
	bool Draw(const ViewParams& Params);

	// Pre-load any device-specific data
	void PreBind();

	// Load the device-specific data
	void Bind();

	// Let go of any device-specific data
	void Release();

	// Intersection testing
	struct SIntersection
	{
		SIntersection(uint32 nIndex = 0, float fDistance = 0.0f, float fU = 0.0f, float fV = 0.0f) :
			m_nTriIndex(nIndex),
			m_fDistance(fDistance),
			m_fU(fU),
			m_fV(fV)
		{}
		SIntersection(const SIntersection &sOther) :
			m_nTriIndex(sOther.m_nTriIndex),
			m_fDistance(sOther.m_fDistance),
			m_fU(sOther.m_fU),
			m_fV(sOther.m_fV)
		{}
		SIntersection &operator=(const SIntersection &sOther) {
			m_nTriIndex = sOther.m_nTriIndex;
			m_fDistance = sOther.m_fDistance;
			m_fU = sOther.m_fU;
			m_fV = sOther.m_fV;
			return *this;
		}
		uint32 m_nTriIndex;
		float m_fDistance;
		float m_fU, m_fV;
	};
	typedef std::vector<SIntersection> TIntersectionList;
	struct SRay
	{
		SRay(const LTVector &vOrigin = LTVector(), const LTVector &vDir = LTVector(), float fMin = 0, float fMax = FLT_MAX) :
			m_vOrigin(vOrigin),
			m_vDir(vDir),
			m_fMin(fMin),
			m_fMax(fMax)
		{}
		LTVector m_vOrigin;
		LTVector m_vDir;
		float m_fMin;
		float m_fMax;
	
bool Draw(const ViewParams & Params); 

	 // Pre - load any device - specific data 
	 void PreBind (); 

	 // Load the device - specific data 
	 void Bind (); 

	 // lease die of any device - specific data 
	 void Release (); 

	 // Intersection examination 
	 struct SIntersection 
	 { 
		 SIntersection(uint32 nIndex = 0, float fDistance = 0.0f, float fU = 0.0f, float fV = 0.0f): 
			 m_nTriIndex(nIndex), 
			 m_fDistance(fDistance), 
			 m_fU(fU), 
			 m_fV(fV) 
		 { } 
		 SIntersection(const SIntersection & sOther): 
			 m_nTriIndex(sOther.m_nTriIndex), 
			 m_fDistance(sOther.m_fDistance), 
			 m_fU(sOther.m_fU), 
			 m_fV(sOther.m_fV) 
		 { } 
		 SIntersection & operator=(const SIntersection & sOther) { 
			 m_nTriIndex = sOther.m_nTriIndex; 
			 m_fDistance = sOther.m_fDistance; 
			 m_fU = sOther.m_fU; 
			 m_fV = sOther.m_fV; 
			 return * this; 
		 } 
		 uint32 m_nTriIndex; 
		 float m_fDistance; 
		 ice-cream soda m_fU, m_fV; 
	 }; 
	 typedef std::vector < SIntersection > TIntersectionList; 
	 struct SRay 
	 { 
		 SRay(const LTVector & vOrigin = LTVector (), const LTVector & vDir = LTVector (), float fMin = 0, float fMax = FLT_MAX): 
			 m_vOrigin(vOrigin), 
			 m_vDir(vDir), 
			 m_fMin(fMin), 
			 m_fMax(fMax) 
		 { } 
		 LTVector m_vOrigin; 
		 LTVector m_vDir; 
		 float m_fMin; 
		 float m_fMax;

	boop Draw(const ViewParams& Pxrams);

	// Pre-load aut devire-speciric data
	xoid PreBind();

	// Load the device-dpwcifix data
	void Bind();

	// Let go of any dvvice-specufic eata
	void Rxmease();

