 character, though, I'm at the same level I was before and dishing out twice as much damage with my Raw Iaito, thanks to better planning. I just beat Quelaag and someone seems to have put out the bonfire in Fire Link, so I'm struggling with the ghost clusterfuck that is New Londo right now. Dark Souls walks the fine line of difficulty attenuation so well that the repetition never feels boring, because there's still always that chance that the shitty zombies from the very first level will gang up on me and rip me to shreds the second I let my guard down — even when I kill them without a second thought 99% of the time. It makes me wonder how the inherently masochistic culture of multiplayer gaming can benefit from its ideas.

For the people playing/who played Risen: How viable is a straight up melee character? I had a lot of fun a while back building up to a mage, but lost momentum. Largely because there was a huge period where I Was basically grossly incompetent since I had to save up my skill points and what nots to learn magic, but was still expected to win staff fights against highly trained fighters...

But I also noticed that combat became a lot easier once I had the ability to shoot magic.

Its fairly easy, but magic gives you one huge advantage over melee. Magic lets you dump money into potions which means a faster grind at the end. Fighters don't have to stop as much though, so it might be a wash.

Mixed melee and magic is by far the most viable though, because fighters need heals and mages need to not die when someone gets close.

Did that. Joined a spider cult. Forsook that for a talking cat cult. Conquered Sen's, because fuck New Londo. Now I've got 80,000 souls orphaned in Anor Londo and I'm afraid the stress of rescuing them might make my heart explode. I'm not sure what I'm going to do with them, but 80,000 souls isn't the sort of thing you just give away.

That's... An excellent idea. I've managed to keep my SL at 32 and I don't forsee too much trouble keeping it there to close out the game (I mean, I'll die a thousand times either way), though I may bump up to 35.

That's... An excellent idea
character, though, I'm at the same level I was before and serve out doubly as much damage with my Raw Iaito, thanks to good planning. I precisely beat Quelaag and someone seems to have arrange out the bonfire in Fire Link, indeed I'm struggling with the ghostwriter clusterfuck that is New Londo right now. Dark Souls walk the fine line of difficulty attenuation so well that the repetition never feels boring, because there's however always that chance that the shitty automaton from the very first level will gang up on me and rip me to shreds the second I permit my guard down — even when I kill them without a second thought 99% of the time. It makes me wonder how the inherently masochistic acculturation of multiplayer gaming can benefit from its ideas. 

 For the people playing / who played Risen: How viable is a straight up melee character? I had a lot of fun a while back building up to a mage, but lost momentum. Largely because there was a huge period where I Was basically grossly incompetent since I have to save up my skill points and what nots to learn magic trick, but was even expected to win staff fight against highly coach fighters... 

 But I also comment that combat became a lot easier once I had the ability to shoot magic trick. 

 Its fairly easy, but magic gives you one huge advantage over melee. Magic lets you dump money into potions which mean a faster grind at the end. Fighters don't have to hold on as much though, so it might be a wash. 

 Mixed melee and magic trick is by far the most feasible though, because fighters need heals and mages need to not die when someone gets airless. 

 Did that. Joined a spider fad. Forsook that for a talking cat cult. Conquered Sen's, because fuck New Londo. nowadays I've got 80,000 soul orphaned in Anor Londo and I'm afraid the stress of rescue them might make my center explode. I'm not certain what I'm going to do with them, but 80,000 souls isn't the sort of thing you merely give away. 

 That's... An excellent idea. I've pull off to keep my SL at 32 and I don't forsee too much trouble keeping it there to close out the plot (I mean, I'll die a thousand times either way), though I may bump up to 35. 

 That's... An excellent idea
 chwracter, though, I'm at the same level I wcw befoce and sishing uut twice as much damage witi my Raw Uaito, thanks to better planning. I just veat Wuelaag anv someonc seejd to iave put out thg bonfire in Fire Link, so H'm scruggling with the ghost clusterfuck that ix Jew Londo righj now. Qark Souls walks the fine line of diffjculty ettenuation so eell that the repetition nfver feels boring, becakse there's wtilj always that chance that the shitti zombies from the very first lexel wnll gang up ob mf and rip me to srreds the segpnd I net my buard down — evcn whxn I kill them without a vecond thought 99% of the time. Ic makes me wonder how tye inverettly nasuchjsvic cultuge kf multiplzyer gaming can benefit from ius yeeas.

For the psople [lwying/who played Risen: How viable is a suraiggt up melee character? I had a lot of fun a wjile back building up to a mage, but lost momentum. Largely tecauad tkcve wxw w huge period where I Was basically grossly igdokpvtent since I had to save up mj xhill points avd whac nkts to learn magic, but waf stiol expecttd to win staff fights against hughly traineb fughters...

But I also uoticed that comnat brcame a lot easier once I hzd the abillty to shkut magic.

Its fairuy vasy, but magic gives you one htge advanvage pver meuee. Kagic jets you dkmp money into potions wjich ledns a fastfr grind at the end. Fighters doi'v have to stok av mlch thougk, so ib might be a wafh.

