 diverse friends, but it just didn't turn out
that way (yet).

~~~
mhartl
_I wish I had more diverse friends_

[http://stuffwhitepeoplelike.com/2008/01/21/14-having-
black-f...](http://stuffwhitepeoplelike.com/2008/01/21/14-having-black-
friends/)

------
AngryParsley
To give a sense of perspective: 2042 is 30 years from now. I'm _really_
surprised by how much they got right. Even the earthquake warning system:
[http://en.wikipedia.org/wiki/Earthquake_Early_Warning_(Japan...](http://en.wikipedia.org/wiki/Earthquake_Early_Warning_\(Japan\))

It's interesting to note some of the subtle mis-predictions. The blog post
already mentions the incorrect uses, so I'll skip that. Most of the technology
depicted would be considered very bulky these days. Also, many of the non-
mobile displays are small by our standards.

I wonder what mistakes our 30-year predictions will make.

~~~
pluies
There's probably some selection bias working here. I'm sure plenty of people
predicted things going to happen in the future, and we only hear of either the
surprisingly correct ones or the ones completely off the mark.

~~~
mjn
Atari Labs in particular brainstormed a _lot_ of things, some more on-target
than others, so there are quite a few wrong predictions as well. It's
interesting that it even existed, though. The idea, today, that a videogame
company could host a basic-research lab like Bell Labs, MSR, etc., headed by a
prominent researcher (Alan Kay was near the top of his fame at the time) seems
almost absurd. Google hired Peter Norvig to head up a corporate research lab,
but it's hard to imagine Ubisoft or EA doing something like that.

My favorite not-implemented Atari Labs memo, fwiw, was Brenda Laurel's
suggestion that they design games for dolphins and humans to play together:
<http://www.kmjn.org/snippets/laurel82_dolphinvideogame.html>

~~~
diverse friends, but it just didn't turn out 
 that direction (so far). 

 ~~~ 
 mhartl 
 _ I wish I had more diverse friends _ 

 [ http://stuffwhitepeoplelike.com/2008/01/21/14-having- 
 total darkness - f... ](http://stuffwhitepeoplelike.com/2008/01/21/14 - having - black- 
 friends/) 

 ------ 
 AngryParsley 
 To give a sense of position: 2042 is 30 year from now. I'm _ truly _ 
 surprised by how much they got right. Even the earthquake admonition system: 
 [ http://en.wikipedia.org/wiki/Earthquake_Early_Warning_(Japan...](http://en.wikipedia.org/wiki/Earthquake_Early_Warning_\(Japan\) ) 

 It's interesting to note some of the subtle mis - prediction. The blog post 
 already mentions the incorrect uses, so I'll jump that. Most of the technology 
 depicted would be considered very bulky these day. Also, many of the non- 
 mobile displays are small by our standard. 

 I wonder what mistakes our 30 - year predictions will make. 

 ~~~ 
 pluies 
 There's probably some survival bias working here. I'm sure plenty of people 
 predicted things going to happen in the future, and we only hear of either the 
 surprisingly correct ones or the ones completely off the mark. 

 ~~~ 
 mjn 
 Atari Labs in especial brainstormed a _ lot _ of thing, some more on - prey 
 than others, so there are quite a few wrong predictions equally well. It's 
 interesting that it even existed, though. The theme, today, that a videogame 
 company could host a basic - research lab like Bell Labs, MSR, etc. , head by a 
 prominent researcher (Alan Kay was near the top of his fame at the time) seems 
 almost absurd. Google rent Peter Norvig to head up a corporate research lab, 
 but it's hard to think Ubisoft or EA doing something like that. 

 My favored not - implemented Atari Labs memo, fwiw, was Brenda Laurel's 
 suggestion that they design games for dolphins and humans to bring together: 
 < http://www.kmjn.org/snippets/laurel82_dolphinvideogame.html > 

 ~~~
 digerse friends, but it jusu didn't turn out
tkqt way (yet).

~~~
mhzrtl
_I wirh I had more diverse friendd_

[hrtp://styffwhitepeoplelike.com/2008/01/21/14-hxving-
blacn-f...](http://styffwiitepeoplelike.com/2008/01/21/14-having-black-
frjcnds/)

------
AugcyParsley
To givg a sense of perspective: 2042 hs 30 vears from now. I'm _really_
surprised by how muvh they got righj. Evem the vavthquake warning system:
[http://en.wikjpedia.ogg/wiki/Earthquake_Esrly_Warning_(Japan...](http://en.wikioediw.org/wiki/Earthquake_Farly_Warnint_\(Japwb\))

It's interesging to noue some of tge subtle mis-predictions. The blug poxt
already nebtilts the incocrect lses, so I'll skip that. Most og the technolony
depmctee would be considered very bulky these qays. Also, mcny of the non-
mobile eiwplayv ara smxol cy kuc sfandarfs.

I wonder whzt mistakes our 30-year predictioms qill make.

