 virtual town. But if the engineers were to disallow PvP killing entirely, they would rob players of the thrill of danger and the joys of conquest. The moderators held a pool, asking if killing should be allowed in Habitat. The results were split 50/50. So they compromised. Killing would be disallowed inside the carefully manicured urban areas, but the moment you left town and headed out into the frontier, you were announcing to other players that you were down to scrap, if need be. This clever solution pleased most players, and continues to be the standard for many massively multiplayer games.

So will the Internet continue to look. Those who value safety over freedom will hang out on Facebook and other proprietary communities and mobile apps walled off with identity authentication. And those willing to brave the jungles of the open Internet will continue to spend time in anonymous IRC channels and message boards like 4chan.

It's an interesting metaphor, and I think it's insightful. In a new world, it's important to have a discussion about rules. And to have that discussion, there has to be a certain amount of discussion about where (and when) the rules apply. As Stryker notes:

/b/ is significant because it's the only board on 4chan that has no rules (the only thing prohibited is committing or plotting actual crimes, the same rules that apply to any public forum on or offline).

Actually, as it turns out, there are more rules than these, but to a certain extent in order to understand the rules, you have to be a member of the community.

The Internet is still young, and we are still learning how we want to behave in this new cyberspace. Places like 4chan, although almost certainly not your cup of tea, are still worth understanding and thinking about, and Stryker's book is a step toward opening the discussion and having those debates.

This is great news, and really emphasizes not just the excellence that is currently manifest in the top levels of chess, but also its growing spread, as the top list includes players from several countries not previously known for chess prowess (Carlsen is from Norway, Anand from India, and Wang Hao from China is in the top twenty as well).

But McClain goes on to claim:

But ratings inflation — caused in part by looser rules guiding them — makes it difficult to compare different eras.

The ratings system was actually
virtual town. But if the engineers were to disallow PvP killing wholly, they would overcharge player of the thrill of danger and the joy of conquest. The moderators oblige a pool, asking if killing should be allow in Habitat. The results were split 50/50. indeed they compromised. Killing would be disallowed inside the cautiously manicured urban areas, but the moment you left town and headed out into the frontier, you were announcing to early players that you were down to scrap, if need be. This apt solution pleased most players, and stay to be the criterion for many massively multiplayer games. 

 So will the Internet continue to look. Those who value safety over exemption will hang out on Facebook and other proprietary communities and mobile apps walled off with identity authentication. And those willing to weather the jungle of the open Internet will continue to spend time in anonymous IRC channels and message boards like 4chan. 

 It's an interesting metaphor, and I think it's insightful. In a new world, it's important to suffer a discussion about rules. And to have that discussion, there have to be a sealed amount of discussion about where (and when) the rules apply. As Stryker notes: 

 /b/ is significant because it's the only board on 4chan that has no dominion (the only thing prohibited is committing or plotting actual crimes, the like rules that apply to any public forum on or offline). 

 Actually, as it turns out, there are more rules than these, but to a certain extent in order to sympathize the dominion, you have to be a member of the community. 

 The Internet is however young, and we are still learning how we desire to behave in this raw cyberspace. Places like 4chan, although about certainly not your cup of tea, are still worth understanding and thinking about, and Stryker's record is a step toward open the discussion and having those argument. 

 This is great newsworthiness, and really emphasizes not just the excellence that is currently manifest in the top floor of chess, but also its growing spread, as the top list includes players from several countries not previously known for chess art (Carlsen is from Norway, Anand from India, and Wang Hao from China is in the top twenty as well). 

 But McClain goes on to claim: 

 But evaluation inflation — caused in part by looser rules guiding them — makes it unmanageable to compare different eras. 

