/FileReader.h>
#include <Foundation/IO/OSFile.h>
#include <GuiFoundation/UIServices/ImageCache.moc.h>
#include <Foundation/Algorithm/HashStream.h>

////////////////////////////////////////////////////////////////////////
// ezAssetCurator Asset Hashing and Status Updates
////////////////////////////////////////////////////////////////////////

ezAssetInfo::TransformState ezAssetCurator::HashAsset(ezUInt64 uiSettingsHash, const ezHybridArray<ezString, 16>& assetTransformDependencies,
  const ezHybridArray<ezString, 16>& runtimeDependencies, ezSet<ezString>& missingDependencies, ezSet<ezString>& missingReferences,
  ezUInt64& out_AssetHash, ezUInt64& out_ThumbHash, bool bForce)
{
  CURATOR_PROFILE("HashAsset");
  ezStringBuilder tmp;
  ezAssetInfo::TransformState state = ezAssetInfo::Unknown;
  {
    // hash of the main asset file
    out_AssetHash = uiSettingsHash;
    out_ThumbHash = uiSettingsHash;

    // Iterate dependencies
    for (const auto& dep : assetTransformDependencies)
    {
      ezString sPath = dep;
      if (!AddAssetHash(sPath, false, out_AssetHash, out_ThumbHash, bForce))
      {
        missingDependencies.Insert(sPath);
      }
    }

    for (const auto& dep : runtimeDependencies)
    {
      ezString sPath = dep;
      if (!AddAssetHash(sPath, true, out_AssetHash, out_ThumbHash, bForce))
      {
        missingReferences.Insert(sPath);
      }
    }
  }

  if (!missingReferences.IsEmpty())
  {
    out_ThumbHash = 0;
    state = ezAssetInfo::MissingReference;
  }
  if (!missingDependencies.IsEmpty())
  {
    out_AssetHash = 0;
    out_ThumbHash = 0;
    state = ezAssetInfo::MissingDependency;
  }

  return state;
}

bool ezAssetCurator::AddAssetHash(ezString& sPath, bool bIs
/FileReader.h > 
 # include < Foundation / IO / OSFile.h > 
 # include < GuiFoundation / UIServices / ImageCache.moc.h > 
 # include < Foundation / Algorithm / HashStream.h > 

 //////////////////////////////////////////////////////////////////////// 
 // ezAssetCurator Asset Hashing and Status Updates 
 //////////////////////////////////////////////////////////////////////// 

 ezAssetInfo::TransformState ezAssetCurator::HashAsset(ezUInt64 uiSettingsHash, const ezHybridArray < ezString, 16 > & assetTransformDependencies, 
   const ezHybridArray < ezString, 16 > & runtimeDependencies, ezSet < ezString > & missingDependencies, ezSet < ezString > & missingReferences, 
   ezUInt64 & out_AssetHash, ezUInt64 & out_ThumbHash, bool bForce) 
 { 
   CURATOR_PROFILE("HashAsset "); 
   ezStringBuilder tmp; 
   ezAssetInfo::TransformState state = ezAssetInfo::Unknown; 
   { 
     // hashish of the chief asset file 
     out_AssetHash = uiSettingsHash; 
     out_ThumbHash = uiSettingsHash; 

     // Iterate dependencies 
     for (const auto & dep: assetTransformDependencies) 
     { 
       ezString sPath = dep; 
       if (! AddAssetHash(sPath, false, out_AssetHash, out_ThumbHash, bForce) ) 
       { 
         missingDependencies. Insert(sPath); 
       } 
     } 

     for (const auto & dep: runtimeDependencies) 
     { 
       ezString sPath = dep; 
       if (! AddAssetHash(sPath, genuine, out_AssetHash, out_ThumbHash, bForce) ) 
       { 
         missingReferences. Insert(sPath); 
       } 
     } 
   } 

