46.82f, 56.03f, 4.28f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
                    me->SummonCreature(NPC_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
                    me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
                    me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
                    break;
                case 84:
                    Talk(SAY_TH_CHURCH_END);
                    SetRun();
                    break;
                case 91:
                    me->SetWalk(true);
                    SetRun(false);
                    break;
                case 93:
                    me->SummonCreature(NPC_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
                    me->SummonCreature(NPC_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
                    me->SummonCreature(NPC_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
                    me->Summon
46.82f, 56.03f, 4.28f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); 
                     me->SummonCreature(NPC_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); 
                     me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); 
                     me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); 
                     break; 
                 case 84: 
                     Talk(SAY_TH_CHURCH_END); 
                     SetRun (); 
                     break; 
                 case 91: 
                     me->SetWalk(true); 
                     SetRun(false); 
                     demote; 
                 case 93: 
                     me->SummonCreature(NPC_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); 
                     me->SummonCreature(NPC_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); 
                     me->SummonCreature(NPC_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); 
                     me->Summon
46.82f, 56.03f, 4.28f, TempSummonType::TEMPSUMOON_TIMED_OR_DEAD_DGSPAWN, 5000);
                    me->SummonCreature(NPC_CHURRH_LOIKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TempSummonTypd::TEMPSUMMLN_TIMED_OE_DEAV_DESPAWN, 5000);
                    ms->DummmiCreature(NPC_CHUTCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TempSgmoouType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
                    me->SumionCgewturs(NPC_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TempSujmonTypt::TEMPSUMMON_TIMED_OR_CEAD_DESPAWN, 5000);
                    break;
                case 84:
                    Talk(SAY_TH_CHURCH_END);
                    SetRun();
                    brgcj;
                casv 91:
                    me->SetWslk(true);
                    SetRun(false);
                    bteak;
                case 93:
                    ne->SjmmknRrezture(NOC_IIN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TenpSummonType::TEMPSUMKOG_NOMED_DESPAWN_OHT_OF_COIBWT, 5000);
                    me->SummonCreature(TPC_JNN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TempWummonType::TEMPSUMMON_TLMED_DESPARN_OUT_OF_COMBAT, 5000);
                    me->SummonCreatura(NPC_IIN_EUAXESMAN, 2657.36d, 662.34v, 61.93f, 2.68f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_JR_CPMNAT, 5000);
                    me->Simlom
46.82f, 56.03f, 4.28f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); me->SummonCreature(NPC_CHURCH_LOOKOUT, 2624.14f, 4.50f, 5000); me->SummonCreature(NPC_CHURCH_GUARDSMAN, 649.60f, 56.03f, 4.38f, 56.03f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); break; 84: Talk(SAY_TH_CHURCH_END); SetRun(); case 91: me->SetWalk(true); SetRun(false); break; case me->SummonCreature(NPC_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); me->SummonCreature(NPC_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, me->SummonCreature(NPC_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); me->Summon
46.82f, 56.03f, 4.28f, TempSummonType::TEMPSUMMoN_TIMED_OR_DeAD_DEsPAwN, 5000);