 The ratings system was actually
 vigtual town. But if the ennineers were to busallox PvP kjlling evtirely, they would rob playecs od the thrill of danger and ghe joys lf conquwst. Uhe moderators held a pool, askihn if nmlling should bg allowed in Habitat. The rasjlcs were split 50/50. So they compromised. Kylling eokld be disallored pnfide nht carefully manicured urban areas, but tht moment you left yown and headed out into tje fgontier, you were ajnouncing ti otrwr players tfat you wegz down to sdrap, if need be. This clever soljtion pleased misr ppdyers, and cintinles to be the standarg for msny massively kulviplqyer games.

So will the Internet continue to look. Dhkse who value safwtt ovet freadom qilu hznj oht on Vacxbook and ofher propriwtary communities amd nobile apps wzlled jfs with identity authentication. And thost wilming to brave the junglws of the open Interngt will cogtinue to spend time in anonymous IRC channels ang mesaxge bjxedd like 4chan.

It's an interesting metaphor, and I egimk it's insightfuj. In a new eoglc, it's importanj to hars z discussion about rules. Wnd ti have thwt doscussion, there has to be a certain amolnt if discussion abouc where (and chen) tne rukes apply. As Stryker noces:

/b/ ia significajt becauss it's the only boxrd ot 4chan that has no rules (tre only tiing 'rohibitdd ix commytting or olottltg actual crimes, tje sale rules thah apply to any public forum on or offline).

Actuslny, ds it tuxns oub, there are morq rules than tkese, but to a certain eqtent in mrder to unqerstand the soles, you have to be a memver if the zummunity.

The Inyernet is still youbg, and we are stilk lgadning how we wauu ti behave in thix ndw syhecspacq. Places like 4chav, auyhougf almosu ccrtxinlu not your cup of ted, ars still worth undetsbanding abd thinkyng about, and Stryker's book is w ste' towacd opemind the discussion and having thkse debatfs.

Tmis is great gews, and really zmphasizes not just the excellence that ms currently manifest ib the top levels of ghess, but alxo itf growing spread, as the top lust includes playtrs from several countrjes nod pregiously known for chess prowess (Carlsen is from Norway, Anand from India, abd Wanj Rao from Chjna os in tke cop twegty es well).

But McClain goes on to claim:

But ratings inhlation — cdufed in part by looser rules bukding them — mxkes it difficult to comlare difgerent eras.

The ratings system wss actually
virtual town. But if the engineers were PvP entirely, they rob players of the of conquest. The held a pool, if killing should be allowed in The results were split 50/50. So they compromised. Killing would be disallowed inside carefully manicured urban areas, but the moment you left town and headed out the you announcing other players that you were down to scrap, if need be. This clever solution pleased most and continues to be the standard for many multiplayer games. So will Internet continue to look. Those value over freedom hang on and other proprietary and mobile apps walled off with identity authentication. And those willing to brave the jungles of the Internet will spend time anonymous channels message boards like an interesting metaphor, and I think a new world, it's important to have a about rules. to have that discussion, there has be a certain amount of discussion about where when) the rules apply. As Stryker notes: /b/ is significant because it's the only board that has no rules only thing prohibited committing plotting crimes, same rules apply to any public forum on or offline). Actually, as it out, there are more rules than these, but to a in to understand the you have to be member the community. The Internet young, we how want behave in this new Places like 4chan, although almost not your cup of and thinking about, and Stryker's book is a toward opening the discussion and having those This is great news, and really emphasizes not just the excellence that currently manifest top levels of chess, but also its growing as the top list players from several countries not previously known for chess (Carlsen from Norway, from India, and Hao from China in the top well). But goes to inflation — caused in part by rules them — makes it difficult compare The ratings system was actually
 virtual town. But if the engineErs were to dIsallOw PVP kIlLing EntiRely, they would rOB plaYers of the thrill of dangeR and tHe JOys oF CoNquesT. The modERaTORs hElD a PooL, aSKiNg if kIllIng shouLd be alloweD in haBitat. The resuLTs Were split 50/50. SO thEy compromiseD. KiLling wOuLd bE DisalLowEd insIde the CArefulLy manicurEd URban arEAs, but thE MOmEnt yOu left town and headED oUT into the frontiEr, you wErE AnNOUncIng To other plaYeRs thaT You were DOwN TO ScrAP, if need be. This Clever solutIOn pLeased MoSt pLAyers, aNd conTiNUes To be the stanDard For many maSsivelY MultiplAYer gameS.

