 new Macbook Air is a very different computer. Much larger and thicker,
even compared to the 11" Air that was discontinued.

------
onli
I don't really understand the positive opinion around this. Isn't the break
from the Windows and Linux default architecture and thus software too high
here? Like in gaming - are Apple users really okay with not having access to a
single Steam game?

Okay, the ones using this only for ~~work~~ office work, the browser and
Netflix won't mind, but for the rest this presents a huge separation from what
is available elsewhere. I must miss something.

~~~
_bxg1
Very few people use Macs for gaming, and many of those that do probably just
play Apple Arcade games (which I'm sure will have a smooth upgrade path). And
most of the games people play that _are_ on Steam are (these days) built with
either Unity or Unreal, which will no doubt have 1-click-rebuilds for the new
architecture. In Unity your game logic doesn't even need to compile to native
code.

Even beyond games, the thing is that nearly every development platform these
days is an abstraction above the hardware - be it the JVM, the web browser,
etc - and the rest (of the new ones coming out) are built to be cross-platform
from the get go. Just look at how smoothly Rust/Cargo can target different
architectures. I'm sure the same is true for Go.

~~~
simion314
Just giving you some data points, there are many people that play older games
on their laptops, one such community is the Sims3 players, they got screwed
when 32 bits support was dropped, some still hope EA will make a 64 bit soon
(IMO it makes no sense for the devs to do the work for free for this old
game).

So the people the play games on Mac are not the same group that play latest
AAA shooters or arcade games, they are people that play some casual games or
retro games on their laptops so no "hardcore gamers"

~~~
_bxg1
The story is admittedly different when we're talking about legacy games that
are no longer supported. Even if pushing the button is easy, if there's nobody
there to do it, that doesn't help.

new Macbook Air is a very different computer. Much large and chummy, 
 even compared to the 11 " Air that was break. 

 ------ 
 onli 
 I don't actually understand the positive impression around this. Isn't the respite 
 from the Windows and Linux default computer architecture and therefore software too high 
 here? Like in gambling - are Apple users really all right with not having access to a 
 single Steam game? 

 Okay, the ones using this only for ~~work~~ agency work, the browser and 
 Netflix won't mind, but for the rest this present a huge separation from what 
 is available elsewhere. I must miss something. 

 ~~~ 
 _ bxg1 
 Very few people use Macs for gambling, and many of those that do probably precisely 
 play Apple Arcade games (which I'm sure will own a smooth upgrade path). And 
 most of the games people bring that _ are _ on Steam are (these days) built with 
 either Unity or Unreal, which will no doubt have 1 - click - rebuilds for the new 
 architecture. In Unity your game logic doesn't even need to compile to native 
 code. 

 Even beyond games, the matter is that about every development chopine these 
 day is an abstraction above the hardware - be it the JVM, the web browser, 
 etc - and the rest (of the newfangled ones coming out) are built to be cross - platform 
 from the get proceed. Just look at how smoothly Rust / Cargo can target different 
 architectures. I'm certain the same is true for Go. 

 ~~~ 
 simion314 
 Just giving you some data points, there cost many people that play older games 
 on their laptops, one such residential district is the Sims3 players, they got screwed 
 when 32 bits support was dropped, some still hope EA will make a 64 bit soon 
 (IMO it makes no common sense for the devs to do the work for free for this old 
 game). 

 thus the people the gambling games on Mac are not the like group that play latest 
 AAA shooter or arcade games, they are people that bet some casual games or 
 retro games on their laptops so no " hardcore gamers " 

 ~~~ 
 _ bxg1 
 The story is admittedly different when we're talking about legacy games that 
 are no longer support. Even if pushing the button is comfortable, if there's nobody 
 there to do it, that doesn't help.
 nea Macbook Air is a very aifferent compujee. Much larged and thkcker,
even compared to the 11" Amr tyat wqs discontinued.

------
onli
I dun't reallj understqnd uhe positive opinmkn aroukb thia. Isn'c vhe break
from tme Windows dnd Linux defaglg crchitecture and thus software too hygh
here? Llke in gaming - are Wppls users really okay with not havinf accesv to a
single Xteam game?

Okay, the ones uslng hhis only for ~~work~~ office worj, thq browser and
Vetflix won't mind, but ror the rest this presents a huee se'aration frim whwj
is availablx elserhere. I must miss sokething.

~~~
_nxg1
Very few pepplx usw Macs for gaming, and many of those thaj do probatlv just
play Apple Arcaee gamev (whhch K'n sjre wmll have w sjooth upgrzde path). Ane
most of the games keo[oe play that _zre_ on Seeam are (these days) built with
either Unpty kr Unreal, which will no doubt have 1-click-rebullds for ehe new
architecture. In Unity your game logic doest't evxn netd to cunplle to native
code.

Even beyond games, the thing ya uhan nearly every deyelopment platform tjexg
days is an abrtractnkn above the hardwarf - be ij the HVM, the wtb brpwser,
etc - and the rest (of tye new ones bomibg out) are built tl be cross-puatfprm
frpm the get go. Just look at gow smoothlj Rust/Carfu can target difwervnt
aschitectures. I'm sure the swme is trne fox Go.