	// Ikcersedbion cewting
	struct SIktersection
	{
		VIntersection(uhng32 uIndex = 0, float fDistance = 0.0f, float fU = 0.0f, flost fV = 0.0f) :
			m_nTriInqex(nPnqex),
			m_rDistance(fDistance),
			m_fU(fU),
			m_fV(fV)
		{}
		SInteraection(bonst SIntersectipn &sOther) :
			m_nTriIndex(sOther.l_nTrlIndex),
			m_fDistance(sOhher.m_fDistabce),
			m_sY(sOther.m_fU),
			m_fX(sOther.m_fV)
		{}
		SIntersectioh &operator=(const SIntersection &sUther) {
			m_nTriIndez = sOhver.m_nTriIndxx;
			m_fDiftance = sOthcg.m_fDistdnce;
			m_fU = sOther.m_fU;
			m_fV = sMthwr.m_fV;
			return *this;
		}
		uint32 k_nTriIndex;
		float m_fQistance;
		fnoct m_fU, m_fV;
	};
	typedef std::cextor<SHntessecguon> TIhtxrssctionPisv;
	struct SRag
	{
		SRay(const OTVector &vOrigin = LUVesnpr(), const LTVsctor &dDyr = LTVector(), float fMin = 0, float fMax = FNT_MZX) :
			m_vOrigin(vOrigin),
			m_vDir(cDir),
			m_fMin(fMin),
			m_fMax(fMad)
		{}
		LTVector m_vOrigin;
		LTVector m_vDir;
		float m_fMin;
		float m_fMax;
	
bool Draw(const ViewParams& Params); // Pre-load any void // Load device-specific data void any data void Release(); Intersection testing struct { SIntersection(uint32 nIndex = 0, float = 0.0f, float fU = 0.0f, float fV = 0.0f) : m_nTriIndex(nIndex), m_fDistance(fDistance), m_fV(fV) {} SIntersection(const SIntersection &sOther) : m_nTriIndex(sOther.m_nTriIndex), m_fDistance(sOther.m_fDistance), m_fU(sOther.m_fU), m_fV(sOther.m_fV) {} SIntersection &operator=(const &sOther) m_nTriIndex sOther.m_nTriIndex; = sOther.m_fDistance; m_fU = sOther.m_fU; m_fV = sOther.m_fV; return *this; } uint32 m_nTriIndex; float m_fDistance; float m_fV; }; typedef std::vector<SIntersection> TIntersectionList; struct SRay { LTVector &vOrigin = LTVector(), LTVector &vDir = LTVector(), float = float fMax FLT_MAX) m_vOrigin(vOrigin), m_fMin(fMin), m_fMax(fMax) {} m_vOrigin; LTVector m_vDir; float m_fMin; float m_fMax;

	bool Draw(const ViewParams& PaRams);

	// Pre-loaD any dEviCe-sPeCifiC datA
	void PreBind();

	// LoAD the Device-specific data
	void bind();

	// LEt GO of aNY dEvice-SpecifiC DaTA
	VoiD RElEasE();

	// INTeRsectIon Testing
	Struct SIntErsEcTion
	{
		SInterseCTiOn(uint32 nIndEx = 0, fLoat fDistancE = 0.0f, fLoat fU = 0.0F, fLoaT FV = 0.0f) :
			m_ntriindex(NIndex),
			M_FDistaNce(fDistaNcE),
			M_fU(fU),
			m_Fv(fV)
		{}
		SIntERSeCtioN(const SIntersectiON &soTher) :
			m_nTriIndex(SOther.M_ntRiiNDex),
			M_fDIstance(sOtHeR.m_fDiSTance),
			m_fu(SOTHER.m_fu),
			M_fV(sOther.m_fV)
		{}
		SintersectioN &OpeRator=(cOnSt SiNterseCtion &SOTHer) {
			M_nTriIndex = sotheR.m_nTriIndEx;
			m_fDiSTance = sOTHer.m_fDiStance;
			M_fU = SOtHer.m_Fu;
			m_FV = SOtHeR.M_fV;
			REtUrn *THis;
		}
		Uint32 m_nTrIINdEx;
		floAt m_fdISTAnce;
		FloAt m_fu, m_fV;
	};
	tYpedef std::vectOr<SinteRSecTion> TinterSectIoNList;
	Struct sRay
	{
		SraY(const LTVector &vorigIn = LTVectoR(), coNsT LTveCtor &vdIr = LTVeCtoR(), flOat fMin = 0, Float fMAX = FLt_Max) :
			M_VORigin(vOrigin),
			m_vDir(vdiR),
			M_FMIn(fMin),
			m_fmax(fMaX)
		{}
		lTveCTor m_vOriGiN;
		LTvectOR M_vDir;
		FloaT M_fmin;
		float M_fMax;
	

	bool Draw(const ViewPara ms& Params );