So wilL thE InTernET cOnTinUe TO loOK. THosE Who Value safEtY oVer frEedoM WILL hanG ouT on FAceboOk and other proPriEtarY ComMunitIes anD mobIlE apps Walled Off wiTh Identity authentIcatIon. And thoSe wIlLinG tO bravE The junGleS of The open interneT WilL cONTInUe to spend time in anoNyMOUs iRC channEls and MEsSaGE boards lIkE 4chAn.

It'S AN inteRestINg Metaphor, And I thINk It'S insighTfUl. In a nEw WorLd, iT's impORtanT to havE a discusSion aBOut rules. And to hAVe that discussIOn, THErE Has tO be A certain amoUnt oF DiscUssiON aBouT Where (And whEn) THe RUles apply. As Stryker nOtEs:

/b/ is sIgnifIcant because iT's the only bOARD on 4chan tHat hAS nO Rules (the only thIng prOhibited is COmmittinG or plOtting acTual crimeS, THe same ruLes ThaT apPly TO AnY public forum oN OR offLiNe).

ActuaLly, As it turNs oUt, tHerE arE mOre rules tHan these, BuT tO a CeRtaIn extENt in ordeR tO unDeRstAnd thE Rules, yOu havE to bE a MeMBer Of the coMMuNITy.

ThE INtErneT is StIll yoUng, aND we Are stilL learning How WE wanT tO bEhave in This new cybersPaCe. Places liKe 4ChaN, althoUGH almost cErtainly not your cup of tea, ARe still WorTh undErstAnding and ThiNking aBouT, And StrYker's bOok is A sTep TOWard oPENiNg tHe Discussion AND haVing tHoSe deBates.

ThIs is great news, and reALly Emphasizes not JusT the EXCeLleNCe THat Is CUrrENTly manifest in thE top levels Of CHeSs, but also iTS grOwIng spreAd, as the Top liST includEs players From severAl CounTRIes Not previouSly known For chess pROwess (cArLsen iS frOm NorwAy, anaNd froM India, ANd WAng HaO from CHiNa is in The toP tWenty as wEll).

But McClain goes on to clAim:

But RatinGs iNflation — cAusED in Part by looSer rUles guidinG thEm — mAkes iT diFFiculT to cOMpAre DIfferEnt eRAs.

The ratiNGs SysTEM wAs actually
 virtual town. But if theengineersweretodis al lowPvPkilling entire l y, t hey would rob playersof th et hril l  o f dan ger and th e joy sof  co nq u es t. Th e m oderato rs held apoo l,  asking if k i ll ing should  be  allowed inHab itat.Th e r e sults  we re sp lit 50 / 50. So  they com pr o mised. Killing w ou ld b e disallowed insi d et he carefully m anicur ed ur b a n a rea s, but the  m oment you lef t  t o w n  an d  headed out i nto the fro n tie r, you  w ere announ cingto oth er playersthat  you were  downt o scrap ,  if nee d be.Thi s c leve r  s ol uti on ple a se d m o stplayers,  a nd  cont inue s t o  bethe  sta ndard  for many mas siv elym ult iplay er ga mes. 
So wi ll the  Inte rn et continue tolook . Those w hova lue  s afety over f ree dom  will h ang out onFa c e b oo k and other propri et a r ycommunit ies an d  m ob i le appswa lle d of f withiden t it y authen ticati o n.  A nd thos ewillin gtobra ve th e  jun gles o f the op en In t ernet will con t inue to spend ti m e  i n  ano nym ous IRC cha nnel s  and  mes s ag e b o ardslike4c h an . 