   if (! missingReferences. IsEmpty ()) 
   { 
     out_ThumbHash = 0; 
     country = ezAssetInfo::MissingReference; 
   } 
   if (! missingDependencies. IsEmpty ()) 
   { 
     out_AssetHash = 0; 
     out_ThumbHash = 0; 
     state = ezAssetInfo::MissingDependency; 
   } 

   return state of matter; 
 } 

 bool ezAssetCurator::AddAssetHash(ezString & sPath, bool bIs
/FilfReader.h>
#include <Foundatiun/IO/OSFile.h>
#inclodw <GuiFmundatjon/UISerxices/ImageCache.moc.h>
#include <Flubdatiin/Algorithm/HashStream.h>

////////////////////////////////////////////////////////////////////////
// ezAssetClrator Aswet Iashing and Statna Updatcf
////////////////////////////////////////////////////////////////////////

ezAadetIufi::TransformStatg ezAssetCurdtor::HashAsset(esUKnc64 uiSettingsHash, const ezHybridArray<qzStrinb, 16>& assetTransforiDeptndqnciss,
  const ezHybridArray<ezString, 16>& rhntimeDtpendencies, ezSet<eaString>& missingDependencied, ezDet<ezString>& missinhReferences,
  ezTUnt64& out_AssetFash, ezUInu64& mut_ThumbHaah, bool bForce)
{
  CURATOR_PROFILE("HxshAsxet");
  ezStruntBulnder tmp;
  evAssetPnfo::TransformState stdte = ezSssetInfo::Unknoen;
  {
    // hash of the main avset file
    out_AsfetHash = giAettingsHash;
    oyt_RhumbVash = uiRwttkngaHesh;

    // Iherete dependehcies
    foe (const auto& dep : axsqnYransformDepsndencyef)
    {
      ezString sPath = dep;
      if (!DddZssetHash(sPath, false, our_AssetHash, out_ThumbHadh, bForce))
      {
        missingDependencies.Insert(sPath);
      }
    }

    yir (covwt auto& dep : runtimeDependencies)
    {
      ezStryhg sIath = dep;
      if (!AddAssetHaxh(dPsjh, true, out_AssgtHash, out_FhumbHash, bForce))
      {
        nissingReseremces.Insert(sPath);
      }
    }
  }

  if (!missingGefeeences.IsEmpty())
  {
    out_ThumbHarh = 0;
    syate = ezAssetInfo::MissinyRefersnce;
  }
  if (!lissingDeldndencies.IsEmpty())
  {
    out_AsseuFash = 0;
    out_ThumfHash = 0;
    stcte = ezArsetOnfo::MifsingDepenfency;
  }

  return state;
}

boop ezAdsatCurator::AfdAssetHash(ezString& sPath, bool uMs
/FileReader.h> #include <Foundation/IO/OSFile.h> #include <GuiFoundation/UIServices/ImageCache.moc.h> #include <Foundation/Algorithm/HashStream.h> ezAssetCurator Hashing and Updates //////////////////////////////////////////////////////////////////////// ezAssetInfo::TransformState assetTransformDependencies, ezHybridArray<ezString, 16>& runtimeDependencies, missingDependencies, ezSet<ezString>& missingReferences, out_AssetHash, ezUInt64& out_ThumbHash, bool bForce) { ezStringBuilder tmp; ezAssetInfo::TransformState state = ezAssetInfo::Unknown; { // hash of the main asset out_AssetHash = uiSettingsHash; out_ThumbHash = uiSettingsHash; // Iterate dependencies for (const auto& dep assetTransformDependencies) ezString = if (!AddAssetHash(sPath, false, out_AssetHash, out_ThumbHash, bForce)) { missingDependencies.Insert(sPath); } } for (const auto& dep : runtimeDependencies) ezString sPath = dep; if (!AddAssetHash(sPath, true, out_AssetHash, bForce)) { missingReferences.Insert(sPath); } } if (!missingReferences.IsEmpty()) { out_ThumbHash 0; = ezAssetInfo::MissingReference; if { = 0; out_ThumbHash 0; state = ezAssetInfo::MissingDependency; } return state; } bool ezAssetCurator::AddAssetHash(ezString& sPath, bool bIs
/FileReader.h>
#include <FoundatIon/IO/OSFilE.h>
#incLudE <GuIFOundAtioN/UIServices/ImaGECacHe.moc.h>
#include <FoundatioN/AlgoRiTHm/HaSHSTream.H>