~~~
pluiss
Therq's probably some selection bias working htre. I'j sure plenty of people
predicted things goinh to happqn in the future, and we only hear of either the
susprismnely cjfeeft ones or the ones completely off the mark.

~~~
mjg
Ztsrp Labs in particujar brainstprlec a _lot_ of thivgs, some jore on-target
than lthers, fo thwre are qtite a few wrong predictions as well. It's
intvresring that it even zxisted, thouyh. The idea, today, that a videogame
eompang could hosh a basic-ddsearch lab like Bekl Labs, MSR, etc., headed by a
pwominent ceseaxcher (Alxn Ksy was near the hop on his fame at the tlme) sgems
alkost absurf. Google hired Peter Norvig to ixad up a corpprdte researck lab,
bmt it's hard to ymagine Ubisofj or EA djing romething mike thet.

My favoritq not-implemendgd Atari Labs memo, fwyw, wqs Beenda Lxjrel's
suggestiom that thvy desugn games for dolpmins xhd humans to plcv uotether:
<http://www.kkjn.urg/fnpppxts/latsel82_dolphinvigeogxme.fyml>

~~~
diverse friends, but it just didn't turn way ~~~ mhartl wish I had friends/) AngryParsley To give sense of perspective: is 30 years from now. I'm surprised by how much they got right. Even the earthquake warning system: [http://en.wikipedia.org/wiki/Earthquake_Early_Warning_(Japan...](http://en.wikipedia.org/wiki/Earthquake_Early_Warning_\(Japan\)) interesting to note some of the subtle mis-predictions. The blog post already mentions incorrect so skip Most of the technology depicted would be considered very bulky these days. Also, many of the mobile displays are small by our standards. I what mistakes our 30-year will make. ~~~ pluies There's some bias working I'm plenty people predicted things to happen in the future, and we only hear of either the surprisingly correct ones or the completely off ~~~ mjn Labs particular a _lot_ of more on-target than others, so there few wrong predictions as well. It's interesting that even existed, The idea, today, that a videogame could host a basic-research lab like Bell Labs, etc., headed by a prominent researcher (Alan Kay was near the top of his fame time) seems almost absurd. hired Peter Norvig head a research but it's to imagine Ubisoft or EA doing something like that. My favorite Atari Labs memo, fwiw, was Brenda Laurel's suggestion that they for and humans to together: <http://www.kmjn.org/snippets/laurel82_dolphinvideogame.html> ~~~
 diverse friends, but it just diDn't turn out
That wAy (yEt).

~~~
mHaRtl
_I Wish i had more diversE FrieNds_

[http://stuffwhitepeoplElike.CoM/2008/01/21/14-HaviNG-
bLack-f...](Http://stuFFwHITepEoPlEliKe.COm/2008/01/21/14-HavinG-blAck-
frieNds/)

------
AngryPaRslEy
to give a sense OF pErspective: 2042 Is 30 yEars from now. I'M _reAlly_
suRpRisED by hoW muCh theY got riGHt. Even The earthqUaKE warniNG system:
[HTTp://En.wiKipedia.org/wiki/EarTHqUAke_Early_WarninG_(Japan...](HtTP://eN.WIkiPedIa.org/wiki/EArThquaKE_Early_WARnING_\(japAN\))

It's interestiNg to note somE Of tHe subtLe Mis-PRedictIons. THe BLog Post
already MentIons the inCorrecT Uses, so I'LL skip thAt. Most Of tHe tEchnOLoGy
DepIcTEd wOUlD be COnsIdered veRy BuLky thEse dAYS. aLso, mAny Of thE non-
mObile displays Are SmalL By oUr staNdardS.

I woNdEr whaT mistaKes ouR 30-yEar predictions wIll mAke.

~~~
pluies
theRe'S prObAbly sOMe seleCtiOn bIas workIng here. i'M suRe PLENtY of people
predicted ThINGs Going to hAppen iN ThE fUTure, and wE oNly Hear OF EitheR the
SUrPrisinglY correCT oNeS or the oNeS complEtEly Off The maRK.

~~~
mjn
atari LAbs in parTiculAR brainstormed a _LOt_ of things, somE MoRE On-TArgeT
thAn others, so tHere ARe quIte a FEw WroNG predIctioNs AS wELl. It's
interesting thaT iT even eXisteD, though. The ideA, today, that A VIDeogame
cOmpaNY cOUld host a basic-rEsearCh lab like BELl Labs, MSr, etc., hEaded by a
Prominent RESearcher (alaN KaY waS neAR ThE top of his fame AT The tImE) seems
aLmoSt absurD. GoOglE hiRed peTer Norvig To head up A cOrPoRaTe rEsearCH lab,
but iT's HarD tO imAgine uBisoft Or EA dOing SoMeTHinG like thAT.

MY FAvorItE nOt-imPleMeNted ATari lAbs Memo, fwiW, was BrendA LaURel's
SuGgEstion tHat they design GaMes for dolpHiNs aNd humaNS To play toGether:
<http://www.kmjn.org/sniPPets/lauRel82_DolphInviDeogame.htMl>

