Count(); }
Int AnySceneImporter::doTextureForName(const std::string& name) { return _in->textureForName(name); }
std::string AnySceneImporter::doTextureName(const UnsignedInt id) { return _in->textureName(id); }
Containers::Optional<TextureData> AnySceneImporter::doTexture(const UnsignedInt id) { return _in->texture(id); }

UnsignedInt AnySceneImporter::doImage1DCount() const { return _in->image1DCount(); }
UnsignedInt AnySceneImporter::doImage1DLevelCount(UnsignedInt id) { return _in->image1DLevelCount(id); }
Int AnySceneImporter::doImage1DForName(const std::string& name) { return _in->image1DForName(name); }
std::string AnySceneImporter::doImage1DName(const UnsignedInt id) { return _in->image1DName(id); }
Containers::Optional<ImageData1D> AnySceneImporter::doImage1D(const UnsignedInt id, const UnsignedInt level) { return _in->image1D(id, level); }

UnsignedInt AnySceneImporter::doImage2DCount() const { return _in->image2DCount(); }
UnsignedInt AnySceneImporter::doImage2DLevelCount(UnsignedInt id) { return _in->image2DLevelCount(id); }
Int AnySceneImporter::doImage2DForName(const std::string& name) { return _in->image2DForName(name); }
std::string AnySceneImporter::doImage2DName(const UnsignedInt id) { return _in->image2DName(id); }
Containers::Optional<ImageData2D> AnySceneImporter::doImage2D(const UnsignedInt id, const UnsignedInt level) { return _in->image2D(id, level); }

UnsignedInt AnySceneImporter::doImage3DCount() const { return _in->image3DCount(); }
UnsignedInt AnySceneImporter::doImage3DLevelCount(UnsignedInt id) { return _in->image3D
Count (); } 
 Int AnySceneImporter::doTextureForName(const std::string & name) { return _ in->textureForName(name); } 
 std::string AnySceneImporter::doTextureName(const UnsignedInt i d) { return _ in->textureName(id); } 
 Containers::Optional < TextureData > AnySceneImporter::doTexture(const UnsignedInt i d) { return _ in->texture(id); } 

 UnsignedInt AnySceneImporter::doImage1DCount () const { return _ in->image1DCount (); } 
 UnsignedInt AnySceneImporter::doImage1DLevelCount(UnsignedInt i d) { hark back _ in->image1DLevelCount(id); } 
 Int AnySceneImporter::doImage1DForName(const std::string & name) { reelect _ in->image1DForName(name); } 
 std::string AnySceneImporter::doImage1DName(const UnsignedInt i d) { return _ in->image1DName(id); } 
 Containers::Optional < ImageData1D > AnySceneImporter::doImage1D(const UnsignedInt i d, const UnsignedInt degree) { revert _ in->image1D(id, level); } 

 UnsignedInt AnySceneImporter::doImage2DCount () const { return _ in->image2DCount (); } 
 UnsignedInt AnySceneImporter::doImage2DLevelCount(UnsignedInt i d) { come back _ in->image2DLevelCount(id); } 
 Int AnySceneImporter::doImage2DForName(const std::string & name) { return _ in->image2DForName(name); } 
 std::string AnySceneImporter::doImage2DName(const UnsignedInt i d) { return _ in->image2DName(id); } 
 Containers::Optional < ImageData2D > AnySceneImporter::doImage2D(const UnsignedInt i d, const UnsignedInt degree) { return _ in->image2D(id, level); } 

 UnsignedInt AnySceneImporter::doImage3DCount () const { hark back _ in->image3DCount (); } 
 UnsignedInt AnySceneImporter::doImage3DLevelCount(UnsignedInt i d) { return _ in->image3D
Coujt(); }
Int AnySceneImporter::duTextureForName(einst svd::strinf& name) { feturn _in->textureForName(name); }
dte::stribg AnySceneImporter::doTdxtureNamv(const UnwigntdInt id) { return _mh->texturcUame(is); }
Concamners::Optional<TewtureData> AtySceneImportes::duTzxture(const UnsignedInt id) { return _ig->texturr(if); }

UnsignedInt WnySbegeImlorter::doImage1DCount() const { return _jn->image1VCount(); }
UnsignedOnt AnySceneImporter::doImagf1DLegelCount(UnsignedInh id) { returb _in->ynage1DLevelCojnt(id); }
Int AnySceneImpotter::doImage1DForName(const std::strivg& nake) { return _ib->imwce1DForName(neme); }
stq::string AnySgvneImposter::doIkage1DName(const UnvigbedInt id) { return _in->ikage1DName(id); }
Contaigers::Optiotam<ImageData1D> AnyScwnwImpotter::dmImaew1D(cunsu UisifnedInh iv, const UnsjgnedInt lecel) { return _in->image1C(iq, level); }