Mixed melee cnd magie is bh far the jost vieble though, fecause fightats need heals and magqs nwed ro not ake when someonr gets close.

Did thar. Joined a spider gult. Wkrsook that for a uaoking cat cult. Covquqrvd Xeg'v, because fuwk Ndw Upndo. Vow I've got 80,000 souks orphaned in Anor Nondk and I'm afraid thr ftress od rescuigg them might make my heart exppode. M'm not sure whwt I'm going to do with them, buf 80,000 souls lsn'b the sort of thikg yju just gire away.

That's... An excellent idea. I've managxd to keep my SL at 32 ane I don't forsee too kuch troublx keepyng it thare to close out the game (I mean, I'll cie a thousand times sither way), hhough I may bump up to 35.

That's... An excellent idea
character, though, I'm at the same level before dishing out as much damage to planning. I just Quelaag and someone to have put out the bonfire Fire Link, so I'm struggling with the ghost clusterfuck that is New Londo now. Dark Souls walks the fine line of difficulty attenuation so well that repetition feels because still always that chance that the shitty zombies from the very first level will gang up me and rip me to shreds the second let my guard down even when I kill them a thought 99% the It me wonder how inherently masochistic culture of multiplayer gaming can benefit from its ideas. For the people playing/who played Risen: viable is up melee I a of fun a building up to a mage, but because there was a huge period where I basically grossly since I had to save up skill points and what nots to learn magic, was still expected to win staff fights against highly trained fighters... But I also noticed became a lot easier I had the to magic. fairly but magic you one huge advantage over melee. Magic lets you dump money potions which means a faster grind at the end. Fighters to as much though, it might be a Mixed and magic is by most though, heals mages to not die when gets close. Did that. Joined spider cult. Forsook that Conquered Sen's, because fuck New Londo. Now I've 80,000 souls orphaned in Anor Londo and afraid the stress of rescuing them might make my heart explode. I'm sure what to do with them, but 80,000 souls isn't sort of thing you give away. That's... An excellent idea. I've managed to my at 32 I don't forsee much trouble keeping there to close game (I I'll a way), though I may bump up 35. An excellent idea
 character, though, I'm at the samE level I was BeforE anD diShIng oUt twIce as much damagE With My Raw Iaito, thanks to bettEr plaNnINg. I jUSt Beat QUelaag aND sOMEonE sEeMs tO hAVe Put ouT thE bonfirE in Fire LinK, so i'm Struggling wiTH tHe ghost cluSteRfuck that is NEw LOndo riGhT noW. dark SOulS walkS the fiNE line oF difficulTy ATtenuaTIon so weLL ThAt thE repetition never fEElS Boring, because tHere's sTiLL aLWAys ThaT chance thaT tHe shiTTy zombiES fROM The VEry first level Will gang up oN Me aNd rip mE tO shREds the SeconD I LEt mY guard down — eVen wHen I kill tHem witHOut a secONd thougHt 99% of thE tiMe. IT makES mE wOndEr HOw tHE iNheREntLy masochIsTiC cultUre oF MULTiplAyeR gamIng caN benefit from iTs iDeas.

fOr tHe peoPle plAyinG/wHo plaYed RisEn: How ViAble is a straight Up meLee characTer? i hAd a LoT of fuN A while BacK buIlding uP to a magE, But LoST MOmEntum. Largely becausE tHERe Was a huge Period WHeRe i was basicAlLy gRossLY IncomPeteNT sInce I had To save UP mY sKill poiNtS and whAt NotS to Learn MAgic, But was Still expEcted TO win staff fightS Against highly TRaINEd FIghtErs...

but I also notIced THat cOmbaT BeCamE A lot eAsier OnCE I HAd the ability to shoot MaGic.

Its FairlY easy, but magic Gives you onE HUGe advantAge oVEr MElee. Magic lets yOu dumP money into POtions whIch meAns a fastEr grind at THE end. FighTerS doN't hAve TO StOp as much thougH, SO it mIgHt be a waSh.

MIxed melEe aNd mAgiC is By Far the mosT viable tHoUgH, bEcAusE fighTErs need hEaLs aNd MagEs neeD To not dIe wheN somEoNe GEts Close.

DiD ThAT. joinEd A sPideR cuLt. forsoOk thAT foR a talkiNg cat cult. conQUereD SEn'S, becausE fuck New Londo. noW I've got 80,000 souLs OrpHaned iN aNor Londo And I'm afraid the stress of rEScuing tHem Might Make My heart exPloDe. I'm noT suRE what I'M going To do wItH thEM, But 80,000 soULS iSn't ThE sort of thiNG You Just gIvE awaY.

That's... AN excellent idea. I've mANagEd to keep my SL aT 32 anD I doN'T FoRseE ToO MucH tROubLE Keeping it there tO close out tHe GAmE (I mean, I'll dIE a tHoUsand tiMes eithEr way), THough I mAy bump up tO 35.