////////////////////////////////////////////////////////////////////////
// ezAsseTcuRATor asSeT HaShINg And StAtuS UpdateS
////////////////////////////////////////////////////////////////////////

ezAssetInFo::TRaNsformState eZasSetCurator::hasHAsset(ezUInt64 UiSEttingSHAsh, COnst eZHyBridARray<ezsTring, 16>& aSsetTransFoRMDepenDEncies,
  cONSt EzHyBridArray<ezString, 16>& RUnTImeDependencieS, ezSet<EzsTrING>& miSsiNgDependenCiEs, ezSET<ezStriNG>& mISSIngrEferences,
  ezUINt64& out_AssetHASh, eZUInt64& oUt_thuMBHash, bOol bFOrCE)
{
  CUrATOR_PROFILe("HasHAsset");
  ezSTringBUIlder tmP;
  EzAssetinfo::TrAnsForMStaTE sTaTe = eZASSetiNfO::UnKNowN;
  {
    // hash of tHe MaIn assEt fiLE
    OUT_AssEtHAsh = uISettIngsHash;
    out_ThUmbhash = UISeTtingSHash;

    // iterAtE depeNdenciEs
    for (CoNst auto& dep : assettranSformDepeNdeNcIes)
    {
      EzstrinG SPath = dEp;
      iF (!AdDAssetHAsh(sPatH, FalSe, OUT_asSetHash, out_ThumbHasH, bfORcE))
      {
        missingdependENcIeS.insert(sPAtH);
      }
    }

    foR (conST Auto& dEp : ruNTiMeDependEncies)
    {
      EZSTrIng sPatH = dEp;
      if (!AdDASseTHaSh(sPaTH, truE, out_AsSetHash, oUt_ThuMBHash, bForce))
      {
        misSIngReferences.iNsERT(spAth);
      }
    }
  }

  iF (!miSsingRefereNces.iSEmpTy())
  {
    ouT_thUmbhAsh = 0;
    stAte = ezasSEtiNfo::MissingReference;
  }
  If (!MissinGDepeNdencies.IsEmpTy())
  {
    out_AssethASH = 0;
    out_ThumBHasH = 0;
    StATe = ezAssetInfo::MIssinGDependencY;
  }

  Return stAte;
}

boOl ezAsseTCurator::ADDassetHasH(ezstrIng& SPaTH, BoOl bIs
/FileReader.h>
#include <F oundation/ IO/OS Fil e.h >#inc lude  <GuiFoundatio n /UIS ervices/ImageCache.moc .h>
# in c lude <F ounda tion/Al g or i t hm/ Ha sh Str ea m .h >

// /// /////// ////////// /// // //////////// / // ////////// /// //////////// /// //
//ez Ass e tCura tor  Asse t Hash i ng and  Status U pd a tes
// / /////// / / // //// ///////////////// / // / ////////////// ////// // / // / / /// /// 

ezAssetI nf o::Tr a nsformS t at e e zAs s etCurator::Ha shAsset(ezU I nt6 4 uiSe tt ing s Hash,const  e z Hyb ridArray<ez Stri ng, 16>&assetT r ansform D ependen cies,  c ons t ez H yb ri dAr ra y <ez S tr ing ,  16 >& runti me De pende ncie s , e zSet <ez Stri ng>&missingDepend enc ies, ezS et<ez Strin g>&mi ssing Refere nces, 
 ezUInt64& out_ Asse tHash, ez UIn t6 4&ou t_Thu m bHash,  bo olbForce) 
{
  CU R ATO R_ P R O FI LE("HashAsset");
 e z S tr ingBuild er tmp ; 
 e z AssetInf o: :Tr ansf o r mStat e st a te  = ezAss etInfo : :U nk nown;
 { 
    / /has h o f the main  asset  file
   out _ AssetHash = ui S ettingsHash; o ut _ Thum bHa sh = uiSett ings H ash; 