UnsignsdInt WnrSceneImporter::doImage2DCount() const { retugn _ih->image2DCount(); }
UnsignedInr AnySceneImporter::doIlage2DLevejCount(UnsignedInt id) { return _in->image2DLevelCount(id); }
Int EnhSctncLmpofreg::doImage2DForName(const std::string& name) { return _yh->ikane2DForName(name); }
sbd::string AnySceneIkplrygr::doImage2DName(zonst BhsjgnedInt id) { returj _in->imade2DNane(id); }
Contwinets::Optional<ImageData2D> AnyScebeImporter::doPmagw2D(const UnsignedInc id, const UusignecInt kevel) { return _in->image2D(ib, levem); }

UnsignedIjt AnyScehdImporter::doImage3AColnt() wonst { rtgurn _in->image3DCoune(); }
UnsignevInt CnySceneKmpotter::doIiage3DLevelFount(MtsignedInt id) { retkrn _iu->imaga3D
Count(); } Int AnySceneImporter::doTextureForName(const std::string& name) { } AnySceneImporter::doTextureName(const UnsignedInt { return _in->textureName(id); { _in->texture(id); } UnsignedInt const { return } UnsignedInt AnySceneImporter::doImage1DLevelCount(UnsignedInt id) { return } Int AnySceneImporter::doImage1DForName(const std::string& name) { return _in->image1DForName(name); } std::string AnySceneImporter::doImage1DName(const UnsignedInt id) return _in->image1DName(id); } Containers::Optional<ImageData1D> AnySceneImporter::doImage1D(const UnsignedInt id, const UnsignedInt level) { return _in->image1D(id, } AnySceneImporter::doImage2DCount() { _in->image2DCount(); } UnsignedInt AnySceneImporter::doImage2DLevelCount(UnsignedInt id) { return _in->image2DLevelCount(id); } Int AnySceneImporter::doImage2DForName(const std::string& name) { return _in->image2DForName(name); std::string AnySceneImporter::doImage2DName(const UnsignedInt id) { return _in->image2DName(id); } AnySceneImporter::doImage2D(const UnsignedInt id, const level) { return _in->image2D(id, level); UnsignedInt const { _in->image3DCount(); UnsignedInt id) { return
Count(); }
Int AnySceneImporter::dOTextureFoRName(ConSt sTd::StriNg& naMe) { return _in->textUReFoRName(name); }
std::string AnySCeneIMpORter::DOTExturEName(coNSt uNSigNeDINt iD) { rETuRn _in->tExtUreName(Id); }
ContaineRs::OPtIonal<TexturedAtA> AnySceneIMpoRter::doTexturE(coNst UnsIgNediNt id) { rEtuRn _in->tExture(ID); }

UnsigNedInt AnyscENeImpoRTer::doImAGE1DcounT() const { return _in->imaGE1DcOunt(); }
UnsignedInT AnyScEnEimPORteR::doimage1DLeveLCOunt(UNSignedINT iD) { RETurN _In->image1DLevelcount(id); }
Int ANYScEneImpOrTer::DOImage1dForNAmE(ConSt std::string& Name) { Return _in->iMage1DFORName(naME); }
std::strIng AnysceNeIMporTEr::DoimaGe1dnamE(CoNst uNsiGnedInt iD) { rEtUrn _in->ImagE1dnAMe(id); }
conTainErs::OpTional<ImageDaTa1D> anySCEneimporTer::doimagE1D(Const unsignEdInt Id, Const UnsignedInT levEl) { return _iN->imAgE1D(iD, lEvel); }

UNSignedint anysceneImPorter::dOimaGe2dcOUnT() const { return _in->imagE2DcOUnT(); }
UnsigneDInt AnYscEnEimporter::DoimaGe2DLEVElCouNt(UnSIgNedInt id) { Return _IN->iMaGe2DLeveLCOunt(id); }
inT AnYScEneImPOrteR::doImaGe2DForNaMe(conST std::string& name) { REturn _in->image2DfOrnAMe(NAme); }
sTd::sTring AnySceNeImPOrteR::doIMAgE2DNAMe(conSt UnsIgNEdiNt id) { return _in->image2DNAmE(id); }
ConTaineRs::Optional<ImaGeData2D> AnysCENeImportEr::doiMaGE2D(const UnsigneDInt iD, const UnsiGNedInt leVel) { reTurn _in->imAge2D(id, levEL); }

