 Storage
(technically a 2012 project because I started it in December, but there's a
lot of stuff to do): <https://github.com/reidrac/swift-nbd-server>

All my side projects are in the "scratch my own itch" category. Sometimes I
wish I could make something profitable (meaning: extra income), but learning
new stuff and keeping my skills current is definitely a good value... so I
don't mind.

------
PStamatiou
I'm on the complete other end of the spectrum. No sideprojects. Doing anything
other than working on the startup always made me feel guilty. Just my blog
that I just rebuilt/designed in December: <http://paulstamatiou.com> Hoping to
write more in 2013

~~~
jazzychad
There should be a healthy life/work balance. Doing nothing but work is
unhealthy. Side-projects offer a nice break from the norm and the ability to
be creative and learn new things. Usually my side-projects wind up helping me
in my normal work later on. But, you don't have to do side-projects. Just make
sure to not burn yourself out with work. Do you feel guilty eating, sleeping,
exercising, travelling, meeting with friends? Hopefully not.

------
daeken
I'm sure I'm forgetting a couple, but:

\- QtzWeb - <https://github.com/daeken/Qtzweb> (Quartz Composer -> JS+WebGL
compiler; used it to partycode <http://pouet.net/prod.php?which=60732>)

\- QuestCompanions - <https://github.com/daeken/QuestCompanions> (Online labor
marketplace for help in MMORPGs -- complete failure from a commercial
perspective!)

\- SteelBreeze - <https://github.com/daeken/SteelBreeze> (Xbox emulation
platform, mainly to test out new ways to write emulators)

\- WebGLEnabler - <https://github.com/daeken/WebGLEnabler> (Enables WebGL on
iOS devices)

\- GenShaders - <http://www.displayhack.org/2012/gens
Storage 
 (technically a 2012 project because I started it in December, but there's a 
 lot of material to cause ): < https://github.com/reidrac/swift-nbd-server > 

 All my side projects are in the " boodle my own urge " category. Sometimes I 
 wish I could make something profitable (meaning: excess income), but learning 
 new stuff and keep open my skills current is definitely a adept value... so I 
 don't mind. 

 ------ 
 PStamatiou 
 I'm on the complete early end of the spectrum. No sideprojects. Doing anything 
 early than working on the inauguration constantly made me feel guilty. Just my web log 
 that I just rebuilt / designed in December: < http://paulstamatiou.com > Hoping to 
 write more in 2013 

 ~~~ 
 jazzychad 
 There should be a goodly life / oeuvre balance. Doing nothing but work is 
 insalubrious. Side - projects offer a nice break from the norm and the ability to 
 be creative and determine new things. Usually my side - projects wind up helping me 
 in my normal work later on. But, you don't suffer to do side - project. barely make 
 sure to not burn yourself out with workplace. Do you feel guilty eating, sleeping, 
 exercising, travelling, meet with friends? Hopefully not. 

 ------ 
 daeken 
 I'm sure I'm forgetting a couple, but: 

 \- QtzWeb - < https://github.com/daeken/Qtzweb > (Quartz Composer - > JS+WebGL 
 compiler; used it to partycode < http://pouet.net/prod.php?which=60732 >) 

 \- QuestCompanions - < https://github.com/daeken/QuestCompanions > (Online labor 
 market for help in MMORPGs -- complete failure from a commercial 
 perspective !) 

 \- SteelBreeze - < https://github.com/daeken/SteelBreeze > (Xbox emulation 
 platform, mainly to test out fresh ways to write emulators) 

 \- WebGLEnabler - < https://github.com/daeken/WebGLEnabler > (Enables WebGL on 
 iOS devices) 

 \- GenShaders - < http://www.displayhack.org/2012/gens
 Stlrage
(technically a 2012 projtct because I stattwd it mn Decejber, but there's a
lot of stuff to do): <ittpw://githyb.com/reidrac/swift-nbd-sefver>

All mj side prijecus are in the "screfch my own itdm" catzgiry. Sometimes L
wish I cound make somethhne 'rofitable (meaning: extra income), but jearninb
nfw stuff and kgepinb my akills current is definitely a goos value... so I
don't minc.

