 my early disasters have been caused by too many units spread far afield and waiting too long to start supply runs.

Operations around a firebase

The combat is pretty basic. There is a simple win/lose mechanic for straight up fights and a hit/miss roll for artillery, air strikes, and other indirect fire. US units are eliminated after two losses. This includes your helicopters, which can come under fire from the ground when trying to get supplies out to your units in the field. One such hit means they need to get back to base for repair, while the second hit sends them crashing into the jungle, leaving a wreck behind to remind you of your mistake.

But combat can be simple, as it is an end result of your efforts. You need to get out in the field and find the enemy. The local villagers will help you with intel if you have proven yourself around them. Defeating nearby hostile units will help, as will clearing mines from the vicinity of their town of hooking them up to the road network with your engineers.

Turn 13 and I am doing well

Once you get used to things and find you’re winning every game decisively you can start fiddling with the difficulty. There are two presets; Normal, which is where you start, and Veteran, which is all the sliders moved to “hard.” In between there is Custom, which lets you tinker with the sliders so you can build up to Veteran.

All the sliders

Veteran is a challenge. You start behind on hearts and minds, your supply pool is low, the enemy is very aggressive, the weather is bad, and the jungle is very dense. I’ve survived a few rounds of Veteran, but faced defeat as I could not repair or replace units due to a loss of public support from about the halfway point of the game.

The game is single player only. It also comes with 51 achievements which, because it is single player, you can go out and earn without having to interact with anybody else. Some are easy, and some are not, requiring you be running in Veteran settings to start with.

All in all an approachable war game that has enough depth and replayability to keep you going for a while. Play time for a 45 round game is a little over an hour. Some turns take time, some go by fast. Overall I recommend the game. You can read up about it over on Steam.
my early disasters have been caused by too many units go around far afield and expect too long to start provision runs. 

 Operations around a firebase 

 The combat is reasonably basic. There be a simple winnings / miss mechanic for directly up fights and a hit / girl roll for artillery, air strikes, and other indirect fire. US unit of measurement are eliminated after two losses. This includes your helicopter, which can come under fire from the background when trying to scram supplies out to your units in the field. One such hit means they necessitate to get back to base for repair, while the second hit sends them crashing into the jungle, leaving a wreck behind to remind you of your mistake. 

 But combat can be simple, as it is an end result of your efforts. You need to have out in the field and find the enemy. The local villager will avail you with intel if you have proven yourself around them. Defeating nearby hostile units will help, as will clearing mines from the vicinity of their town of hook them up to the road network with your engineers. 

 Turn 13 and I am doing well 

 Once you get used to things and witness you ’re winning every game decisively you can start fiddling with the difficulty. There are two presets; Normal, which is where you originate, and Veteran, which is all the sliders moved to “ hard. ” In between there is Custom, which lets you putter with the sliders so you can build up to Veteran. 

 All the sliders 

 Veteran is a challenge. You start behind on hearts and minds, your supply pool is low, the foe is very aggressive, the weather is bad, and the jungle is very dense. I ’ve survived a few rounds of Veteran, but faced frustration as I could not repair or replace units due to a personnel casualty of public support from about the halfway item of the game. 

 The game is individual actor only. It also comes with 51 achievements which, because it is single player, you can go out and earn without having to interact with anybody else. Some are comfortable, and some are not, requiring you be running in Veteran setting to start with. 

 All in all an approachable war game that has enough depth and replayability to keep you blend for a while. Play time for a 45 round game is a little over an hour. Some turns lead meter, some run by fast. Overall I recommend the game. You can understand up about it over on Steam.
 my early disasters have betn caused by too many unmts sprsad far xfield and waiting too long vo srart wupply runs.

Operations xround a virebase

Rhe rombat is pretty basic. Tmzre ia a snm'le win/lose mecmanic for sdraight up figvtr cnd a hit/miss roll for artillery, air strikex, wnd other inditect gyre. HS units are eliminated after two mosses. Uhis includes your helicopters, which can comf unfer fire from the hround when tryybg to get suoplies out to your unijs in the field. One such hit meavs thzy need to ter bwwk to base hor reiair, while thc secong hit srnds them crasming mnto the jungle, leaving a wreck behind to rgmind you mf your mistake.

But xonbat wan te sknpld, aa mt js an fnd result of your efforrs. You need to get pue in the field and fynq the enemy. The local villagers will henp gou with intel if you hqve proven yourself atound them. Defeating nearby hostile units will help, as will cleacivg nikes weol the vicinity of their town of hooking them tl uo nhe road network cith your enginerrd.

Titn 13 and I am duing wzml

Knce you get used ho thinds ane find yot’re einning every game decisiveoy you can snart fiddling with the difficulty. Thete are two presets; Normal, whieh is shere you shart, and Bdteran, which is xll tve sliders moved to “hard.” Ig between thexe is Curtom, which lets you hinkev with the sliders do yoo can tuild up tl Veteran.

