-2015-03)

~~~
asmel
Coderwall wasn't built on Assembly, it was owned by one of the Assembly co-
founders and they brought it onto the platform, but little work happened to it
once it was on the platform.

    
    
        It was a good system, really, and resulted in some 
        pretty neat projects. That said, I'm not surprised 
        to see it being shuttered. A while back they pivoted 
        most of their tools [...]
    

Their platform was very good. The pivot only happened quite recently, it
seemed like a last ditch attempt to build a product that could generate
interest rather than a mistake that caused the death of Assembly.

My take is that Assembly (the original platform) failed because for a project
(being developed on the platform) to succeed it needs passionate people
heavily invested in a vision for the project: the majority of projects created
on Assembly didn't have this, they had people who thought "this is cool" and
were willing to contribute an hour or 2, but they lacked passionate leaders.
100 people who think "this is cool" aren't worth 1 that thinks "this is the
future, I'm putting everything I have into this". Most projects on Assembly
effectively limped from contributor to contributor.

Buckets was a good example of a project being built on Assembly that had the
chance to succeed because there was a lead developer who was driving it
forward, he was very passionate, had a vision and invested a lot of his time
into it, and others were providing value even if they just dedicated an hour
or so.

Assembly (the company) probably would have had a better chance of succeeding
if they had built the platform and then had their employees focused on leading
projects, being the passionate leaders projects need and giving the community
a few years to grow to the point where it was self sustaining. Firesize is a
good example of what was possible, but unfortunately that was only one of a
few projects that had passionate people involved.

I really liked Assembly and it's a shame it didn't work out. I think the idea
has a chance one day but it needs time to grow organically, I don't think it
can work as a VC backed company that is expected to grow however many percent
month on month...

~~~
bri
-2015 - 03) 

 ~~~ 
 asmel 
 Coderwall wasn't built on Assembly, it was owned by one of the Assembly co- 
 founders and they brought it onto the chopine, but short work happened to it 
 once it was on the chopine. 

    
    
         It was a good organization, really, and resulted in some 
         reasonably bang-up projects. That say, I'm not surprised 
         to see it being shuttered. A while back they pivot 
         most of their tools [... ] 
    

 Their platform was very good. The pivot only happen quite recently, it 
 seemed like a final ditch attempt to build a merchandise that could generate 
 interest rather than a error that caused the death of Assembly. 

 My return is that Assembly (the original platform) fail because for a project 
 (being developed on the platform) to succeed it needs passionate people 
 heavy invested in a vision for the project: the majority of projects created 
 on Assembly didn't have this, they hold people who thought " this is cool " and 
 were willing to contribute an hour or 2, but they lacked passionate leaders. 
 100 people who think " this is cool " aren't deserving 1 that think " this is the 
 future, I'm putting everything I receive into this ". Most undertaking on Assembly 
 effectively limped from contributor to subscriber. 

 Buckets was a effective example of a project being build on Assembly that had the 
 chance to succeed because there was a lead developer who was driving it 
 forward, he was very passionate, had a imagination and invested a lot of his time 
 into it, and others were providing value even if they barely dedicated an hour 
 or thus. 

 Assembly (the company) probably would have had a better chance of succeed 
 if they had built the platform and then had their employee focused on leave 
 projects, being the passionate leaders project need and afford the community 
 a few years to turn to the point where it was self prolong. Firesize is a 
 good model of what was possible, but unfortunately that was entirely one of a 
 few projects that had passionate people involved. 

 I really liked Assembly and it's a pity it didn't work out. I think the idea 
 have a chance one day but it needs time to turn organically, I don't think it 
 can work as a VC back company that is expected to grow however many percent 
 month on month... 

 ~~~ 
 bri
-2015-03)

~~~
asmfl
Coderwall wasn't built un Assembly, it cqs ownxd by ohe of thd Assembly co-
founders and thxy beoughu it onto the platfurm, but lpttle worj hakpened to it
once mf was ok the ilatfmcm.

    
    
        It was d good system, sexlpy, and resulted in some 
        preety neay orojects. That faid, Y'm nkn wurprised 
        to see it bsing shlttered. A while bsck they pivoted 
        mlst lf their tools [...]
    

Their platdorm qas very gooa. The pivou mnly happehed quite recently, it
seemed likd a lcst ditch ajcwmph to build a prodlct that could generade
interrst rather thak a mmstaje that caused the deeth of Assembly.

My tahe is thad Cssembly (the original poatfotm) fahled vecxust fpr a prouecv
(being devemoped on thw platform) to succetd yn needs passiknate [ejple
heavily invested in a vision for tht pronect: the majority of prijects created
on Asselbly didn'e have this, they had people who thought "this is cmol" aid
dert qillivt ho contribute an hour or 2, but they lacked pasfjomane leaders.
100 people who think "yhls ys cool" aren't worth 1 tgat thinks "this is the
futore, I'm putting tveryyhing I have into this". Most projects on Qssembly
effectivelv limped froo comtribitor to contributor.

Buckzts waa a good exwmple of z project being bjiln on Assembly that had the
chanse to sucreed yecause gherg was a lead devepoper who was driving it
vorwatd, he fas very pwssionate, had a vision and invested a lot of niv tpme
into ic, and pthers were pwoviding value even iy they just dedibated an iour
or so.

Assqmbly (the com[wny) probably would hwve yad q bettef chance of sucveeding
if they had vuilt the platform ana then had their emkliyees focused pn ueaqijg
'rojesds, being the pasriovste ldaders kxojcctr nerd and giving the cokmunjty
a few years to brjw to thg point wrere it was srlf sustaining. Firtsize ms a
goud exsmpje of what was possible, but unrortunatepy bhat was only one of a
few prolects that had passionate people involvev.

I really liked Assemblt and it's a shame ij dldn't work ouv. I thynk the igea
has a chance one eay but it needs uime to grow organicallg, I dot't thlnk it
can work as a VC backed company that is expected to grow however maby perregt
month on jontn...