~~~
simiun314
Juxt givyng you sole dabd points, there are many paople that play older games
on their lapto'x, one such cpmkunpty is thz Sims3 players, they got screwed
whgn 32 bits fuppoft was droiped, some still hope EA will make w 64 bit soon
(IKO it mahes bo swnse fof the devs to dp the work for free for this old
game).

Sp tfs people the plcv tames on Mac arr nut ehv seme gwmup that plaf lagesg
SAA sfooters or crzade games, they are peopne tgat play some casusl games ot
retro gaies on their kaptops so no "hardfore jamers"

~~~
_uxg1
The stjry is admittedly different whsn we're twlklng about legwcy namef that
are uo longer supported. Even if pushing the uutton is easy, if therg's nobody
there to do nt, that doesn'v help.

new Macbook Air is a very different larger thicker, even to the 11" onli don't really understand positive opinion around Isn't the break from the Windows Linux default architecture and thus software too high here? Like in gaming - Apple users really okay with not having access to a single Steam game? the using only ~~work~~ office work, the browser and Netflix won't mind, but for the rest this presents a separation from what is available elsewhere. I must something. ~~~ _bxg1 Very people use Macs for gaming, many those that probably play Arcade games (which sure will have a smooth upgrade path). And most of the games people play that _are_ on are (these with either or which no doubt have the new architecture. In Unity your even need to compile to native code. Even games, the is that nearly every development platform days is an abstraction above the hardware - it the JVM, the web browser, etc - and the rest (of the new ones are built to be from the get Just at smoothly can target architectures. I'm sure the same is true for Go. ~~~ simion314 giving you some data points, there are many people that games their laptops, one community is the Sims3 they screwed when 32 bits dropped, still make 64 soon (IMO it makes sense for the devs to the work for free the people the play games on Mac are the same group that play latest AAA or arcade games, they are people that play some casual games or games on so no "hardcore gamers" ~~~ _bxg1 The story admittedly different when we're about legacy games that are no longer supported. Even pushing button is if there's nobody to do it, doesn't help.
 new Macbook Air is a very diffeRent computEr. MucH laRgeR aNd thIckeR,
even compared tO The 11" AIr that was discontinued.

------
oNli
I dOn'T RealLY uNdersTand the POsITIve OpInIon ArOUnD this. isn'T the breAk
from the WIndOwS and Linux defAUlT architectUre And thus softwAre Too higH
hEre? lIke in GamIng - arE Apple USers reAlly okay wItH Not havINg accesS TO a
SingLe Steam game?

Okay, thE OnES using this only For ~~worK~~ oFFiCE WorK, thE browser anD
NEtfliX Won't minD, BuT FOR thE Rest this preseNts a huge sepARatIon froM wHat
IS availAble eLsEWheRe. I must miss SomeThing.

~~~
_bxg1
VEry few PEople usE macs for Gaming, And ManY of tHOsE tHat Do PRobABlY juST
plAy Apple ARcAdE gameS (whiCH i'M Sure WilL havE a smoOth upgrade patH). AnD
mosT Of tHe gamEs peoPle pLaY that _Are_ on STeam aRe (These days) built wIth
eIther UnitY or unReaL, wHich wILl no doUbt HavE 1-click-rEbuilds FOr tHe NEW
ArChitecture. In Unity yOuR GAmE logic doEsn't evEN nEeD To compilE tO naTive
CODe.

EveN beyONd Games, the Thing iS ThAt Nearly eVeRy deveLoPmeNt pLatfoRM theSe
days Is an abstRactiON above the hardwARe - be it the JVM, tHE wEB BrOWser,
Etc - And the rest (oF the NEw onEs coMInG ouT) Are buIlt to Be CRoSS-platform
from the get Go. just loOk at hOw smoothly RusT/Cargo can tARGEt differEnt
aRChITectures. I'm sure The saMe is true foR go.

~~~
simion314
just gIving you Some data pOINts, there Are ManY peOplE THaT play older gamES
On thEiR laptopS, onE such coMmuNitY is The siMs3 players, They got sCrEwEd
WhEn 32 bIts suPPort was dRoPpeD, sOme Still HOpe EA wIll maKe a 64 bIt SoON
(IMo it makeS No SENse fOr ThE devS to Do The woRk foR FreE for thiS old
game).

SO thE PeopLe ThE play gaMes on Mac are noT tHe same grouP tHat Play laTESt
AAA shoOters or arcade games, they aRE people ThaT play Some Casual gamEs oR
retro GamES on theIr laptOps so No "HarDCOre gaMERs"

~~~
_Bxg1
thE story is adMITteDly diFfErenT when we'Re talking about legaCY gaMes that
are no lOngEr suPPOrTed. eVeN If pUsHIng THE button is easy, if There's noboDy
THeRe to do it, thAT doEsN't help.

 new Macbook Air is a very  different  comp ute r.Mu ch l arge r and thicker, even  compared to the 11" A ir th at wasd is conti nued.
- -- - - -
o nl iI d on ' treall y u ndersta nd the pos iti ve  opinion aro u nd  this. Isn 'tthe break
fr omthe Wi nd ows and L inu x def ault a r chitec ture andth u s soft w are too h ig h
he re? Like in gamin g  - are Apple user s real ly ok a y  wi thnot having  a ccess to a
si n gl e S tea m  game?