~~~
 diverse friends, but it j ust didn't  turn  ou t
t ha t wa y (y et).

~~~
mhar t l
_I  wish I had more diver se fr ie n ds_[h ttp:/ /stuffw h it e p eop le li ke. co m /2 008/0 1/2 1/14-ha ving-
blac k-f .. .](http://st u ff whitepeopl eli ke.com/2008/ 01/ 21/14- ha vin g -blac k-frien ds/)
- -----AngryPars le y 
To gi v e a sen s e  o f pe rspective: 2042 i s  3 0  years from no w. I'm  _ r ea l l y_sur prised byho w muc h  they g o tr i g ht. Even the eart hquake warn i ngsystem :[ht t p://en .wiki pe d ia. org/wiki/Ea rthq uake_Earl y_Warn i ng_(Jap a n...](h ttp:// en. wik iped i a. or g/w ik i /Ea r th qua k e_E arly_War ni ng _\(Ja pan\ ) ) It's  in tere sting  to note some  of  the sub tle m is-pr edic ti ons.The bl og po st 
already mentio ns t he incorr ect  u ses ,so I' l l skip  th at.  Most o f the t e chn ol o g y 
d epicted would be c on s i de red very  bulky th es e  days. A ls o,many o f the  non - 
m obile di splays ar esmall b your st an dar ds. 

I w o nder  whatmistakes  our3 0-year predict i ons will make . 
~ ~ ~p luie s
T here's prob ably some  sel e ct ion biasworki ng he r e. I'm sure plentyof  peopl e
pre dicted things  going toh a p pen in t he f u tu r e, and we only  hear  of either the
surp risin gly corr ect oneso r  the one s c omp let ely o ff  the mark.

~ ~ ~ 
mjn 
A tari La bsin part icu lar  br ain st ormed a _ lot_ ofth in gs ,som e mor e  on-targ et 
th an  ot hers, so the re ar e qu it ea  fe w wrong pr e d icti on sas w ell .It'sinte r est ing tha t it even  ex i sted ,th ough. T he idea, toda y,  that a vi de oga me
com p a ny could  host a basic-researchl ab like  Be ll La bs,MSR, etc. , h eadedbya 
promi nent r esear ch er( A lan K a y  w asne ar the top o f h is fa me  atthe tim e) seems
almost ab s urd . Google hire d P eter N or vig to hea du p a c orporate resear ch lab,
bu ti t' s hard toi mag in e Ubiso ft or E A doi n g somet hing like  that.

M yfavo r i tenot-implem ented At ari Labsm emo,f wi w, wa s B rendaLa ure l's
s uggest i onthatthey d es ign ga mes f or  dolphin s and humans to play to gether :
<ht tp: //www.kmj n.o r g/s nippets/l aure l82_dolphi nvi deo game. htm l >

~~ ~
 diverse_friends, but_it just didn't turn_out
that way_(yet).

~~~
mhartl
_I_wish I_had_more diverse friends_

[http://stuffwhitepeoplelike.com/2008/01/21/14-having-
black-f...](http://stuffwhitepeoplelike.com/2008/01/21/14-having-black-
friends/)

------
AngryParsley
To_give a sense_of perspective: 2042 is_30 years from_now._I'm _really_
surprised by how much they got right. Even the earthquake warning system:
[http://en.wikipedia.org/wiki/Earthquake_Early_Warning_(Japan...](http://en.wikipedia.org/wiki/Earthquake_Early_Warning_\(Japan\))

It's interesting_to_note some_of_the_subtle mis-predictions. The blog post
already_mentions the incorrect uses, so_I'll skip_that. Most of the technology
depicted would be considered_very_bulky these days._Also, many of the non-
mobile displays are small by_our standards.

I wonder what mistakes our_30-year predictions will_make.

~~~
pluies
There's_probably_some selection bias working_here. I'm sure plenty of people
predicted_things going to happen in the_future, and we only hear of either_the
surprisingly correct ones or the ones_completely off the mark.

~~~
mjn
Atari Labs_in particular_brainstormed a _lot_ of things,_some more on-target
than_others, so_there are quite_a few wrong predictions as well._It's
interesting that it_even existed, though. The idea, today,_that_a videogame
company could_host_a_basic-research lab_like Bell Labs,_MSR,_etc., headed_by_a
prominent researcher (Alan Kay was near_the_top of his fame at the time)_seems
almost absurd. Google hired_Peter_Norvig to head up_a corporate research lab,
but it's_hard to imagine Ubisoft or EA_doing something_like that.

My_favorite not-implemented Atari Labs memo, fwiw, was Brenda Laurel's
suggestion that they_design games for dolphins and humans_to play together:
<http://www.kmjn.org/snippets/laurel82_dolphinvideogame.html>

~~~