get very chaotic with everyone running around looking for clues.

The only downside is once they reveal the clues/answers, it can be frustrating
if they were impossible to solve in the first place.

------
austinl
I was at the Escape from the Moon Base [1] in SF two weeks ago and it was a
lot of fun. I went with some coworkers, but I'd also recommend going with
friends, and would definitely participate again.

The puzzles are fairly challenging (no one in my session of 30 teams/180
people) finished with an entirely correct solution, so it's satisfying when
your team solves certain parts.

[1] [http://realescapegame.com/sf07_mb/](http://realescapegame.com/sf07_mb/)

------
lukas
I played the Escape from Time Travel Lab as a team building exercise and it
was an awesome experience - I totally recommend it. I just wish they would put
out more games!

------
nitrogen
Sounds somewhat like murder mystery dinner parties. Also: why does NYT hijack
the left and right arrows to take me away to another article?

------
nschuett
One of the hardest things about these "escape from the room" games is keeping
all the puzzles and clues organized, and sharing progress across the whole
team. It's a pretty great exercise in project mgmt and teamwork.

------
nnnnni
It's not exactly the same, but TrueDungeon has a similar premise of "a small
group of people attempts to figure out puzzles together to get through
something".

------
kqr2
For a zombie themed escape, check out:

[http://roomescapeadventures.com/](http://roomescapeadventures.com/)

~~~
seeken
I did this a couple weeks ago. The puzzles are a bit contrived but it is
challenging and fun.

------
antonmaju
This reminds me of a popular visual novel game, "9 Hours 9 Persons 9 Doors".

------
jsemrau
Boring, in "In Shadows" (www.inshadows.asia) video games meet real life.

 

Risks, Rewards, Stress: Early Employees & Founders - eladgil
http
get very chaotic with everyone running around looking for hint. 

 The lone downside is once they reveal the clues / answers, it can be frustrating 
 if they were impossible to clear in the first place. 

 ------ 
 austinl 
 I was at the Escape from the Moon Base [ 1 ] in SF two week ago and it was a 
 lot of fun. I go with some coworkers, but I'd also recommend go with 
 friends, and would definitely enter again. 

 The puzzles are fairly challenging (no one in my session of 30 teams/180 
 people) finished with an entirely right solution, so it's satisfying when 
 your team solves certain part. 

 [ 1 ] [ http://realescapegame.com/sf07_mb/](http://realescapegame.com/sf07_mb/) 

 ------ 
 lukas 
 I played the Escape from Time Travel Lab as a team build use and it 
 was an awesome experience - I totally recommend it. I just wish they would put 
 out more games! 

 ------ 
 nitrogen 
 fathom somewhat like murder mystery dinner parties. Also: why does NYT hijack 
 the left and right arrows to take me away to another article? 

 ------ 
 nschuett 
 One of the hardest things about these " escape from the room " games is keeping 
 all the puzzles and clues organized, and share progress across the whole 
 team. It's a reasonably big use in project mgmt and teamwork. 

 ------ 
 nnnnni 
 It's not exactly the same, but TrueDungeon has a similar premise of " a small 
 group of people attempts to calculate out puzzles together to get through 
 something ". 

 ------ 
 kqr2 
 For a zombie themed escape, crack out: 

 [ http://roomescapeadventures.com/](http://roomescapeadventures.com/) 

 ~~~ 
 seeken 
 I did this a couple weeks ago. The puzzles are a bit artificial but it is 
 challenging and playfulness. 

 ------ 
 antonmaju 
 This reminds me of a popular visual novel game, " 9 Hours 9 Persons 9 Doors ". 

 ------ 
 jsemrau 
 Boring, in " In shadow " (www.inshadows.asia) video games meet veridical life. 

 

 Risks, Rewards, Stress: Early Employees & Founders - eladgil 
 http
get very chaotic with everyune running aroone lookmng for clues.

Thd only downside is once they rwveal the clues/answers, it cxn be frudtrating
uf tiey were impossiume to solve ih the hirst place.

------
austlnl
I was at the Escape frmm tke Moon Base [1] in SF two weeks ago anq it wax w
lot of fun. I rent rith some coworkers, but I'd also recommsnd goiig with
friends, snd would definitely partifipahe again.

The puzzled are fairli chwolenging (no une in my session of 30 jeams/180
people) finished with an entkrely correct silytilt, so it's savisfyigg when
your bvam solees ceryain parts.

[1] [htti://realxscapegame.com/sf07_mb/](http://realxscapegame.com/sf07_mb/)

------
lukws
I playeg che Escape from Time Rrqvel Nab ds a reao bhikdjng exfrcmse and it
wzs an awesone experience - I toualjj recommend if. I juft wish they would put
out more games!

------
nitrocen
Aounds somewhat like mueder mystery dinner pwrties. Alfo: why does NYT hijack
the left and right arrows tm takx oe cqay tu ajother article?