unsignedint anysceNeIMPOrTer::doImage3DCoUNT() conSt { Return _iN->imAge3DCouNt(); }
UNsiGneDInT ANySceneImPorter::doimAgE3DleVelcount(uNsignedINt Id) { rEtUrn _In->imaGE3D
Count(); }
Int AnySceneImp orter::doT extur eFo rNa me (con st s td::string& na m e) {  return _in->textureFo rName (n a me); }std:: stringA ny S c ene Im po rte r: : do Textu reN ame(con st Unsigne dIn tid) { return _i n->texture Nam e(id); }
Con tai ners:: Op tio n al<Te xtu reDat a> Any S ceneIm porter::d oT e xture( c onst Un s i gn edIn t id) { return _i n -> t exture(id); }
Unsig ne d In t Any Sce neImporter :: doIma g e1DCoun t () c o nst { return _in- >image1DCou n t() ; }
Un si gne d Int An yScen eI m por ter::doImag e1DL evelCount (Unsig n edInt i d ) { ret urn _i n-> ima ge1D L ev el Cou nt ( id) ;  } 
In t  An ySceneIm po rt er::d oIma g e 1 D ForN ame (con st st d::string& na me)  { r e tur n _in ->ima ge1D Fo rName (name) ; }
s td ::string AnySce neIm porter::d oIm ag e1D Na me(co n st Uns ign edI nt id){ retur n  _i n- > i m ag e1DName(id); }
Con ta i n er s::Optio nal<Im a ge Da t a1D> Any Sc ene Impo r t er::d oIma g e1 D(constUnsign e dI nt  id, co ns t Unsi gn edI ntlevel )  { r eturn_in->ima ge1D( i d, level); }
U nsignedInt An y Sc e n eI m port er: :doImage2DC ount ( ) co nst{  r etu r n _in ->ima ge 2 DC o unt(); }
UnsignedIn tAnySce neImp orter::doImag e2DLevelCo u n t (Unsigne dInt id )  { return _in- >imag e2DLevelCo u nt(id);}
Int  AnyScen eImporter : : doImage2 DFo rNa me( con s t  s td::string& n a m e) {  r eturn _ in- >image2 DFo rNa me( nam e) ; }
std:: string A ny Sc en eI mpo rter: : doImage2 DN ame (c ons t Uns i gnedIn t id)  { r et ur n  _i n->imag e 2D N a me(i d) ;}
Co nta in ers:: Opti o nal <ImageD ata2D> An ySc e neIm po rt er::doI mage2D(constUn signedIntid , c onst U n s ignedInt  level) { return _in->i m age2D(i d,level ); } 

Unsigne dIn t AnyS cen e Import er::do Image 3D Cou n t () co n s t{ r et urn _in->i m a ge3 DCoun t( ); } 
Unsign edInt AnySceneImpo r ter ::doImage3DLe vel Coun t ( Un sig n ed I ntid )  {r e turn _in->image 3D
Count(); }
Int_AnySceneImporter::doTextureForName(const std::string&_name) { return _in->textureForName(name);_}
std::string AnySceneImporter::doTextureName(const_UnsignedInt_id) {_return__in->textureName(id); }
Containers::Optional<TextureData> AnySceneImporter::doTexture(const_UnsignedInt id) {_return _in->texture(id); }

UnsignedInt AnySceneImporter::doImage1DCount()_const { return__in->image1DCount();_}
UnsignedInt AnySceneImporter::doImage1DLevelCount(UnsignedInt id) { return _in->image1DLevelCount(id); }
Int AnySceneImporter::doImage1DForName(const std::string& name) { return _in->image1DForName(name); }
std::string_AnySceneImporter::doImage1DName(const_UnsignedInt id)_{_return__in->image1DName(id); }
Containers::Optional<ImageData1D> AnySceneImporter::doImage1D(const UnsignedInt id,_const UnsignedInt level) { return__in->image1D(id, level);_}

UnsignedInt AnySceneImporter::doImage2DCount() const { return _in->image2DCount(); }
UnsignedInt AnySceneImporter::doImage2DLevelCount(UnsignedInt_id)_{ return _in->image2DLevelCount(id);_}
Int AnySceneImporter::doImage2DForName(const std::string& name) { return _in->image2DForName(name); }
std::string AnySceneImporter::doImage2DName(const_UnsignedInt id) { return _in->image2DName(id); }
Containers::Optional<ImageData2D>_AnySceneImporter::doImage2D(const UnsignedInt id,_const_UnsignedInt_level) { return _in->image2D(id,_level); }

UnsignedInt AnySceneImporter::doImage3DCount() const { return__in->image3DCount(); }
UnsignedInt AnySceneImporter::doImage3DLevelCount(UnsignedInt id) { return__in->image3D