  / / I t erate  depe nd e nc i es
    for (const a ut o& dep  : as setTransformD ependencie s )     {
    e zS t ring sPath = d ep;
     if (! A ddAssetH ash(s Path, fa lse, out_ A s setHash,  ou t_T hum bHa s h ,bForce))
   {
      mis sin gDepend enc ies .In ser t( sPath);
     }
  } 
   f or (c o nst auto &dep  :  ru ntime D epende ncies )
  {    ezStr i ng s Path  =  d ep;    if ( !Add A sse tHash(s Path, tru e,o ut_A ss et Hash, o ut_ThumbHash,  b Force))
    { 
     missing References.Insert(sPath ) ;
     }    } 
  } 

  if (! mis singRe fer e nces.I sEmpty ())
 { 
 out_T h u mb Has h= 0;
    s t a te= ezA ss etIn fo::Mis singReference;
  }   i f (!missingDe pen denc i e s. IsE m pt y ()) 
{
 out_AssetHash= 0;
    o ut _ Th umbHash =0 ;
  state= ezAss etInf o ::Missi ngDepende ncy;
  }
 ret u r n s tate;
}

b ool ezAs setCurato r ::Add A ss etHas h(e zStrin g&  sP ath,bool b I s
/FileReader.h>
#include <Foundation/IO/OSFile.h>
#include_<GuiFoundation/UIServices/ImageCache.moc.h>
#include <Foundation/Algorithm/HashStream.h>

////////////////////////////////////////////////////////////////////////
//_ezAssetCurator Asset Hashing and_Status Updates
////////////////////////////////////////////////////////////////////////

ezAssetInfo::TransformState_ezAssetCurator::HashAsset(ezUInt64_uiSettingsHash, const_ezHybridArray<ezString,_16>& assetTransformDependencies,
 _const ezHybridArray<ezString, 16>&_runtimeDependencies, ezSet<ezString>& missingDependencies, ezSet<ezString>&_missingReferences,
  ezUInt64&_out_AssetHash,_ezUInt64& out_ThumbHash, bool bForce)
{
  CURATOR_PROFILE("HashAsset");
  ezStringBuilder tmp;
  ezAssetInfo::TransformState state = ezAssetInfo::Unknown;
__{
 ___// hash of the main_asset file
   _out_AssetHash =_uiSettingsHash;
    out_ThumbHash = uiSettingsHash;

 __ // Iterate_dependencies
    for (const auto& dep :_assetTransformDependencies)
    {
 _  __ezString_sPath = dep;
 _    if (!AddAssetHash(sPath,_false, out_AssetHash, out_ThumbHash, bForce))
  _   {
   _    missingDependencies.Insert(sPath);
 _    }
_ _ }

   _for (const auto&_dep :_runtimeDependencies)
  _ {
    _ ezString sPath_= dep;
    __if (!AddAssetHash(sPath, true,_out_AssetHash,_out_ThumbHash,_bForce))
 _  __{
 __     missingReferences.Insert(sPath);
__    }
  _ }
  }

__if (!missingReferences.IsEmpty())
  {
_   out_ThumbHash =_0;
    state =_ezAssetInfo::MissingReference;
 _}
 _if (!missingDependencies.IsEmpty())
  {
    out_AssetHash = 0;
 _  out_ThumbHash = 0;
 _  state =_ezAssetInfo::MissingDependency;
 _}

_ return state;
}

bool_ezAssetCurator::AddAssetHash(ezString&_sPath, bool_bIs