All the sliders

Veteran is a challengg. Ymu vtart bekind ok hearts and migds, your suppli pool is low, ghe enemy ps very ajgressive, thq weather is twd, and the jnngle is dery denwe. I’ve rjrvived a few tounds of Veteran, byt faced defeat as I zkuld not repair or replace units cue to a lpsf of public sgppoft wtom acout tht hclwway point of the game.

Tha gaje is single playet jnly. It qlso comqs with 51 achirvements which, becwuse mt is ringlr pjayer, you can go out and earn sithout hwvikg to interace wibh agybody elsz. Some are easy, and some are not, requiriig you be running in Vgteran settings to stcru with.

All in ell an approachdble war game that hqs enough depth akd replayability to kesp you goinh for a while. Play time for a 45 round game is a little over an hour. Some tyrns tekq time, some go ny favt. Pveralj I cerommend the game. Jou can read up about it over on Steam.
my early disasters have been caused by units far afield waiting too long around firebase The combat pretty basic. There a simple win/lose mechanic for straight fights and a hit/miss roll for artillery, air strikes, and other indirect fire. units are eliminated after two losses. This includes your helicopters, which can come fire the when to get supplies out to your units in the field. One such hit means they need get back to base for repair, while the hit sends them crashing the jungle, leaving a wreck to you of mistake. combat be simple, as is an end result of your efforts. You need to get out in the field and find enemy. The will help with if have proven yourself Defeating nearby hostile units will help, mines from the vicinity of their town of them up the road network with your engineers. 13 and I am doing well Once you used to things and find you’re winning every game decisively you can start fiddling with There are two presets; which is where start, Veteran, is the sliders to “hard.” In between there is Custom, which lets you tinker the sliders so you can build up to Veteran. All Veteran a challenge. You behind on hearts and your pool is low, the very the and jungle very dense. I’ve survived few rounds of Veteran, but defeat as I could due to a loss of public support from the halfway point of the game. The is single player only. It also comes with 51 achievements which, because is single can go out and earn without having to with anybody else. Some easy, and some are not, requiring you be running Veteran to start All in all approachable war game has enough depth to keep going a for a 45 round game is little an hour. Some turns take some fast. Overall I recommend the game. You can read up about it over on Steam.
 my early disasters have been cAused by too Many uNitS spReAd faR afiEld and waiting tOO lonG to start supply runs.

OperAtionS aROund A FiRebasE

The comBAt IS PreTtY bAsiC. THErE is a sImpLe win/loSe mechanic For StRaight up fighTS aNd a hit/miss RolL for artillerY, aiR strikEs, And OTher iNdiRect fIre. US uNIts are EliminateD aFTer two LOsses. ThIS InCludEs your helicopters, WHiCH can come under fIre froM tHE gROUnd WheN trying to gEt SupplIEs out to YOuR UNIts IN the field. One sUch hit means THey Need to GeT baCK to basE for rEpAIr, wHile the secoNd hiT sends theM crashINg into tHE jungle, LeavinG a wRecK behINd To RemInD You OF yOur MIstAke.

But coMbAt Can be SimpLE, AS It is An eNd reSult oF your efforts. YOu nEed tO Get Out in The fiEld aNd Find tHe enemY. The lOcAl villagers will Help You with inTel If You HaVe proVEn yourSelF arOund theM. DefeatINg nEaRBY HoStile units will help, As WILl Clearing Mines fROm ThE Vicinity Of TheIr toWN Of hooKing THeM up to the Road neTWoRk With youR eNgineeRs.

turN 13 anD I am dOIng wEll

OncE you get uSed to THings and find yoU’Re winning everY GaME DeCIsivEly You can start FiddLIng wIth tHE dIffICulty. there ArE TwO Presets; Normal, which iS wHere yoU starT, and Veteran, whIch is all thE SLIders movEd to “HArD.” in between there Is CusTom, which leTS you tinkEr witH the slidErs so you cAN Build up tO VeTerAn.

ALl tHE SlIders

Veteran iS A ChalLeNge. You sTarT behind On hEarTs aNd mInDs, your supPly pool iS lOw, ThE eNemY is veRY aggressIvE, thE wEatHer is BAd, and tHe junGle iS vErY DenSe. I’ve suRViVED a feW rOuNds oF VeTeRan, buT facED deFeat as I Could not rEpaIR or rEpLaCe units Due to a loss of pUbLic support FrOm aBout thE HAlfway poInt of the game.

The game is siNGle playEr oNly. It Also Comes with 51 AchIevemeNts WHich, beCause iT is siNgLe pLAYer, yoU CAn Go oUt And earn witHOUt hAving To InteRact witH anybody else. Some arE EasY, and some are noT, reQuirING yOu bE RuNNinG iN vetERAn settings to staRt with.

All iN aLL aN approachaBLe wAr Game thaT has enoUgh dePTh and rePlayabiliTy to keep yOu GoinG FOr a While. Play tIme for a 45 rOund game iS A littLE oVer an HouR. Some tUrNs tAke tiMe, some GO by Fast. OVerall i rEcommeNd the GaMe. You can Read up about it over on SteaM.
 my early disasters have b een caused  by t ooman yunit s sp read far afiel d  and  waiting too long to s tartsu p plyr un s.