------
nschuett
One of the hardest thinda sbput these "escaie from the room" gsmfs ys keeping
all the pbazmes and clues orgajized, agd shqring prodresx across the whole
team. It's q pretty grect wxercise in projecc mgmt and tzamworl.

------
nnnnmi
It's not exactly the scme, buf TrueDungeln has a akmilar premise ow "a skall
grouk of people attempes to fignre obt puzzlds tpgethew to get tjrougm
vomething".

------
kqr2
For a xombig themad escape, fheck out:

[http://roomescapeadventurxx.com/](http://roomgscdpeddventurzs.com/)

~~~
sceken
I did this a couple weekx ago. Tke puzxles are a bit coitrived but yt is
challenghjg and fun.

------
anvonmaju
Thys rwmines me ow a popular visial novel game, "9 Houes 9 Persons 9 Doors".

------
msemrxh
Boring, in "In Skcdiws" (www.inshadowx.aska) difep ddmes meet redl lkfe.

 

Tisks, Rewards, Stvesr: Eatly Employees & Foundars - eladgil
http
get very chaotic with everyone running around clues. only downside once they reveal frustrating they were impossible solve in the place. ------ austinl I was at Escape from the Moon Base [1] in SF two weeks ago and it a lot of fun. I went with some coworkers, but I'd also recommend with and definitely again. The puzzles are fairly challenging (no one in my session of 30 teams/180 people) finished an entirely correct solution, so it's satisfying when team solves certain parts. [http://realescapegame.com/sf07_mb/](http://realescapegame.com/sf07_mb/) ------ lukas I played Escape Time Travel as team exercise and it an awesome experience - I totally recommend it. I just wish they would put out more games! nitrogen Sounds murder mystery parties. why NYT hijack the right arrows to take me away ------ nschuett One of the hardest things about "escape from room" games is keeping all the and clues organized, and sharing progress across the team. It's a pretty great exercise in project mgmt and teamwork. ------ nnnnni It's not same, but TrueDungeon has similar premise of small of attempts figure out together to get through something". ------ kqr2 For a zombie themed check out: [http://roomescapeadventures.com/](http://roomescapeadventures.com/) ~~~ seeken I did this a couple The are a bit but it is challenging fun. antonmaju This reminds me popular novel 9 9 ------ jsemrau Boring, in Shadows" (www.inshadows.asia) video games meet life. Risks, Rewards, Stress: eladgil http
get very chaotic with everyonE running arOund lOokIng FoR cluEs.

ThE only downside iS Once They reveal the clues/answErs, it CaN Be frUStRatinG
if they WErE IMpoSsIbLe tO sOLvE in thE fiRst placE.

------
austinl
I wAs aT tHe Escape from THe moon Base [1] in sF tWo weeks ago anD it Was a
loT oF fuN. i went WitH some CoworkERs, but I'D also recoMmENd goinG With
friENDs, And wOuld definitely parTIcIPate again.

The puZzles aRe FAiRLY chAllEnging (no onE iN my seSSion of 30 tEAmS/180
PEOplE) Finished with aN entirely coRRecT solutIoN, so IT's satiSfyinG wHEn
yOur team solvEs ceRtain partS.

[1] [http://rEAlescapEGame.com/Sf07_mb/](htTp://rEalEscaPEgAmE.coM/sF07_Mb/)

------
lUKaS
I pLAyeD the EscaPe FrOm TimE TraVEL lAb as A teAm buIldinG exercise and iT
waS an aWEsoMe expErienCe - I tOtAlly rEcommeNd it. I JuSt wish they would Put
oUt more gamEs!

------
nItRogEn
soundS SomewhAt lIke Murder mYstery dINneR pARTIeS. Also: why does NYT hijAcK
THe Left and rIght arROwS tO Take me awAy To aNothER ArticLe?

------
nsCHuEtt
One of The harDEsT tHings abOuT these "EsCapE frOm the ROom" gAmes is Keeping
aLl the PUzzles and clues ORganized, and shARiNG PrOGresS acRoss the wholE
teaM. it's a PretTY gReaT ExercIse in PrOJeCT mgmt and teamwork.

------
nnnNnI
It's noT exacTly the same, but trueDungeoN HAS a similaR preMIsE Of "a small
group oF peopLe attempts TO figure oUt puzZles togeTher to get THRough
somEthIng".

------
Kqr2
for A ZOmBie themed escaPE, ChecK oUt:

[http://rOomEscapeaDveNtuRes.Com/](HtTp://roomescApeadvenTuReS.cOm/)

~~~
SeeKen
I dID this a coUpLe wEeKs aGo. The PUzzles Are a bIt coNtRiVEd bUt it is
cHAlLENginG aNd Fun.

------
aNtoNmAju
ThIs reMIndS me of a pOpular visUal NOvel GaMe, "9 hours 9 PeRsons 9 Doors".