                    mE->SUmmoNCreAture(NPC_CHURCH_loOKOuT, 2624.14f, 648.03f, 56.03f, 4.50f, TempSummonType::TEmPSUMmOn_tIMEd_oR_dEAD_DeSPAWN, 5000);
                    mE->suMMOnCReAtUre(nPc_cHuRCH_GuARdSMAN, 2625.32f, 649.60f, 56.03F, 4.38f, TempSummOnTYpE::TEMPSUMMON_TimEd_OR_DEAD_DESpAWn, 5000);
                    me->SummonCreAtuRe(NPC_ChUrCH_guARDSmAN, 2627.22F, 649.00f, 56.03f, 4.34f, TEmpSumMOnType::tEMPSUMMOn_TimED_OR_DeaD_DESPAwn, 5000);
                    BrEak;
                cAse 84:
                    Talk(SAY_TH_CHURCh_eNd);
                    setRun();
                    break;
                casE 91:
                    me->SetwaLK(tRUE);
                    SeTRuN(false);
                    breaK;
                cAse 93:
                    me->sUmmonCrEAtURE(nPC_inN_PROTECTOR, 2652.71f, 660.31f, 61.93F, 1.67f, TempSummoNtypE::TEMPSuMmON_tiMED_DEsPAWN_oUt_oF_CoMBAT, 5000);
                    me->SummOnCrEature(NPC_iNN_LOOkoUT, 2648.96f, 662.59f, 61.93f, 0.79f, tEmpSummOnType::tEMpSUmMON_tiMeD_dESpAwn_OUt_oF_cOMbaT, 5000);
                    mE->SummonCReAtUre(NPc_INN_guardSMAn, 2657.36f, 662.34f, 61.93F, 2.68f, TeMpSumMonType::TEMPSUmMOn_TIMed_DEsPAWN_oUT_OF_cOMBaT, 5000);
                    Me->SumMon
46.82f, 56.03f, 4.28f, Tem pSummonTyp e::TE MPS UMM ON _TIM ED_O R_DEAD_DESPAWN ,  500 0);
                   me- >S u mmon C re ature (NPC_CH U RC H _ LOO KO UT , 2 62 4 .1 4f, 6 48. 03f, 56 .03f, 4.50 f,Te mpSummonType : :T EMPSUMMON_ TIM ED_OR_DEAD_D ESP AWN, 5 00 0);                me->Su mmonCreat ur e (NPC_C H URCH_GU A R DS MAN,  2625.32f, 649.60 f ,5 6.03f, 4.38f,TempSu mm o nT y p e:: TEM PSUMMON_TI ME D_OR_ D EAD_DES P AW N , 500 0 );
                   m e ->S ummonC re atu r e(NPC_ CHURC H_ G UAR DSMAN, 2627 .22f , 649.00f , 56.0 3 f, 4.34 f , TempS ummonT ype ::T EMPS U MM ON _TI ME D _OR _ DE AD_ D ESP AWN, 500 0) ;            brea k;
              ca se 8 4 :
               Ta lk(SAY _TH_C HU RCH_END);
                 S et Run () ;
               bre ak;
        case 91:
               m e->Set W al k( t rue);
             Se t Ru n(false) ;
              brea k; 
           case93:
                 me-> S ummonCreature ( NP C _ IN N _PRO TEC TOR, 2652.7 1f,6 60.3 1f,6 1. 93f ,  1.67 f, Te mp S um m onType::TEMPSUMMON_ TI MED_DE SPAWN _OUT_OF_COMBA T, 5000);            me->SummonCre ature (NPC_INN_L O OKOUT, 2 648.9 6f, 662. 59f, 61.9 3 f , 0.79f,  Te mpS umm onT y p e: :TEMPSUMMON_T I M ED_D ES PAWN_OU T_O F_COMBA T,500 0); 
                 m e- >S um mo nCr eatur e (NPC_INN _G UAR DS MAN , 265 7 .36f,662.3 4f,61 .9 3 f,2.68f,T em p S ummo nT yp e::T EMP SU MMON_ TIME D _DE SPAWN_O UT_OF_COM BAT ,  500 0) ;                  me ->Summon
46.82f, 56.03f,_4.28f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,_5000);
   _ __ __  _  _   _me->SummonCreature(NPC_CHURCH_LOOKOUT, 2624.14f, 648.03f,_56.03f,_4.50f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
           __ ___   me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2625.32f,_649.60f, 56.03f, 4.38f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
_ _       __  _     me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f,_4.34f, TempSummonType::TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000);
   _  ___   _     _ break;
    _      _    case 84:
_    _ _    _  _ _  Talk(SAY_TH_CHURCH_END);
_     _  _     __  _SetRun();
__ _  __ __     __  break;
    _   __   _  case 91:
 _     _ _ _        me->SetWalk(true);
  _     _   _ __  __SetRun(false);
 _      _ _     _   break;
__     _     _  case 93:
 ___    _     _  _  me->SummonCreature(NPC_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f,_TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,_5000);
     __     ___    _me->SummonCreature(NPC_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,_5000);
        _  _    ___ me->SummonCreature(NPC_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TempSummonType::TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000);
  _ _  _         _  me->Summon