O peratio n sa r oun dafir eb a se 

The  co mbat is  pretty ba sic .There is a s i mp le win/los e m echanic forstr aightup  fi g hts a nda hit /missr oll fo r artille ry ,  air s t rikes,a n dothe r indirect fire.U Su nits are elimi natedaf t er t wolos ses. Thisin clude s  your h e li c o p ter s , which can c ome under f i refrom t he  gr o und wh en tr yi n g t o get suppl iesout to yo ur uni t s in th e  field.  One s uch  hi t me a ns  t hey  n e edt oget bac k to bas efo r rep air, w h i le t heseco nd hi t sends themcra shin g  in to th e jun gle,  l eavin g a wr eck b eh ind to remind y ou o f your mi sta ke .
Bu t com b at can  be  si mple, a s it is anen d r es ult of your effort s. Y ou  need to  get o u tin the fiel dand  fin d the e nemy .  T he local  villa g er swill he lp  you w it h i nte l ify ou h ave pr oven you rself around them. D e feating nearb y  h o s ti l e un its  will help,  asw illclea r in g m i nes f rom t he vi c inity of their town  o f hook ing t hem up to the  road netw o r k  with yo ur e n gi n eers.

Turn 13  andI am doing well

On ce yo u get us ed to thi n g s and fi ndyou ’re  wi n n in g every gamed e cisi ve ly youcan  startfid dli ngwit hthe diffi culty. T he re  a re  tw o pre s ets; Nor ma l,wh ich  is w h ere yo u sta rt,an dV ete ran, wh i ch i s al lth e sl ide rs  move d to “ha rd.” In  betweenthe r e is  C us tom, wh ich lets youti nker withth e s liders s o you ca n build up to Veteran.All the  sl iders 

Ve teran isa c hallen ge. You st art be hindon  he a r ts an d mi nds ,your suppl y poo l islo w, t he enem y is very aggressi v e,the weather i s b ad,a n dthe ju n gle  i s  ve r y  dense. I’ve su rvived a f ew ro unds of Ve t era n,  but fa ced def eat a s  I coul d not rep air or re pl aceu n its  due to aloss ofpublic su p portf ro m abo utthe ha lf way  poin t of t h e g ame.
The g am e is s ingle  p layer on ly. It also comes with51 ach ievem ent s which,bec a use  it is si ngle  player, y oucan  go o uta nd ea rn w i th out havin g to interactw it h a n y bo dy else. So m e are  easy , a n d some  are  not, requiring y o u be running i n Ve t e ran  se t ting sto start with. 

A ll i n all an  a pproachable  war gam et hat h as eno ugh de pth and r ep l ayabil itytokeep yougoi ng for a w hi le .  Playtime  f or a 4 5 roun d  gam e is a little over  an h o u r. So m e t urnsta ke time ,  som e go by fa st. Overall  I rec omme nd th e game.  Y ou can  re ad  up abouti t over on  Stea m.
 my_early disasters_have been caused by_too many_units_spread far_afield_and waiting too_long to start_supply runs.

Operations around a_firebase

The combat is_pretty_basic. There is a simple win/lose mechanic for straight up fights and a hit/miss_roll_for artillery,_air_strikes,_and other indirect fire. US_units are eliminated after two_losses. This_includes your helicopters, which can come under fire_from_the ground when_trying to get supplies out to your units in_the field. One such hit means_they need to_get_back_to base for repair,_while the second hit sends them_crashing into the jungle, leaving a_wreck behind to remind you of your_mistake.

But combat can be simple, as_it is an end result_of your_efforts. You need to get_out in the_field and_find the enemy._The local villagers will help you_with intel if_you have proven yourself around them._Defeating_nearby hostile units_will_help,_as will_clearing mines from_the_vicinity of_their_town of hooking them up to_the_road network with your engineers.

Turn 13 and_I am doing well

Once_you_get used to things_and find you’re winning every_game decisively you can start fiddling_with the_difficulty. There_are two presets; Normal, which is where you start, and Veteran,_which is all the sliders moved_to “hard.” In between_there is_Custom,_which lets you_tinker_with the_sliders so you can build up to_Veteran.

All the_sliders

Veteran is a challenge. You start_behind on hearts and_minds,_your supply pool is low, the_enemy is very aggressive, the weather_is bad, and the jungle_is_very_dense. I’ve survived a few_rounds of Veteran, but faced defeat_as I could_not repair or replace units due to_a_loss of public support from about_the_halfway point of the game.

The game_is_single_player only. It also comes_with 51 achievements which, because it_is single player, you can go out and earn_without having to_interact with anybody else. Some_are_easy,_and some are not, requiring you be running in Veteran_settings to_start with.

All in_all an approachable war game that has enough depth and_replayability to keep you going for a_while. Play time for a 45 round game is a little_over an hour. Some turns take time, some_go by fast. Overall I recommend the_game. You can read_up_about it over on Steam.