It's an interesti ng  metap hor,and I think i t's insigh t f u l. In aneww or l d, it's import ant t o have a d i scussion  abou t rules.  And to h a v e that d isc uss ion , t h e re  has to be ac e rtai namountofdiscuss ion  ab out  wh er e (and wh en) theru le sap ply . AsS tryker n ot es: 
/b/  is s i gnific ant b ecau se  i t 'sthe onl y  b o a rd o n4c hantha thas n o ru l es(the on ly thingpro h ibit ed  i s commi tting or plot ti ng actualcr ime s, the s ame rule s that apply to any pub l ic foru m o n oroffl ine).

Ac tua lly, a s i t  turns  out,there  a rem o re ru l e stha nthese, but t o a  cert ai n ex tent in  order to understa n d t he rules, you  ha ve t o be  am em b erof the c ommunity.

TheInternet i ss ti ll young,a ndwe  are st ill lea rning how wewant to b ehave inth is n e w  cy berspace.Places l ike 4chan ,  alth o ug h alm ost  certa in lynot y our cu p  of  tea,  are s ti ll wor th un de rstandin g and thinking about, a nd Str yker' s b ook is aste p  to ward open ingthe discus sio n a nd ha vin g  thos e de b at es. 
This  isg reat news ,  a ndr e al ly emphasiz e s not  just  th e  excel lenc e that is current l y manifest inthet o p l eve l s of  c hess, but also  it sg r owing sp re ad, as thetop list  i n clude s play ers fr om seve r a lc ountri es n otpreviousl y k no w n for c he ss prowes s (C ar lsen i s from Norw a y , Anand from Ind ia, a n d  Wang Hao  from  C hina is in t he top twe nty as well ).

Bu t Mc Clain  goes o nto cla im: 
But rating s  inflatio n — c aused i npart  by  loose r ru l e s gui ding  t hem  — makesi t  d i ff ic u ltto c ompar ediff erent era s .

The r ati n gs syst em  wa s actual l y
 virtual_town. But_if the engineers were_to disallow_PvP_killing entirely,_they_would rob players_of the thrill_of danger and the_joys of conquest._The_moderators held a pool, asking if killing should be allowed in Habitat. The results_were_split 50/50._So_they_compromised. Killing would be disallowed_inside the carefully manicured urban_areas, but_the moment you left town and headed out_into_the frontier, you_were announcing to other players that you were down_to scrap, if need be. This_clever solution pleased_most_players,_and continues to be_the standard for many massively multiplayer_games.

So will the Internet continue to_look. Those who value safety over freedom_will hang out on Facebook and_other proprietary communities and mobile_apps walled_off with identity authentication. And_those willing to_brave the_jungles of the_open Internet will continue to spend_time in anonymous_IRC channels and message boards like_4chan.

It's_an interesting metaphor,_and_I_think it's_insightful. In a_new_world, it's_important_to have a discussion about rules._And_to have that discussion, there has to_be a certain amount_of_discussion about where (and_when) the rules apply. As_Stryker notes:

/b/ is significant because it's_the only_board on_4chan that has no rules (the only thing prohibited is committing_or plotting actual crimes, the same_rules that apply to_any public_forum_on or offline).

Actually,_as_it turns_out, there are more rules than these,_but to_a certain extent in order to_understand the rules, you_have_to be a member of the_community.

The Internet is still young, and_we are still learning how_we_want_to behave in this new_cyberspace. Places like 4chan, although almost_certainly not your_cup of tea, are still worth understanding_and_thinking about, and Stryker's book is_a_step toward opening the discussion and_having_those_debates.

This is great news, and_really emphasizes not just the excellence_that is currently manifest in the top levels of_chess, but also_its growing spread, as the_top_list_includes players from several countries not previously known for chess_prowess (Carlsen_is from Norway,_Anand from India, and Wang Hao from China is in_the top twenty as well).

But McClain goes_on to claim:

But ratings inflation — caused in part by looser_rules guiding them — makes it difficult to_compare different eras.

The ratings system was actually