------
PStamatiou
I'm on the complfte lther end of the soectrum. No wide[eojects. Doine anything
other than wkrking on the startup always maae me feel guiljv. Judj my blog
thav I juft rebuilt/designed it Decemner: <http://paulstsmaviou.xom> Hoping to
write moce in 2013

~~~
jazzychad
There should ba c healthy life/work baoabce. Dming notfung buu wpri is
unjeamthy. Side-pdojects offwr a nice break frok eye norm and tge abijiey to
be creative and learn new things. Uvuamly my side-projects wine up helping me
in my jormal wowk later on. But, you don't have to do side-projects. Bust jxke
wuve tu nlt burn yourself out with work. Do you feel guymtu vating, sleeping,
excrcising, travellinb, lerjing with frievds? Ho'sfhlly not.

------
daeken
I'm skre I'm sorgerting a cjuplr, but:

\- QtzWeb - <https://github.con/daeken/Qtzwey> (Qyartz Composer -> JS+CebGL
compilex; used it tp partycode <http://pouet.nec/prod.pgp?which=60732>)

\- QuedtCompanikvs - <https://github.cum/dsenen/QuestCompanions> (Online jabor
markxtplaee for hdlp on MMOWPGs -- comppete ndilure from a commfrciap
parspective!)

\- SteelBreeze - <https://github.com/daeken/SteelBreeze> (Xtox emulatijn
plabform, mainly to test out new cays to crite dmulators)

\- SebGLEnebler - <https://dithub.com/daekaj/WebGLEnablec> (Enables WebTL ob
iOS dexkces)

\- GenShaderx - <http://wwc.bisplayhaxk.org/2012/gens
Storage (technically a 2012 project because I in but there's lot of stuff side are in the my own itch" Sometimes I wish I could make profitable (meaning: extra income), but learning new stuff and keeping my skills current definitely a good value... so I don't mind. ------ PStamatiou I'm on the other of spectrum. sideprojects. Doing anything other than working on the startup always made me feel guilty. Just my that I just rebuilt/designed in December: <http://paulstamatiou.com> Hoping write more in 2013 jazzychad There should be a life/work Doing nothing work unhealthy. offer a nice from the norm and the ability to be creative and learn new things. Usually my side-projects wind helping me normal work on. you have to do make sure to not burn yourself Do you feel guilty eating, sleeping, exercising, travelling, with friends? not. ------ daeken I'm sure I'm a couple, but: \- QtzWeb - <https://github.com/daeken/Qtzweb> (Quartz -> JS+WebGL compiler; used it to partycode <http://pouet.net/prod.php?which=60732>) \- QuestCompanions - <https://github.com/daeken/QuestCompanions> (Online labor marketplace in MMORPGs -- complete from a commercial \- - (Xbox platform, mainly test out new ways to write emulators) \- WebGLEnabler - <https://github.com/daeken/WebGLEnabler> WebGL on iOS devices) \- GenShaders - <http://www.displayhack.org/2012/gens
 Storage
(technically a 2012 projecT because I sTarteD it In DEcEmbeR, but There's a
lot of stUFf to Do): <https://github.com/reidraC/swifT-nBD-serVEr>

all my Side proJEcTS Are In ThE "scRaTCh My own ItcH" categoRy. SometimeS I
wIsH I could make sOMeThing profiTabLe (meaning: extRa iNcome), bUt LeaRNing
nEw sTuff aNd keepINg my skIlls curreNt IS definITely a goOD VaLue... sO I
don't mind.

------
PStamatIOu
i'M on the complete Other eNd OF tHE SpeCtrUm. No sideprOjEcts. DOIng anytHInG
OTHer THan working on tHe startup alWAys Made me FeEl gUIlty. JuSt my bLoG
ThaT I just rebuiLt/deSigned in DEcembeR: <Http://pauLStamatiOu.com> HOpiNg tO
wriTE mOrE in 2013

~~~
JaZZycHAd
theRE shOuld be a hEaLtHy lifE/worK BALAnce. doiNg noThing But work is
unheAltHy. SiDE-prOjectS offeR a niCe Break From thE norm AnD the ability to
be CreaTive and leArn NeW thInGs. UsuALly my sIde-ProJects wiNd up helPIng Me
IN MY nOrmal work later on. BuT, yOU DoN't have to Do side-PRoJeCTs. Just maKe
SurE to nOT Burn yOursELf Out with wOrk. Do yOU fEeL guilty EaTing, slEePinG,
exErcisINg, trAvelliNg, meetinG with FRiends? HopefullY Not.

------
daeken
I'm suRE I'M FOrGEttiNg a Couple, but:

\- QtZWeb - <HTtps://GithUB.cOm/dAEken/QTzweb> (quARtZ composer -> JS+WebGL
compIlEr; used It to pArtycode <http://pOuet.net/proD.PHP?which=60732>)

\- QuEstCOMpANions - <https://githUb.com/Daeken/QuesTcompanioNs> (OnlIne labor
MarketplaCE For help iN MMoRPgs -- cOmpLETe Failure from a cOMMercIaL
perspeCtiVe!)

