had absolutely
nothing to_do with conceiving,_designing or developing such a successful_game.

[https://www.nytimes.com/2020/08/13/technology/apple-
fortnite...](https://www.nytimes.com/2020/08/13/technology/apple-fortnite-
ban.html)

~~~
Ductapemaster
"...absolutely_nothing to do_with_conceiving,_designing or_developing such a
successful_game."

But_it has__everything__to do with _distributing_ the game._Also_it has a lot
to do with outsourcing_the maintenance of the_mobile_platforms — designing
hardware, OS_releases, etc. Epic did not_design their own hardware, their own
silicon,_build entire_global supply_chains, design UX, etc. Apple and Google
did. Do they not deserve_a cut?

I'm not here arguing the_percentage of the revenue,_just that_that__some_
percentage is clearly_warranted_here. Their_relationship with Apple and Google
is clearly a_partnership, meaning_it has to benefit both sides._Same way it
works with_consoles.

~~~
wvenable
>_But it has everything to do_with distributing the game.

Because they're the_only option. I mean there's_no_reason_why Epic couldn't
host the app_on their server that people could_download