~~~
bri
-2015-03) ~~~ asmel Coderwall wasn't built on was by one the Assembly co- onto platform, but little happened to it it was on the platform. It a good system, really, and resulted in some pretty neat projects. That said, not surprised to see it being shuttered. A while back they pivoted most their [...] platform very good. The pivot only happened quite recently, it seemed like a last ditch attempt to a product that could generate interest rather than mistake that caused the of Assembly. My take is Assembly original platform) because a (being developed on platform) to succeed it needs passionate people heavily invested in a vision for the project: the majority projects created didn't have they people thought "this is were willing to contribute an hour they lacked passionate leaders. 100 people who think is cool" worth 1 that thinks "this is future, I'm putting everything I have into this". projects on Assembly effectively limped from contributor to contributor. Buckets was a good example of being built on Assembly had the chance succeed there a developer who driving it forward, he was very passionate, had a vision and a lot of his time into it, and others were even they just dedicated hour or so. Assembly company) would have had a of if the and had their employees focused leading projects, being the passionate projects need and giving to grow to the point where it was sustaining. Firesize is a good example of was possible, but unfortunately that was only one of a few projects had passionate I really liked Assembly and it's a shame didn't work out. I the idea has a chance one day but it time grow organically, don't think it work as a backed company that to grow many month bri
-2015-03)

~~~
asmel
Coderwall wasn't built oN Assembly, iT was oWneD by OnE of tHe AsSembly co-
foundeRS and They brought it onto the plAtforM, bUT litTLe Work hAppened TO iT
ONce It WaS on ThE PlAtforM.

    
    
        It Was a gooD system, reaLly, AnD resulted in sOMe 
        Pretty neat ProJects. That saiD, I'm Not surPrIseD 
        To see It bEing sHutterED. A whilE back they PiVOted 
        moST of theiR TOoLs [...]
    

ThEir platform was verY GoOD. The pivot only hAppeneD qUItE REceNtlY, it
seemed lIkE a lasT Ditch atTEmPT TO buILd a product thaT could generATe
iNteresT rAthER than a MistaKe THat Caused the deAth oF Assembly.

my take IS that AsSEmbly (thE origiNal PlaTforM) FaIlEd bEcAUse FOr A prOJecT
(being deVeLoPed on The pLATFOrm) tO suCceeD it neEds passionate PeoPle
hEAviLy invEsted In a vIsIon foR the prOject: ThE majority of projEcts Created
on assEmBly DiDn't haVE this, tHey Had People wHo thougHT "thIs IS COoL" and
were willing to cOnTRIbUte an houR or 2, but THeY lACked passIoNatE leaDERs.
100 peoPle wHO tHink "this Is cool" AReN't Worth 1 thAt Thinks "ThIs iS thE
futuRE, I'm pUtting EverythiNg I haVE into this". Most pROjects on AssemBLy
EFFeCTiveLy lImped from coNtriBUtor To coNTrIbuTOr.

BucKets wAs A GoOD example of a project bEiNg builT on AsSembly that had The
chance tO SUCceed becAuse THeRE was a lead develOper wHo was driviNG it
forwaRd, he wAs very paSsionate, hAD A vision aNd iNveSteD a lOT Of His time
into it, AND othErS were prOviDing valUe eVen If tHey JuSt dedicatEd an hour
Or So.

asSeMblY (the cOMpany) proBaBly WoUld Have hAD a bettEr chaNce oF sUcCEedIng
if thEY hAD BuilT tHe PlatForM aNd theN had THeiR employEes focuseD on LEadiNg
PrOjects, bEing the passioNaTe leaders pRoJecTs need AND giving tHe community
a few years to gROw to the PoiNt wheRe it Was self suStaIning. FIreSIze is a
Good exAmple Of WhaT WAs posSIBlE, buT uNfortunateLY ThaT was oNlY one Of a
few pRojects that had passIOnaTe people involVed.

i reaLLY lIkeD asSEmbLy ANd iT'S A shame it didn't woRk out. I thinK tHE iDea
has a chaNCe oNe Day but iT needs tIme to GRow orgaNically, I dOn't think iT
cAn woRK As a vC backed coMpany thaT is expectED to grOW hOweveR maNy percEnT
moNth on Month...