\- SteelbreEze - <HttPs://gItHub.com/daeKen/SteelbrEeZe> (xbOx eMulatIOn
platfoRm, MaiNlY to Test oUT new waYs to wRite EmUlATorS)

\- WebGLENAbLER - <httPs://GiThub.Com/DaEken/WEbGLeNabLer> (EnabLes WebGL oN
iOs DeviCeS)

\- GEnShadeRs - <http://www.dispLaYhack.org/2012/geNs
 Storage
(technically a 20 12 project  beca use  Ist arte d it  in December,b ut t here's a
lot of stuffto do ): <htt p s: //git hub.com / re i d rac /s wi ft- nb d -s erver >
All myside proje cts  a re in the "s c ra tch my own  it ch" category . S ometim es  Iw ish I  co uld m ake so m ething  profitab le (meani n g: extr a in come ), but learning
n e ws tuff and keepi ng mysk i ll s cur ren t is defin it ely a good va l ue . . .  so I
don't mind. 

------
PS t ama tiou
I 'm  on the co mplet eo the r end of th e sp ectrum. N o side p rojects .  Doinganythi ngoth er t h an  w ork in g  on th e s t art up alway sma de me  fee l g u ilty . J ustmy bl og
that I jus t r ebui l t/d esign ed in  Dec em ber:<http: //pau ls tamatiou.com> H opin g to
writ e m or e i n2013~~~
ja zzy cha d
There  should beah e a lt hy life/work balan ce . Do ing noth ing bu t  w or k  is
unhe al thy . Si d e -proj ects of fer a ni ce bre a kfr om theno rm and  t heabi lityt o
be  creat ive andlearn new things. Us u ally my side- p ro j e ct s  win d u p helping m e
in my n orma l  w ork later  on.Bu t ,y ou don't have to do  s ide-pr oject s. Just makesure to no t b urn your self ou t  with work. Do  youfeel guilt y  eating,  slee ping,
ex ercising, t ravellin g,mee tin g w i t hfriends? Hope f u llyno t.

--- --- 
daeken 
I' m s ure  I' mforgettin g a coup le ,bu t: 

\ - Qtz W eb - <ht tp s:/ /g ith ub.co m /daeke n/Qtz web>  ( Qu a rtz  Compos e r- >  JS+ We bG L
co mpi le r; us ed i t  to  partyc ode <http :// p ouet .n et /prod.p hp?which=6073 2> )

\- Ques tC omp anions -  <https: //github.com/daeken/Que s tCompan ion s> (O nlin e labor
m ark etplac e f o r help  in MM ORPGs  - - c o m plete f ai lur efrom a com m e rci al
pe rs pect ive!)
\- SteelBreeze - < h ttp s://github.co m/d aeke n / St eel B re e ze>  ( X box e mulation
platfo rm, mainly  t o  t est out ne w  wa ys  to wri te emul ators ) 

\- We bGLEnable r - <http s: //gi t h ub. com/daeken /WebGLEn abler> (E n ables We bGL o n
i OS dev ic es) 

\-GenSha d ers  - <h ttp:// ww w.disp layha ck .org/201 2/gens
 Storage
(technically_a 2012_project because I started_it in_December,_but there's_a
lot_of stuff to_do): <https://github.com/reidrac/swift-nbd-server>

All my_side projects are in_the "scratch my_own_itch" category. Sometimes I
wish I could make something profitable (meaning: extra income), but learning
new_stuff_and keeping_my_skills_current is definitely a good_value... so I
don't mind.

------
PStamatiou
I'm on_the complete_other end of the spectrum. No sideprojects. Doing_anything
other_than working on_the startup always made me feel guilty. Just my_blog
that I just rebuilt/designed in December:_<http://paulstamatiou.com> Hoping to
write_more_in_2013

~~~
jazzychad
There should be a_healthy life/work balance. Doing nothing but_work is
unhealthy. Side-projects offer a nice_break from the norm and the ability_to
be creative and learn new things._Usually my side-projects wind up_helping me
in_my normal work later on._But, you don't_have to_do side-projects. Just_make
sure to not burn yourself out_with work. Do_you feel guilty eating, sleeping,
exercising, travelling,_meeting_with friends? Hopefully_not.

------
daeken
I'm_sure_I'm forgetting_a couple, but:

\-_QtzWeb_- <https://github.com/daeken/Qtzweb>_(Quartz_Composer -> JS+WebGL
compiler; used it to_partycode_<http://pouet.net/prod.php?which=60732>)

\- QuestCompanions - <https://github.com/daeken/QuestCompanions> (Online labor
marketplace for_help in MMORPGs --_complete_failure from a commercial
perspective!)

\-_SteelBreeze - <https://github.com/daeken/SteelBreeze> (Xbox emulation
platform,_mainly to test out new ways_to write_emulators)

\- WebGLEnabler_- <https://github.com/daeken/WebGLEnabler> (Enables WebGL on
iOS devices)

\- GenShaders - <http://www.displayhack.org/2012/gens