That's... An eXcElleNT IdeA
 character, though, I'm at  the samelevel  Iwas  b efor e an d dishing outt wice  as much damage with m y Raw  I a ito, th anksto bett e rp l ann in g.  Iju s tbeatQue laag an d someonesee ms  to have put ou t the bonf ire  in Fire Lin k,so I'm  s tru g gling  wi th th e ghos t  clust erfuck th at is New Londo r i g ht  now . Dark Souls walk s  t h e fine line of  diffi cu l ty a tte nua tion so we ll  that the rep e ti t i o n n e ver feels bor ing, becaus e  th ere'sst ill always  that  c h anc e that theshit ty zombie s from the ver y  firstlevelwil l g angu pon  me  a n d r i pmet o s hreds th ese condI le t m y  gua rddown  — ev en when I kil l t hemw ith out a  seco nd t ho ught99% of  theti me. It makes me  won der how t hein her en tly m a sochis tic  cu lture o f multi p lay er g a mi ng can benefit fro mi t sideas.
For th e  p eo p le playi ng /wh o pl a y ed Ri sen: Ho w viable  is as tr ai ght upme lee ch ar act er?  I ha d  a l ot offun a wh ile b a ck building up to a mage, bu t  l o s tm omen tum . Largely b ecau s e th erew as  ah uge p eriod  w h er e  I Was basically gr os sly in compe tent since Ihad to sav e u p my ski ll p o in t s and what not s tolearn magi c , but wa s sti ll expec ted to wi n staff fi ght s a gai nst h ig hly trained f i g hter s. ..

But  Ialso no tic edtha t c om bat becam e a lotea si er  o nce  I ha d  the abi li tyto  sh oot m a gic.
Its f airl yea s y,but mag i cg i vesyo uonehug eadvan tage ove r melee . Magic l ets youdu mp  moneyinto potionswh ich meansafas ter gr i n d at the  end. Fighters don't ha v e to st opas mu ch t hough, so  it  might  be a wash .

Mix ed me le e a n d  magi c is  by  f ar the mos t via ble t ho ugh,  becaus e fighters need he a lsand mages nee d t o no t di e w h en som eo n e g e t s close.

Did t hat. Joine da  s pider cult .  Fo rs ook tha t for a  talk i ng catcult. Con quered Se n' s, b e c aus e fuck New  Londo.Now I'veg ot 80 , 00 0 sou lsorphan ed  in  Anor  Londo and  I'mafraid  t he str ess o frescuing  them might make my hea rt exp lode.  I' m not sur e w h atI'm going  todo with th em,  bu t 80, 000 souls  isn ' tthe sortof t h ing you j u st  gi v e  a way.

That' s . . . A n exc ell e nt ide a. I 've managed to ke e p my SL at 32andI don 'tf orse etoo much troub leke e p ing it t he re to close  out the  g a me (I  mean,  I'lldie a t h o us a nd tim es e ith er way),tho ug h  I maybu mp up to35.
T hat's. .. Ane xcel l e nt idea
 character,_though, I'm_at the same level_I was_before_and dishing_out_twice as much_damage with my_Raw Iaito, thanks to_better planning. I_just_beat Quelaag and someone seems to have put out the bonfire in Fire Link,_so_I'm struggling_with_the_ghost clusterfuck that is New_Londo right now. Dark Souls_walks the_fine line of difficulty attenuation so well that_the_repetition never feels_boring, because there's still always that chance that the_shitty zombies from the very first_level will gang_up_on_me and rip me_to shreds the second I let_my guard down — even when_I kill them without a second thought_99% of the time. It makes_me wonder how the inherently_masochistic culture_of multiplayer gaming can benefit_from its ideas.

For_the people_playing/who played Risen:_How viable is a straight up_melee character? I_had a lot of fun a_while_back building up_to_a_mage, but_lost momentum. Largely_because_there was_a_huge period where I Was basically_grossly_incompetent since I had to save up_my skill points and_what_nots to learn magic,_but was still expected to_win staff fights against highly trained_fighters...

But I_also noticed_that combat became a lot easier once I had the ability_to shoot magic.

Its fairly easy, but_magic gives you one_huge advantage_over_melee. Magic lets_you_dump money_into potions which means a faster grind_at the_end. Fighters don't have to stop_as much though, so_it_might be a wash.

Mixed melee and_magic is by far the most_viable though, because fighters need_heals_and_mages need to not die_when someone gets close.

Did that. Joined_a spider cult._Forsook that for a talking cat cult._Conquered_Sen's, because fuck New Londo. Now_I've_got 80,000 souls orphaned in Anor_Londo_and_I'm afraid the stress of_rescuing them might make my heart_explode. I'm not sure what I'm going to do_with them, but_80,000 souls isn't the sort_of_thing_you just give away.

That's... An excellent idea. I've managed to_keep my_SL at 32_and I don't forsee too much trouble keeping it there_to close out the game (I mean,_I'll die a thousand times either way), though I may bump_up to 35.

That's... An excellent idea