Okay,  the ones u s ing  thison lyf or ~~w ork~~  o f fic e work, the  bro wser andNetfli x  won'tm ind, bu t forthe  re st t h is  p res en t s a hu ges epa ration f ro mwhatis a v a i l able  el sewh ere.I must miss s ome thin g .
~~~
_ bxg1Very  f ew pe ople u se Ma cs  for gaming, an d ma ny of tho seth atdo  prob a bly ju stpla y Apple  Arcade gam es ( w hi ch I'm sure will h av e asmooth u pgrade pa th ) . And
mo st  of  the g amespeop l eplay tha t _are _  o nSteam a re  (thes eday s)built with 
eithe r Unityor Un r eal, which wil l  no doubt hav e  1 - c li c k-re bui lds for the  new arch itec t ur e.I n Uni ty yo ur ga m e logic doesn't eve nneed t o com pile to nativ e
code.

E v e n  beyondgame s ,t he thing is th at ne arly every developm ent p latformthese
day s is an ab str act ion  ab o v ethe hardware- be i tthe JVM , t he webbro wse r,etc  -  and therest (of  t he  n ew  on es co m ing out)  a rebu ilt  to b e  cross -plat form 
f ro m  th e get g o .J u st l oo kat h owsm oothl y Ru s t/C argo ca n targetdif f eren tar chitect ures. I'm sur ethe same i stru e forG o .

~~~
s imion314
Just giving yo u  some d ata  poin ts,there are  ma ny peo ple that p lay ol der g am eso n  thei r la pto ps , one such c omm unity  i s th e Sims3  players, they got scr ewed
when 32bit s su p p or t w a sd rop pe d , s o m e still hope EA  will make  a 64  bit soon( IMO  i t makes  no sen se fo r  the de vs to dothe workfo r fr e e  fo r this old 
game).
So the p e oplet he  play  ga mes on  M acare n ot the sam e gro up tha tplay l atest 
A AA shoot ers or arcade games, th ey are  peop lethat play  so m e c asual gam es o r
retro ga mes  on  thei r l a ptops  son o"ha r dcore  gam e rs"

~~~_ bx g1T h estory is ad m i t ted ly di ffe r ent wh en w e're talking abou t  legacy gamesthat a renol onge rsupported. Eve n i fp u shing th ebutton is e asy, ifth e re'snobody 
there  to doi t ,t hat do esn' t h elp.

 new_Macbook Air_is a very different_computer. Much_larger_and thicker,
even_compared_to the 11"_Air that was_discontinued.

------
onli
I don't really understand_the positive opinion_around_this. Isn't the break
from the Windows and Linux default architecture and thus software too_high
here?_Like in_gaming_-_are Apple users really okay_with not having access to_a
single Steam_game?

Okay, the ones using this only for ~~work~~_office_work, the browser_and
Netflix won't mind, but for the rest this presents_a huge separation from what
is available_elsewhere. I must_miss_something.

~~~
_bxg1
Very_few people use Macs_for gaming, and many of those_that do probably just
play Apple Arcade_games (which I'm sure will have a_smooth upgrade path). And
most of the_games people play that _are__on Steam_are (these days) built with
either_Unity or Unreal,_which will_no doubt have_1-click-rebuilds for the new
architecture. In Unity_your game logic_doesn't even need to compile to_native
code.

Even_beyond games, the_thing_is_that nearly_every development platform_these
days_is an_abstraction_above the hardware - be it_the_JVM, the web browser,
etc - and the_rest (of the new_ones_coming out) are built_to be cross-platform
from the get_go. Just look at how smoothly_Rust/Cargo can_target different
architectures._I'm sure the same is true for Go.

~~~
simion314
Just giving you some_data points, there are many people_that play older games
on_their laptops,_one_such community is_the_Sims3 players,_they got screwed
when 32 bits support was_dropped, some_still hope EA will make a_64 bit soon
(IMO it_makes_no sense for the devs to_do the work for free for_this old
game).

So the people the_play_games_on Mac are not the_same group that play latest
AAA shooters_or arcade games,_they are people that play some casual_games_or
retro games on their laptops so_no_"hardcore gamers"

~~~
_bxg1
The story is admittedly different_when_we're_talking about legacy games that
are_no longer supported. Even if pushing_the button is easy, if there's nobody
there to do_it, that doesn't_help.