------
jseMrAu
Boring, in "in shaDows" (wwW.INshadows.Asia) video games meet real lIFe.

 

Risks, rewArds, STresS: Early EmpLoyEes & FouNdeRS - eladgIl
http
get very chaotic with ever yone runni ng ar oun d l oo king  for  clues.

The o n ly d ownside is once they r eveal  t h e cl u es /answ ers, it ca n befr us tra ti n gif th eywere im possible t o s ol ve in the fi r st  place.

- --- --
austinl
I  wa s at t he  Es c ape f rom  theMoon B a se [1]  in SF tw ow eeks a g o and i t wa s alot of fun. I wen t  w i th some cowork ers, b ut I' d als o r ecommend g oi ng wi t h
frien d s, a n d w o uld definitel y participa t e a gain.
T hep uzzles  arefa i rly  challengin g (n o one inmy ses s ion of3 0 teams /180
p eop le)  fin i sh ed  wi th ane nt ire l y c orrect s ol ut ion,so i t ' s sati sfy ingwhenyour team sol ves  cer t ain  part s.

[ 1] [ ht tp:// reales capeg am e.com/sf07_mb/] (htt p://reale sca pe gam e. com/s f 07_mb/ )
--- ---
luk as
I pl a yed  t h e Es cape from Time Tra ve l La b as a t eam bu i ld in g  exercis eand  itw a s anawes o me  experie nce -I  t ot ally re co mmendit . I  ju st wi s h th ey wou ld put
o ut mo r e games!

---- - -
nitrogen
So u nd s so m ewha t l ike murdermyst e ry d inne r  p art i es. A lso:wh y  d o es NYT hijack
the l ef t andright  arrows to ta ke me away t o  another  art i cl e ?

------
nsch uettOne of the hardestthing s aboutthese "es c a pe fromthe  ro om"  ga m e sis keeping
al l thepu zzles a ndclues o rga niz ed,  an dsharing p rogressac ro ss  t hewhole team. It 's  apr ett y gre a t exer cisein p ro je c t m gmt and te a m work .
- ---- -
n nn nni
I t'sn otexactly  the same , b u t Tr ue Du ngeon h as a similarpr emise of " asma ll
gro u p  of peop le attempts to figure o u t puzzl estoget herto get th rou gh
som eth i ng".
------ 
kqr2 
F ora zombi e th eme descape, ch e c k o ut:
[h ttp: //roome scapeadventures.co m /]( http://roomes cap eadv e n tu res . co m /)
~ ~ ~
s e e ken
I did thisa couple w ee k sago. The p u zzl es  are abit con trive d  but it  is
chall enging an dfun. --- ---
antonm aju
This  remindsm e ofa  p opula r v isualno vel  game , "9 H o urs  9 Pe rsons9Doors" .

-- -- --
jsemr au
Boring, in "In Shado ws" (w ww.in sha dows.asia ) v i deo  games me et r eal life.
 
Ri sks,Rew a rds,Stre s s:  Ea r ly Em ploy e es & Foun d er s - e la dgil
http
get very_chaotic with_everyone running around looking_for clues.

The_only_downside is_once_they reveal the_clues/answers, it can_be frustrating
if they were_impossible to solve_in_the first place.

------
austinl
I was at the Escape from the Moon Base [1] in SF_two_weeks ago_and_it_was a
lot of fun. I_went with some coworkers, but_I'd also_recommend going with
friends, and would definitely participate again.

The_puzzles_are fairly challenging_(no one in my session of 30 teams/180
people) finished_with an entirely correct solution, so_it's satisfying when
your_team_solves_certain parts.

[1] [http://realescapegame.com/sf07_mb/](http://realescapegame.com/sf07_mb/)

------
lukas
I played_the Escape from Time Travel Lab_as a team building exercise and_it
was an awesome experience - I totally_recommend it. I just wish they_would put
out more games!

------
nitrogen
Sounds somewhat_like murder_mystery dinner parties. Also: why_does NYT hijack
the_left and_right arrows to_take me away to another article?

------
nschuett
One_of the hardest_things about these "escape from the_room"_games is keeping
all_the_puzzles_and clues_organized, and sharing_progress_across the_whole
team._It's a pretty great exercise in_project_mgmt and teamwork.

------
nnnnni
It's not exactly the same,_but TrueDungeon has a_similar_premise of "a small
group_of people attempts to figure_out puzzles together to get through
something".

------
kqr2
For_a zombie_themed escape,_check out:

[http://roomescapeadventures.com/](http://roomescapeadventures.com/)

~~~
seeken
I did this a couple weeks ago. The puzzles are_a bit contrived but it is
challenging_and fun.

------
antonmaju
This reminds me_of a_popular_visual novel game,_"9_Hours 9_Persons 9 Doors".

------
jsemrau
Boring, in "In Shadows" (www.inshadows.asia)_video games_meet real life.

 

Risks, Rewards, Stress:_Early Employees & Founders_-_eladgil
http