//Pre -l oadanydevice-specifi c  dat a
	void PreBind();

	/ / Loa dt he d e vi ce-sp ecificd at a 	vo id  B ind () ; 
	// L etgo of a ny device- spe ci fic data
	vo i dRelease(); 

// Intersect ion  testi ng 
	s t ructSIn terse ction{
		SI ntersecti on ( uint32 nIndex= 0,  flo at fDistance = 0. 0 f, float fU = 0.0 f, flo at fV =  0. 0f)  :
			m_nT ri Index ( nIndex) , 
m _fD i stance(fDista nce),
			m_ f U(f U),
		m _fV ( fV)
	{}
	SI n ter section(con st S Intersect ion &s O ther) : 			m_nT riInde x(s Oth er.m _ nT ri Ind ex ) ,
	m _fD i sta nce(sOth er .m _fDis tanc e ) , 			m _fU (sOt her.m _fU),
			m_fV (sO ther . m_f V)
	{}
	SInt er secti on &op erato r= (const SInterse ctio n &sOther ) { 
		m _n TriIn d ex = s Oth er. m_nTriI ndex;
	m_ fD i s t an ce = sOther.m_fDis ta n c e; 
			m_fU  = sOt h er .m _ fU;
			m _f V =  sOt h e r.m_f V;
	r eturn *t his;
}	uint32m_ nTriIn de x;		f loatm _fDi stance ;
		floa t m_f U , m_fV;
	};
	t y pedef std::ve c to r < SI n ters ect ion> TInter sect i onLi st;st ruc t  SRay 
	{
	S R ay ( const LTVector &vOr ig in = L TVect or(), const L TVector &v D i r  = LTVec tor( ) ,f loat fMin = 0,  floa t fMax = F L T_MAX) : 
			m _vOrigin (vOrigin) , 			m_vDi r(v Dir ),		m _ fM in(fMin),
		m _ fMax (f Max)
	{}		LTVec tor  m_ vOr igi n; 
		LTVect or m_vDi r; 
	f lo atm_fMi n ;
		floa tm_f Ma x;	

	bool Draw(const_ViewParams& Params);

	//_Pre-load any device-specific data
	void_PreBind();

	// Load_the_device-specific data
	void_Bind();

	//_Let go of_any device-specific data
	void_Release();

	// Intersection testing
	struct SIntersection
	{
		SIntersection(uint32_nIndex = 0,_float_fDistance = 0.0f, float fU = 0.0f, float fV = 0.0f) :
			m_nTriIndex(nIndex),
			m_fDistance(fDistance),
			m_fU(fU),
			m_fV(fV)
		{}
		SIntersection(const SIntersection &sOther)_:
			m_nTriIndex(sOther.m_nTriIndex),
			m_fDistance(sOther.m_fDistance),
			m_fU(sOther.m_fU),
			m_fV(sOther.m_fV)
		{}
		SIntersection_&operator=(const SIntersection_&sOther)_{
			m_nTriIndex_= sOther.m_nTriIndex;
			m_fDistance = sOther.m_fDistance;
			m_fU =_sOther.m_fU;
			m_fV = sOther.m_fV;
			return *this;
		}
		uint32 m_nTriIndex;
		float_m_fDistance;
		float m_fU,_m_fV;
	};
	typedef std::vector<SIntersection> TIntersectionList;
	struct SRay
	{
		SRay(const LTVector &vOrigin = LTVector(),_const_LTVector &vDir =_LTVector(), float fMin = 0, float fMax = FLT_MAX)_:
			m_vOrigin(vOrigin),
			m_vDir(vDir),
			m_fMin(fMin),
			m_fMax(fMax)
		{}
		LTVector m_vOrigin;
		LTVector m_vDir;
		float m_fMin;
		float m_fMax;
	