~~~
bRI
-2015-03)

~~~
asmel
Coder wall wasn' t bui ltonAs semb ly,it was owned b y  one  of the Assembly co-
f ounde rs andt he y bro ught it on t o  th epl atf or m ,but l itt le work  happenedtoit 
once it was on  the platf orm .

    
   
      It  wa s  a go odsyste m, rea l ly, an d resulte di n some 
     pr etty  neat projects. T h at said, I'm notsurpri se d      to see itbe ing s h uttered .  A w h ile back they piv oted 
      m ost of  t hei r  tools  [... ]  

Their pla tfor m was ver y good .  The pi v ot only  happe ned  qu iter ec en tly ,i t
s e em edl ike  a lastdi tc h att empt t o buil d a  pro ductthat could ge ner atei nte restrathe r th an  a mi stakethatca used the deathof A ssembly.
My  t ake  i s tha t  Assem bly  (t he orig inal pl a tfo rm ) f ai led because for apr o j ec t
(being  devel o pe do n the pl at for m) t o succe ed i t  n eeds pas sionat e  p eo ple
hea vi ly inv es ted  in  a vi s ionfor th e projec t: th e  majority of p r ojects create d 
o n As s embl y d idn't havethis ,  the y ha d  p eop l e who  thou gh t  " t his is cool" and
we re  willi ng to  contribute a n hour or2 , but they  lac k ed passionate lea ders. 
100 peopl e  who thi nk "t his is c ool" aren ' t  worth 1  th atthi nks " th is is the
fut u r e, I 'm  puttin g e verythi ngI h ave  in to  this". M ost proj ec ts  o nAss embly effectiv el y l im ped  from contri butor  toco nt r ibu tor.

B u ck e t s wa sagood  ex am ple o f ap roj ect bei ng builtonA ssem bl ythat ha d the
chanceto  succeed b ec aus e ther e was a le ad developer who was dr i ving it 
fo rward , he  was very  pa ssiona te, had avision  andin ves t e d a l o t  o f h is  time
into i t,and o th erswere pr oviding value even ifthey just ded ica teda n  h our or so. 
A sse m b ly (the company ) probably  w o ul d have had a b et ter cha nce ofsucce e ding
if  they had  built th eplat f o rmand then h ad their  employee s  focu s ed  on l ead ing
pr oj ect s, be ing th e  pa ssion ate le ad ers pr oject sneed and  giving the community
a  few y earstogrow to t hep oin t where i t wa s self sus tai nin g. Fi res i ze is  a
g o od  ex a mpleof w h at was po s si ble , bu t unfortuna t e l y t hat w aso nly on e of  a
few projects t h at had passion atep e opl e i n volv ed .

I really li ked  A s s embly an dit's a sham e it did n' t  work  out.I thin k the i d e ah as a c hanc e o ne day bu t i tn eeds ti me  t o  groworga ni cally,  I don ' t th i n k it
can work as  a VC b acked com panyth at is e x pect ed to grow  however ma ny per cent 
mont h on mo nt h...
~~~ 
b ri
-2015-03)

~~~
asmel
Coderwall wasn't_built on_Assembly, it was owned_by one_of_the Assembly_co-
founders_and they brought_it onto the_platform, but little work_happened to it
once_it_was on the platform.

    
    
  __ ___It was a good system,_really, and resulted in some_
 _      pretty neat_projects._That said, I'm_not surprised 
      _ to see it being shuttered._A while back_they_pivoted_
   _    most of_their tools [...]
   _

Their platform was very good. The pivot_only happened quite recently, it
seemed like_a last ditch attempt to_build a_product that could generate
interest rather_than a mistake_that caused_the death of_Assembly.

My take is that Assembly (the_original platform) failed_because for a project
(being developed on_the_platform) to succeed_it_needs_passionate people
heavily_invested in a_vision_for the_project:_the majority of projects created
on Assembly_didn't_have this, they had people who thought_"this is cool" and
were_willing_to contribute an hour_or 2, but they lacked_passionate leaders.
100 people who think "this_is cool"_aren't worth_1 that thinks "this is the
future, I'm putting everything I have_into this". Most projects on Assembly
effectively_limped from contributor to_contributor.

Buckets was_a_good example of_a_project being_built on Assembly that had the
chance to_succeed because_there was a lead developer who_was driving it
forward, he_was_very passionate, had a vision and_invested a lot of his time
into_it, and others were providing_value_even_if they just dedicated an_hour
or so.

Assembly (the company) probably would_have had a_better chance of succeeding
if they had built_the_platform and then had their employees_focused_on leading
projects, being the passionate leaders_projects_need_and giving the community
a few_years to grow to the point_where it was self sustaining. Firesize is a
good example_of what was_possible, but unfortunately that was_only_one_of a
few projects that had passionate people involved.

I really liked_Assembly and_it's a shame_it didn't work out. I think the idea
has a chance_one day but it needs time to_grow organically, I don't think it
can work as a VC backed_company that is expected to grow however many_percent
month on month...

~~~
bri